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iPhone 12: 10 big changes Apple is set to make to the iPhone



It’s official: Apple is unveiling the iPhone 12 range on October 13. Well, it hasn’t mentioned the phones by name but it’s holding an event then, and we fully expect the new handsets to be in attendance.

And this could be a big year for the iPhone, as we’re expecting a lot of changes with the iPhone 12 – more even than in a typical year.

Below you’ll find the ten big changes that we’re expecting with the iPhone 12 range. These things haven’t been confirmed, but the majority of them have been extensively rumored, so they’re very likely happening.

1. 5G finally

From the Samsung Galaxy S20 to the Huawei P40 and even more affordable handsets like the OnePlus Nord, we’re seeing a lot of 5G phones, but so far no iPhone models are among them.

That’s all expected to change with the iPhone 12 range, as Apple is finally thought to be launching a 5G iPhone. Most rumors suggest that every main model will support 5G – though there may be 4G versions of some of them too.

The addition of 5G will allow users to take advantage of the very fastest possible mobile data speeds (assuming they also have 5G coverage and a 5G plan).

2. Four phones rather than three

iPhone 12 series potential design renders (Image credit: Everything Apple Pro)

The iPhone 11 range includes the standard model along with the iPhone 11 Pro and iPhone 11 Pro Max, but with the iPhone 12 range we’re expecting four models – an iPhone 12, iPhone 12 Pro, iPhone 12 Pro Max, and – probably – an iPhone 12 Mini, though some earlier rumors mentioned an iPhone 12 Max instead.

Either way, it amounts to one more option, which when coupled with the possible choice of 4G or 5G, and the recent iPhone SE (2020) as another option, means the iPhone range could be bigger than ever this year, with loads more handsets to choose from.

3. New screen sizes

We mentioned above that there’s likely to be a fourth iPhone model – and that of course means a new size option, but in fact some of the other sizes could be changing too.

Rumors suggest that a basic model, likely dubbed the iPhone 12 Mini but possibly just the iPhone 12, will have a 5.4-inch screen, while the next model up (probably called the iPhone 12, but possibly called the iPhone 12 Max if the smaller model takes the standard name) is thought to have a 6.1-inch screen.

Then there’s the iPhone 12 Pro, which will probably be 6.1 inches as well, just with better specs, and the iPhone 12 Pro Max, which is said to have a 6.7-inch screen.

For comparison, the iPhone 11 has a 6.1-inch display, the iPhone 11 Pro is 5.8 inches, and the iPhone 11 Pro Max is 6.5 inches.

So if the rumors are right then Apple will launch the biggest iPhone ever with the 6.7-inch iPhone 12 Pro Max, and the smallest numbered iPhone in years with the 5.4-inch iPhone 12 Mini.

4. Two cheaper options

There was only one cheaper iPhone 11 model (Image credit: Future)

The extra iPhone model also means there should be two relatively cheap options to choose from, rather than the single basic iPhone 11 model offered in 2019.

This year, there’s thought to be both the iPhone 12 Mini and the iPhone 12, providing two choices for anyone who doesn’t need or can’t afford a Pro model.

Some leaks even suggest that the iPhone 12 Mini could start at just $649 (roughly £500 / AU$910), which would make it cheaper than the iPhone 11 – though still not exactly affordable. For real affordability you should consider the iPhone SE (2020), or a phone not made by Apple.

5. A new chipset

This isn’t a surprising change given that each new generation of iPhone has a new chipset, but it is still a potentially big one, as it could make the iPhone 12 range a lot more powerful.

Apple is expected to equip the phones with its A14 Bionic chipset, which we’ve already seen in the iPad Air 4 (2020). Early benchmarks suggest this is around 20% faster than the A13 Bionic found in the iPhone 11 range, and when you consider that those are still very powerful phones, that should mean the iPhone 12 range is exceptionally speedy.

You might not even initially have a use for all that power, but it should help keep the phones future proofed.

6. A new color

A concept image of the possible new color (Image credit: Max Weinbach / EverythingApplePro)

You might not think of a new color as a big change, but it fundamentally changes how a phone can look so we’d say it counts, and the iPhone 12 range may get one in the form of a navy blue or dark blue shade.

However, some rumors suggest this might be reserved just for the iPhone 12 Pro and iPhone 12 Pro Max. Whether the iPhone 12 and iPhone 12 Mini would then get a different new color is unknown.

7. A 120Hz screen

There has been lots of disagreement among leakers as to whether any iPhone 12 models will have a 120Hz screen, with the most recent information suggesting that there will be a 120Hz screen – but only on the iPhone 12 Pro Max.

A 120Hz refresh rate can make motion feel smoother, so that interacting with your phone overall feels smoother and slicker. It’s a feature we’ve seen on a number of Android handsets such as the OnePlus 8 Pro, but not yet on an iPhone.

So it could make a big difference to how using an iPhone feels, but if it’s really only coming to the iPhone 12 Pro Max then you’ll probably have to spend a lot to get it.

8. A LiDAR scanner

An example of what the iPhone 12 Pro camera could look like (Image credit: Phone Arena)

One big new feature that’s rumored for the iPhone 12 range is the presence of a LiDAR (Light Detection and Ranging) scanner, though – as with the 120Hz screen – reports suggest this might only be present on the more premium models – probably either just the iPhone 12 Pro Max or both that and the iPhone 12 Pro.

In any case, a LiDAR scanner is something we’ve already seen on the iPad Pro 2020, but which isn’t yet available on phones. It’s essentially an advanced method of judging depth and distances, which could allow for improved portrait mode and augmented reality experiences on the iPhone 12 range.

Apple has been hyping augmented reality for years, and with the new phones it could become that bit better and more useful.

9. No power adapter

Here’s a likely change that you might not be so fond of – Apple is rumored to not be including a power adapter in the iPhone 12 box.

This has been extensively rumored and could serve a number of purposes – it could cut costs, as well as making for smaller and lighter packaging which would be cheaper to ship, thereby cutting costs even more.

Plus, with many people likely already having a compatible power adapter it might not be missed by many, and would cut down on environmentally damaging e-waste. So there are a lot of reasonable reasons for it.

10. An iPad-inspired design

While the iPhone 12 range probably won’t have a complete design overhaul, it does look like there will be some significant differences to the iPhone 11 range, with the new phones reportedly being inspired in part by the iPad Pro 2020, along with the iPhone 4 and iPhone 5.

Specifically, the main change looks to be a flatter, squared-off metal frame, in place of the rounded edges on current models.

Visually that would leave the phones looking a little different, but it could make for a very different in-hand feel, and not necessarily for the better. We’ll have to wait and see though.

Source:- TechRadar

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Facebook launches free-to-play cloud gaming feature – MobileSyrup



Facebook has launched a free-to-play cloud gaming feature that lets users stream and play games without downloading them.

Some of the games users can play include Asphalt 9: Legends and WWE SuperCard. The social media giant emphasizes that it’s not spinning off a separate cloud gaming service.

“All cloud-streamed games are playable in the same way you play games now on Facebook, whether it’s in our Gaming tab or from News Feed,” Facebook outlined in a blog post.

Facebook notes that no special hardware or controllers are needed, and that your hands are the controllers since it’s launching with native mobile games. You can also play the games with a mouse and keyboard on desktop.

“More than 380 million people play games each month on Facebook, and people will play cloud-streamed games right alongside those playing instant games in HTML5,” Facebook states.

The games are launching in beta on Android and Web, but won’t be available on iOS “for now.” The first set of games include Asphalt 9: Legends, WWE SuperCard, Mobile Legends: Adventure, PGA TOUR Golf Shootout and Solitaire: Arthur’s Tale.

Facebook says that in the coming weeks it’ll add Dirt Bike Unchained, and will continue to expand the games library.

Further, the social media giant notes that it’s “introducing player names and gaming-themed avatars for players to represent themselves in game instead of using their full name and profile picture.”

Facebook has also redesigned its gaming tab to include updated discovery and re-engagement features to help players find new games to try and get back into the ones they used to love.

Image credit: Facebook

Source: Facebook

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Apple support article says MagSafe Charger can leave circular imprint on leather cases – MobileSyrup



Apple’s new circular magnetic MagSafe charger can potentially leave a circular imprint on leather iPhone 12 series cases, according to a recently updated support document from the company.

The document specifically mentions Apple’s own leather cases but states the issue could occur with third-party cases too.

Other interesting information pulled from the support document includes that the new MagSafe charger doesn’t need a 20W USB-C adapter. It requires a minimum of at least 12W but won’t charge the device as fast. To be clear, even when you’re using a 20W adapter, the MagSafe charger is still only delivering 15W to the iPhone 12 since inductive charging is less powerful.

Apple also says to remove credit cards, passports and any item with a magnetic strip or RFID chip in it before attaching the MagSafe charger to the rear of the iPhone 12. The charger can also limit the charging to 80 percent if the battery ends up getting too warm during the charging process. As expected, you also can’t charge wirelessly and when connected to a power adapter at the same time.

You can find the full support document at this link.

Apple’s iPhone 12 series and all future iPhones no longer include EarPods or a charging brick in the box. While MagSafe is an interesting, surprisingly solid solution to some of Qi wireless charging’s most significant issues, including properly aligning a device on a charging pad, the accessory costs $55 in Canada.

On top of that cost, most people will also likely need to buy a $25 20W USB-C Power adapter given the cable that comes with the MagSafe charger is USB-C.

Though the case is plastic, I’ve been using a MagSafe charger with the iPhone 12 Pro and a super-thin Totallee case for the last week and haven’t noticed any marks on its rear.

Via: 9to5Mac

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Facebook quietly debuts cloud-streaming service for Facebook Gaming – Gamasutra



Facebook is working on a cloud-streaming service that will grant instant access to select titles via the Facebook app or in-browser.

The service will be integrated with Facebook Gaming, and is already available in beta form for a limited number of users. According to Facebook’s vice president of play, Jason Rubin, over 200,000 people have already played games through the nascent platform. 

As it stands, users can access five titles through the service including Asphalt 9: Legends, Mobile Legends: Adventure, PGA TOUR Golf ShootoutSolitaire: Arthur’s Tale, and WWE SuperCard, but Facebook plans to diversify that lineup as the platform continues to scale. 

“It’s critical for us to start with latency-tolerant games so we can deliver a good experience for players across a variety of devices,” commented Rubin in a blog post. “For the purposes of our beta, that includes genres like sports, card, simulation, and strategy games. 

“This is cloud gaming after all, so even with latency-tolerant games players may notice some glitches. We’ll occasionally show player rating cards and feedback forms to help improve the experience over time.”

Rubin also stressed that Facebook will build the service slowly to avoid overpromising and under-delivering, and noted that it isn’t designed to compete with or replace more robust offerings like Stadia and xCloud. 

“Cloud game streaming for the masses still has a way to go, and it’s important to embrace both the advantages and the reality of the technology rather than try to oversell where it’ll be in the future,” he continued. 

 “We’re [also] not trying to replace your favorite gaming hardware. We love console and PC gaming and both formats will be around for a long time. We believe cloud gaming will increase — not replace — the options to jump into great games.”

Notably, the VP also touched on the issue of bringing cloud-gaming to iOS, and suggested that while Facebook would like to venture onto the platform, Apple’s recently revised App Store guidelines could prove too big a hurdle.

“Even with Apple’s new cloud games policy, we don’t know if launching on the App Store is a viable path,” he continued. “‘Of course, there is always the open Internet,’ so mobile browsers may wind up being an option, but there are limitations to what we can offer on Safari.

“While our iOS path is uncertain, one thing is clear. Apple treats games differently and continues to exert control over a very precious resource.”

You can hear more from the Facebook VP over on the Facebook Gaming blog

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