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Facebook stops letting advertisers target people interested in 'pseudoscience' – CNET

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Image by Pixabay; illustration by CNET

Facebook will no longer allow advertisers to target their ads at people interested in “pseudoscience.” The move follows a report from The Markup that said Facebook was allowing such ads even amid companywide efforts to crack down on misinformation about the COVID-19  outbreak circulating on its platforms.

Facebook had reportedly classified as many as 78 million users as having a potential interest in pseudoscience: beliefs or practices mistakenly regarded as scientific. As part of its investigation, The Markup said it was able to target ads of its own at these users on both Facebook and Facebook-owned Instagram, with some of the ads being approved within minutes.

Facebook on Thursday confirmed that the targeting option had been removed to prevent potential abuse.

“This interest category of advertising should have been removed in a previous review and we’ve removed it,” said Rob Leathern, Facebook’s director of product management, in a statement. 

A spokesperson for Facebook added that the company reviews ad targeting options on an ongoing basis

Read more: Coronavirus myths: Don’t believe these fake reports about the deadly virus


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This Is How the Original BMW X5 SUV Went From Idea to Reality – The Drive

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Some of us are well versed in the process that takes a vehicle from idea to either concept or finished production model,  but that’s not to say that it isn’t mesmerizing to see the process behind the design phase of a specific car, especially one as important as BMW’s first-ever SUV: the X5.

Frank Stephenson is the closest thing the automotive design world has to a living legend these days, and his new “How I Designed” series on YouTube pulls back the curtain for us to see how he worked his magic with a variety of models. In his latest video, he sketches the original BMW X5 SUV and tells us how he helped take it from a BMW executive’s wish to an actual finished product.

Stephenson says the X5 came about as an exercise to see what a BMW could look like if it were styled like a Land Rover. Chris Bangle, BMW Chief of Design at the time, offered to produce sketches of the new vehicle, but the demand given to the design team was to create a full-size model of the vehicle for company executives. Stephenson says the designers were given just six weeks to take the SUV from conception to the finished model. 

Together with three guys that worked on the Lamborghini Miura decades earlier, Stephenson worked up a model for the X5. Following the company’s purchase of the Rover brand, BMW had access to the platform that would go on to underpin the new SUV, so the rest just had to be created out of thin air—and that’s where Stephenson’s mastery came in handy.

Stephenson claims that creating a sketch can be a challenge, but it’s actually better to start from scratch. The design can be almost anything the designer wants it to be, as long as it holds true to some element of the brand’s DNA. Stephenson shows this element in his X5 sketch as a deep, straight line down the vehicle’s flank and the Hofmeister Kink, which is a kind of double angle in the window by the SUV’s D-Pillar. The team also added lines and shapes into the hood for a more dynamic look. 

Frank Stephenson via YouTube

Though the end result was impressive, Stephenson’s portfolio goes much deeper than just penning a BMW SUV. His name appears on the credits for the Maserati GranSport and MC12, Ferrari FXX, and F430, along with several other cars under the Pininfarina banner—and not to mention his success at McLaren, too.

Got a tip? Send us a note: tips@thedrive.com

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Apple parts supplier Broadcom says 2020 iPhone launch will be delayed – MobileSyrup

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While there’s no official statement from Apple regarding a possible delay of the tech giant’s 2020 iPhone, Bloomberg has reported that Broadcom CEO Hock Tan’s comments during the company’s recent quarterly earnings call indicate that the Cupertino, California-based tech giant’s next smartphone will be pushed back by a few weeks.

Apple typically releases its new iPhone in early September. Delaying the 2020 iPhone’s release date by even a few weeks would result in a significant financial impact on Apple and its various parts suppliers.

During the earnings call, Tan referenced that a “large North American mobile phone customer” that normally contributes “double-digit” revenue towards Broadcom’s bottom line is not expected to contribute to an “uptick in revenue until our fourth fiscal quarter.” Tan indicated during the call that Broadcom is still providing parts for the upcoming iPhone, but stated that the timing of the smartphone’s launch is still up in the air.

It’s likely that the ongoing COVID-19 pandemic has caused supply line delays for Apple. The fact that travel has been disrupted and many Apple employees are working from home could also contribute to a delay.

Back in late March, a report from Japanese publication Nikkei stated that Apple could delay the release of the iPhone 12 “by months.” That said, at the time, Bloomberg also reported that the next iPhone was still on track to release this fall.

The iPhone 12 is expected to feature 5G for the first time — which won’t mean much in Canada given the limited availability of the next-generation of network technology — a faster A14 processor and a new 3D camera system similar to the liDAR sensor included in the iPad Pro (2020).

Source: Bloomberg

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Poll: Clubhouse Games: 51 Worldwide Classics Is Out Today On Switch, Are You Getting It? – Nintendo Life

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Today sees the latest Nintendo-published title, Clubhouse Games: 51 Worldwide Classics (or 51 Worldwide Games as it’s known in Europe) launching on Switch, so we thought it’d be nice to see just how many of you lovely lot are thinking of picking it up.

As you may be aware, the game is actually a successor to Clubhouse Games (known as 42 All-Time Classics in Europe) on Nintendo DS. This new entry includes 51 games, obviously, as well as a piano for some reason, all of which are listed below.

Clubhouse Games 51

In our review, we highlighted the fact that the new game contains such a wide enough variety of board, card and action games that you’re sure to find a number that will appeal to you. The presentation is perhaps the icing on the cake, too, going well above and beyond what you’d usually see in what is essentially a minigame compilation-style release.

So, over to you. Are you planning on buying Clubhouse Games: 51 Worldwide Classics?

If you haven’t yet ordered your copy, you can grab a physical version of the game below. Feel free to expand upon your answer in the comments!

Please note that some links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.

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