Apple has responded to Epic Games’ latest salvo in the ongoing dispute between the two companies. Epic had said that Apple is threatening to revoke its access to iOS and Mac developer tools by removing it from the Apple Developer Program unless it cuts a rule-violating payment processing option that it snuck into Fortnite.
“We very much want to keep the company as part of the Apple Developer Program and their apps on the Store,” Apple says in a statement to The Verge. “The problem Epic has created for itself is one that can easily be remedied if they submit an update of their app that reverts it to comply with the guidelines they agreed to and which apply to all developers.”
Here’s the full statement:
The App Store is designed to be a safe and trusted place for users and a great business opportunity for all developers. Epic has been one of the most successful developers on the App Store, growing into a multibillion dollar business that reaches millions of iOS customers around the world. We very much want to keep the company as part of the Apple Developer Program and their apps on the Store. The problem Epic has created for itself is one that can easily be remedied if they submit an update of their app that reverts it to comply with the guidelines they agreed to and which apply to all developers. We won’t make an exception for Epic because we don’t think it’s right to put their business interests ahead of the guidelines that protect our customers.
Epic’s surprise Fortnite update was designed to get around app store guidelines that demand developers use the platform owners’ payment systems for in-app purchases of digital goods like V-bucks, giving Apple and Google a 30-percent cut. The rules only apply to digital items, which is why you can buy a burger on UberEats or a physical book in the Amazon app with Uber and Amazon handling the payments but you can’t do the same with a Kindle ebook or a Fortnite skin that makes your character dress up as a burger.
Apple and Google removed Fortnite from the App Store and the Play Store in response to Epic’s violation, and Epic hit back with prepared lawsuits suing the two companies for anticompetitive practices. Epic has also filed a preliminary injunction asking the courts to prevent Apple from cutting it off from the developer program; otherwise, Apple says Epic has until August 28th to make the changes.
The one-off Ferrari Omologato is the closest we'll get to a new GTO – Driving
A unique Ferrari one-off has been lapping the marque’s Fiorano test track, and now we’re finally getting a good look at it — and it’s stunning.
The one-off creation is called the Omologata, and it’s basically a modern rendition of one of Ferrari’s absolute all-stars, the 250 GTO. “GTO” stands for Grand Touring Omologato, and given the styling, it’s safe to say this is a direct homage to that famous race car.
Featuring voluptuous curves and half-moon-shaped intakes, the lineage of this one-off is unquestionable. We would have thought it impossible to make a modern car that looks better than the 812 the Omologato is based on, but this seems to have taken the cake.
The designers changed every facet of the 812 except for the windshield and the headlights, even though every change might not be immediately visible. Around back, the rear window has been swapped out for a set of louvers, and the tail of the vehicle now sweeps up with a small spoiler.
Under that extremely long hood is still the 812’s beautiful 6.2-litre V12, which produces a sound so beautiful it’ll turn horsepower and other output figures into afterthoughts.
The car marks the tenth one-off creation that Ferrari has built, with the first being the 2009 P540 Superfast Aperta.
The commissioner isn’t known, but whomever they are, we must say “well done,” for this is one exquisite vehicle. A regular Ferrari 812 isn’t exactly a cheap car, and we’re guessing this was, well, even less cheap than usual.
Apple's Battle Royale With Epic Games Starts for Real Next Week – BNN
(Bloomberg) — The legal fight between Apple Inc. and Epic Games Inc. kicks into full gear on Monday with decisions that will influence the future of app stores in the U.S. and how the world’s largest technology platforms make money from developers.
U.S. District Judge Yvonne Gonzalez Rogers will decide whether to force Apple to let battle royale video game Fortnite back into the App Store with Epic’s in-house payment option. She will also rule if Apple can block third-party apps using Epic’s Unreal Engine development software.
Most legal experts expect the judge to extend her temporary injunction for Unreal Engine, but not reinstate Fortnite in the Apple App Store.
“Epic faces an uphill battle,” said Mark Lemley, a professor at Stanford Law School. “Apple’s pricing policies are problematic, and antitrust law should probably do something about it. But courts are very reluctant to dictate who a company, even a monopolist, has to do business with.”
The decisions will have far-reaching consequences especially as authorities across the globe examine whether tech giants including Apple and Alphabet Inc.’s Google have broken antitrust rules. On Monday, the judge will consider if Epic is likely to succeed on the merits of its antitrust claims and whether the company will suffer irreparable harm if she doesn’t issue an injunction.
At stake is Apple and Google’s ability to charge fees of up to 30% to developers using their app stores. Consumers spent $50 billion worldwide on the App Store and Google Play in the first half of 2020, according to Sensor Tower estimates. That generates billions of dollars in highly profitable revenue for the companies. Some developers deride this an unfair and unwarranted tax. Epic and its Founder Tim Sweeney have led the backlash this year.
Google may change its policies if the Fortnite case ends up favoring Apple, said Lewis Ward, an analyst at researcher IDC. No matter the outcome, Epic has gained a lot of goodwill among gamers and other developers.
“In the larger court of public opinion, in the U.S., my sense is that Epic is generally viewed as the good guy here, and Apple is viewed as the bad guy,” Ward said.
“It has raised the profile of Epic from an already well-respected game company to one that has a philosophy or a vision of where the games industry should go over time,” Ward added. “That vision is one that is more aligned with how the internet began, which was open and free and cheap.”
Read more: Epic’s Battle With Apple and Google Has Roots in the Pac-Man Era
The impact on Epic’s business so far has been “fairly negligible,” said Doug Clinton, co-founder at Loup ventures — tens of millions of dollars in lost revenue. While players can no longer download Fortnite on their Apple devices, many of them have simply shifted their playing to consoles and PCs. Fortnite climbed SuperData’s rankings of top-grossing titles among console games in August, reaching third place. It ranked sixth in July, before the legal spat between Epic and Apple began.
Financially, Apple doesn’t have much to lose by kicking Fortnite out. The company has taken in about $350 million in revenue from Fortnite since the game launched on the iPhone in 2018, according to Sensor Tower data. Apple pulled in sales of more than $250 billion in its latest fiscal year.
Read more: Spotify, Match Launch Coalition to Protest App Store Rules
If the court forces Apple to keep distributing Unreal Engine, that could be positive for the iPhone maker. The decision would let other games that use the tools continue distributing their software via Apple’s platform, resulting in a 30% cut for each sale or in-app purchase. However, Apple argues that the continued distribution of Unreal Engine by what it considers to be a rogue developer could harm consumer security.
There are broader risks for Apple from the case, though. If Epic continues to paint Apple as the bad guy to younger iPhone and iPad owners who play Fortnite, that could twist the perception of these users toward Apple as a whole. If Epic wins key decisions, that would make it more difficult for Apple to impose its App Store payment system on other developers, curbing a high-margin source of revenue.
The lawsuit might also spur Apple to continue tweaking its store. While the company isn’t budging on its 30% cut, it has loosened some restrictions recently, letting a small handful of apps avoid the fee.
Read more: Apple Loosens App Store Rules a Bit After Developer Backlash
©2020 Bloomberg L.P.
Apple Watch Series 3 users complain of random reboots, other bugs after updating to watchOS 7 – 9to5Mac
watchOS 7 was released to the general public last week, bringing new watch face features, sleep tracking support, and more to Apple Watch models dating back to the Apple Watch Series 3. Some Apple Watch Series 3 users, however, are reporting a variety issues since installing watchOS 7, including random reboots, poor performance, and more.
On Apple’s support forums, there’s a thread dedicated to Apple Watch Series 3 owners expressing frustration with device performance since installing watchOS 7. One of the most common complaints seems to be that the Apple Watch Series 3 will randomly reboot multiple times per day with watchOS 7 installed:
I’ve had several reboots a day since updating, it asks me for my passcode and shows blank stats on activity. Never had an issue like this before on Watch OS6 or earlier, surely there has to be a supplement update from Apple to address this?
Multiple Apple Watch Series 3 users refer to watchOS 7 as “the worst” watchOS update that Apple has released so far.
My series 3 completed an auto update overnight to Watch OS7. Today it has shut itself down at least 3 times, locked itself while on my wrist about 4 times, failed to load complications on multiple faces (weather, activity rings, date etc), disconnected from my phone at least twice. This has been the buggiest upgrade I have seen.
On the MacRumors Forums, there’s another thread dedicated to Apple Watch Series 3 owners voicing frustration with watchOS 7, including complaints of random reboots, laggy performance, and more.
Two things make these complaints even more notable. First, there is no way to downgrade a watchOS 7 update, which means these Apple Watch Series 3 owners can’t downgrade back to watchOS 6. watchOS 7.0.1 was released as a bug fix update this week, but users report that it has not solved their problems.
Secondly, Apple still sells the Apple Watch Series 3 as part of its Apple Watch lineup, even though it seems as if the aging hardware might struggle to keep up with the new features of watchOS 7. This could also have implications for the availability of future software updates, such as watchOS 8, for the Apple Watch Series 3.
At this point, it’s unclear how widespread these issues are, but judging by the sheer volume of complaints, the problems are likely to already be on Apple’s radar. Have you experienced any of these issues with your Apple Watch Series 3 since updating to watchOS 7? Let us know down in the comments.
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