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Half-Life: Alyx review round-up: A watershed moment for VR – TechSpot

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The big picture:
Valve’s first Half-Life game in nearly 13 years has finally arrived and while it’s not Half-Life 3, it’s not just another mundane title to showcase the potential of virtual reality, either. Simply put, Valve has delivered in a big way with its latest effort as evident by the overwhelmingly positive reviews hitting the Internet today.

Here’s a quick look at what some those with early access to the game have discovered thus far.

Valve doesn’t throw you to the wolves out of the gate as Ben Kuchera with Polygon recounts:

The first hours of Half-Life: Alyx are dedicated to slowly introducing you to how things are going to work in VR. You have time to look around, and I spent too much time in an early room cleaning off a window so I could write on it with a dry-erase marker. Valve didn’t skimp on the movement options, so if you want to teleport, or move freely, or use a transition animation that meets in the middle, you can.

You’re going to want to spend some time experimenting with all the gameplay and graphical options to make sure the experience is comfortable, as no two people react to VR in exactly the same way.

That said, you may want to bring a change of pants once you venture into the world as Patrick Klepek with Vice details:

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One thing I want to stop and emphasize: this is, more than anything, a horror game. There are moments in the sun, there are times when you fight humanoid Combine enemies, but the vast majority is Alyx is spent combating and avoiding unknown horrors. It’s the most high-profile horror game since Resident Evil 7, a game I adored, but I don’t know that Valve has properly informed the public for how far they lean into this! Alyx feels like a bunch of Ravenholm fanboys got together and wondered what it’s like to make a full game out of it.

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Of course, that doesn’t necessarily mean that you have to take everything seriously as Kotaku’s Nathan Grayson notes:

Want to defiantly flip off a Strider? Go for it. Want to pick up a zombie corpse and slap its face around like it’s the third (and worst) Stooge? Sure, knock yourself out. Want to try to do the same thing to a headcrab, only for it to leap out of your hands and onto your face? It’s your funeral. That’s what makes it special. You can be silly. You can be expressive and dramatic. You can pick up every last object you find in the game world, gently examine it, and then hurl it into an abyss. You can embody Alyx however you choose.

IGN’s Dan Stapleton was quick to pick up on the level of detail that Valve has baked into the game:

One of the first things that struck me when I started playing Half-Life: Alyx was the dirt under Alyx Vance’s fingernails. It’s a simple thing, but it’s not often that you see that level of fine detail in a VR game. Usually, virtual hands are either low-detail ghostly apparitions or gloved. This grit also tells us something about this character, a scrappy survivor raised in the aftermath of the Seven-Hour War in which the alien Combine conquered Earth, and it quickly establishes that she isn’t as buttoned-down as that MIT-educated nerd Dr. Gordon Freeman.

CNET’s Scott Stein with a very timely open to his review:

It’s strange to escape a world that seems increasingly dystopian for a world that is… more dystopian. As the kids run around screaming and I worry about food supplies and New Jersey now has a curfew, I creep upstairs and head to my home holodeck that I’ve assembled: small sensor cubes with snaking wires stacked on storage boxes and my bookshelves. A Valve Index VR headset, cabled to an Alienware laptop on my desk.

Mike Minotti with VentureBeat also touches on the reality of playing Half-Life: Alyx right now:

I almost feel bad holding this against the game, but now is a rough time to play something that immerses you into an intense, 10-hour long experience in a post-apocalyptic world filled with monsters and lots of other things that want to kill you.

And while the situation in the real world is obviously out of Valve’s control, the game isn’t doing itself any favors with levels that drag (there’s a part where you’re stuck in the same hotel for what felt like hours) and a limited color palette. And despite the length of the game, you often feel like you’re going through the same environments: dilapidated buildings, creepy underground areas, and abandoned streets.

Half-Life: Alyx is a compelling game that you won’t want to stop playing, reports Christopher Livingston with PC Gamer:

I played the final three hours of Half-Life: Alyx in a single session. Before Alyx, I never used VR for more than 30 minutes at a time. I don’t get motion sick but I do get generally tired of VR. Tired of having a hunk of plastic strapped to my face, of having to stand and stoop and reach awkwardly around, of not being able to check my phone or have a sip of coffee. But I didn’t take a break, or even want to, during the final chapters of Half-Life: Alyx. I wasn’t tired. I was completely enthralled and unwilling to stop playing.

GameSpot‘s Michael Higham sums it up as follows:

Not only has Half-Life: Alyx made good on its shift to VR, it has elevated many of the aspects we’ve come to love about Half-Life games. It may not be as bombastic as previous games, but the intimacy of VR brings you closer to a world you might have thought you knew over the past 22 years. Even when familiarity starts to settle in, its gameplay systems still shine as a cohesive whole. And as it concludes, Half-Life: Alyx hits you with something unforgettable, transcending VR tropes for one of gaming’s greatest moments.

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Meta Expands VR Operating System to Third-Party Hardware Makers – MacRumors

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Facebook parent company Meta today announced the upcoming expansion of Meta Horizon OS, a virtual and augmented reality operating system that will be available to third-party hardware manufacturers that want to design their own headsets.


Right now, Meta sells the Quest line of headsets, but the company wants to provide the software for third-party VR and AR products in the future, much like Microsoft offers Windows for all manner of third-party PCs.

Meta Horizon OS is the mixed reality operating system that Meta created for its own Quest headsets, and it has support for eye, face, hand, and body tracking along with passthrough, spatial anchors, scene understanding, and other features. There is a “social layer” that will allow the identities, avatars, and friends of users to move between virtual spaces on different devices.

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According to Meta, multiple companies are working on devices that will use Meta Horizon OS. ASUS ROG is developing a performance gaming headset and Lenovo is working on mixed reality devices for productivity, learning, and entertainment. Meta says that it is also creating a limited edition version of Meta Quest in partnership with Xbox.

With the expansion of Meta Horizon OS to third-party hardware manufacturers, Meta is making it easier for any developer to ship VR software on the platform by removing barriers between the Horizon Store and App Lab.

By creating an operating system that can be used by other hardware manufacturers, Meta is inserting itself into the growing AR/VR ecosystem and creating opportunities for it to outpace Apple in mixed reality development. Apple launched the Vision Pro headset earlier this year, but software is lacking given the high price and limited distribution of the device.

According to a report from earlier today, interest in the Vision Pro is already waning at Apple’s retail locations with fewer people requesting demos.

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Brian's Randoms from Sea Otter 2024 – Pinkbike.com

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There have been more launches in the past two weeks than any other two-week period I can remember since I started sweeping floors at Freedom Bike Shop back in 2001. Yes, that means I’m very old. It also means that after several years of delayed product releases, some brands have finally cleared out enough inventory to share what they’ve been working on.

The Pinkbike team came down to Sea Otter this year with mixed expectations, and there were definitely some weird vibes. Everyone is concerned for the remaining Kona employees, and more than one brand expressed that their plan is to #surviveto2025. But overall we loved catching up with everyone, the weather was great, and somehow there was even more gear to cover. The industry might be going through a tough time, but ultimately riding bikes is still ridiculously fun and bike tech is as interesting as ever.

And on that note, here are a few of the random things that caught my eye during the show.

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OutsideBrendan works smarter not harder, and dog Bubbie(?) is awesome.



I mistakenly thought it was a garage project kind of thing, but it’s a real brand with a promo video and everything.





And with that, it’s time to face my expense report. Until next year, Sea Otter!

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We tried these three beauty products this week. Here are our thoughts – Vancouver Sun

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Article content

Skin Caviar Eye Lift Serum

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They say: A luxury serum that firms, smooths and lifts the eye area. The dual-chamber product features the Swiss skin-care brand’s Cellular Complex to ‘restore youthfulness to the eye contour,’ along with a blend of caviar components.

We say: Our tester applied one pump of this serum to the eye area daily. Gently dabbed onto skin, the serum gave an instant boost of hydration. The liquid-serum formula was lightweight and non-sticky, providing an easy base for any additional skin-care or makeup products. With use, our tester reported fine lines and firmness were noticeably improved.

Article content

$760 | Holt Renfrew, holtrenfrew.com

Marc Anthony

Strictly Curls Curl Envy Leave-In Conditioner

They say: A leave-in hair conditioner formulated for curly hair. Boasting strand-smoothing ingredients such as avocado oil, Vitamin E and shea butter, the spray can be used on course, fine, thick or thin curls to promote softness, fight frizz and lock in hydration.

We say: Our tester spritzed this conditioner on her ultra-curly, frizz prone coif. The spray format makes application easy and mess-free. Used both as a de-tangler on freshly washed hair and as a curl pick-me-up in between washes, she found it left curls looking formed, smooth and not stiff.

$12.97 | Mass retailers, walmart.ca

Three buzzed-about beauty products we tried this week.

Ghlee

Lip Balm 

They say: A nourishing lip balm that features antioxidant-rich ghee, along with mango seed butter and Vitamin E to hydrate lips. Available in Original, Rose, Chai, Mango-Papaya and Mint.

We say: This lip balm gives a dose of smoothing hydration with one swipe. Our tester loved the rose iteration, which boasted the scent of a fresh bloom. It’s the kind of balm you keep reaching for in your bag, she reports.

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