‘Dying Light 2’ Reviews Show Why Day-One Patches Are No Real Solution For Buggy Launches - Forbes | Canada News Media
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‘Dying Light 2’ Reviews Show Why Day-One Patches Are No Real Solution For Buggy Launches – Forbes

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Dying Light 2: Stay Human reviews have dropped ahead of the game’s release tomorrow and the PC, PS5 and Xbox Series X versions all scored in the high 70s on Metacritic. On the surface, those scores aren’t terrible, but when you dive deeper, it’s apparent there’s a very mixed bag of opinions on this one, with some major issues at play.

(As an aside, I suggest looking for critics whose tastes align with yours and finding out what they have to say about a game, rather than relying on aggregated scores.)

At Paste, Jackson Tyler described the story of Dying Light 2 as “an unmitigated disaster,” though they gave Techland props for the parkour system. IGN’s Travis Northup rated the game as “good,” largely due to “top-notch parkour” and the “awesome open world.” However, the review has a prominent bug alert, with Northup citing some major technical issues, including one a IGN editor encountered that corrupted their entire save file.

Developer Techland said it has “added over a thousand fixes and improvements on all the platforms” over the last couple of weeks. It added that the day-one patch, which will go live on consoles in the next few days, contains “another thousand tweaks.”

At the end of November, Techland said Dying Light 2 had gone gold — industry speak for a game being in good enough condition to to press onto disks. In an era in which studios frequently roll out major patches after release day, that doesn’t mean work on the game is complete.

Broadly speaking, that’s a problem for a number of reasons.

Those with a physical copy and players who pre-loaded the digital version will need to install the day-one patch. They might skip the update, though they’ll run the risk of encountering major bugs. Although Dying Light 2 has a multiplayer option (which will likely require the game to be on the latest patch), some folks will stick to the single-player mode, in some cases because they don’t have a sturdy enough internet connection.

There are telecom infrastructure problems that prevent tens of millions of people from having reliable, fast internet access. Players who live in areas with slow internet speeds often opt for physical copies of games to avoid having to download games that can weigh in at over 100 GB. Live service or multiplayer games might be out of the question for those folks. Day-one patches are another accessibility barrier for them.

A Twitter account that tracks game install and patch sizes for PlayStation pegged the size of Dying Light 2’s day-one patch on PS4 at around 20 GB. It’d take over seven hours to download that with a 3 Mbps connection. Some day-one patches for other games are much larger.

Day-one patches have been a common practice in the games industry for many years at this point. For instance, Elden Ring, one of the most-anticipated games of the year, has gone gold, and FromSoftware is working on a day-one patch. So, this is far from an issue limited to Dying Light 2.

One other key issue with buggy review builds is that some studios and publishers tie developers’ bonuses to review scores. I’m not sure if that’s the case here (I’ve asked Techland to clarify), but it’s an unfair practice.

Not only are review scores subjective and out of developers’ control, we’ve seen instances where games are rushed out before they’re truly ready in order to meet a production and marketing schedule, even if they still bear major performance or stability problems. Reviewers don’t always have access to a build of the game with the day one patch, which can diminish their opinion and, potentially, lead to developers not getting their bonuses.

Cyberpunk 2077 is maybe the most notable recent example of this. CD Projekt Red initially tied bonuses to certain review scores and meeting the December 2020 release date (after the game had already been delayed multiple times). The action RPG was a buggy mess at launch, particularly on PlayStation 4 and Xbox One. Reviewers only had access to a PC build, which was seemingly in better condition before launch. Sony even yanked the game from the PSN store. It took six months for CDPR to get Cyberpunk into a condition that satisfied Sony.

A few days after CDPR released the game, bosses told workers that they’d get their bonuses regardless of the review scores. Creative director Adam Badowski reportedly said the approach was “simply not fair under the circumstances.”

All of this is to say that day-one patches may not be truly beneficial for players, critics or developers. Affording developers more time to fix bugs before physical copies of games are pressed and review code goes out to critics will improve the experience for everyone. Besides, delays are commonplace these days and many players will forgive studios and publishers for giving dev teams the time they need to create a polished game by launch day — ideally while avoiding crunch.

Dying Light 2 had already been delayed by over a year to allow for more development time. Even so, reviewers have found game-breaking bugs.

QA workers and devs won’t find every bug in a game before launch. That’s nigh-on impossible. But, given more time before release day, they’ll catch many more than they would have on a tighter schedule.

With its day-one patch, I truly hope Techland has fixed the most impactful bugs and that fans who jump into Dying Light 2 this weekend are able to enjoy it as the dev team intended. But the patch may come as a small comfort to critics who’ve already reviewed the game and fans who’ll have a tough time downloading it, not to mention those who’ll hold off until Techland whips it into better shape.

Those folks might end up waiting for a sale instead of buying Dying Light 2 now. It’s already a busy spell for big games, so they might be more inclined to play something else. That could hurt Techland’s bottom line in the long run. In the end, perhaps crafting a smaller, more polished game than one that boasts 500 hours of content would have been a wiser approach.

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Ottawa orders TikTok’s Canadian arm to be dissolved

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The federal government is ordering the dissolution of TikTok’s Canadian business after a national security review of the Chinese company behind the social media platform, but stopped short of ordering people to stay off the app.

Industry Minister François-Philippe Champagne announced the government’s “wind up” demand Wednesday, saying it is meant to address “risks” related to ByteDance Ltd.’s establishment of TikTok Technology Canada Inc.

“The decision was based on the information and evidence collected over the course of the review and on the advice of Canada’s security and intelligence community and other government partners,” he said in a statement.

The announcement added that the government is not blocking Canadians’ access to the TikTok application or their ability to create content.

However, it urged people to “adopt good cybersecurity practices and assess the possible risks of using social media platforms and applications, including how their information is likely to be protected, managed, used and shared by foreign actors, as well as to be aware of which country’s laws apply.”

Champagne’s office did not immediately respond to a request for comment seeking details about what evidence led to the government’s dissolution demand, how long ByteDance has to comply and why the app is not being banned.

A TikTok spokesperson said in a statement that the shutdown of its Canadian offices will mean the loss of hundreds of well-paying local jobs.

“We will challenge this order in court,” the spokesperson said.

“The TikTok platform will remain available for creators to find an audience, explore new interests and for businesses to thrive.”

The federal Liberals ordered a national security review of TikTok in September 2023, but it was not public knowledge until The Canadian Press reported in March that it was investigating the company.

At the time, it said the review was based on the expansion of a business, which it said constituted the establishment of a new Canadian entity. It declined to provide any further details about what expansion it was reviewing.

A government database showed a notification of new business from TikTok in June 2023. It said Network Sense Ventures Ltd. in Toronto and Vancouver would engage in “marketing, advertising, and content/creator development activities in relation to the use of the TikTok app in Canada.”

Even before the review, ByteDance and TikTok were lightning rod for privacy and safety concerns because Chinese national security laws compel organizations in the country to assist with intelligence gathering.

Such concerns led the U.S. House of Representatives to pass a bill in March designed to ban TikTok unless its China-based owner sells its stake in the business.

Champagne’s office has maintained Canada’s review was not related to the U.S. bill, which has yet to pass.

Canada’s review was carried out through the Investment Canada Act, which allows the government to investigate any foreign investment with potential to might harm national security.

While cabinet can make investors sell parts of the business or shares, Champagne has said the act doesn’t allow him to disclose details of the review.

Wednesday’s dissolution order was made in accordance with the act.

The federal government banned TikTok from its mobile devices in February 2023 following the launch of an investigation into the company by federal and provincial privacy commissioners.

— With files from Anja Karadeglija in Ottawa

This report by The Canadian Press was first published Nov. 6, 2024.

The Canadian Press. All rights reserved.

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Here is how to prepare your online accounts for when you die

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LONDON (AP) — Most people have accumulated a pile of data — selfies, emails, videos and more — on their social media and digital accounts over their lifetimes. What happens to it when we die?

It’s wise to draft a will spelling out who inherits your physical assets after you’re gone, but don’t forget to take care of your digital estate too. Friends and family might treasure files and posts you’ve left behind, but they could get lost in digital purgatory after you pass away unless you take some simple steps.

Here’s how you can prepare your digital life for your survivors:

Apple

The iPhone maker lets you nominate a “ legacy contact ” who can access your Apple account’s data after you die. The company says it’s a secure way to give trusted people access to photos, files and messages. To set it up you’ll need an Apple device with a fairly recent operating system — iPhones and iPads need iOS or iPadOS 15.2 and MacBooks needs macOS Monterey 12.1.

For iPhones, go to settings, tap Sign-in & Security and then Legacy Contact. You can name one or more people, and they don’t need an Apple ID or device.

You’ll have to share an access key with your contact. It can be a digital version sent electronically, or you can print a copy or save it as a screenshot or PDF.

Take note that there are some types of files you won’t be able to pass on — including digital rights-protected music, movies and passwords stored in Apple’s password manager. Legacy contacts can only access a deceased user’s account for three years before Apple deletes the account.

Google

Google takes a different approach with its Inactive Account Manager, which allows you to share your data with someone if it notices that you’ve stopped using your account.

When setting it up, you need to decide how long Google should wait — from three to 18 months — before considering your account inactive. Once that time is up, Google can notify up to 10 people.

You can write a message informing them you’ve stopped using the account, and, optionally, include a link to download your data. You can choose what types of data they can access — including emails, photos, calendar entries and YouTube videos.

There’s also an option to automatically delete your account after three months of inactivity, so your contacts will have to download any data before that deadline.

Facebook and Instagram

Some social media platforms can preserve accounts for people who have died so that friends and family can honor their memories.

When users of Facebook or Instagram die, parent company Meta says it can memorialize the account if it gets a “valid request” from a friend or family member. Requests can be submitted through an online form.

The social media company strongly recommends Facebook users add a legacy contact to look after their memorial accounts. Legacy contacts can do things like respond to new friend requests and update pinned posts, but they can’t read private messages or remove or alter previous posts. You can only choose one person, who also has to have a Facebook account.

You can also ask Facebook or Instagram to delete a deceased user’s account if you’re a close family member or an executor. You’ll need to send in documents like a death certificate.

TikTok

The video-sharing platform says that if a user has died, people can submit a request to memorialize the account through the settings menu. Go to the Report a Problem section, then Account and profile, then Manage account, where you can report a deceased user.

Once an account has been memorialized, it will be labeled “Remembering.” No one will be able to log into the account, which prevents anyone from editing the profile or using the account to post new content or send messages.

X

It’s not possible to nominate a legacy contact on Elon Musk’s social media site. But family members or an authorized person can submit a request to deactivate a deceased user’s account.

Passwords

Besides the major online services, you’ll probably have dozens if not hundreds of other digital accounts that your survivors might need to access. You could just write all your login credentials down in a notebook and put it somewhere safe. But making a physical copy presents its own vulnerabilities. What if you lose track of it? What if someone finds it?

Instead, consider a password manager that has an emergency access feature. Password managers are digital vaults that you can use to store all your credentials. Some, like Keeper,Bitwarden and NordPass, allow users to nominate one or more trusted contacts who can access their keys in case of an emergency such as a death.

But there are a few catches: Those contacts also need to use the same password manager and you might have to pay for the service.

___

Is there a tech challenge you need help figuring out? Write to us at onetechtip@ap.org with your questions.

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Google’s partnership with AI startup Anthropic faces a UK competition investigation

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LONDON (AP) — Britain’s competition watchdog said Thursday it’s opening a formal investigation into Google’s partnership with artificial intelligence startup Anthropic.

The Competition and Markets Authority said it has “sufficient information” to launch an initial probe after it sought input earlier this year on whether the deal would stifle competition.

The CMA has until Dec. 19 to decide whether to approve the deal or escalate its investigation.

“Google is committed to building the most open and innovative AI ecosystem in the world,” the company said. “Anthropic is free to use multiple cloud providers and does, and we don’t demand exclusive tech rights.”

San Francisco-based Anthropic was founded in 2021 by siblings Dario and Daniela Amodei, who previously worked at ChatGPT maker OpenAI. The company has focused on increasing the safety and reliability of AI models. Google reportedly agreed last year to make a multibillion-dollar investment in Anthropic, which has a popular chatbot named Claude.

Anthropic said it’s cooperating with the regulator and will provide “the complete picture about Google’s investment and our commercial collaboration.”

“We are an independent company and none of our strategic partnerships or investor relationships diminish the independence of our corporate governance or our freedom to partner with others,” it said in a statement.

The U.K. regulator has been scrutinizing a raft of AI deals as investment money floods into the industry to capitalize on the artificial intelligence boom. Last month it cleared Anthropic’s $4 billion deal with Amazon and it has also signed off on Microsoft’s deals with two other AI startups, Inflection and Mistral.

The Canadian Press. All rights reserved.

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