Sony has finally revealed part of the PS5 hardware. Meet the DualSense, the brand new PS5 controller. It’s different, that’s for sure, and certainly came at an expected time.
In light of this lovely surprise reveal, here’s what the GamesRadar team thinks of the PS5 pad:
“It looks like the future” – James Jarvis
I find it hard to see what’s not to like here. I’ve seen the new PS5 controller compared to Glados, a BMW and WALL-E’s robot friend but you know what? All those things are cool! They’re also designed to make you smile and feel safe so it’s no surprise that there’s going to be similarities here. I’m also on board with the two-tone design. If someone had asked me to draw what a futuristic PlayStation would look like based on the current design I would have imagined something exactly like this. I’d have drawn something that a five years old’s mother would even bother putting on the fridge, but I’d have imagined this. It’ll be interesting to see how the haptic feedback feels in reality and if it’s something that’ll become a key feature or is just used for the first generation of games before developers (except first-party studios) ignore it. But the best thing about it is USB-C charging. Never again will I be left searching the house for a cable that only works with one thing. James Jarvis, Head of Video Operations, UK.
“Weird in a way Sony usually isn’t” – Ben Tyrer
Not since the original PS3 concept controller (RIP, boomerang) has Sony produced a controller as weird as this. The two-tone colour instantly sets it apart from its predecessors, while the controller’s shape almost reminds me of the original Xbox Duke controller. But if its looks take some getting used to (and I fall into the Like Them camp), the controller’s features sound fantastic.
Haptic feedback in the triggers, an upgraded Share button (now called the Create button), as well as an in-built mic which should make communicating online easier if you don’t have a headset. Sure, the white might get grubby, and we can never know how good a controller is until we actually use it, but this looks weird in a way Sony usually isn’t, and that makes me excited to see how far the PS5 might go. Ben Tyrer, News Editor
“An intriguing look at the Future of PlayStation” – Sam Loveridge
Initially, I hated the look of the DualSense, but I feel safe in the knowledge that it’s going to look much better in black. After all, doesn’t everything? It’s hard to rate a controller without putting it in your hands, how it feels, how much it weighs, what the grip is like. It’s all important because you’re going to spend a lot of time practically glued to this thing. Thank the gaming gods for USB-C charging.
But, more importantly, the fact that the DualSense has debuted looking like this, suggests that PlayStation may be moving away from a big black box for the PS5. I am so done with traditional designs, give me something unusual that intrigues the non-gamers that I let into my house one day. Give me something that’s unusual, that makes me appreciate it every time I sit down in front of the TV. Go on PlayStation, you know you can do it.
“I can already feel myself coming around to it” – Alex Avard
I’ve always appreciated PlayStation’s stalwart commitment to matte black over years, which almost felt like an increasingly prescient rebuttal to Silicon Valley’s ceaseless, technocratic obsession with the most sterilised shades of white visible to the human eye. With that in mind, my first impressions to the DualSense, and it’s disarmingly zebra-like patterning, weren’t… great. That said, every time I’ve taken another look at the new photos, I’ve felt a little less scared by its warped shape and blazing colour scheme, and a little more interested in what it’ll mean for my PS5 experience. By the time the console is out, I’m sure I’ll be a zealous DualSense evangelist. And hey, there’s bound to be different coloured variants. Alex Avard, Features Writer.
“Get ready for memes (and good, good, good vibrations)” – Brendan Griffiths
Once I got past the whole strappy crop top design, I actually really like the look of the new PS5 controller. The DualSense looks next-gen and not just a cowardly upgrade of a safe bet (I mean, come on Microsoft, really?). I can only go off the looks until I get the new vibration features actually into my hands, but the new light shape around the touchpad looks fantastic and the whole aesthetic has a strong Oblivion (the Tom Cruise movie) aesthetic that I’m really digging. I’m a bit annoyed the L2/R2 triggers are pretty much unchanged though in terms of shape, I would have preferred an inverted curve (like the Xbox One controller) to stop my fingers slipping in driving games and I’m not sure we really need the extra travel on the L1/R1 keys either. If Sony could ditch the two-tone to black design for one colour too (like they did eventually with the DualShock 4) that would be great. That and show us some GODDAMN GAMES ALREADY! Brendan Griffiths, Managing Editor of Hardware.
“I like white PlayStation controllers so I’m happy” – Austin Wood
The DualSense is basically a rounder version of the white DualShock 4 currently sitting five feet to my left, so at first blush, I’m pretty pleased with it. I dig the two-tone aesthetic, and I’ve always preferred white consoles and controllers to black, so I’m hoping the base PS5 is white as well. I’m sure we’ll see other color options (hopefully at launch), but this reveal feels tailor-made for me so far. The haptic feedback and smart triggers sound nice, but I still really want to know the battery life on this thing, as that was my main problem with the DualShock 4. As long as the DualSense doesn’t die in six hours, I’ll be happy. Austin Wood, Staff Writer.
“Looks like it was designed by Pixar” – Rachel Weber
It looks like it was designed by Pixar and I’m here for it. As a child of the 80s white, black and neon blue just screams robots of the future at me. I know some people will get upset about how quickly white electronics can look dirty but have you considered not being a filthy oik? I love the ability to jump into a voice chat without digging out my headset, and I’m interested to see what Sony does with the improved haptic feedback and touch sensitivity. The only thing I’d change? The name that makes it sound like a vibrator for rich old ladies. Rachel Weber, Managing Editor.
“It’s all a matter of perspective” – Bradley Russell
My first reaction to the DualSense most likely mirrored the majority out there: a knee-jerk response that was disappointed with the decision to seemingly move away from its traditional roots. It looked different – too different – and the face buttons seemed almost flat and flimsy in comparison to its older, sturdier brothers.
But a different shot of the PS5 controller changed my mind.
The side-on view reveals satisfyingly squeezy triggers and a firmer, dare I say, bulkier Xbox-like approach to its controller. We won’t know until we get it into our hands of course, but this now looks like it’ll be a snug, smart evolution to a controller design we’ve barely given a second thought to since the 20th Century. It was time for a change – and the DualSense could be the first promising marker of Sony’s more cavalier attitude in the next generation. Bradley Russell, Entertainment Writer.
“I’ve already changed my mind five times” – Jack Shepherd
My immediate gut reaction is ? – this isn’t the DualShock we’ve known for 20-plus years. But stepping back for a second, third, and fourth viewing, the DualSense makes a lot of sense: a chonky version of PlayStation’s beloved controller that’s the first significant upgrade since the bloody first one. The white colour is horrible, yes, but the design’s actually pretty great. The triggers look robust, the whole thing looks comfier in hand, it’s USB-C charging (!!!), and there’s a microphone in the controller (a subtle upgrade a few years too late). Make the DualSence all black and I’ll take four (well, let me check my bank account first). Jack Shepherd, Entertainment Editor
“Oh LAWD it comin'” – Iain Wilson
Naturally, it’s hard to gauge how a controller is going to feel from a couple of press shots, but my first reaction was “oh LAWD look at that heckin’ chonker!” It’s definitely thicker than the current DualShock we’re used to, presumably to accommodate the haptic feedback feature, but hopefully that won’t make it any less comfortable to hold for long gaming sessions. PlayStation purists may be taken aback with the predominantly white design and removal of the iconic face button colouring, but you can’t deny it looks futuristic and that Sony hasn’t rested on its DualShock laurels. Personally, I have my fingers crossed for an all-black design, which I’m sure will be coming in time. Iain Wilson, Guides Editor
“Visually doesn’t spark any joy” – Alyssa Mercante
A white controller that looks like it’s begging to be covered in hand grease? Miss me with that. Sure, it’s sleek, and I’m really happy to see the addition of a regular USB charger port to minimize the cords that clog the drawers in my apartment, but visually it doesn’t spark any joy for me. It’d look better in black… Alyssa Mercante, Staff Writer.
“A great mix of the new and familiar” – Rob Dwiar
This looks great; a clear advancement of the DualShocks yet maintaining some established features. On a personal note, it is reassuring: I have weird small hands and – somehow – every single iteration of the PlayStation controller has been far better for me to hold than any other, allowing me to play my way – a way that is quite different to ‘normal’ folk (maybe I’ll share just how different some time). The DualSense looks to have kept this winning form and design factor and refined it further, and also crammed it full of features that will make it the perfect truly next-gen controller: it’s a bit weird – but that’s because it’s new; it’s got a very cool – because it looks robot-y and futuristic; it’s full of features – and some still unknown; it’s both reassuring and somewhat familiar in its design form – yet still definitely a refined evolution. Even before we get our (small or normal-sized) hands on it, it looks like a winning formula to me. Rob Dwiar, Hardware Writer
“I can see the built-in speaker getting me in trouble” – Ellen Causey
I can’t say I’m in love with the design of the PS5 controller, if it was all black then we’d be talking. But the feature that stands out for me is the built-in speaker which, whilst a great idea, worries me. On multiple occasions I have entered online games without realising that the mic on my headset is on, and sometimes I like to have a bit of a sing along whilst I shoot people and destroy zombies. Who doesn’t?! So I just hope that I’m not going to have the same problem with this new controller! What I sing whilst I’m sending in a precision airstrike is my business! The USB-C charging is kind of cool though…
“Over-designed and indistinct” – Connor Sheridan
Somehow it’s over-designed while still looking less distinct than its predecessors. The shoulder buttons poking out of the top are ungainly, though hopefully, their higher profile means they’ll have more satisfying travel. The weirdest thing to me is how the touchpad seems to take up more controller real estate now, despite only a handful of PS4 games ever doing anything worthwhile with that feature. That said, the strappy crop top design of the two-tone look is pretty weird too. I’m still ready to be convinced – especially if other colorways look less like late 2000s sci-fi – but I’m not sold on the design right now. Connor Sheridan, News Writer
“It’s… certainly a controller” – Ford James
My initial reaction when I saw the contrasting black and white was that it looks ugly as hell, but after thinking about it some more… I’m really not that bothered. I need to use the DualSense (dreadful name though) before I can judge it because function will always come before aesthetics. That said, it looks slightly bulkier than the DualShock 4 which my hands will be grateful for after long sessions and I’m a huge fan of the built-in mic… as long as it’s off by default because nobody wants to go back to the days of teens playing loud, distorted music down the mic when dead in-between Search & Destroy rounds on Call of Duty. I am disappointed we haven’t seen the back of the controller because of the DualSense doesn’t have back buttons or paddles — and if it’s not compatible with the DS4 back button attachment — then this feels like one step forwards, two steps back. Ford James, Guides Writer
“I love the look but will the tech get used?” – Leon Hurley
I really like the fresh look for the pad. It has that ‘new Stormtrooper’ feel of an understated redesign of something that’s hugely recognisable and hard to mess with. My only reservations are for the tech. Sony has kept the touchpad… which nobody used, and added haptic feedback triggers which Xbox One had and… nobody used. Console makers love a unique feature but the reality is the average developer, with likely four platforms to worry about, isn’t going to spend much time on a gimmick that only benefits one format. The new tech sounds nice but I suspect we’ll see a familiar pattern: Sony’s first party studios will make a point of showcasing the tech for launch and then it’ll never be used again. Leon Hurley, Guides Co-ordinator
“My early impressions are positive, but strategically-placed actuators amount to naught without the right hand-feel” – Jordan Gerblick
Knowing full well how such a design departure could be controversial amongst PlayStation fans, I adore the way the DualSense looks. The two-tone color scheme pops without being distracting, and I find the light bars on the sides of the touchpad tasteful. As for the new features, I like the sound of haptics and adaptive triggers evolving the idea of the rumble feature into something more immersive, but I’d like to see how it all works in practice before getting too excited. My early impressions are positive, but strategically-placed actuators amount to naught without the right hand-feel, so here’s hoping Sony delivers on the spectacle. Jordan Gerblick, News Writer
“Is that a Destiny accessory?” – Benjamin Abbott
I can’t decide whether I love the Dualsense or loathe it. It’s got that mid-2000s everything-is-white-and-matte-for-some-reason sci-fi look, which makes it seem like something Cayde-6 would use in Destiny. The two-tone design also reminds me (and everyone on Twitter, seemingly) of dungarees.
But is that a knee-jerk, “ahhh, change” reaction? Probably. There’s a lot to like here, and if the handset was all black I’d be totally on board. Its shape gives the impression of comfort, I’m keen on the new PS home button, and I’m a big fan of the clear plastic buttons. Come back to me in a few weeks – I suspect I may adore it by then. Benjamin Abbot, Hardware Writer
“I can see myself getting on board with it” – Heather Wald
When I first saw the design, I admittedly wasn’t too keen. But after sleeping on it, I’m growing to like it. I think the white two-tone combo threw me off on a cosmetic level, but it does give off some futuristic vibes, and in different colours, I can see myself getting on board with it. It definitely looks like it’s making quite a big departure away from the DualShock controller, and now I can’t help but wonder what the PS5 will actually look like. What I’m more interested in finding out, though, is how comfortable it is to hold in my hands, and if it will include any accessibility features. Heather Wald, Staff Writer
“It’s an attractive controller that I sincerely hope will come in black” – Josh West
I think the PS5 DualSense controller looks like a really smart iteration on an already solid design. The fundamentals remain the same between the DualSense and what has come before it, and that’s what’s important here. I’m a fan of the chunkier chassis, both because it will hopefully fit my hands a little more comfortably than the DualShock 4, and because I’m excited to see what Sony does with Haptic feedback and Adaptive triggers. It’s an attractive controller that I sincerely hope will come in black, because there’s no way a white controller doesn’t become an immediate disaster. I think the addition of the onboard microphone is great, and I’m into the shift of the lightbar to the front of the pad. Let’s do this, Sony. You’ve got my attention – now show me some games I can play with it! Josh West, Features Editor.
Samsung Galaxy S20 FE has appeared in a leaked hands-on video.
The video shows every inch of the upcoming flagship.
It also confirms the specs and features of the phone.
Just a day back, we saw the first real-world images of the Samsung Galaxy S20 FE leaked by JimmyIsPromo. The YouTuber has now gone ahead and published a six-minute hands-on video (embedded above) of the upcoming Samsung flagship, leaving nothing to the imagination.
The Samsung Galaxy S20 FE leaked hands-on video features a deep blue colorway of the phone running software version One UI 2.5. The YouTuber also takes us through some of its already known hardware and software features. The phone, as seen in the video, features a plastic back panel with a camera array that looks exactly like that of the Galaxy S20. Prior leaks and the latest hands-on video confirm that the Samsung Galaxy S20 FE will house a 12MP + 12MP + 8MP sensor setup.
On the top of the Fan Edition, you get a SIM card tray slot and at the bottom is a USB-C port alongside a speaker grille. There is no 3.5mm headphone jack here, neither did we expect one because Samsung long removed it from its S and Note lines.
In terms of size, the Samsung Galaxy S20 FE will sit somewhere between the Samsung Galaxy S20 and S20 Ultra (see image above). Unlike the Infinity displays on the current Galaxy S20 phones that spill over to the sides, the Galaxy S20 FE has a flat screen with visibly thicker bezels. It still gets the 120Hz refresh rate, though, with a FullHD+ resolution.
As far as other specs and features go, we know nearly everything about the Galaxy S20 FE thanks to numerous leaks. The hands-on video further confirms features such as 30X digital zoom, stereo sound with Dolby Atmos support, 4,500mAh battery, wireless charging, reverse wireless charging, Snapdragon 865, 6GB RAM, and 128GB storage.
Been having trouble preordering Sony’s PlayStation 5 console? Well, you may soon have better luck. PS5 preorders sold out rapidly, after a number of retailers unexpectedly began offering them on Wednesday. But Sony says it’ll release more of the consoles for preorder.
In a Saturday tweet, Sony said it would release the PS5s “over the next few days” and that retailers would provide specifics. The company also said more of the consoles would be available through the end of 2020.
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The PlayStation 5 is scheduled to ship in the US on Nov. 12, at $400 for the digital-only version or $500 with Blu-ray. CNET’s Dan Ackerman says that if you have good broadband and don’t have a need for optical discs — used games, Blu-ray movies, old PS4 games — you should consider the digital-only PS5.
The Apple Watch Series 6 continues to evolve as Apple’s personal health hub on your wrist. The new watch has an FDA-cleared ECG app, a family mode to keep track of loved ones and cardio fitness alerts. It can also measure blood oxygen levels.
But as the smartwatch landscape becomes saturated with competitors including Samsung’s Galaxy Watch 3 and the new Fitbit Sense, which promise health features including an ECG, plus a cheaper Apple Watch SE in the mix, the $399 (£379, AU$599) Series 6 faces more competition than ever.
I’ve only spent a day with the Apple Watch Series 6, but already there are a few things that make it stand out.
Blood oxygen levels while you sleep, or on-demand
The biggest upgrade to the Series 6 is a new Blood Oxygen app that measures oxygen saturation in the blood, also known as SpO2. One of the first things I noticed on the watch — aside from the bright red frame — was the new sensors on the back: Eight tiny dots lined up in a circle, where the previous models only had one big one in the center. These are the red and infrared sensors that measure the color of your blood and determine the percentage of oxygen in it.
There are two ways the Apple Watch Series 6 measures oxygen saturation: on demand through the app, or intermittently in the background as you go about your day (or night). During the setup process you’re asked whether or not you want to activate this feature on the Watch, which I did, but you can always go back and disable it in the settings. The first thing I did after strapping it on was tap on the Blood Oxygen app. The watch gives you a few tips on how to get the best result, and requires you to rest your arm on a table or flat surface. Then the 15-second countdown begins and you’re done. It was straightforward and painless. I got a 95% on my first read, which was lower than what I’m used to. Anything above 90% is considered a healthy range, but higher is better in this case.
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I tested it a few more times and noticed I got slightly different results (a few percentage points off) depending on whether or not I was completely silent during the test, where I had the watch positioned on my wrist and how tight the watch was. I tested alongside my own pulse oximeter (the gold standard for this metric) and the Apple Watch was off by about one or two points every time, which is expected. The pulse oximeter shines the light through the tip of the finger and where it’s picked up on the other end, while the Apple Watch does it on the wrist and measures the light that bounces back, so there are many other factors that can affect your results.
I panic-bought a pulse oximeter back in March when the COVID-19 pandemic was just ramping up in the US like a lot of other people. I heard the horror stories of people dying overnight because they went to bed not knowing their blood oxygen levels were dangerously low and didn’t get to a hospital in time. I still keep it in my bedside table and use it as a safety check whenever I’m feeling ill or out of breath. To be clear, you should always check with a doctor if you’re feeling out of breath, even if your levels seem to be normal.
Apple makes it clear that this feature isn’t intended to replace a medical device, and shouldn’t be used to make any kind of diagnosis. Instead it’s meant to provide a more general look at what’s going on in your body over a longer period of time than what you’d get from a single read with a traditional pulse oximeter.
My results didn’t mean much on their own, but I’d be curious to know what they’d look like once I’ve accumulated enough data in the Health app — or at the very least gotten a full night’s rest under my belt — to see if I notice any trends. Significant dips in oxygen levels during sleep could help flag bigger issues such as sleep apnea or asthma.
Apple currently has three different SpO2-related studies underway, including one related to asthma and another for detecting early signs of respiratory illnesses such as COVID-19.
Samsung also introduced an SpO2 feature in the Galaxy Watch 3, which is measured on-demand only rather than automatically. Fitbit and Garmin also have some form of SpO2 tracking in their wearable devices.
I hope down the line Apple is able to use all this data to improve accuracy and provide some kind of alert system in the Apple Watch for SpO2 similar to what it already does with the high, low and irregular heart rhythm notifications. Maybe then I’d sleep easy knowing someone’s watching out for me and wouldn’t feel the need to break out my little pulse oximeter every time I feel so much as a tickle in my throat.
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New colors, brighter screen
Aside from the sensors on the back, the Apple Watch Series 6 could pass for a Series 5. They have the same body and similar always-on display. It wasn’t until I put them side by side that I noticed a difference. While the screen on the Series 5 dims when not in use, the Series 6 almost looks like it’s still on, which is especially helpful when you’re outdoors. Apple says it’s 2.5 times brighter and it shows.
It’s also the first Apple Watch to add to the traditional silver, space gray and gold finishes. Mine came in a Product Red aluminum frame, but it’s also available in blue. The aluminum version will now come in blue and Product Red, while the stainless steel will get a new gold finish.
I like the red, but I think I’d still stick to a more neutral tone for the frame and spice it up with the watch band instead.
Claspless bands and Memoji watch faces
Apple also announced a new type of silicone band with no clasps or buckles called Solo Loop.
It looks and feels similar to the silicone sports band, but with no overlapping parts. I set up my watch with a black size 4 strap that Apple provided and just slipped in on my wrist like a hair tie. The material feels stretchy and slightly smooth to the touch. I thought it felt a bit tight at first, but I barely felt it on my wrist after a few hours. It is important to get your size right though, because the size down for me would’ve been way too small.
This will require you to measure your wrist before you buy it. And for this you’ll need a measuring tape, which I personally don’t always have on hand. It’s also expensive for a band that I’d worry would stretch a bit over time. It’s $49 on its own, the same price as the silicone sports bands.
I’ll have to report back on the stretching once I’ve used it for a while. I do think it would be a good alternative for kids, which Apple is now targeting with its new Family Setup, because it’s less cumbersome to put on and take off.
The new Family Setup feature allows you to set up a second Apple Watch that doesn’t need its own iPhone. You can program location alerts from the parent’s iPhone, designate which contacts they can communicate with and limit use during certain hours with the School Time mode.
There are also new ways to customize the watch face with a new Animoji and Memoji that you can create directly on the watch, which I did. I don’t know how long I’ll keep it on as my main screen, but I can see this being popular with kids too.
Faster processor, but only slightly better battery
The other key upgrade to the Apple Watch Series 6 is the faster processor: Apple’s S6 chip is based on the A13 Bionic chip found in the iPhone 11. Aside from being faster to launch apps, the new processor makes the Watch more efficient at extending battery life during runs. In my 10 hours of use, the Apple Watch had no problem loading apps, displaying messages and showing stats in real time. But the Series 5 already felt fast to me, and so far I haven’t noticed a huge change in my day-to-day use.
I was hoping the faster processor would have a bigger impact on battery life, especially as Apple rolls out sleep tracking on the Apple Watch. You’ll need at least a 30% charge at the end of the day for the new sleep-tracking feature launching with WatchOS 7. Sadly it still has the same 18-hour battery life as the Series 5, although that’s according to Apple: I haven’t worn it long enough to test the battery life for myself yet. What it does improve upon is on charge time. It now charged to 100% in 1.5 hours compared to the 2 hours needed by its predecessors. But you’ll have to provide your own wall charger, because Apple isn’t including them in the box anymore. You just get the cable with the magnetic puck.
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Bye, bye Force Touch on WatchOS 7
The update to WatchOS 7 eliminated Force Touch on the Apple Watch across the board, so instead of applying more pressure on the watch face, you now have to long-press to prompt an action. You still get the same haptic feedback that you would with Force Touch, but it didn’t seem quite as satisfying. It also means you have to relearn certain actions like switching from grid view to list view for your app screen. If you long press on the app page, they all start to jiggle like on the iPhone to rearrange or delete. The list view option has moved to the Settings.
Real-time elevation and cardio fitness alerts
The entire Apple Watch line will also get new fitness features with WatchOS 7, including dance tracking and core training, but only the Series 6 and Apple Watch SE include a new always-on altimeter that provides real-time elevation monitoring you can use during an outdoor workout.
The Apple Watch also uses the Vo2 max reading (maximum oxygen consumption during exercise) to monitor cardio fitness levels. It will eventually let you know when your levels are too low with a new notification feature that’s launching later this year. According to Apple, this metric can be an important indicator of overall health.
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Fitness Plus with the Apple Watch at its core
Apple’s new subscription Fitness Plus service brings guided workouts to the Apple Watch, iPhone, iPad and Apple TV. You can choose from a variety of different programs to stream on your device of choice and sync with the Apple Watch. The Apple Watch will automatically start the correct workout for you and display your stats on the screen, so you can follow along without having to glance at your phone. Instructors will use the Apple Watch as a training tool to push you during a workout.
Sadly I wasn’t able to test this out on the watch yet, because it’s not launching until later this year. The Fitness Plus subscription will cost $9.99 (£9.99, AU$14.99) a month, or $80 (£80, AU$120) a year.
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