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Nintendo says the transition to its next console is 'a major concern for us' | VGC – Video Games Chronicle

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Nintendo [2,635 articles]” href=”https://www.videogameschronicle.com/platforms/nintendo/”>Nintendo president Shuntaro Furukawa [164 articles]” href=”https://www.videogameschronicle.com/people/shuntaro-furukawa/”>Shuntaro Furukawa has said the company’s eventual transition away from Nintendo Switch [2,561 articles]” href=”https://www.videogameschronicle.com/platforms/nintendo/switch/”>Nintendo Switch to its next hardware platform is “a major concern” for the company.

Speaking during a Japanese investor Q&A this week (translated by VGC contributor Robert Sephazon), Furukawa said the company planned to alleviate the risks of resetting its 100m+ userbase by building “long-term relationships” with its users, partly via Nintendo Accounts and by using its IP outside of gaming.

Furukawa was replying to a question about how Nintendo has been able to maintain a strong game release schedule six years into Switch’s life cycle, and what his thoughts were on transitioning to its next hardware platform.

In its recent history, Nintendo followed up its big successes such as Wii (101.6m sold) and DS (154m sold) with significantly less popular successors ( Wii U [241 articles]” href=”https://www.videogameschronicle.com/platforms/nintendo/wiiu/”>Wii U sold 13.5m and 3DS managed 75m), and Furukawa said the company was mindful of these experiences.

Nintendo Switch Online + Expansion Pack overview trailer

“We have already announced a portion of our software roadmap releasing up to next spring,” he said. “Unlike the past, we continue to have a large variety of games scheduled to be released, even beyond five years of release. This is because the Nintendo Switch has had such a smooth launch, allowing us to focus all of our development resources on a single platform.

“However, the question of whether we will be able to just as smoothly transition from the Nintendo Switch to the next generation of hardware is a major concern for us. Based on our experiences with the Wii, Nintendo DS [154 articles]” href=”https://www.videogameschronicle.com/platforms/nintendo/ds/”>Nintendo DS, and other hardware, it is very clear that one of the major obstacles is how to easily transition from one hardware to the next.

“To help alleviate this risk, we’re focusing on building long-term relationships with our customers. While we will continue launching new software on the Nintendo Switch, we will also provide services that also use Nintendo Accounts and other IP outside of gaming software. We intend for this to help build a lasting impact with our customers.”

Furukawa previously appeared to hint that some form of backwards compatibility could be utilised for its next game console, in order to “maintain and expand” Switch’s audience of 100 million-plus users.

Speaking to investors in February, the president said of Nintendo next-gen console plans: “There are currently nearly 100 million annual playing users, and going forward, it is important to consider how we can maintain and expand on that number. This will also be essential when we consider our plan for the next hardware platform.”

Nintendo says the transition to its next console is ‘a major concern for us’

On Tuesday, Nintendo announced Switch hardware sales of 23.06 million for its fiscal year ended March 2022, bringing lifetime sales to 107.6m. The figure brings the company closer to beating PlayStation 2 [183 articles]” href=”https://www.videogameschronicle.com/platforms/playstation/ps2/”>PS2’s record (155m), but it still represents a 20% decline on the previous year when Switch sales peaked at 28.83 million units.

Officially, the company has said it believes Switch is still in the middle phase of its lifecycle and that it’s seeking a sixth year of growth, aided by the new OLED model.

Nintendo stated last May that investment in Switch’s successor had contributed to a record annual research and development spend at the company.

And during its financial results briefing in November, the company said it was still internally discussing the concept and launch timing for its next gaming system.

President Shuntaro Furukawa discussed Nintendo’s approach to developing and launching new gaming hardware in a Nikkei interview (paywall) published last February.

“The hardware and software development teams are in the same building, communicating closely and thinking about how we can propose new forms of entertainment,” he said.

“In order to create a single piece of hardware, we have to do a lot of preparation several years in advance, so we are working without stopping. In the end, the deciding factor in whether or not to commercialise a product is whether it can create a new experience.”

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Apple iOS 15.5 Release: Should You Upgrade? – Forbes

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Apple iOS 15.5 has arrived and it is an extremely important update, but not for the reasons you might expect. So should you upgrade? Here’s everything you need to know.

Tip: bookmark this page because I will keep it up to date if/when new problems are found. I will deliver my final verdict in a week.

Who Is It For?

Apple iOS 15.5 and iPadOS 15.5 have been released for all iOS 15-compatible devices, this means the iPhone 6S (2015) and newer and iPad Mini 4 (2015) and newer. I must warn you that there are now concerns around delays to the auto-update process, so the best method is to trigger it manually by navigating to Settings > General > Software Update. If you are running newer beta software (see ‘The Road Ahead’ section at the end), you must unenroll your device before the update will appear.

Note: this guide is not focused on older iOS updates or iPadOS, but I will touch upon pertinent issues in these guides.

The Deal Breakers

Jailbreakers, nothing has changed. Unc0ver and checkra1n continue to be stumped by iOS 15 and with critical security updates in this update (spoilers), I’d suggest you switch priorities and upgrade.

For everyone else, the first 24 hours is promising. While I have seen isolated reports from upgraders of poor network reception, screen wake up failing during calls and missing FaceTime notifications there has been no momentum around any of these so far. Reddit and Apple Support Communities are also quiet.

As always, I will continue to monitor this as more users upgrade.

So What Do You Get?

Apple’s official iOS 15.5 release notes read as follows:

– Wallet now enables Apple Cash customers to send and request money from their Apple Cash card

– Apple Podcasts includes a new setting to limit episodes stored on your iPhone and automatically delete older ones

– Fixes an issue where home automations, triggered by people arriving or leaving, may fail

Unsurprisingly, the release notes don’t mention the biggest news in iOS 15.5: the new Macs leaked in its beta code. Expect big news from Apple here at WWDC on June 6.

Aside from this, the potentially transformative introduction in iOS 15.5 is the ability to now receive money through Apple Cash not just send it. This could have a huge impact for small businesses, stall traders, etc. It’s also useful for getting friends/family to quickly pay their debts!

And yet the most significant reason you should upgrade to iOS 15.5 is security. The official iOS 15.5 security page reveals no less than 34 security patches. The good news is there are no known ‘Zero-Day’ vulnerabilities (flaws which hackers are actively exploiting before a fix can be issued) but there is a wide range of affected areas, including: graphics, memory, Apple Notes, Shortcuts, WiFi and WebKit (the engine that powers Safari) and Safari Private Browsing.

Apple iOS 15.5 Verdict: Upgrade

Despite a dumpster fire launch, iOS 15 is now a very polished platform. Few releases in recent months have had serious problems and iOS 15.5 looks like another solid entry to this list as Apple winds it down ahead of iOS 16.

For the most hesitant, bookmark this guide. I will continue to update it with any relevant flaws or features I find and you will receive my final verdict here in one week.

The Road Ahead

At the time of publication, Apple has not released a new iOS 15 beta and while several ‘minor point’ releases (iOS 15.5.1, etc) are likely, I would be surprised to see another major point upgrade (iOS 15.6) before the launch of iOS 16.

And we will see that soon. Apple will debut iOS 16 at WWDC 2022 which kicks off on June 6 and early leaks suggest our hopes should be high. Developer and public betas will follow, though reports claim test builds are buggier than normal which may delay this.

Apple has settled into a one-good-one-bad pattern for generational iOS releases in recent years (iOS 13 – bad, iOS 14 – good, iOS 15 – bad), so let’s hope iOS 16 doesn’t break the trend. We are due a good one.

___

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Wordle Game Help: 5-letter words starting with 'S' and ending with 'R' – Dot Esports

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Wordle is a fun and casual game played by many players every day. Its simplicity and ease of sharing match results on social media were an essential part of its success. It wasn’t long before the game, created by Josh Wardle, conquered the internet and was acquired by the New York Times. It makes sense since Wordle brings that feel of crossword games in the newspapers. Many players even like to play Wordle in the morning over coffee.

There are many different types of Wordle players. Some are more casual and enjoy playing games when they are bored or have some free time, logging into the New York Times website during breaks during work or on the go on their mobile devices.

There are those players who prefer to take the game more seriously and engage in discovering strategies, researching which words are best to start with, and doing everything possible to keep their winning streaks recorded on the Wordle website and shared on their social networks.

It doesn’t matter if you are a more casual gamer or a hardcore one. If you play Wordle often, it is very likely you have come across secret words that are more difficult to discover than others. It is part of the game, as every day new words are chosen. And in these more difficult times, a little online help may come in handy.

If you’ve used several of your attempts but only managed to find that the secret word of the day starts with the letter ‘S’ and ends with the letter ‘R’, here are some five-letter words starting with ‘S’ and ending with ‘R’, sorted alphabetically so you’ll have less work to do with filtering your choices by the letters you’ve already eliminated.

Five-letter words starting with ‘S’ and ending with ‘R’ to try on Wordle

  • saber
  • sabir
  • safer
  • sager
  • saker
  • saner
  • sapor
  • satyr
  • saver
  • savor
  • sawer
  • sayer
  • scaur
  • scour
  • seder
  • senor
  • serer
  • sever
  • sewar
  • sewer
  • sexer
  • shear
  • sheer
  • shier
  • shirr
  • shiur
  • shoer
  • shyer
  • sieur
  • siker
  • simar
  • sitar
  • siver
  • sixer
  • sizar
  • sizer
  • skier
  • skirr
  • slier
  • slyer
  • smear
  • sneer
  • sober
  • sofar
  • solar
  • sonar
  • sopor
  • sorer
  • sowar
  • sower
  • spear
  • speer
  • speir
  • spier
  • spoor
  • stair
  • steer
  • stour
  • suber
  • sudor
  • sugar
  • super
  • surer
  • swear
  • sweer

All the words on this list are accepted by Wordle and will give you more clues as to which letters are present or not in the word of the day until you get it right. Another good tip to get it right as early as possible is to find which other vowels are present in the word of the day to narrow down your options. Beware of words that may have repeated letters and don’t forget to try words you already know first, since Wordle tends to choose more common words as the right answer.

These tips should help you complete your latest Wordle task.

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Sony readies for metaverse revolution with cross-platform push – Yahoo Canada Finance

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By Sam Nussey

TOKYO (Reuters) – Japanese conglomerate Sony Group Corp said it is well-positioned to play a leading role in the metaverse, or immersive virtual worlds, which commentators speculate will massively disrupt industries and establish new powerhouses.

The metaverse is a vague term encapsulating the idea that consumers will spend more time in online simulated environments. While the concept is evolving, it has become a buzzword in briefings and a driver of industry dealmaking.

“The metaverse is at the same time a social space and live network space where games, music, movies and anime intersect,” Chief Executive Kenichiro Yoshida said at a strategy briefing on Wednesday, pointing to the use of free-to-play battle royale title Fortnite from Epic Games as an online social space.

Sony’s game, music and movie units contributed two-thirds of operating income in the year ended March, underscoring the group’s transformation from consumer electronics maker into a metaverse-ready entertainment juggernaut under Yoshida and predecessor Kazuo Hirai.

The firm is a gaming gatekeeper with its PlayStation 5 console, however observers point to the risk presented by the growth of cross-platform, cloud-based titles and their potential to reduce the influence of proprietary platforms.

Sony has been adjusting its approach, enabling cross-play in Fortnite in 2018. This week, Epic said in-game “V-Bucks” currency purchased on PlayStation would be usable on other platforms.

“PlayStation has played a huge role in the social gaming revolution that’s nurturing the growth of the metaverse as a new entertainment medium,” Epic’s CEO Tim Sweeney said on Twitter.

Sony has also taken steps to expand beyond its focus on single-player titles such as “Spider-Man: Miles Morales”, with a deal announced in January to buy Bungie, the developer of online multi-player shooter “Destiny”.

“We believe it will be a catalyst to enhance our live service game capabilities… (It) represents a major step forward in becoming multi-platform,” Yoshida said.

Sony already licences its content to other platforms, profiting from the value to streamers of content such as popular U.S. sitcom “Seinfeld”. Though the firm owns the Crunchyroll anime streaming service, it has not pushed as aggressively into operating its own video platforms as rivals such as Walt Disney Co with its Disney+ service.

Beyond the metaverse, Yoshida also staked out Sony’s claim in mobility, with the conglomerate developing an electric vehicle with Honda Motor Co Ltd.

Sony created a new lifestyle in 1979 with the launch of the Walkman, Yoshida said.

“We are aiming to turn the mobility space into a new entertainment space… We believe mobility will be the next megatrend,” he said.

(Reporting by Sam Nussey; Editing by Christopher Cushing)

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