Well players thought they might know when Cyberpunk 2077’s long-anticipated 1.2 patch was going to arrive, but that has not panned out, it seems.
Cyberpunk 2077 released its last major patch 1.1, and some of its hotfixes, on Fridays. So with CDPR saying they were “aiming for” release in the second half of March after a delay of patch 1.2 out of February, many players thought that yesterday, March 26, the last Friday of the month, was the best guess for when the patch would actually arrive.
But it didn’t, and we haven’t heard anything from CDPR about it since five days ago when they said it was being tested, and full patch notes would be out for it ahead of its release:
The previous week, CDPR rolled out a patch preview which detailed some relatively minor changes to driving and police AI as part of a narrative-based blog post. Fans are still not clear on whether those are supposed to be the major changes coming in the patch (which wouldn’t be great) or if there’s a ton more hiding under the surface.
As ever, the main “point” of this patch for CDPR is likely to fix the game enough so that Sony lets it back on the PlayStation store, which it has been removed from since a week after launch after Sony was swamped with refund demands due to the game’s poor performance on base PS4. It’s been gone ever since, and that means there is no digital version of Cyberpunk for sale for PS4 or PS5, a massive playerbase that CDPR hasn’t had access to for three months now. What will trigger Sony to finally relent and put the game back in the store is unclear, but 1.2 patch should have the most technical fixes of anything else to date.
We are also getting somewhat close to CDPR’s roadmap which said that free DLC which was supposed to be out “early” in 2021 was instead going to be delayed and come out in the first half of the year. But we are essentially two months out from the first half of the year being over, and no word on any of that. The only other thing on the roadmap is the release of the next-gen versions of the game in the second half of the year, but keep in mind this entire roadmap was devised before the huge hack of CDPR, which may mean even more delays.
I will say I’m expecting patch 1.2 in the next few days here. CDPR, for all its problems, has generally hit the windows they’ve said for patch/hotfix releases, even if it’s last minute, though I know the hack really through a wrench into things. At the very least, I think another patch preview would be welcome in the interim.
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Nintendo's Switch Online N64 and Sega Genesis games cost $64 for 12 months in Canada – MobileSyrup
After revealing that N64 and Sega Genesis titles were coming to its Switch Online services through an ‘Expansion Pack‘ subscription tier a few weeks ago, Nintendo has confirmed pricing and availability for the service.
An Individual Membership costs $63.99 for 12 months, while a Family Membership costs $99.99 for 12 months. The service officially launches on October 25th. This is a significant jump in subscription pricing from Switch Online’s current $24.99 yearly cost that includes NES/SNES games and cloud saves.
The additional subscription tier gives players access to retro Nintendo 64 and Sega Genesis titles. For example, Mario Kart 64, The Legend of Zelda Ocarina of Time, Mario Tennis, Super Mario 64 and more are coming to the N64 catalogue. Nintendo has confirmed that games like Banjo-Kazooie, Pokémon Snap, The Legend of Zelda: Majora’s Mask and Paper Mario are coming in the future.
On the Genesis side, notable titles like Shinobi III, Streets of Rage 2, Sonic the Hedgehog 2, Golden Axe, Eco the Dolphin and more are coming to the platform.
While expensive, this moves the cost of Switch Online more in line with Xbox Live Gold and PlayStation Plus.
During its presentation today, Nintendo also confirmed that the Expansion Pack cost includes Animal Crossing: New Horizons‘ upcoming DLC, Happy Home Paradise.
In other Switch-related news, Nintendo’s N64 and Genesis gamepads are now available to order in Canada for $64.99 each.
Image credit: Nintendo
Animal Crossing: Pocket Camp will have a New Horizons update themed event, features Lottie from Happy Home Paradise DLC – Nintendo Wire
It has been a big day for Animal Crossing fans! Today’s Animal Crossing: New Horizons Direct showed off what’s coming to the Nintendo Switch title next month, as well as the announcement of paid DLC, details on the next series of amiibo cards, and more. Not everything made it into the presentation, as noted by the official Japanese Nintendo site. Animal Crossing: Pocket Camp, the mobile Animal Crossing game, is joining in with an event to celebrate the new update. Lottie from Paradise Planning is ready to party too!
So far we know that the event login bonus will be your new work uniform from Animal Crossing: New Horizons – Happy Home Paradise (the paid DLC). Nintendo is also teasing that we might see new Villagers roaming around the campgrounds (possibly the “new” Villagers being added to New Horizons)! This lines up with the first New Horizons-focused event that Pocket Camp had way back in March 2020. Lottie’s integration hasn’t been clarified yet – as the monthly event representative at your campsite or as a purchasable NPC via Leaf Tickets. At least, given the render, we know she’ll be included somehow.
Expect more details from the official Animal Crossing: Pocket Camp Twitter account later this month as we quickly approach Thursday, October 28th.
Amazon-owned Twitch says source code exposed in last week's data breach – Reuters
Oct 15 (Reuters) – Amazon.com Inc-owned (AMZN.O) Twitch said on Friday that last week’s data breach at the live streaming e-sports platform contained documents from its source code.
Passwords, login credentials, full credit card numbers and bank details of users were not accessed or exposed in the breach, Twitch said in a statement.
The platform, which is used by video gamers for interacting with users while live streaming content, had blamed the breach on an error in the server configuration change.
Server configuration changes are performed during server maintenance. A faulty configuration can expose the data stored in the servers to unauthorized access.
Twitch said it was “confident” the incident affected only a small number of users and that it was contacting those who had been directly impacted. The platform has more than 30 million average daily visitors.
Video Games Chronicle had reported that about 125 gigabytes of data was leaked in the breach, including details on Twitch’s highest-paid video game streamers since 2019.
Reporting by Chavi Mehta and Eva Mathews in Bengaluru; Editing by Aditya Soni
Our Standards: The Thomson Reuters Trust Principles.
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