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The PlayStation 5's SSD and DualSense controller are game-changers – MobileSyrup

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A lot of eyes are on the PlayStation 5 right now.

After all, it’s the next-gen successor to Sony’s incredibly successful PS4, the second best-selling console of all time following the PS2.

What, then, does the PS5 have in store for gamers? While I’ve only been using the console for about a week, my early answer to that question is “quite a lot.”

“While we already knew it was the largest console in modern history, you can’t comprehend just how gargantuan it really is until it’s actually sitting in your entertainment stand”

For full transparency, I’ve only had access to a limited selection of next-gen titles. Further, some features, like the media section of the dashboard, PlayStation Store and PlayStation Plus and PlayStation Now services, were off-limits for this embargo.

Given those restrictions, my full scored review of the console is still to come. Still, I’ve had enough time with a couple of games and the overall hardware to get a good feel for many of the PS5’s next-gen improvements, including its impressively fast SSD and all-new DualSense controller.

With all that said, let’s get into some general first impressions:

The console

Right off the bat, I must confess that I’m not a fan of the design of the PS5. While we already knew it was the largest console in modern history, you can’t comprehend just how gargantuan it really is until it’s actually sitting on your entertainment stand.

For context, the PS5 is approximately 39 cm (15.4-inches) tall, 26 cm (10.2-inches) deep and 10.4 cm (4.1-inches) wide. Further, the plates flanking the console’s top and bottom are strangely curved, making the system even more awkward to place on a shelf. Having just reviewed Microsoft’s lower-cost next-gen console, the comparatively pint-sized Xbox Series S, I decided to place it beside the PS5 (see above), and the size difference is quite staggering:

All told, the PS5’s dimensions make it practically impossible to place vertically depending on your room arrangement. Thankfully, the PS5 comes ready for horizontal use, with the packed-in stand clipping onto the console’s rear with no trouble at all.

If you are able to go for vertical placement, you’ll need to use the stand’s included screw to attach it to the base securely. While some — including Xbox itself — have mocked Sony for the PS5’s horizontal-vertical setup process, they’ve definitely made it out to be far more difficult than it really is. It took less than a minute to re-arrange the stand, tighten the screw (which can easily be done with a coin) and secure the hole with the included cap.

I take greater issue with the console’s aesthetic. The mostly white, bulky model is a strange deviation from the sleek, compact black systems Sony has released since the PlayStation 2 era. In general, it just sticks out like a sore thumb beside the plethora of other black electronics most people typically have in their home, like a TV/monitor, cable box or other video game console. At the very least, it’s disappointing there’s no option for a black PS5 — at least not at launch.

Ultimately, though, the console’s actual look and size aren’t significant issues as long as you can actually fit the box within your home setup.

The controller

DualSense

While Sony’s physical design choices regarding the console will no doubt be hit-or-miss for some, the company has undeniably made some appealing tweaks to its controller. After four generations of the ‘DualShock’ gamepad, Sony is now shifting over to the new ‘DualSense.’ There are similarities, mind you. The standard DualShock ‘shape’ buttons and four triggers are here, and if you owned a PS4, you’ll recognize several of the DualShock 4’s unique elements, like the touchpad, built-in speaker and light bars.

Right off the bat, though, the DualSense feels more comfortable in your hands than its predecessors thanks to little grooves covering both the gamepad’s rear and analogue sticks. Meanwhile, the triggers are larger and more pronounced, improving ease-of-use and responsiveness.

PlayStation 5 on its side

More importantly, the DualSense has fascinating tech within that sets it apart from other controllers — namely, its support for haptic feedback and adaptive triggers. Impressively, haptic feedback can provide physical responses through vibrations that vary depending on the context, such as a large pulsing feeling to simulate everything from punches to weapon recoil. Adaptive triggers also offer context-specific feedback to capture the feeling of drawing a bow or hitting the brakes on a car, among other sensations. While these features had the potential to be quite gimmicky, I’ve so far been surprised at how neat they are in practice. I’ll have more about how they’re used in specific games later in this story.

Additionally, the DualSense expands on the DualShock 4’s built-in speaker with mic functionality, which you can use in party chat if you so choose. (Of course, you can still connect dedicated headsets wirelessly or via the DualSense’s jack for better sound quality.) What’s most useful about the built-in mic, though, is you can use it for voice dictation to input text and send voice messages — a welcome improvement over having to navigate a digital keyboard.

The PS5 games

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As mentioned above, this is the area that I currently don’t have a lot I can speak to — at least with respect to next-gen titles. Of the PS5’s launch titles, I’ve so far only been given access to Marvel’s Spider-Man: Miles Morales (also releasing on PS4) and PS5-only Astro’s Playroom (which comes pre-loaded on every console). Demon’s SoulsSackboy: A Big Adventure and Godfall are other big day-one exclusives, so hopefully, I can soon go hands-on with those, as well as some third-party titles.

For now, I can definitely say that Miles Morales is a top-notch Spider-Man experience that’s absolutely worth playing on PS5. I get more into that in my full review of the game, but for a brief technical breakdown here, I’ll note that developer Insomniac has done an excellent job optimizing the game for PS5. Most notably, Miles Morales looks stunning in dynamic 4K, with special visual flourishes like raytracing adding remarkably realistic reflections. At the same time, you have the very welcome choice to go with performance mode — which disables some of these graphical enhancements while maintaining 4K resolution — to target 60fps over the standard 30fps setting. Given that this is a fast-paced superhero game, the higher frame rate goes a long way towards making everything feel beautifully fluid.

“Astro’s Playroom is easily the best pack-in game ever made outside of Wii Sports”

That’s to say nothing of the load times that take between three and eight seconds (for fast travel and launching the game, respectively), adaptive trigger support that realistically simulates the feeling of swinging from Spider-Man’s weblines and haptic feedback to give his ‘Venom’ electricity-powered punches that extra ‘oomph.’ I haven’t gotten to try Marvel’s Spider-Man Remastered — which brings the original PS4 Spider-Man game to PS5 with all of these next-gen enhancements — but it sounds equally promising.

Meanwhile, Astro’s Playroom is easily the best pack-in game ever made outside of Wii Sports. The premise is quite intriguing. You play as one of the titular robots from PS4 mini-game collection The Playroom — who later starred in 2018’s well-received 2018 PlayStation VR platformer Astro Bot Rescue Mission — as you work your way through the innards of a PlayStation 5. Yes, you read that right; rather amusingly, the game is actually set within a PlayStation 5 console, with levels themed around its various internal components, such as the SSD and cooling fans.

Overall, the game plays like a simpler — but equally charming — Super Mario Galaxy that takes you through a variety of colourful environments, including diverse levels with beach, snow and outer space themes. Besides being jam-packed with a slew of wonderful PlayStation game easter eggs, these levels serve as a great showcase of the PS5’s hardware, including the SSD and overall higher visual fidelity. But Astro’s Playroom is even more effective at showing just what the DualSense can really do — specifically, its adaptive triggers and haptic feedback. These features go hand-in-hand towards offering phenomenal immersive gameplay elements.

Punching a PS3 disc that’s in my playroom provides a fluttering sensation to mimic the disc flipping over. This feels completely different from hitting the PS3 microphone for the karaoke game Singstar that I collected, which causes the controller to pulse in a way that echoes the sound waves emitted from the music peripheral. You’ll even feel different vibrations depending on the terrain Astro’s crossing, like a ‘plop’ sensation for landing in water compared to a faint ‘pitter-patter’ for running along a solid floor.

Astro's Playroom beach

The adaptive triggers are also used in other ingenious ways. The most notable of these is through the various suits that Astro can get to traverse the terrain. One of these turns him into a spring, requiring you to press down on the trigger to tighten the coil, and release it to jump forward. While that might sound like a basic control scheme, the adaptive technology causes the trigger to tighten when you’re in spring mode, forcing you press down harder, feel the rumble (as in, winding up the coil) and then let go accordingly.

Another suit gives Astro a jetpack, and you can control each thruster based on how firmly you press the triggers and receive the appropriate level of vibration depending on the power of your boost. In the end, Astro’s Playroom is a deeply clever and delightful way of breaking down the full capabilities of the PS5 hardware through interactivity, rather than overwhelming you with tech jargon-filled videos. For sure, this game was designed specifically to spotlight these DualSense features, so it’s unlikely that other games will integrate them quite so well, but in any case, the potential is quite promising.

Backwards compatibility

PlayStation 4 Pro beside the PlayStation 5

With those being the only two PS5 titles I could actually play, I also spent a fair amount of time testing the PS5’s backwards compatibility — the catalogue for which is quite extensive. Outside of a few obscure titles, every PS4 game will work on PS5 at launch. It’s unfortunate that only a few of these older titles will receive specific PS5 enhancements, such as 60fps support in God of WarGhost of Tsushima and Days Gone. For PS4 Pro enhanced games, the PS5 will run those versions instead.

Nonetheless, the PS5’s SSD means that these older games still load a fair bit better. Here are the load times I found for various PS4 games:

  • Bloodborne — 12 seconds (PS5) vs. 25 seconds (PS4)
  • Final Fantasy VII Remake — between 14 and 38 seconds depending on the save file (PS5) vs. 28 to 53 seconds (PS4)
  • Hitman 2 — 12 seconds (PS5) vs. 60 seconds (PS4)
  • Horizon Zero Dawn — 30 seconds (PS5) vs. 60 seconds (PS4)
  • Kingdom Hearts III — 14 seconds (PS5) vs. 32 seconds (PS4)
  • The Last of Us Part II — 49 seconds (PS5) vs. 91 seconds (PS4)
  • Nier Automata — 19 seconds (PS5) vs. 25 seconds (PS4)
  • The Witcher 3: Wild Hunt — 36 seconds total including unskippable story recap video (PS5) vs. 62 seconds with video (PS4)

In all cases, load times went down a noticeable amount, with some games benefiting from more than 50 percent reductions. With Sony’s excellent PlayStation Plus Collection perk, PS Plus subscribers will also get a collection of 20 popular PS5 games — including BloodborneGod of WarThe Last of Us Remastered and Ratchet and Clank — at no additional cost.

The user experience

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Despite my relatively brief time with it, I can already say that the PS5 has my favourite user interface (UI) of any console ever. It’s brilliantly streamlined, intuitive and snappy, allowing for easy navigation and content selection. At the heart of the UI is the Control Center, which can be brought up at any time by pressing the PS button to provide quick access to regularly used features like Game Base; (which lists online friends and recent parties you were in); Notifications, Downloads/Uploads (useful for quick management of ongoing update/install progress); Accessories (especially handy for changing controller settings) and Profile (direct access to your profile settings).

This is incredibly convenient, especially since you can do all of this without even leaving the game. There’s also a Home option in the Control Center to let you return to the dashboard for easy access to system settings, game library and more. It’s important to note, however, that the Control Center’s ‘Switcher’ option is not Sony’s answer to Xbox’s ‘Quick Resume’ feature — which lets you pick back up where you left off in multiple games at a time with minimal load times — as some originally speculated. What Switcher actually does is display recently opened titles for easy access. This is still useful, no doubt, but not nearly as neat as Quick Resume.

“…it’s easy to imagine the potential of, say, CD Projekt Red hypothetically adding Activities to Cyberpunk 2077, allowing players to jump into a specific mission or area of Night City in mere seconds”

The other fantastic aspect of the PS5’s UI is how the dashboard has been integrated into the whole experience. Here, every game has its own dedicated hub, which lists official news, trending videos and add-on content for all games, even backwards compatible ones. What PS5 games have, specifically, though, is ‘Activities.’ Ostensibly, these are clever, developer-curated links to specific in-game content that you can select to load at rapid speeds through the PS5’s SSD.

While I’m limited in terms of how many examples I can actually provide, I’m still greatly impressed by what I’ve seen with its implementation in the two PS5 games I currently have access to. With Miles Morales, Activities provides several suggestions on what to start playing, including my current story mission, available sidequests and miscellaneous collectibles. After making my selection, I was brought to that particular section of the game in under eight seconds, with Miles even being loaded right in front of the objective marker for added convenience. Likewise, Activities for Astro’s Playroom queued up many different sections of levels and time attack modes, and each of these loaded within six to eight seconds.

Marvel's Spider-Man Miles Morales swinging

Again, it remains to be seen how developers will support Activities, although I’m looking forward to seeing just what that ends up looking like. It’s easy to imagine the potential of, say, CD Projekt Red hypothetically adding Activities to Cyberpunk 2077 — allowing players to jump into a specific mission or area of Night City in mere seconds — or Ubisoft doing something similar with Assassin’s Creed Valhalla and Watch Dogs: Legion. Likewise, this could be equally useful in multiplayer games like Call of Duty: Black Ops Cold War, letting you jump into matchmaking for a specific mode right away.

Going forward

As mentioned, my main limitation right now is that I still need to try more games. Demon’s Souls, in particular, is a crucial PS5 title, since it’s a remake of a beloved PS3 game that’s built from the ground up exclusively for next-gen hardware. Additionally, Sony’s ever-expanding PlayStation Now streaming platform and PlayStation Plus service are just begging to be explored on next-gen.

I hope to have full insight into all of this and more soon, so stay tuned for a full review of the PlayStation 5 ahead of its November 12th launch in Canada.

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United Airlines will offer free internet on flights using service from Elon Musk’s SpaceX

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CHICAGO (AP) — United Airlines has struck a deal with Elon Musk’s SpaceX to offer satellite-based Starlink WiFi service on flights within the next several years.

The airline said Friday the service will be free to passengers.

United said it will begin testing the service early next year and begin offering it on some flights by later in 2025.

Financial details of the deal were not disclosed.

The announcement comes as airlines rush to offer more amenities as a way to stand out when passengers pick a carrier for a trip. United’s goal is to make sitting on a plane pretty much like being on the ground when it comes to browsing the internet, streaming entertainment and playing games.

“Everything you can do on the ground, you’ll soon be able to do on board a United plane at 35,000 feet, just about anywhere in the world,” CEO Scott Kirby said in announcing the deal.

The airline says Starlink will allow passengers to get internet access even over oceans and polar regions where traditional cell or Wi-Fi signals may be weak or missing.

The Canadian Press. All rights reserved.

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How to Preorder the PlayStation 5 Pro in Canada

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Sony has made it easy for Canadian consumers to preorder the PlayStation 5 Pro in Canada directly from PlayStation’s official website. Here’s how:

  • Visit the Official Website: Go to direct.playstation.com and navigate to the PS5 Pro section once preorders go live on September 26, 2024.
  • Create or Log in to Your PlayStation Account: If you don’t have a PlayStation account, you will need to create one. Existing users can simply log in to proceed.
  • Place Your Preorder: Once logged in, follow the instructions to preorder your PS5 Pro. Ensure you have a valid payment method ready and double-check your shipping information for accuracy.

Preorder Through Major Canadian Retailers

While preordering directly from PlayStation is a popular option, you can also secure your PS5 Pro through trusted Canadian retailers. These retailers are expected to offer preorders on or after September 26:

  • Best Buy Canada
  • Walmart Canada
  • EB Games (GameStop)
  • Amazon Canada
  • The Source

Steps to Preorder via Canadian Retailers:

  • Visit Retailer Websites: Search for “PlayStation 5 Pro” on the website of your preferred retailer starting on September 26.
  • Create or Log in to Your Account: If you’re shopping online, having an account with the retailer can speed up the preorder process.
  • Preorder in Store: For those who prefer in-person shopping, check with local stores regarding availability and preorder policies.

3. Sign Up for Notifications

Many retailers and websites offer the option to sign up for notifications when the preorder goes live. If you’re worried about missing out due to high demand, this can be a useful option.

  • Visit Retailer Sites: Look for a “Notify Me” or “Email Alerts” option and enter your email to stay informed.
  • Use PlayStation Alerts: Sign up for notifications directly through Sony to be one of the first to know when preorders are available.

4. Prepare for High Demand

Preordering the PS5 Pro is expected to be competitive, with high demand likely to result in quick sellouts, just as with the initial release of the original PS5. To maximize your chances of securing a preorder:

  • Act Quickly: Be prepared to place your order as soon as preorders open. Timing is key, as stock can run out within minutes.
  • Double-Check Payment Information: Ensure your credit card or payment method is ready to go. Any delays during the checkout process could result in losing your spot.
  • Stay Informed: Monitor PlayStation and retailer websites for updates on restocks or additional preorder windows.

Final Thoughts

The PlayStation 5 Pro is set to take gaming to the next level with its enhanced performance, graphics, and new features. Canadian gamers should be ready to act fast when preorders open on September 26, 2024, to secure their console ahead of the holiday season. Whether you choose to preorder through PlayStation’s official website or your preferred retailer, following the steps outlined above will help ensure a smooth and successful preorder experience.

For more details on the PS5 Pro and to preorder, visit direct.playstation.com or stay tuned to updates from major Canadian retailers.

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Introducing the PlayStation 5 Pro: The Next Evolution in Gaming

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Since the PlayStation 5 (PS5) launched four years ago, PlayStation has continuously evolved to meet the demands of its players. Today, we are excited to announce the next step in this journey: the PlayStation 5 Pro. Designed for the most dedicated players and game creators, the PS5 Pro brings groundbreaking advancements in gaming hardware, raising the bar for what’s possible.

Key Features of the PS5 Pro

The PS5 Pro comes equipped with several key performance enhancements, addressing the requests of gamers for smoother, higher-quality graphics at a consistent 60 frames per second (FPS). The console’s standout features include:

  • Upgraded GPU: The PS5 Pro’s GPU boasts 67% more Compute Units than the current PS5, combined with 28% faster memory. This allows for up to 45% faster rendering speeds, ensuring a smoother gaming experience.
  • Advanced Ray Tracing: Ray tracing capabilities have been significantly enhanced, with reflections and refractions of light being processed at double or triple the speed of the current PS5, creating more dynamic visuals.
  • AI-Driven Upscaling: Introducing PlayStation Spectral Super Resolution, an AI-based upscaling technology that adds extraordinary detail to images, resulting in sharper image clarity.
  • Backward Compatibility & Game Boost: More than 8,500 PS4 games playable on PS5 Pro will benefit from PS5 Pro Game Boost, stabilizing or enhancing performance. PS4 games will also see improved resolution on select titles.
  • VRR & 8K Support: The PS5 Pro supports Variable Refresh Rate (VRR) and 8K gaming for the ultimate visual experience, while also launching with the latest wireless technology, Wi-Fi 7, in supported regions.

Optimized Games & Patches

Game creators have quickly embraced the new technology that comes with the PS5 Pro. Many games will receive free updates to take full advantage of the console’s new features, labeled as PS5 Pro Enhanced. Some of the highly anticipated titles include:

  • Alan Wake 2
  • Assassin’s Creed: Shadows
  • Demon’s Souls
  • Dragon’s Dogma 2
  • Final Fantasy 7 Rebirth
  • Gran Turismo 7
  • Marvel’s Spider-Man 2
  • Ratchet & Clank: Rift Apart
  • Horizon Forbidden West

These updates will allow players to experience their favorite games at a higher fidelity, taking full advantage of the console’s improved graphics and performance.

 

 

Design & Compatibility

Maintaining consistency within the PS5 family, the PS5 Pro retains the same height and width as the original PS5 model. Players will also have the option to add an Ultra HD Blu-ray Disc Drive or swap console covers when available.

Additionally, the PS5 Pro is fully compatible with all existing PS5 accessories, including the PlayStation VR2, DualSense Edge, Pulse Elite, and Access controller. This ensures seamless integration into your current gaming setup.

Pricing & Availability

The PS5 Pro will be available starting November 7, 2024, at a manufacturer’s suggested retail price (MSRP) of:

  • $699.99 USD
  • $949.99 CAD
  • £699.99 GBP
  • €799.99 EUR
  • ¥119,980 JPY

Each PS5 Pro comes with a 2TB SSD, a DualSense wireless controller, and a copy of Astro’s Playroom pre-installed. Pre-orders begin on September 26, 2024, and the console will be available at participating retailers and directly from PlayStation via direct.playstation.com.

The launch of the PS5 Pro marks a new chapter in PlayStation’s commitment to delivering cutting-edge gaming experiences. Whether players choose the standard PS5 or the PS5 Pro, PlayStation aims to provide the best possible gaming experience for everyone.

Preorder your PS5 Pro and step into the next generation of gaming this holiday season.

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