Tech
Final Fantasy XVI Previews Show Pivot To God Of War-Like Action – Kotaku
We’re roughly four months out from Final Fantasy XVI’s release, and the press recently got to preview the next entry in the legendary JRPG series. Writers in attendance were impressed by the grandiose, cinematic real-time battles that some likened to God of War. They praised the series’ departure from turn-based combat and the darker, grittier setting. Mostly, people seemed shocked that FF characters were, for the first time in a mainline game, allowed to say fuck. Oh, and it seems that the producer is sticking to his guns about his previous diversity comments.
While the previews took place in New York City (and Tokyo), Kotaku was not invited to the event. So we’ll be rounding up some of what other people have been saying about the press build of FFXVI. Most of the press build (which is a promotional version of the game that may be different from what appears at launch) was focused on combat. Journalists played through a single dungeon and then a boss battle at the end.
Eikons make battles feel bigger and faster
Part of the transition away from turn-based combat comes from Yoshida Naoki’s perception that fewer gamers want slower gameplay. He believes that JRPGs are “niche,” and so his team turned to blockbuster action. And now we know why this game isn’t available on the PlayStation 4: The meld between cinematics and real-time action required current-gen processing power.
Players will be able to transition “seamlessly” from human characters to massive summons called Eikons—which are magical beings that are used as weapons in the world of Valisthea. Players aren’t limited to using just one Eikon for the duration of battles; using multiple summons with different specialties is key to ending battles as efficiently as possible, and previews note that battles felt more cinematic due to the Eikons’ sheer scale.
Other strategic aspects include comboing attacks in real-time and staggering enemies by breaking their will gauge. The transitions are said to be smooth, so don’t expect any loading screens while you’re juggling between protagonist Clive and his Eikons. FFXVI seems to be more of an action game than a traditional FF RPG. The “satisfying” combat had the game likened to God of War by multiple outlets. (One writer jokingly referred to it as Devil May Clive in a tweet.)
The setting of Valisthea feels darker
While I think it’s funny that a few writers felt compelled to point out that the characters say “fuck” and “shit” now, press agreed that FFXVI overall feels like a more “mature” FF than other games in the series. The series has always incorporated real-world themes, but this entry feels dark compared to its predecessors. Even the fantasy battles are reportedly bloodier.
However, attendees didn’t get to play through the more story-centric part of the game. One seemed skeptical that the game would be as hopeful as Yoshida claimed, due to the ruthless tone of battles.
A holistic approach to difficulty
The developers are asking a largely turn-based audience to adapt to action combat. So they’ve implemented a more personalized approach to difficulty.
Instead of difficulty sliders, FFXVI will use “accessories” to tailor a player’s experience. One of them allows you to slow down the combat right before an enemy hits your character. Another allows your dog companion to attack automatically. Another causes your character to perform combos, heal, or dodge automatically. So you’d be deciding the amount of multitasking that you’d like to commit to. And you can swap them around at any time, rather than committing to a single difficulty.
Yoshi-P continues to double down on the game’s poor racial diversity
One would think that the superstar producer of the Final Fantasy series would do some soul searching on how badly his comments about racial diversity have landed. Unfortunately, he didn’t. Instead of admitting that limiting FFXVI’s races to European-flavored white people was a bit of a boneheaded move for a series grappling at cultural relevance, Yoshida told the press that the game incorporates “value systems from all around the world.” Nobody was asking the developers about their cultural inspirations—we were asking whether or not the global audience that you’re chasing will be able to see a fraction of themselves in the game. Since he’s not providing an alternative response, the answer is likely still a hard “no.”
Final Fantasy XVI will be available on the PlayStation 5 on Jun 22, 2023.
Tech
Absolutely BROKEN Necromancer Gameplay – Diablo 4 Beta – IGN
Tech
Counter-Strike 2 may immediately end matches with cheaters – GamesHub


Counter-Strike 2 (CS2), the next evolution of Valve’s, long-running, ever-popular, and lucrative tactical first-person shooting game was revealed in mid-March 2023. But beyond several visual improvements and refinements to the high-stakes game, it appears as if the company is taking the opportunity to implement far stricter measures to counteract cheaters, who utilise third-party tools to gain an unfair advantage.
As spotted by Twitter user Aquarius and reported on by PC Gamer, a line in the source code of CS2 has indicated a new feature that will immediately cancel an in-progress match of Counter-Strike 2 if a player is detected using cheating tools.
The code, which appears to outline the conditions for certain notifications to pop up in-game, includes the phrases ‘Cheater Detected’ and ‘This match has been cancelled by VAC Live’.
‘VAC’ in this instance, of course, is an abbreviation for Valve Anti-Cheat, the company’s proprietary cheat monitoring solution. VAC was first introduced with Counter-Strike in 2002.
As PC Gamer astutely notes, this appears to be Valve taking a page out CS2’s closest competitor at the moment, Valorant, developed by Riot Games. Riot’s anti-cheat measures have included match cancellations since the game’s launch.
Counter-Strike has always been a game with high stakes, requiring exceptional levels of player investment and focus to succeed. Having your multiplayer experience ruined by a lopsided, unfair match can be incredibly demoralising, especially if you’re stuck in it for some time before you can move on. If Valve’s new anti-cheat measures do go ahead, it can only be a positive thing.
Don’t cheat in multiplayer games. That’s a loser move.
Counter-Strike 2 will launch on PC sometime in mid-2023.
Tech
Microsoft Ends $1 Xbox Game Pass Offer For First Month of Use – Kotaku


Microsoft’s long-running introductory offer for its Xbox Game Pass subscription platform, which let users try the service out for $1 for the first month before moving onto more expensive payments, has finally come to a close.
As The Verge report, the deal—which applied to both Xbox Game Pass Ultimate and the PC Game Pass—has recently been pulled, with a Microsoft spokesperson saying “We have stopped our previous introductory offer for Xbox Game Pass Ultimate and PC Game Pass and are evaluating different marketing promotions for new members in the future”.
What those “different marketing promotions” could be is anyone’s guess, though given the whole point of the $1 deal was get new users on the hook, a natural successor could easily be the Xbox Game Pass Friends and Family scheme, which while still unavailable in the US has been tested in a number of international markets since late 2022.
Anyone signed up for Game Pass will see months from existing subscriptions converted into partial months on the sharing plan. If you’re currently signed up for Xbox Game Pass Ultimate, every remaining month will turn into 18 days of Game Pass Friends and Family. Those signed up for the piecemeal tiers will see their subscriptions convert into 12 days of Game Pass Friends and Family.
There are some limitations, however. If you’re the account holder, you can only have four additional people on an account at any given time, and can only share with eight unique accounts over the course of a calendar year. And it’s region-locked: The primary account holder can only add members who live in the same country or region.
While that’s not a 1:1 replacement for the $1 offer, which was just a good deal for anyone, it does mean folks recommending Xbox Game Pass to friends or family would have a pretty easy way to get them onboard via their own account.
It sucks to see the $1 deal go away, since I’m sure many/most of you took advantage of it, but if you weren’t ready for the time Xbox decided to start doing stuff like this, you have not been paying enough attention to TV and sports over the last five years.
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