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Microsoft has Minecraft, Epic Games has Fortnite, and Sony now has Destiny – The Verge

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Microsoft has Minecraft, Epic Games has Fortnite, and Sony now has Destiny. In a $3.6 billion deal, Sony is acquiring Bungie, the game studio famous for creating the Halo and Destiny universes. It’s a big deal, in a month already full of massive deals. It’s also backed by some equally big promises from Bungie about its independence, the future of Destiny, and commitments to multiplatform games.

Beyond Destiny, this deal reveals Sony’s ambition to compete with games like Fortnite, alongside the steps it has been taking to bring the PlayStation brand to multiple platforms.

The deal itself is unusual. Bungie will maintain creative independence inside Sony, self-publishing its future games despite being owned 100 percent by Sony. Destiny 2 will remain multiplatform, so it’s not going to disappear from the Xbox and turn into a PlayStation exclusive. Bungie has even committed to keeping the game the same “no matter where you choose to play.” That likely means we won’t see exclusive Destiny strikes or weapons on PlayStation, like we saw in the past thanks to an Activision and Sony deal.

Bungie’s future games won’t be PlayStation exclusive, either. “We want the worlds we are creating to extend to anywhere people play games,” reads a vision blog post from Bungie’s Joe Blackburn and Justin Truman. So what is Sony paying $3.6 billion for, exactly?

You only have to look at Sony’s top ten played PS5 games to see how important Destiny is to PlayStation. Destiny 2 is number six on the list, based on gameplay hours. It’s a list that includes Fortnite at the top, and Call of Duty: Black Ops Cold War in second spot alongside the usual annual FIFA and NBA releases. Destiny 2 is still incredibly popular across Xbox, PC, and PlayStation, even as the game is about to enter year five.

Despite many Destiny killers promising to compete (RIP Anthem), there’s still nothing quite like Destiny on the market. It has a unique blend of looter shooter and MMO, and a PvP crucible mode that lets you show off the guns and armor you’ve acquired through hours of grinding. While it’s technically free-to-play, it also has a unique revenue model. You can purchase cosmetics through micro-transactions, buy a season pass to get more rewards and unique weapons, and also purchase DLC to get access to additional campaign content and activities like dungeons or raids.

Revenue from live service games is attractive to Sony. Look at Fortnite: it’s big enough to impact gaming content and services revenue at both Sony and Microsoft. We saw its impact on Xbox revenue in 2018, and court documents revealed last year that Fortnite’s true cash cow is PlayStation. Sony also made a $250 million investment in Fortnite owner Epic Games in 2020, followed by an additional $200 million last year. It’s only a couple of percent stake overall, but it demonstrates the clear value Sony sees in Fortnite.

Destiny isn’t perfect, but it has always had the potential to compete with Fortnite for attention and the social space that has turned Fortnite into a type of metaverse for kids and adults alike. Bungie’s big ambition with the original Destiny release was for players to interact freely in giant worlds, form fireteams in dedicated social spaces, and then team up to take on enemies in strikes, raids, and other activities. But instead of an ever-changing world like Fortnite, Destiny has become an ever-growing world that has often pulled in different directions.

Destiny 2: Forsaken represented the best of Destiny, with a Dreaming City world that changed weekly, full of secrets to discover. Nothing in Destiny has quite delivered the same magic ever since, and it often feels like the game has so much untapped potential. A weird game exploit demonstrated this best, letting players have tons of fun with 12-person raids instead of the usual restriction to just six people. It was a brief but enjoyable bug that demonstrated the potential for a game to tap further into the social aspects that unite millions of Destiny players.

Many Destiny players dream of being able to stand alongside dozens of fellow guardians, fending off mini screebs, or the countless other enemy types that are designed to wipe you out. Right now, a lot of activities are limited to three-player teams, but raids expand to six players. These limitations create a weird mix where you have to split up friend groups when new content drops, and you’re never truly experiencing an ever-changing Destiny world with everyone else.

Bungie has experimented with improving these live aspects, and demonstrated its ambitions to do Fortnite-style live events a couple of years ago. Both seasonal live events in 2020 were a solid start, but were rather slow and underwhelming. Despite its shortcomings, Destiny’s uniqueness and smooth gunplay keeps a lot of players hooked (I’ve played for more than 5,000 hours personally), and the franchise has a loyal fanbase that regularly returns for big content like the upcoming Witch Queen expansion on February 22nd. Sony’s acquisition won’t upset this flow, and Bungie says its plans for Destiny 2 content remain unchanged. “Our plans for the Light and Dark Saga are unchanged, all the way through The Final Shape in 2024.”

In Destiny alone, Sony gets immediate access to a game that’s battling for the attention of players that might otherwise play Fortnite, Call of Duty, or many other free-to-play shooters. It also gives Sony a big multiplatform game, just as the company has been dipping its toes into publishing its exclusive PlayStation games on PC.

“We are starting to go multiplatform, you’ve seen that,” says PlayStation CEO Jim Ryan, in an interview with GamesIndustry.biz. “We have an aggressive road map with live services. And the opportunity to work with, and particularly learn from, the brilliant and talented people from Bungie… that is going to considerably accelerate the journey we find ourselves on.”

Destiny is a big acquisition for Sony, allowing the company to foster the live service elements, but what could really make the deal worth it for Sony is Bungie’s next game. It just so happens that Bungie has a new franchise on the way soon. Codenamed Matter, job postings initially described the new IP as a “multiplayer action game” with “character-based” gameplay. That’s led many to make comparisons to Valorant or Overwatch, but Bungie has proven with Halo and Destiny that it never makes anything that’s exactly like what exists today. Bungie hasn’t commented officially other than promising last year “to bring at least one new IP to market before 2025.”

Matter, or whatever it ends up being called, will be a key part of why Sony has acquired Bungie. Destiny will live on for many years to come and could see Sony tap into TV shows for the franchise, or help bring Bungie’s promise of an “expansion of the Destiny Universe into additional media” to life. If the early Bungie job postings are accurate, then Matter could be the next big live service game that further puts pressure on Fortnite’s dominance. It’s also easy to imagine a Bungie game with crossovers to Sony’s range of IPs, and the potential to fulfill Destiny’s original promises.

What Sony’s acquisition of Bungie isn’t about is exclusivity, though. Games like Destiny thrive because they’re available on multiple platforms, and can connect different friend groups in a virtual world. Fortnite, Call of Duty, and Destiny aren’t hugely popular because they’re locked to one platform; they’re available everywhere and that drives their success. Sony might have pushed back against crossplay and cross-platform in the past, but it’s clear the PlayStation maker is now embracing its potential and has bigger plans for live service games.

“Philosophically, this isn’t about pulling things into the PlayStation world,” says Ryan. “This is about building huge and wonderful new worlds together.”

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United Airlines will offer free internet on flights using service from Elon Musk’s SpaceX

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CHICAGO (AP) — United Airlines has struck a deal with Elon Musk’s SpaceX to offer satellite-based Starlink WiFi service on flights within the next several years.

The airline said Friday the service will be free to passengers.

United said it will begin testing the service early next year and begin offering it on some flights by later in 2025.

Financial details of the deal were not disclosed.

The announcement comes as airlines rush to offer more amenities as a way to stand out when passengers pick a carrier for a trip. United’s goal is to make sitting on a plane pretty much like being on the ground when it comes to browsing the internet, streaming entertainment and playing games.

“Everything you can do on the ground, you’ll soon be able to do on board a United plane at 35,000 feet, just about anywhere in the world,” CEO Scott Kirby said in announcing the deal.

The airline says Starlink will allow passengers to get internet access even over oceans and polar regions where traditional cell or Wi-Fi signals may be weak or missing.

The Canadian Press. All rights reserved.

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How to Preorder the PlayStation 5 Pro in Canada

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Sony has made it easy for Canadian consumers to preorder the PlayStation 5 Pro in Canada directly from PlayStation’s official website. Here’s how:

  • Visit the Official Website: Go to direct.playstation.com and navigate to the PS5 Pro section once preorders go live on September 26, 2024.
  • Create or Log in to Your PlayStation Account: If you don’t have a PlayStation account, you will need to create one. Existing users can simply log in to proceed.
  • Place Your Preorder: Once logged in, follow the instructions to preorder your PS5 Pro. Ensure you have a valid payment method ready and double-check your shipping information for accuracy.

Preorder Through Major Canadian Retailers

While preordering directly from PlayStation is a popular option, you can also secure your PS5 Pro through trusted Canadian retailers. These retailers are expected to offer preorders on or after September 26:

  • Best Buy Canada
  • Walmart Canada
  • EB Games (GameStop)
  • Amazon Canada
  • The Source

Steps to Preorder via Canadian Retailers:

  • Visit Retailer Websites: Search for “PlayStation 5 Pro” on the website of your preferred retailer starting on September 26.
  • Create or Log in to Your Account: If you’re shopping online, having an account with the retailer can speed up the preorder process.
  • Preorder in Store: For those who prefer in-person shopping, check with local stores regarding availability and preorder policies.

3. Sign Up for Notifications

Many retailers and websites offer the option to sign up for notifications when the preorder goes live. If you’re worried about missing out due to high demand, this can be a useful option.

  • Visit Retailer Sites: Look for a “Notify Me” or “Email Alerts” option and enter your email to stay informed.
  • Use PlayStation Alerts: Sign up for notifications directly through Sony to be one of the first to know when preorders are available.

4. Prepare for High Demand

Preordering the PS5 Pro is expected to be competitive, with high demand likely to result in quick sellouts, just as with the initial release of the original PS5. To maximize your chances of securing a preorder:

  • Act Quickly: Be prepared to place your order as soon as preorders open. Timing is key, as stock can run out within minutes.
  • Double-Check Payment Information: Ensure your credit card or payment method is ready to go. Any delays during the checkout process could result in losing your spot.
  • Stay Informed: Monitor PlayStation and retailer websites for updates on restocks or additional preorder windows.

Final Thoughts

The PlayStation 5 Pro is set to take gaming to the next level with its enhanced performance, graphics, and new features. Canadian gamers should be ready to act fast when preorders open on September 26, 2024, to secure their console ahead of the holiday season. Whether you choose to preorder through PlayStation’s official website or your preferred retailer, following the steps outlined above will help ensure a smooth and successful preorder experience.

For more details on the PS5 Pro and to preorder, visit direct.playstation.com or stay tuned to updates from major Canadian retailers.

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Introducing the PlayStation 5 Pro: The Next Evolution in Gaming

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Since the PlayStation 5 (PS5) launched four years ago, PlayStation has continuously evolved to meet the demands of its players. Today, we are excited to announce the next step in this journey: the PlayStation 5 Pro. Designed for the most dedicated players and game creators, the PS5 Pro brings groundbreaking advancements in gaming hardware, raising the bar for what’s possible.

Key Features of the PS5 Pro

The PS5 Pro comes equipped with several key performance enhancements, addressing the requests of gamers for smoother, higher-quality graphics at a consistent 60 frames per second (FPS). The console’s standout features include:

  • Upgraded GPU: The PS5 Pro’s GPU boasts 67% more Compute Units than the current PS5, combined with 28% faster memory. This allows for up to 45% faster rendering speeds, ensuring a smoother gaming experience.
  • Advanced Ray Tracing: Ray tracing capabilities have been significantly enhanced, with reflections and refractions of light being processed at double or triple the speed of the current PS5, creating more dynamic visuals.
  • AI-Driven Upscaling: Introducing PlayStation Spectral Super Resolution, an AI-based upscaling technology that adds extraordinary detail to images, resulting in sharper image clarity.
  • Backward Compatibility & Game Boost: More than 8,500 PS4 games playable on PS5 Pro will benefit from PS5 Pro Game Boost, stabilizing or enhancing performance. PS4 games will also see improved resolution on select titles.
  • VRR & 8K Support: The PS5 Pro supports Variable Refresh Rate (VRR) and 8K gaming for the ultimate visual experience, while also launching with the latest wireless technology, Wi-Fi 7, in supported regions.

Optimized Games & Patches

Game creators have quickly embraced the new technology that comes with the PS5 Pro. Many games will receive free updates to take full advantage of the console’s new features, labeled as PS5 Pro Enhanced. Some of the highly anticipated titles include:

  • Alan Wake 2
  • Assassin’s Creed: Shadows
  • Demon’s Souls
  • Dragon’s Dogma 2
  • Final Fantasy 7 Rebirth
  • Gran Turismo 7
  • Marvel’s Spider-Man 2
  • Ratchet & Clank: Rift Apart
  • Horizon Forbidden West

These updates will allow players to experience their favorite games at a higher fidelity, taking full advantage of the console’s improved graphics and performance.

 

 

Design & Compatibility

Maintaining consistency within the PS5 family, the PS5 Pro retains the same height and width as the original PS5 model. Players will also have the option to add an Ultra HD Blu-ray Disc Drive or swap console covers when available.

Additionally, the PS5 Pro is fully compatible with all existing PS5 accessories, including the PlayStation VR2, DualSense Edge, Pulse Elite, and Access controller. This ensures seamless integration into your current gaming setup.

Pricing & Availability

The PS5 Pro will be available starting November 7, 2024, at a manufacturer’s suggested retail price (MSRP) of:

  • $699.99 USD
  • $949.99 CAD
  • £699.99 GBP
  • €799.99 EUR
  • ¥119,980 JPY

Each PS5 Pro comes with a 2TB SSD, a DualSense wireless controller, and a copy of Astro’s Playroom pre-installed. Pre-orders begin on September 26, 2024, and the console will be available at participating retailers and directly from PlayStation via direct.playstation.com.

The launch of the PS5 Pro marks a new chapter in PlayStation’s commitment to delivering cutting-edge gaming experiences. Whether players choose the standard PS5 or the PS5 Pro, PlayStation aims to provide the best possible gaming experience for everyone.

Preorder your PS5 Pro and step into the next generation of gaming this holiday season.

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