Orders that are preparing to ship are no longer able to be canceled, and soon those orders should be able to be tracked using methods like UPS My Choice and track by reference number in the United States. The first customers who ordered this morning will see their devices arriving on Friday, November 13.
Supplies of the iPhone 12 mini and iPhone 12 Pro Max have been adequate, though some iPhone 12 Pro Max colors and capacities from some carriers will not arrive until later in November or early December for orders placed now.
Many iPhone 12 mini models appear to be in stock and available for launch day delivery, and for those able to pick up in a store, most iPhone 12 Pro Max and 12 mini models continue to be available for launch day pickup in some areas.
According to spot checks done by Loup Ventures, the 128GB iPhone 12 Pro Max in Pacific Blue appears to be one of the most highly sought after models, alongside the iPhone 12 Pro in the same color.
Source: – MacRumors
The PS5’s UI could really use some work – The Verge
Sony’s PlayStation 5 user interface could really use some work, and nowhere is that more apparent than in the simple act of trying to turn the thing off.
On most recent consoles, it’s been pretty easy to shut down the device with just the controller. Simply press and hold the PS button / Xbox button / home button, and the UI will helpfully show you an option to power down the console in some way. This is true for the PlayStation 4, Xbox One, and Nintendo Switch. It takes just a few seconds, and I can happily end a gaming session.
But turning off the PS5, for no good reason that I can figure out, is a needlessly cumbersome process. Instead, when I press and hold the PS button — the behavior I have used for years to start the process — I’m taken back to the main PS5 menu where I’m presented with options like picking a different game to play, checking out the PlayStation Store, or opening a media app.
Instead, Sony has buried the option to turn off the console in the quick actions menu that appears with a short tap of the PS button instead of a press and hold. But even when I pull that menu up, I have to spend a few seconds navigating to the unlabeled icon representing power (you probably know the one — the circle with the vertical line through the top) and opening it up. Then I see the options to shut down my PS5. You can also shut down the console after logging out from your account, but that’s not exactly a speedy option, either.
The Xbox Series X, by comparison, is very easy to turn off. You just press and hold the Xbox button, and on the menu that appears, tap up and select if you’d like to turn off the console or controller or restart the console. Shutting down the Switch is even easier: press and hold the home button, and the menu that appears already has the sleep mode option selected, requiring just one more button press to turn the system off.
Turning off the PS5 is just one of many other frustrating issues I’ve experienced with the console’s UI. The way trophies are displayed is a step backward, for example. Instead of a vertically scrolling list, PS5 trophies are shown as a long, horizontal row of large cards. It’s harder to quickly browse through them, and they show less information at a glance. One of my colleagues has taken to checking her trophies using the PlayStation mobile app, which has… a vertically scrolling list, just like it remains on the PS4.
Taking screenshots and captures off the console is also a pain, especially compared to the Xbox Series X. On the Series X, screenshots and captures are automatically synced to the Xbox mobile app, where I can save them to my phone. But on PS5, the only way to share captured media is by uploading it to another platform directly from the PS5 or transferring it to a USB drive.
And sometimes, when I boot up the PS5 to jump into another hellish play session with Demon’s Souls, the console opens not the game I was playing last but instead the Explore menu, which shows news and trailers about games. Right now, it’s showing me a card for an upcoming map in Call of Duty: Black Ops Cold War, a game that I don’t own and don’t want to play. To actually jump into the game I was playing before I turned the console off and the reason I’m waking it up again, I have to navigate one-directional tap over to the Demon’s Souls icon. It’s a small inconvenience but just one of many problems that make for a frustrating experience.
I do like the PS5 a lot. Sony hyped up the console’s ultra-fast SSD for months, and it’s been a revelation to jump from world to world in Astro’s Playroom and Demon’s Souls with hardly any wait time. But that ethos of speed doesn’t seem to be applied to the day-to-day moments of using the console’s UI, and I really hope that Sony updates it soon to make things a bit more seamless.
But until then, you can listen for me cursing under my breath when I forget, yet again, that it’s a short press to get to the power menu, not a long one.
New Xiaomi Android 11 roadmap reveals that the Redmi Note 8 Pro and Redmi Note 8 duo may receive the update after all – Notebookcheck.net
Over the past few months, reports have surfaced strongly indicating that Xiaomi would not send the Android 11 update to its year-old mid-range devices like the Redmi Note 8 and Redmi Note 8 Pro. New information, however, leans towards the contrary, and owners of the two devices may yet be eligible for Android 11.
Interestingly, the source of this report, just a while ago claimed that neither the Redmi Note 8 Pro nor the regular Redmi Note 8 would be eligible for the newest version of Android. This is quite the turnaround in stance. The latest report claims that Xiaomi has now begun internal Android 11 testing for the Redmi Note 8 Pro, Redmi Note 8, and Redmi Note 8T—the latter two of which are essentially the same device.
While certain documents have surfaced indicating that Xiaomi only plans for one OS upgrade for its Redmi Note series devices, two OS upgrades for phones in that lineup would not be unheard of. The Redmi Note 5 Pro, for example, was launched with Android Nougat and received both Android Oreo and Android Pie.
In any case, you’d do well to take this information with a grain of salt—pending more concrete confirmation.
A retail listing has revealed The Last of Us Part 2 PS5 upgrade could be in the works – VG247
A next-gen upgrade may be in the works for Naughty Dog’s latest game, making The Last of Us Part 2 PS5 a reality sooner than we thought.
A store listing for The Last of Us Part 2 has appeared over at Best Buy that suggests a next-gen update for the game could be in the works at Naughty Dog.
The Best Buy store listing for the PlayStation 4 physical copy of one of 2020’s biggest games includes a tag that reads “includes next-gen upgrade”.
The development studio itself hasn’t formally announced any specific upgrades for The Last of Us Part 2 on PS5 – though the game does benefit from all the usual system-side upgrades backwards compatible games enjoy if you boot it up on the new hardware (including faster loading times and so on).
The Last of Us Part 2 also supports haptic feedback via the DualSense controller on PS5, but that’s about the extent of its next-gen support at the time of writing.
It may be that Best Buy has made the listing in error, and we’re not going to see more upgrades released for the game, but given that other PlayStation exclusives have received patches to make them perform better on the new hardware, that seems unlikely.
There’s also no mention of an upgrade on The Last of Us Part 2’s PS5 store listing page, though, so take Best Buy’s tag with a pinch of salt. The official Sony description for the game on PS5 actually notes that “while this game is playable on the PS5, some features available on PS4 may be absent”.
Last week, HBO greenlit a series based on The Last of Us that’s due to go into production soon. It will be helmed by Chernobyl’s Craig Mazin and executive produced and written by Neil Druckmann.
The PS5’s UI could really use some work – The Verge
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