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All Of Diablo IV’s Classes Just Got A Little Bit Stronger With Latest Update

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Blizzard just dropped a new update for its loot-grinding RPG Diablo IV. The latest patch notes mark some crucial changes to the game, particularly around buffing all five character classes.

Barbarians, one of the game’s worst classes when starting your journey to save the world of Sanctuary, sees many of its abilities—such as Bash, Kick, Double Swing, and Lunging Strike—get an increase in damage and/or a cooldown time reduction. The same is true for the other character classes as well, like the Druid, whose skills now do more damage and have a shorter cooldown. This means that the Necromancer, the best class and my favorite of the bunch, and the Sorcerer, the most-played class, will probably dominate Sanctuary more than they already do, while the other classes are now more viable alternatives to check out.

Blizzard explained in a developer note that the team is always monitoring class performance and will make adjustments according to player feedback.

“We’re continuing our efforts to make all class builds feel fun and powerful with another round of balance updates,” Blizzard said. “In particular, we have seen community feedback stating that basic skills aren’t impactful enough in combat. These changes will not change the fundamental relationship between basic skills and core skills, but we hope that they help smooth out the leveling experience while we explore additional ways to strengthen them. We are also increasing the power of some skills that players feel are lagging behind their peers. As we look forward to future updates, we’re monitoring other heavily discussed topics, such as minion survivability and build parity.”

This update is a godsend for four of the five classes in particular. While the Necromancer was already a bit overpowered, a June 5 update heavily nerfed the others. It’s hard to say if patch 1.0.3 returns the Barbarian, Druid, Rogue, and Sorcerer to their former glory, but at least they’re stronger than they were earlier this month.

Patch 1.0.3, the newest Diablo IV update also introduces some necessary fixes and tweaks to a variety of the game’s systems. This includes issues with open-world activities such as dungeons and events, some of which previously saw their progression blocked due to unfortunate bugs, as well as local co-op adjustments and quest changes, such as NPC Lacthan duplicating during his “Bound by Blood” mission you pick up within the worn-down town of Margrave. You can read the full patch notes below:

Bug Fixes

Dungeons, Events, and other Activities

  • Fixed an issue where players couldn’t engage with the Dead Man’s Dredge dungeon boss.
  • Fixed an issue where certain Whispers couldn’t be completed.Fixed an issue where the Those Who Call the Storm event wouldn’t register as completed.
  • Fixed an issue where the Those Who Call the Storm event would place a permanent de-buff on the player that would gradually drain health.Fixed an issue where enemies could spawn behind the Sealed door in the Cultist Refuge dungeon, blocking dungeon progression.
  • Fixed an issue where characters could be damaged and killed during the Stronghold completion cutscene. (Not the valiant triumph we planned)
  • Fixed an issue where the level 100 Pinnacle Boss would appear again with no health bar if killed during a specific phase.
  • Fixed an issue where progression could be blocked in the Cathedral of Light Capstone dungeon in Kyovashad.
  • Fixed an issue that resulted in a crash or freeze if players entered the Untamed Thicket dungeon during the Fangs of Corruption quest.

Gameplay Fixes

  • Fixed an issue where the Insatiable Fury and Mad Wolf’s Glee items prevented Druids from transforming into the Werebear or Werewolf Forms.
  • Fixed an issue where Spider Host enemies would remain upright after exploding and dying.
  • Fixed an issue where equipment with socketed Gems couldn’t be mass-salvaged.
  • Fixed an issue where players were unable to teleport to Cerrigar while in the Cerrigar and Cerrigar Outskirts subregions.
  • Fixed an issue where Corpse Tendrils would cause the corpse visual to disappear.
  • Fixed an issue where the camera would not zoom out when joining a World Boss encounter.
  • Fixed an issue where Barbarian players would get stuck between Bone Walls after using Charge.
  • Fixed an issue where Rogue players would remain invisible to other players after using the Concealment Skill in Fields of Hatred.
  • Fixed an issue where Airidah’s tornados would cause the player to be stuck in a knockback state if hit by multiple tornados at once.
  • Fixed an issue where pressing any button on controller while Dazed would halt all player input.
  • Fixed an issue where Caches with World Tier conditions could be brought into higher World Tiers and provide rewards for that world tier.
  • Fixed an issue where the Skeleton Warrior upgrade for increasing Thorns damage was not properly applying.
  • Fixed an issue where the Burning Instinct power on the Sorcerer Paragon board did not account for Base Critical Damage in its damage calculation.Fixed an issue where the player could move in-game during the Leave Game countdown.

Local Co-Op

  • Fixed an issue where the second player that closes the Region Progress menu would be locked in the World Map during Local Co-Op play.
  • Fixed an issue where some quests would not properly progress for all players in Local Co-Op play.
  • Fixed an issue where the preview slot for item upgrades would only display for Player 1 during Local Co-Op play.
  • Fixed an issue where buttons in the store would become un-interactable for player 2 during Local Co-Op play.
  • Fixed an issue where targeting the same enemy would show different health bars for each player during Local Co-Op Play.
  • Fixed an issue where the Spirit Boons menu couldn’t be closed by player 2 if player 1 had it open during Local Co-Op play.
  • Fixed an issue where the remaining player would not be able to move on their mount if the other player exited the game during Local Co-Op play.

Quests

  • Fixed an issue where the NPC Lacthan could duplicate during multiple quests.
  • Fixed an issue where progression of the Malign Devotion quest could become blocked if the player left the cellar as Lakren started to stand up.
  • Fixed an issue where players would have their progression in the Apex of Misery quest blocked if they teleported away and back during the Destroy the Risen Remains objective.
  • Fixed an issue where the player character would get blocked if they sat on a chair to talk to a NPC during the Demon Ledger quest.
  • Fixed an issue where Brol and Mother’s chosen would move oddly during the eavesdropping cutscene if the player was near the broken wall.
  • Players may now re-enter the boss area after the Follower has joined them during the Storming the Gates quest.
  • Fixed an issue where the Illusion Woods Statue could become un-interactable during the Wayward quest.Fixed an issue where the True Potential Rogue Class Quest sometimes couldn’t properly be completed.

UI

  • Fixed an issue where Chat could be expanded even when the Chat is not visible.
  • Fixed an issue where a party member’s HP bar would appear to be 0 if they left the vicinity of their party while not at full health.
  • Fixed an issue where the “GPU not Supported” message would display broken text.
  • Fixed an issue where the particles for Druid’s Spirit Boons would persist after closing the associated menu.
  • Fixed an issue on Xbox Consoles where the cross-network play notification would display in-game even if cross-network play was disabled.
  • Fixed an issue that displayed an empty notification to new players when world bosses appeared.
  • Fixed an issue where the Potion Upgrade icon would be missing when playing with a controller.Fixed an issue where the Town Portal progress bar would be visible while in menus.
  • Fixed an issue on PC where the Tab key would not open the Map if the Materials panel was open.
  • Fixed an issue where the Spur ability for mounts would display as “Not yet learned.”
  • Fixed an issue where the Linked Item menu would persist on screen when switching between Keyboard & Mouse input and Controller input.
  • Fixed an issue where players would receive improper messaging when undoing the deletion of a Hardcore character.
  • Fixed an issue where the Interact wheel prompt would appear over vases near the Fate’s Retreat Waypoint.
  • Fixed an issue where the Socket button would persist if the player swapped tabs.
  • Fixed multiple instances where Pins on the map from either a quest or the player would not function properly.
  • Fixed multiple instances across a variety of menus where text wouldn’t display properly.
  • Fixed multiple issues with health bars not displaying accurately during PvP activities.Various other improvements to the UI experience.
  • Various localization fixes.
  • Fixed an issue where the Purveyor of Curiosities’ menu would erroneously display item quality on some items (this didn’t affect what item quality was available to gamble for).

Miscellaneous

  • Fixed an issue where users couldn’t create a Clan when their language was set to Russian or Spanish.
  • Fixed an issue where the Shop would not properly load if the player dies while in Checkout.
  • Fixed an issue where multiple cutscenes would not play if the player engaged with them when in a party of 3 or more players on Xbox Series S, Xbox One, and PlayStation 4.
  • Fixed an issue where the Randomize Look and Swap Body Type actions in the Shop didn’t function when viewing Cosmetic Armor.
  • Fixed an issue where the PlayStation 5 screen reader wouldn’t function properly.
  • Fixed an issue where emotes from the Shop would not always function when used with a controller.
  • Fixed an issue where the Player character’s eye would display improperly during the Lorath’s cabin cutscene in the Prologue.
  • Various stability, performance, and visual improvements across all platforms.
  • Fixed an issue where players using laptops with certain dedicated Graphics Cards would not be able to play the game.

Gameplay Adjustments

Experience Rewards

  • Significantly increased the experience awarded for completing Nightmare Dungeons.
  • Significantly increased the experience gained from killing monsters in Nightmare Dungeons.
  • Helltide chests now provide substantially more bonus experience when opened.
  • Significantly increased rewarded experience from completing individual Whispers across the board.
  • Fixed an issue where no experience was awarded for completing the hold out style event that can occur after finishing dungeon objectives.
  • General
  • The Helltide Roaming bosses will now more consistently drop higher quality loot.
  • Players can now teleport to their Nightmare Dungeon directly through the map.
  • Weekly bonus caches from world bosses no longer have a level requirement for opening.

Balance Changes

Barbarian

  • Skills
  • Lunging Strike
  • Base damage increased from 30% to 33%.
  • Fury generated increased from 9 to 10.
  • Bash
  • Fury generated increased from 10 to 11.
  • Enhanced Bash’s Fortify increased from 10% to 20%.FrenzyBase damage increased from 20% to 22%.
  • Flay
  • Bleeding base damage increased from 36% to 40%.
  • Fury generated increased from 9 to 10.
  • Enhanced Flay’s Vulnerable chance increased from 10% to 15%.
  • Double Swing
  • Base damage increased from 36% to 40%.
  • Kick
  • Cooldown reduced from 17 to 13 seconds.
  • Base damage dealt to enemies Knocked Back into terrain increased from 54% to 70%.
  • Charge
  • Enhanced Charge’s base damage dealt to enemies Knocked Back into terrain increased from 15% to 30%.
  • Leap
  • Mighty Leap Slow increased from 50% to 70%.
  • Iron Skin
  • Enhanced Iron Skin’s Barrier increased from 10% to 20% of Maximum Life.
  • Call of the Ancients
  • Prime Call of the Ancients Bonus Attack Speed increased from 10% to 20%.
  • Iron Maelstrom
  • Cooldown reduced from 60 to 45 seconds.
  • Prime Iron Maelstrom Bonus Critical Strike Chance increased from 10% to 30%.
  • Prime Iron Maelstrom Bonus Critical Strike Damage increased from 20% to 40%.
  • Bounding SlamBase damage increased from 75% to 112%.
  • Legendary Aspects
  • Bul-Kathos
  • Earthquake flat damage increased from .39-.76 to .6-.83.
  • Earthquake
  • Earthquake flat damage increased from .39-.76 to .6-.83.
  • Dust Devil’s
  • Dust Devil flat damage increased from .16-.25 to .22-.32.
  • Windlasher
  • Dust Devil flat damage increased from .16-.25 to .22-.32.
  • Devilish
  • Dust Devil flat damage increased from .20-.36 to .24-.38.
  • Iron Warrior
  • Damage Reduction increased from 10-20% to 15-25%.
  • Items
  • Overkill
  • Damage increased from 16%-30% to 24-38%.
  • Hellhammer
  • Flat damage increased from .3-.5 to .6-.8.

Druid

  • Skills
  • Earthspike
  • Base damage increased from 16% to 17%.
  • Spirit generated increased from 10 to 11.
  • Fierce Earthspike Fortify increased from 4% to 8%.
  • Wind Shear
  • Base damage increased from 17% to 18%.
  • Spirit generated increased from 12 to 13.
  • Claw
  • Base damage increased from 20% to 22%.
  • Spirit generated increased from 10 to 11.
  • Wild Claw Double Attack Chance increased from 10% to 15%.
  • Fierce Claw base damage increased from 10% to 15%.
  • Maul
  • Base damage increased from 20% to 22%.
  • Spirit generated increased from 14 to 15.
  • Enhanced Maul Fortify increased from 2% to 3%.
  • Lightning Storm
  • Enhanced Lightning Storm duration increased from 4 to 6 seconds.
  • Primal Lightning Storm’s chance to Immobilize increased from 8% to 12%.
  • Shred
  • Third Attack base damage increased from 60% to 70%.
  • Enhanced Shred Healing increased from 1% to 2% of Maximum Life.
  • Raging Shred’s base damage increased from 51% to 70%.
  • Primal Shred’s Bonus Critical Strike Damage increased from 20% to 30%.
  • Wolves
  • Cooldown reduced from 14 to 11 seconds.
  • Ferocious Wolfpack Lucky Hit chance increased from 10% to 40%.
  • Hurricane
  • Base damage increased from 97.5% to 134%.
  • Rabies
  • Base Poisoning damage increased from 53% to 76%.
  • Cataclysm
  • Base damage increased from 52% to 64%.LacerateBase damage increased from 400% to 460%.
  • Petrify
  • Critical Strike Damage Bonus increased from 25% to 30%.
  • Pummel
  • Base damage increased from 140% to 180%.
  • Passives
  • Bestial Rampage
  • Attack Speed Bonus increased from 20% to 25%.
  • Damage Bonus increased from 20% to 30%.
  • Nature’s Fury
  • Chance to cast a free spell increased from 20% to 30%.
  • Lupine Ferocity
  • Damage Bonus increased from 60% to 70%.
  • Legendary Aspects
  • Runeworker’s Conduit
  • Flat damage increased from 1 to 1.4.
  • Mangled
  • Chance increased from 20-30% to 30-40%.
  • Seismic-Shift
  • Cooldown decreased from 2.5-1.5 to 2-1 seconds.
  • Blurred Beast
  • Damage increased from 60-90% to 70-100%.

Necromancer

  • Skills
  • Reap
  • Base damage increased from 12% to 13%.
  • Acolyte Reap’s Cooldown between Corpses reduced from 5 to 4 seconds.
  • Decompose
  • Base damage increased from 30% to 33%.
  • Base Essence generated per second increased from 7 to 8.
  • Corpses formed frequency increased from 2.5 to 2 seconds.
  • Hemorrhage
  • Base damage increased from 25% to 27%.
  • Essence generated increased from 8 to 9.
  • Bone Splinters
  • Base damage increased from 8% to 9%.
  • Essence generated increased from 6 to 7.
  • Sever
  • Initial base damage increased from 63% to 66%.
  • Enhanced Sever’s return base damage increased from 25% to 40%.
  • Blood Lance
  • Supernatural Blood Lance Overpower requirement reduced from 8 to 6 casts.
  • Bone Prison
  • Cooldown reduced from 20 to 18 seconds.
  • Dreadful Bone Prison’s Fortify increased from 5% to 8%.
  • Iron Maiden
  • Base damage increased from 10% to 20%.
  • Horrid Iron Maiden damage bonus increased from 15% to 20%.
  • Corpse Tendrils
  • Blight Corpse Tendrils chance to spawn a Blood Orb increased from 30% to 35%.
  • Bone Spikes
  • Base damage increased from 80% to 120%.
  • Raise Skeleton and Golem
  • Minions will now always engage targets with a cast Curse.
  • Passives
  • Kalan’s Edict
  • Damage taken duration requirement reduced from 3 to 2 seconds.
  • Rathma’s Vigor
  • Healthy duration requirement reduced from 15 to 12 seconds.
  • Spiked Armor
  • Thorns increased from .08/.16/.24 to .1/.2/.3.
  • Legendary Aspects
  • Bursting Bone
  • Flat damage increased from .022-.03 to .045-.06.
  • Flesh-Rending
  • Essence gained increased from 10-20 to 20-40.
  • Fastblood
  • Ultimate Cooldown Reduction increased from .5-1 to 1-1.5 seconds.

Rogue

  • Skills
  • Invigorating Strike
  • Base damage increased from 23% to 25%.
  • Blade Shift
  • Base damage increased from 15% to 16%.
  • HeartseekerBase damage increased from 22% to 24%.
  • Primary Heartseeker damage increased from 30% to 75%.
  • Forceful Arrow
  • Base damage increased from 20% to 22%.
  • Barrage
  • Base damage increased from 20% to 22%.
  • Caltrops
  • Methodical Caltrop’s Chill increased from 20% to 25%.
  • Smoke Grenade
  • Cooldown reduced from 15 to 13 seconds.
  • Rain of ArrowsCooldown reduced from 60 to 55 seconds.
  • Prime Rain of Arrows imbuement potency increased from 20% to 30%.
  • Volley
  • Base damage increased from 70% to 105%.
  • Passives
  • Close Quarters Combat
  • Damage bonus increased from 20% to 30%.
  • Legendary Aspects
  • Escape Artist
  • Cooldown decreased from 100 to 45 seconds.
  • Umbrous
  • Lucky Hit Chance to gain a Dark Shroud increased from 30-50% to 40-60%.
  • Items
  • Eyes in the DarkIncreased Death Trap Cooldown reduced from 30-15% to 20-15%.

Sorcerer

  • Skills
  • Spark
  • Base damage increased from 8% to 10%.
  • Enhanced Spark damage increased from 5.6% to 7%.
  • Flickering Spark chance increased from 3% to 4%.
  • Frostbolt
  • Base damage increased from 35% to 38%.FireboltBurning damage increased from 40% to 44%.
  • Charged BoltBase damage increased from 28% to 30%.
  • Incinerate
  • Base damage increased from 49% to 54%.
  • Enhanced Incinerate damage increased from 15% to 25%.
  • Greater Incinerate Immobilize requirement reduced from 4 to 3 seconds.
  • Fireball
  • Mana cost decreased from 40 to 35.
  • Frozen Orb
  • Initial base damage increased from 32% to 36%.
  • Explosion base damage increased from 29% to 34%.
  • Greater Frozen Orb chance to apply Vulnerable increased from 25% to 30%.
  • Blizzard
  • Base damage increased from 120% to 130%.
  • Ice Blades
  • Chance to apply Vulnerable increased from 30% to 40%.
  • Lightning Spear
  • Summoned Lightning Spear’s maximum Damage Bonus increased from 100% to 160%.
  • Crackling EnergyBase damage increased from 15% to 20%.
  • Freezing Wake
  • Base damage increased from 60% to 110%.
  • Legendary Aspects
  • Abundant Energy
  • Chance to chain to an additional enemy increased from 20-30% to 30-40%.
  • Singed Extremities
  • Slow amount increased from 25-35% to 40-60%.
  • Incendiary
  • Chance to restore Mana increased from 5-10% to 12-17%.
  • Snowguard’s
  • Damage Reduction increased from 10-15% to 20-25%.
  • Concentration
  • Mana Regeneration increased from 10-20% to 20-30%.
  • Items
  • FlamescarFlat damage increased from .1-.2 to .2-.3.
  • Staff of Lam Esen
  • Damage Reduction reduced from 40-30% to 35-25%.

 

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The Internet is Littered in ‘Educated Guesses’ Without the ‘Education’

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Although no one likes a know-it-all, they dominate the Internet.

The Internet began as a vast repository of information. It quickly became a breeding ground for self-proclaimed experts seeking what most people desire: recognition and money.

Today, anyone with an Internet connection and some typing skills can position themselves, regardless of their education or experience, as a subject matter expert (SME). From relationship advice, career coaching, and health and nutrition tips to citizen journalists practicing pseudo-journalism, the Internet is awash with individuals—Internet talking heads—sharing their “insights,” which are, in large part, essentially educated guesses without the education or experience.

The Internet has become a 24/7/365 sitcom where armchair experts think they’re the star.

Not long ago, years, sometimes decades, of dedicated work and acquiring education in one’s field was once required to be recognized as an expert. The knowledge and opinions of doctors, scientists, historians, et al. were respected due to their education and experience. Today, a social media account and a knack for hyperbole are all it takes to present oneself as an “expert” to achieve Internet fame that can be monetized.

On the Internet, nearly every piece of content is self-serving in some way.

The line between actual expertise and self-professed knowledge has become blurry as an out-of-focus selfie. Inadvertently, social media platforms have created an informal degree program where likes and shares are equivalent to degrees. After reading selective articles, they’ve found via and watching some TikTok videos, a person can post a video claiming they’re an herbal medicine expert. Their new “knowledge,” which their followers will absorb, claims that Panda dung tea—one of the most expensive teas in the world and isn’t what its name implies—cures everything from hypertension to existential crisis. Meanwhile, registered dietitians are shaking their heads, wondering how to compete against all the misinformation their clients are exposed to.

More disturbing are individuals obsessed with evangelizing their beliefs or conspiracy theories. These people write in-depth blog posts, such as Elvis Is Alive and the Moon Landings Were Staged, with links to obscure YouTube videos, websites, social media accounts, and blogs. Regardless of your beliefs, someone or a group on the Internet shares them, thus confirming your beliefs.

Misinformation is the Internet’s currency used to get likes, shares, and engagement; thus, it often spreads like a cosmic joke. Consider the prevalence of clickbait headlines:

  • You Won’t Believe What Taylor Swift Says About Climate Change!
  • This Bedtime Drink Melts Belly Fat While You Sleep!
  • In One Week, I Turned $10 Into $1 Million!

Titles that make outrageous claims are how the content creator gets reads and views, which generates revenue via affiliate marketing, product placement, and pay-per-click (PPC) ads. Clickbait headlines are how you end up watching a TikTok video by a purported nutrition expert adamantly asserting you can lose belly fat while you sleep by drinking, for 14 consecutive days, a concoction of raw eggs, cinnamon, and apple cider vinegar 15 minutes before going to bed.

Our constant search for answers that’ll explain our convoluted world and our desire for shortcuts to success is how Internet talking heads achieve influencer status. Because we tend to seek low-hanging fruits, we listen to those with little experience or knowledge of the topics they discuss yet are astute enough to know what most people want to hear.

There’s a trend, more disturbing than spreading misinformation, that needs to be called out: individuals who’ve never achieved significant wealth or traded stocks giving how-to-make-easy-money advice, the appeal of which is undeniable. Several people I know have lost substantial money by following the “advice” of Internet talking heads.

Anyone on social media claiming to have a foolproof money-making strategy is lying. They wouldn’t be peddling their money-making strategy if they could make easy money.

Successful people tend to be secretive.

Social media companies design their respective algorithms to serve their advertisers—their source of revenue—interest; hence, content from Internet talking heads appears most prominent in your feeds. When a video of a self-professed expert goes viral, likely because it pressed an emotional button, the more people see it, the more engagement it receives, such as likes, shares and comments, creating a cycle akin to a tornado.

Imagine scrolling through your TikTok feed and stumbling upon a “scientist” who claims they can predict the weather using only aluminum foil, copper wire, sea salt and baking soda. You chuckle, but you notice his video got over 7,000 likes, has been shared over 600 times and received over 400 comments. You think to yourself, “Maybe this guy is onto something.” What started as a quest to achieve Internet fame evolved into an Internet-wide belief that weather forecasting can be as easy as DIY crafts.

Since anyone can call themselves “an expert,” you must cultivate critical thinking skills to distinguish genuine expertise from self-professed experts’ self-promoting nonsense. While the absurdity of the Internet can be entertaining, misinformation has serious consequences. The next time you read a headline that sounds too good to be true, it’s probably an Internet talking head making an educated guess; without the education seeking Internet fame, they can monetize.

______________________________________________________________

 

Nick Kossovan, a self-described connoisseur of human psychology, writes about what’s

on his mind from Toronto. You can follow Nick on Twitter and Instagram @NKossovan.

 

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Tight deadlines on software projects can put safety at risk: survey

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TORONTO – A new survey says a majority of software engineers and developers feel tight project deadlines can put safety at risk.

Seventy-five per cent of the 1,000 global workers who responded to the survey released Tuesday say pressure to deliver projects on time and on budget could be compromising critical aspects like safety.

The concern is even higher among engineers and developers in North America, with 77 per cent of those surveyed on the continent reporting the urgency of projects could be straining safety.

The study was conducted between July and September by research agency Coleman Parkes and commissioned by BlackBerry Ltd.’s QNX division, which builds connected-car technology.

The results reflect a timeless tug of war engineers and developers grapple with as they balance the need to meet project deadlines with regulations and safety checks that can slow down the process.

Finding that balance is an issue that developers of even the simplest appliances face because of advancements in technology, said John Wall, a senior vice-president at BlackBerry and head of QNX.

“The software is getting more complicated and there is more software whether it’s in a vehicle, robotics, a toaster, you name it… so being able to patch vulnerabilities, to prevent bad actors from doing malicious acts is becoming more and more important,” he said.

The medical, industrial and automotive industries have standardized safety measures and anything they produce undergoes rigorous testing, but that work doesn’t happen overnight. It has to be carried out from the start and then at every step of the development process.

“What makes safety and security difficult is it’s an ongoing thing,” Wall said. “It’s not something where you’ve done it, and you are finished.”

The Waterloo, Ont.-based business found 90 per cent of its survey respondents reported that organizations are prioritizing safety.

However, when asked about why safety may not be a priority for their organization, 46 per cent of those surveyed answered cost pressures and 35 per cent said a lack of resources.

That doesn’t surprise Wall. Delays have become rampant in the development of tech, and in some cases, stand to push back the launch of vehicle lines by two years, he said.

“We have to make sure that people don’t compromise on safety and security to be able to get products out quicker,” he said.

“What we don’t want to see is people cutting corners and creating unsafe situations.”

The survey also took a peek at security breaches, which have hit major companies like London Drugs, Indigo Books & Music, Giant Tiger and Ticketmaster in recent years.

About 40 per cent of the survey’s respondents said they have encountered a security breach in their employer’s operating system. Those breaches resulted in major impacts for 27 per cent of respondents, moderate impacts for 42 per cent and minor impacts for 27 per cent.

“There are vulnerabilities all the time and this is what makes the job very difficult because when you ship the software, presumably the software has no security vulnerabilities, but things get discovered after the fact,” Wall said.

Security issues, he added, have really come to the forefront of the problems developers face, so “really without security, you have no safety.”

This report by The Canadian Press was first published Oct. 8, 2024.

Companies in this story: (TSX:BB)

The Canadian Press. All rights reserved.

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Beware of scams during Amazon’s Prime Big Deal Days sales event: cybersecurity firm

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As online shoppers hunt for bargains offered by Amazon during its annual fall sale this week, cybersecurity researchers are warning Canadians to beware of an influx of scammers posing as the tech giant.

In the 30 days leading up to Amazon’s Prime Big Deal Days, taking place Tuesday and Wednesday, there were more than 1,000 newly registered Amazon-related web domains, according to Check Point Software Technologies, a company that offers cybersecurity solutions.

The company said it deemed 88 per cent of those domains malicious or suspicious, suggesting they could have been set up by scammers to prey on vulnerable consumers. One in every 54 newly created Amazon-related domain included the phrase “Amazon Prime.”

“They’re almost indiscernible from the real Amazon domain,” said Robert Falzon, head of engineering at Check Point in Canada.

“With all these domains registered that look so similar, it’s tricking a lot of people. And that’s the whole intent here.”

Falzon said Check Point Research sees an uptick in attempted scams around big online shopping days throughout the year, including Prime Days.

Scams often come in the form of phishing emails, which are deceptive messages that appear to be from a reputable source in attempt to steal sensitive information.

In this case, he said scammers posing as Amazon commonly offer “outrageous” deals that appear to be associated with Prime Days, in order to trick recipients into clicking on a malicious link.

The cybersecurity firm said it has identified and blocked 100 unique Amazon Prime-themed scam emails targeting organizations and consumers over the past two weeks.

Scammers also target Prime members with unsolicited calls, claiming urgent account issues and requesting payment information.

“It’s like Christmas for them,” said Falzon.

“People expect there to be significant savings on Prime Day, so they’re not shocked that they see something of significant value. Usually, the old adage applies: If it seems too good to be true, it probably is.”

Amazon’s website lists a number of red flags that it recommends customers watch for to identify a potential impersonation scam.

Those include false urgency, requests for personal information, or indications that the sender prefers to complete the purchase outside of the Amazon website or mobile app.

Scammers may also request that customers exclusively pay with gift cards, a claim code or PIN. Any notifications about an order or delivery for an unexpected item should also raise alarm bells, the company says.

“During busy shopping moments, we tend to see a rise in impersonation scams reported by customers,” said Amazon spokeswoman Octavia Roufogalis in a statement.

“We will continue to invest in protecting consumers and educating the public on scam avoidance. We encourage consumers to report suspected scams to us so that we can protect their accounts and refer bad actors to law enforcement to help keep consumers safe.”

Falzon added that these scams are more successful than people might think.

As of June 30, the Canadian Anti-Fraud Centre said there had been $284 million lost to fraud so far this year, affecting 15,941 victims.

But Falzon said many incidents go unreported, as some Canadians who are targeted do not know how or where to flag a scam, or may choose not to out of embarrassment.

Check Point recommends Amazon customers take precautions while shopping on Prime Days, including by checking URLs carefully, creating strong passwords on their accounts, and avoiding personal information being shared such as their birthday or social security number.

The cybersecurity company said consumers should also look for “https” at the beginning of a website URL, which indicates a secure connection, and use credit cards rather than debit cards for online shopping, which offer better protection and less liability if stolen.

This report by The Canadian Press was first published Oct. 8, 2024.

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