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Further problems with Boeing's Starliner Capsule Revealed – Aeronautics Online

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Boeing’s space division seems to have made yet another blunder in relation to its Starliner capsule. Even though the capsule’s first mission (the Orbital Flight Test, or OFT) was already a failure due to a timer failure, another error has been found in the capsule’s software which could have destroyed the Starliner vehicle altogether. This has brought much more serious repercussions as it, if not discovered, could have resulted in the deaths of every astronaut onboard a future Starliner.

The OFT was supposed to be one of the last steps in Boeing’s development of the CST-100 ‘Starliner’, a new capsule developed under the Commercial Crew Development (otherwise known as CCDev) contract. This contract, issued by NASA, is aimed to minimize development costs through private investment and development, and actually includes two space transportation vehicles; the first is the previously mentioned Starliner, while the other is SpaceX’s Crew Dragon. By doing this, NASA hoped to provide redundancy both in regards to development and flight operations.

A image from SpaceX’s completely successful (and pretty explosive) In-Flight Abort Demonstration (Credit to SpaceX)

SpaceX has recently achieved enormous success with both a stunningly successful orbital flight test (known as Demo-1, but essentially the same as the Starliner’s OFT) and in-flight abort test, which has proved that the vehicle is safe and able to fly. However, Crew Dragon was delayed by an explosive ground test failure, which resulted in the obliteration of the capsule used for Demo-1. Thankfully, no-one was injured, but SpaceX still had to make an official investigation into the failure and fix the underlying issue (a leaky valve).

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However, Starliner has run into similar issues with little success. Its abort test, while successful, still had a parachute fail on its descent. A test of the capsule’s service module resulted in a leak of the module’s toxic fuel, delaying the OFT by months. Last, a Mission Elapsed Timer failure on the OFT itself led to a planned rendezvous with the ISS becoming impossible, thereby failing the mission. But all these mistakes and accidents were without people at serious risk, or at least could have posed little risk to the lives of astronauts. (Boeing previously claimed that astronauts could have prevented the OFT’s failure, and allowed for an ISS rendezvous.)

This latest blunder is far more serious, as is displayed by NASA Administrator Jim Bridenstine’s actions, which were to hold a media teleconference detailing some of the Starliner’s issues before NASA and Boeing’s investigative review team had finished their assessment of the flight. Bridenstine explained his actions by saying that he hosted the conference in the “interest of transparency”, thanks to the OFT having “lots of anomalies”.

However, it seems that NASA is more concerned about the culture of Boeing’s software development, as Doug Loverro, the head of NASA’s human spaceflight section, stated that the software anomalies were “likely only symptoms…we had numerous process escapes in the design, development, [and] test cycle for software…We have a more fundamental problem…” This is highly worrying, especially when considering Boeing’s disastrous software failures with the Maneuvering Characteristics Augmentation System (MCAS) system on the Boeing 737, which have claimed 346 lives on two separate flights. Clearly, this is also at the top of NASA’s mind.

A diagram of the CST-100 Starliner (Credit to Boeing)

The anomaly in question pertains to the Starliner’s Service Module disposal sequence, which requires that it fire several thrusters to move away from the crew module just before reentry. However, during the OFT, a software check was performed following the Starliner’s malfunction during orbital insertion. This check discovered that the service module’s code was sub-par, and could have led to it colliding with the crew module. The reason as to why the code was sub-par apparently lies in the difference of whether the crew module was attached to the service module or not. The differences would require a “different valve mapping”, however, there were no differences between the scenarios. Basically, the service module’s thruster firings would have acted as if the crew module was still there.

These improper thruster firings could have been dangerous, as said by Boeing’s Senior Vice President, Jim Chilton; “It can’t be good when two spacecraft are going to contact.” In fact, in the words of NASA’s Aerospace Safety Advisory Panel member Paul Hill, the anomaly had “the potential for catastrophic spacecraft failure”. This should be taken incredibly seriously, as such an anomaly could kill every person onboard the spacecraft through either damage to the heatshield or structural damage to the capsule.

Another problem encountered was with the space-to-ground communications. During the initial stages of the flight, communications with the capsule were spotty, which had an immediate impact on the ground control team’s ability to fix Starliner’s failure during orbital insertion. This was apparently due to a “high [radio] noise floor”, which prevented the ground from contacting NASA’s Tracking Data and Relay Satellites (TDRS), which would then contact Starliner. This ‘high noise floor’ has been attributed to nearby cell phone towers.

Musk previously smoked marijuana during a podcast interview, a legal act, but nonetheless worrying to NASA (Sourced from Youtube)

As a result of these extensive failures, NASA has ordered an Organizational Safety Assessment of Boeing’s work on the CCDev contract, similar to that which SpaceX went under following its CEO, Elon Musk, smoking marijuana during an interview. NASA had previously ordered a more limited review of Boeing, but they are obviously determined to avoid any future issues.

This investigation is more focused on how the numerous software issues managing to slip their way through safety checks that “should or could have uncovered the defects”. However, NASA has also shouldered some of the blame, with Loverro stating that “Our NASA oversight was insufficient. That’s obvious. We recognize that. I think that’s good learning for us.”

It is encouraging to see that NASA is clearly thinking about its role in the Starliner OFT’s failure, but this comes at the tail end of a series of failures by Boeing. Its reputation in air and space, while previously unchallenged, has fallen drastically thanks to the numerous accidents or mishaps with CCDev, the 737 Max and SLS. Boeing’s actions have resulted in widespread outrage, and other companies are rapidly exploiting the lack of trust or goodwill remaining for the brand. Boeing will have to tread carefully in the following weeks, as both they and NASA decide what to do following this latest failure.

Crew Dragon on the left, Starliner on the right (Credit to NASA)

It remains to be seen whether the next test will be crewed, or if it will just be a repeat of the failed OFT. However, SpaceX has almost certainly won the race to develop NASA’s next spaceflight system.

Featured image from Boeing

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SpaceX sends 23 Starlink satellites into low-Earth orbit

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April 23 (UPI) — SpaceX launched 23 Starlink satellites into low-Earth orbit Tuesday evening from Space Launch Complex 40 at Cape Canaveral Space Force Station in Florida.

Liftoff occurred at 6:17 EDT with a SpaceX Falcon 9 rocket sending the payload of 23 Starlink satellites into orbit.

The Falcon 9 rocket’s first-stage booster landed on an autonomous drone ship in the Atlantic Ocean after separating from the rocket’s second stage and its payload.

The entire mission was scheduled to take about an hour and 5 minutes to complete from launch to satellite deployment.

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The mission was the ninth flight for the first-stage booster that previously completed five Starlink satellite-deployment missions and three other missions.

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NASA Celebrates As 1977’s Voyager 1 Phones Home At Last

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Voyager 1 has finally returned usable data to NASA from outside the solar system after five months offline.

Launched in 1977 and now in its 46th year, the probe has been suffering from communication issues since November 14. The same thing also happened in 2022. However, this week, NASA said that engineers were finally able to get usable data about the health and status of its onboard engineering systems.

Slow Work

Fixing Voyager 1 has been slow work. It’s currently over 15 billion miles (24 billion kilometers) from Earth, which means a radio message takes about 22.5 hours to reach it—and the same again to receive an answer.

The problem appears to have been its flight data subsystem, one of one of the spacecraft’s three onboard computers. Its job is to package the science and engineering data before it’s sent to Earth. Since the computer chip that stores its memory and some of its code is broken, engineers had to re-insert that code into a new location.

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Next up for engineers at NASA’s Jet Propulsion Laboratory in California is to adjust other parts of the FDS software so Voyager 1 can return to sending science data.

Beyond The ‘Heliopause’

The longest-running and most distant spacecraft in history, Voyager 1, was launched on September 5, 1977, while its twin spacecraft, Voyager 2, was launched a little earlier on August 20, 1977. Voyager 2—now 12 billion miles away and traveling more slowly—continues to operate normally.

Both are now beyond what astronomers call the heliopause—a protective bubble of particles and magnetic fields created by the sun, which is thought to represent the sun’s farthest influence. Voyager 1 got to the heliopause in 2012 and Voyager 2 in 2018.

Pale Blue Dot

Since their launch from Cape Canaveral, Florida, aboard Titan-Centaur rockets, Voyager 1 and Voyager 2 have had glittering careers. Both photographed Jupiter and Saturn in 1979 and 1980 before going their separate ways. Voyager 1 could have visited Pluto, but that was sacrificed so scientists could get images of Saturn’s moon, Titan, a maneuver that made it impossible for it to reach any other body in the solar system. Meanwhile, Voyager 2 took slingshots around the planets to also image Uranus in 1986 and Neptune in 1989—the only spacecraft ever to image the two outer planets.

On February 14, 1990, when 3.7 billion miles from Earth, Voyager 1 turned its cameras back towards the sun and took an image that included our planet as “a mote of dust suspended in a sunbeam.” Known as the “Pale Blue Dot,” it’s one of the most famous photos ever taken. It was remastered in 2019.

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NASA hears from Voyager 1, the most distant spacecraft from Earth, after months of quiet

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CAPE CANAVERAL, Fla. (AP) – NASA has finally heard back from Voyager 1 again in a way that makes sense.

The most distant spacecraft from Earth stopped sending back understandable data last November. Flight controllers traced the blank communication to a bad computer chip and rearranged the spacecraft’s coding to work around the trouble.

NASA’s Jet Propulsion Laboratory in Southern California declared success after receiving good engineering updates late last week. The team is still working to restore transmission of the science data.

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It takes 22 1/2 hours to send a signal to Voyager 1, more than 15 billion miles (24 billion kilometers) away in interstellar space. The signal travel time is double that for a round trip.

Contact was never lost, rather it was like making a phone call where you can’t hear the person on the other end, a JPL spokeswoman said Tuesday.

Launched in 1977 to study Jupiter and Saturn, Voyager 1 has been exploring interstellar space – the space between star systems – since 2012. Its twin, Voyager 2, is 12.6 billion miles (20 billion kilometers) away and still working fine.

 

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