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How smartphone would look like in 2030

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It’s the end of the decade, and you’re seeing plenty of retrospectives rounding up the last ten years of smartphones, and tech in general – but what about the future, and the tech advances it might bring? How could smartphones change in the next ten years?

We’ve looked at a few trends of the 2010s, and in particular 2019, and guessed at where these trends could go by the year 2030. We’ve looked at everything from foldable phones to USB ports and 6G.

It’s worth pointing out that this speculation could end up being totally, totally off, as guessing tends to be, so come 2030 the smartphone industry could be totally different to how we suggest here.

Foldable phones in the future

The foldable Samsung Galaxy Fold (Image credit: TechRadar)

Foldable phones really entered the public eye in 2019, with multiple devices like the Samsung Galaxy Fold and Motorola Razr 2019 launched (although the latter wasn’t available to buy during the year), and they’re only going to get more popular as more devices are released.

So, by 2029, could we all own foldable phones? Well, that depends on how phone companies navigate the next few years. At the moment, foldable phones are largely considered interesting gimmicks, but ones that most people (other than tech fans) wouldn’t consider buying as their next phone.

This is because of how pricey they are, and also because software hasn’t been developed that really makes the most of the form factor.

So if the next few years brings foldable phones that are affordable and, more importantly, vital for certain functions, people will leap on board. Ten years is a long time, and it’s highly likely that foldable phones will become affordable and useful pretty soon, but that depends on how willing people are to ditch the tried and trusted form factor of ‘normal’ phones.

The 5G LG V50 ThinQ (Image credit: LG)

5G is already out and about in several countries, although at the close of 2019 it still remains to be seen how long it will take for people to get on board with the tech. Its added speed doesn’t mean much for people in high-speed areas, where 4G is already faster than most people need, and no apps have been launched that really make the most of the high-speed connection.

But in the coming years, companies will launch more 5G phones and fewer 4G phones, following the pattern of every new generation of connectivity, to the point where it’s ‘normal’ to buy a 5G phone, just as you’d buy a 4G phone now.

That’s less because people need a high-speed phone, and more just because most of the devices on shelves will be 5G, with few (or no) 4G options

Towards the end of the decade, we could even see mentions of 6G (Donald Trump has already been demanding it), but we’ll have to see how much people take to 5G, and if we really need even faster connections, before knowing for sure.

The future of front-facing cameras

The Samsung Galaxy A80 with a pop-up array  (Image credit: Future)

One of biggest differentiating features between different smartphones nowadays is the front-facing camera – does your phone have a big notch like an iPhone, a teardrop notch like plenty of phones use, a punch-hole cut-out like many Samsung phones, a pop-up like several companies have embraced, or something else entirely?

Well, it’s possible that future phones will have none of the above – the front-facing cameras could actually be under the display. Oppo has shown off this tech already, and it’s likely other companies are working on it too. This method removes the front snapper from view, so it won’t take up screen space but also won’t take up lots of internal space either (like pop-ups do).

So what about the camera itself? Towards the end of 2019, we’ve seen a few smartphones use two front-facers, one to take a picture and a secondary snapper for depth sensing, for more accurate background blur.

In the next few years, and especially into 2030, we’d expect this trend to get more established – selfies are one of the main types of picture you’ll take on your phone after all. Phones could even introduce an ultra-wide front-facing camera for group selfies, with a depth sensor or software that can create background blur for a whole group.

Goodbye ports

An Oppo prototype with no ports (Image credit: Future)

Many phones are dropping the 3.5mm headphone jack already, and those things will be ancient history by 2030 – it would be a surprise if many phones even in 2020 kept the port. As more users flock towards wireless headphones over wired ones, the amount of phone users who need to physically plug their headphones into their smartphone will reduce, and in ten years, after years of advances in Bluetooth technology, we’d be surprised if many people use wired headphones at all.

More uncertain is the presence of a USB port to plug your phone into a computer or charger. We’ve already seen a few prototype phones without this port, as handsets can rely on wireless charging to power up and Wi-Fi, mobile data or NFC options to send information and files to a computer.

It’s likely as wireless chargers get more popular and, more importantly, faster at powering up your device, people will rely less on physical wires, making a port more and more redundant. In that way, it echoes the use of wireless headphones, and in 2030 portless smartphones could be the new normal.

More rear cameras?

The Nokia 9 PureView with five rear cameras (Image credit: Future)

While you may think the future will bring you phones with plenty of smartphone cameras, far more so than now, that might not end up being the case: there are only so many different kinds of lens, so we’ll soon reach a point where adding more lenses adds nothing new.

No, in fact, the real change will likely be megapixel count – at the end of 2019 the highest resolution in a smartphone is 108MP in the Xiaomi Mi Note 10, but it looks like a number of phones in 2020 are gearing up to match that. In ten years, though, that number could be through the roof.

Well, at least five times nearer the roof. Scientists have estimated that the human eye sees roughly 576MP, but that’s assuming perfect vision with an image right by your face, so if you’re looking at a phone at arm’s length and don’t have flawless vision, that number is higher than you’ll ever need.

So people don’t need cameras with incredibly high megapixel counts, and it would be a surprise if phone companies decided to even reach 576MP. Saying that, advances in megapixel count will almost certainly be more pronounced in 2030 than the number of rear cameras.

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Kuwait bans ‘Call of Duty: Black Ops 6’ video game, likely over it featuring Saddam Hussein in 1990s

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DUBAI, United Arab Emirates (AP) — The tiny Mideast nation of Kuwait has banned the release of the video game “Call of Duty: Black Ops 6,” which features the late Iraqi dictator Saddam Hussein and is set in part in the 1990s Gulf War.

Kuwait has not publicly acknowledged banning the game, which is a tentpole product for the Microsoft-owned developer Activision and is set to be released on Friday worldwide. However, it comes as Kuwait still wrestles with the aftermath of the invasion and as video game makers more broadly deal with addressing historical and cultural issues in their work.

The video game, a first-person shooter, follows CIA operators fighting at times in the United States and also in the Middle East. Game-play trailers for the game show burning oilfields, a painful reminder for Kuwaitis who saw Iraqis set fire to the fields, causing vast ecological and economic damage. Iraqi troops damaged or set fire to over 700 wells.

There also are images of Saddam and Iraq’s old three-star flag in the footage released by developers ahead of the game’s launch. The game’s multiplayer section, a popular feature of the series, includes what appears to be a desert shootout in Kuwait called Scud after the Soviet missiles Saddam fired in the war. Another is called Babylon, after the ancient city in Iraq.

Activision acknowledged in a statement that the game “has not been approved for release in Kuwait,” but did not elaborate.

“All pre-orders in Kuwait will be cancelled and refunded to the original point of purchase,” the company said. “We remain hopeful that local authorities will reconsider, and allow players in Kuwait to enjoy this all-new experience in the Black Ops series.”

Kuwait’s Media Ministry did not respond to requests for comment from The Associated Press over the decision.

“Call of Duty,” which first began in 2003 as a first-person shooter set in World War II, has expanded into an empire worth billions of dollars now owned by Microsoft. But it also has been controversial as its gameplay entered the realm of geopolitics. China and Russia both banned chapters in the franchise. In 2009, an entry in the gaming franchise allowed players to take part in a militant attack at a Russian airport, killing civilians.

But there have been other games recently that won praise for their handling of the Mideast. Ubisoft’s “Assassin’s Creed: Mirage” published last year won praise for its portrayal of Baghdad during the Islamic Golden Age in the 9th century.

The Canadian Press. All rights reserved.

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Building Homes Faster with our Latest 3D Construction Printer

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Copenhagen, 22.10.2024 – COBOD International, the global leader in 3D construction printing technology, proudly introduces the BOD3 3D Construction Printer for 3D printing of real concrete. Equipped with an extendable ground-based track system, the BOD3 advances the construction process by eliminating printer downtime between multiple buildings on the same site, setting a new benchmark for productivity and efficiency. The BOD3 is the most advanced solution for high-volume low-rise construction and a very effective alternative to conventional construction methods.

The heart and key feature of the new BOD3 3D printer is the advanced extendable ground-based track system. This system enables limitless extension along the Y-axes (length), expanding the printable area to cover 2 or 3 buildings, and reducing setup time to a single installation for multi-building projects. It’s a game-changer, allowing continuous, uninterrupted printing across large sites, increasing efficiency for high volume and mass production at an unmatchable scale.

 

Render of COBOD BOD3 3D Construction Printer.

The BOD3, COBOD’s third printer model, is the outstanding achievement of years of dedicated research, development, and close collaboration with customers. It is a vital advancement in automated construction technology, directly addressing the urgent global demand for faster, smarter, more efficient and sustainable building solutions. Like every COBOD 3D printer, the BOD3’s modular design offers customization, allowing it to easily adapt to any customer’s size wishes in addition to complying with the various sizes of construction sites anywhere in the world.

The BOD3 follows COBOD’s vision to build smarter through automation. Its operational stand combines the control and monitoring of both the 3D printer and supplementary equipment in one user-friendly system. The Advanced Hose Management System (AHMS) transports 3D printable material from the materials delivery system to the printhead via hoses secured within E-chains, minimizing physical labor and optimizing material flow. With the addition of the dual dosing system for additives, operators can better control the concrete and adapt it to onsite environmental conditions. By introducing additives directly at the printhead, the system reduces drying time between layers, speeding up the overall construction process. Designed for easy operation and precision, the BOD3 can be operated by a small, trained, and certified team, reducing the costs of projects.

Incorporating the innovative Universal X-Carriage, the BOD3 is ready for future COBOD advancements and technologies, like the introduction of additional tools for the printer aimed at insulating, painting, sanding, etc. This ensures long-term versatility and performance that will keep the BOD3 at the forefront of the industry for years to come.

 

Universal X-Carriage with Printhead.

Already deployed to the global market, the BOD3 is currently active in Indonesia, by Modula Tiga Dimensi, Angola, by Power2Build, and Bahrain, by Ab’aad 3D. The customers report faster project execution with near-zero downtime between individual buildings on the same site. The projects showcase the BOD3’s ability to speed up construction and print with real concrete, with 99% locally sourced materials and 1% of innovative D.fab, a co-developed solution by COBOD and Cemex to make concrete 3D printable.

Henrik Lund-Nielsen, Founder and General Manager of COBOD, commented on the BOD3: “The global housing crisis demands a more efficient construction solution that is faster, more efficient, and scalable. The BOD3 is our answer to this challenge. Drawing on years of research and expertise, we’ve designed the BOD3 with innovative features, making it our most cost-effective and efficient model yet for multiple low-rise buildings. Its design supports high-volume, linear production of houses, enabling mass production without compromising quality. The fact that six units have already been sold before its official launch speaks volumes about the BOD3’s market demand and the trust our customers place in our technology.

Michael Holm, Chief Innovation Officer at COBOD, states, “The advanced ground-based track system was developed as a response to our customers’ needs to increase efficiency and productivity. Now the 3D construction printer can be easily extended, and multiple consecutive structures can be printed with minimal repositioning and zero downtime between projects, making 3D construction printing more efficient than ever before.

 

The BOD3 is now available for purchase worldwide; for more information, please visit our website, www.cobod.com, or contact us at info@cobod.com.

 

RELEVANT LINKS

 

ABOUT COBOD

COBOD stands as the global leader in supplying 3D printers for the construction sector, with over 80 printers distributed across North and Latin America, Europe, the Middle East, Africa, and Asia-Pacific. Driven by a mission to revolutionize construction through multifunctional robots based on 3D printing, COBOD envisions automating half of the construction processes to achieve faster, cost-effective, sustainable results with enhanced design versatility.

From residential, commercial, and public buildings, COBOD’s 3D printers have been instrumental in erecting 1- to 3-story structures across all six inhabited continents. The innovative technology also extends to fabricate large-scale data centers, wind turbine towers, tanks, and more.

Embracing an open-source material approach, COBOD collaborates with global partners, including customers, academia, and suppliers. The company, backed by prominent shareholders such as General Electric, CEMEX, Holcim, and PERI, operates from its main office in Copenhagen, Denmark, and regional competence centers in Miami, Florida, and Kuala Lumpur, Malaysia. COBOD’s dynamic team comprises over 100 professionals from 25 diverse nationalities.

 

ABOUT MODULA TIGA DIMENSI

PT Modula Tiga Dimensi is a joint venture between Bakrie & Brothers (BNBR) and COBOD. BNBR focuses on offering and providing solutions for housing backlog problems currently encountered by the country.

Teaming up with COBOD International, the company is now set to adopt the latest 3D printing construction technology and is ready to offer the Indonesian market a new and better solution to housing obstructions.

 

ABOUT POWER2BUILD
Reshaping the construction sector and adapting it to urgent human needs.

Power2Build is a technology company for the construction industry, prepared to establish partnerships with private, public, and non-governmental organizations (NGOs) so that they can make the transition to Build 4.0 through 3DCP.

We offer our clients value-added services and high-quality projects, always with a multidisciplinary approach that brings together the necessary experience to deal with complex issues.

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Slack researcher discusses the fear, loathing and excitement surrounding AI in the workplace

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SAN FRANCISCO (AP) — Artificial intelligence‘s recent rise to the forefront of business has left most office workers wondering how often they should use the technology and whether a computer will eventually replace them.

Those were among the highlights of a recent study conducted by the workplace communications platform Slack. After conducting in-depth interviews with 5,000 desktop workers, Slack concluded there are five types of AI personalities in the workplace: “The Maximalist” who regularly uses AI on their jobs; “The Underground” who covertly uses AI; “The Rebel,” who abhors AI; “The Superfan” who is excited about AI but still hasn’t used it; and “The Observer” who is taking a wait-and-see approach.

Only 50% of the respondents fell under the Maximalist or Underground categories, posing a challenge for businesses that want their workers to embrace AI technology. The Associated Press recently discussed the excitement and tension surrounding AI at work with Christina Janzer, Slack’s senior vice president of research and analytics.

Q: What do you make about the wide range of perceptions about AI at work?

A: It shows people are experiencing AI in very different ways, so they have very different emotions about it. Understanding those emotions will help understand what is going to drive usage of AI. If people are feeling guilty or nervous about it, they are not going to use it. So we have to understand where people are, then point them toward learning to value this new technology.

Q: The Maximalist and The Underground both seem to be early adopters of AI at work, but what is different about their attitudes?

A: Maximalists are all in on AI. They are getting value out of it, they are excited about it, and they are actively sharing that they are using it, which is a really big driver for usage among others.

The Underground is the one that is really interesting to me because they are using it, but they are hiding it. There are different reasons for that. They are worried they are going to be seen as incompetent. They are worried that AI is going to be seen as cheating. And so with them, we have an opportunity to provide clear guidelines to help them know that AI usage is celebrated and encouraged. But right now they don’t have guidelines from their companies and they don’t feel particularly encouraged to use it.

Overall, there is more excitement about AI than not, so I think that’s great We just need to figure out how to harness that.

Q: What about the 19% of workers who fell under the Rebel description in Slack’s study?

A: Rebels tend to be women, which is really interesting. Three out of five rebels are women, which I obviously don’t like to see. Also, rebels tend to be older. At a high level, men are adopting the technology at higher rates than women.

Q: Why do you think more women than men are resisting AI?

A: Women are more likely to see AI as a threat, more likely to worry that AI is going to take over their jobs. To me, that points to women not feeling as trusted in the workplace as men do. If you feel trusted by your manager, you are more likely to experiment with AI. Women are reluctant to adopt a technology that might be seen as a replacement for them whereas men may have more confidence that isn’t going to happen because they feel more trusted.

Q: What are some of the things employers should be doing if they want their workers to embrace AI on the job?

A: We are seeing three out of five desk workers don’t even have clear guidelines with AI, because their companies just aren’t telling them anything, so that’s a huge opportunity.

Another opportunity to encourage AI usage in the open. If we can create a culture where it’s celebrated, where people can see the way people are using it, then they can know that it’s accepted and celebrated. Then they can be inspired.

The third thing is we have to create a culture of experimentation where people feel comfortable trying it out, testing it, getting comfortable with it because a lot of people just don’t know where to start. The reality is you can start small, you don’t have to completely change your job. Having AI write an email or summarize content is a great place to start so you can start to understand what this technology can do.

Q: Do you think the fears about people losing their jobs because of AI are warranted?

A: People with AI are going to replace people without AI.

The Canadian Press. All rights reserved.

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