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PlayStation 5: Everything you need to know about Sony's next consoles – The Verge

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The next generation of PlayStation is nearly here. After more than a year of drip-feeding information about the PlayStation 5, Sony has finally laid out the price, release date, and some of the games we can expect to play at launch.

With the PS5, it seems like Sony is sticking with the approach that made the PlayStation 4 so successful: sell consoles that can play first-party games from Sony’s storied franchises, and supplement that lineup with great third-party titles, too. You should expect to see better graphics in your games, and the PS5 will also support high refresh rates, which should make games feel smoother (if you have a display that supports those refresh rates). Plus, the PS5’s custom SSD promises to offer such a leap forward in loading speeds that it could change the way games are designed.

Microsoft also has a powerful console in the Xbox Series X, which promises better graphics and faster loading times, but it’s also selling the somewhat lower-powered Xbox Series S. The company continues to make Xbox Game Pass, its Netflix-like game subscription service, one of the best deals in gaming, and it doesn’t mind whether you play its games on an Xbox or a PC. And while the PS5 will play most PS4 titles, the new Xbox consoles boast backwards compatibility with not only Xbox One but also many Xbox 360 titles and some OG Xbox games as well.

We’ll have to wait and see which console proves to be the better buy. But here’s everything we know right now about what Sony has to offer.

There are actually two PS5 consoles, but they’re largely the same

Like Microsoft, Sony is actually selling two versions of its upcoming next-generation console. But unlike Microsoft, the only thing that differentiates those two versions is whether it has a disc drive and how much each one costs.

The console is powered by a custom eight-core AMD Zen 2 CPU and a custom AMD Radeon RDNA 2-based GPU that will provide 10.28 teraflops of raw graphical power. The PS5 also uses variable frequencies on both the PS5’s CPU and GPU, which could theoretically push the graphics to run slightly faster than normal when the CPU isn’t running at peak. Though it sounds like the difference is minimal based on this technical presentation (skip to 35:30):

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And that game-changing SSD I mentioned earlier? It has 825GB of storage and 5.5GB/s of throughput — which could be fast enough to let game developers build levels without things like elevator rides or winding corridors that actually mask levels loading in the background. If you want to expand the console’s storage, though, you’ll only be able to do so with a Sony-certified M.2 SSD. PS5 lead system architect Mark Cerny said those certifications will happen “a bit past” the console’s launch.

The Xbox Series X will also have a custom SSD, one with a full 1TB of NVMe storage but a lesser throughput of 2.4GB/s. That could wind up meaning the Xbox Series X has slower loading times than the PS5, but it depends on a variety of factors — and since the consoles aren’t actually out yet, we can’t do a head-to-head comparison.

PS5 vs Xbox Series X vs Xbox Series S

Categories PS5 PS5 (digital-only) Xbox Series X Xbox Series S
Categories PS5 PS5 (digital-only) Xbox Series X Xbox Series S
CPU Eight Zen 2 Cores @ 3.5GHz with SMT (variable frequency) Eight Zen 2 Cores @ 3.5GHz with SMT (variable frequency) Eight-core AMD Zen 2 CPU @ 3.8GHz (3.6GHz with SMT enabled) Eight-core AMD Zen 2 CPU @ 3.6GHz (3.4GHz with SMT enabled)
GPU AMD RDNA 2 GPU 36 CUs @ 2.23GHz (variable frequency) AMD RDNA 2 GPU 36 CUs @ 2.23GHz (variable frequency) AMD RDNA 2 GPU 52 CUs @ 1.825GHz AMD RDNA 2 GPU 20 CUs @ 1.565GHz
GPU Power 10.28 TFLOPs 10.28 TFLOPs 12.15 TFLOPS 4 TFLOPS
RAM 16GB GDDR6 RAM 16GB GDDR6 RAM 16GB GDDR6 RAM 10GB GDDR6 RAM
Performance Target Target TBD. Up to 8K. Up to 120fps Target TBD. Up to 8K. Up to 120fps Target 4K @ 60fps. Up to 8K. Up to 120fps Target 1440p @ 60fps. Up to 120fps
Storage 825GB PCIe Gen 4 NVMe SSD (5.5GB/s uncompressed, typical 8-9GB/s compressed) 825GB PCIe Gen 4 NVMe SSD (5.5GB/s uncompressed, typical 8-9GB/s compressed) 1TB PCIe Gen 4 NVMe SSD (2.4GB/s uncompressed, 4.8GB/s compressed) 512GB PCIe Gen 4 NVMe SSD (2.4GB/s uncompressed, 4.8GB/s compressed)
Expandable Storage NVMe SSD slot NVMe SSD slot 1TB expansion card 1TB expansion card
Backward Compatibility “99 percent” of PS4 games tested “99 percent” of PS4 games tested “Thousands” of Xbox One, Xbox 360, original Xbox games. Xbox One accessories. “Thousands” of Xbox One, Xbox 360, original Xbox games. Xbox One accessories.
Disc Drive 4K UHD Blu-ray None 4K UHD Blu-ray None
Display Out HDMI 2.1 HDMI 2.1 HDMI 2.1 HDMI 2.1
MSRP $499 / £449 / €499 $399 / £359 / €399 $499 / £449 / €499 $299 / £249 / €299

The PS5 supports up to 8K output and promises 4K graphics at up to a 120Hz refresh rate. It will also support 3D audio, which Sony said will let you “see with sound” in a commercial shared in August. We don’t know exactly how 3D audio will be utilized in games just yet, and it’s worth mentioning Sony also tried to sell it as a feature on the PS4, so we’ll have to wait to see just how much better 3D audio on the PS5 might be or if the $100 Pulse 3D wireless headset that’s “fine-tuned for 3D Audio on PS5 consoles” is more than just marketing.

The PS5 will have three USB-A ports — one on the front, two on the back — and one USB-C port on the front. There’s also an Ethernet port on the back of the console and 802.11ac Wi-Fi (aka Wi-Fi 5).

All of that hardware is packed into the biggest game console in modern history. Seriously. The one with the disc drive is approximately 390mm x 104mm x 260mm — about 15.4 inches tall, 4.1 inches deep, and 10.2 inches wide. Compare that to the Xbox Series X (the larger of Microsoft’s next-generation consoles), which is 301mm x 151mm x 151mm. Just check out this rough size comparison: the PS5 consoles are represented in yellow and blue, while the Xbox consoles, including the diminutive Xbox Series S, are green and red.

The new DualSense is Sony’s biggest controller change in years

Sony’s DualShock controllers have generally kept a similar design from generation to generation, but the PS5’s new DualSense controller is the first PlayStation controller that doesn’t look anything like the original. While the DualSense does have the basic layout PlayStation fans are familiar with — a directional pad and buttons on the top half, two control sticks on the bottom, and the center touch bar from the DualShock 4 — the whole shape of the DualSense is new, with pointer handles and broader lines, and the controller itself has a striking two-tone design.

Traditional rumble has been replaced with haptic feedback, which should give you different levels of feedback depending on what’s happening in your game. The controller also has “adaptive triggers” that can simulate different resistances, which could be used to do things like add tension when you’re pulling back a bow.

The DualSense also has a built-in microphone, instead of just the speaker included in the DualShock 4, and it’s the first PlayStation controller with a USB-C port. The DualShock 4’s “Share” button, which lets you grab screenshots, take videos, and broadcast gameplay, has been replaced with the “Create” button, though we don’t know if the functionality will change all that much.

Additional DualSense controllers will run you $69.99 each, which is a slight increase from the $59.99 you originally paid for a DualShock 4. Sony is also selling a $29.99 charging dock that lets you charge two controllers at the same time.

We don’t know a lot about the PlayStation 5’s interface

We’ve only had a single, brief look at the PS5’s interface… if you can even call this a look:

But while we can’t glean a lot from that, Sony’s VP of UX design at PlayStation, Matt MacLaurin, promised in a now-deleted LinkedIn thread that the dashboard is a “100 percent overhaul of the PS4 UI” and that the OS is “more subtle than flashy, but no pixel is untouched.”

You’ll have a few exclusive games to pick from at launch, and $70 is the new $60

Sony announced six first-party titles that will be available on launch day, November 12th:

  • Astro’s Playroom (Japan Studio) – pre-installed on PS5
  • Demon’s Souls (Bluepoint Games / Japan Studio) – $69.99
  • Destruction All Stars (Lucid Games / XDEV) – $69.99
  • Marvel’s Spider-Man: Miles Morales – $49.99
  • Marvel’s Spider-Man: Miles Morales Ultimate Edition – $69.99
  • Sackboy: A Big Adventure (Sumo Digital / XDEV) – $59.99
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If you opt to keep your PS4 instead of upgrading to a PS5, though, you won’t be missing out on all of those games. Spider-Man: Miles Morales and Sackboy: A Big Adventure will be available on PS4. Horizon Forbidden West, which maker Guerrilla Games is targeting for a 2021 launch, will also come to PS4.

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And if you buy any of these three games for your PS4, Sony will give you a free upgrade to their PS5 versions. However, if you buy the PS4 disc version of those games, you’ll only be able to play the PS5-upgraded version on a PS5 with a disc drive.

You might have noticed a $69.99 price on some of Sony’s PS5 launch games. No, your eyes are not deceiving you — some games will have a $10 increase from the $59.99 you might be used to paying for new games. Although Sony says games from its studios will be priced between $49.99 and $69.99 moving forward, it seems likely that you’ll be paying at the high end of that spectrum more and more as the generation goes on.

In addition to Sony’s titles, there will be a handful of third-party titles available on the PS5’s launch day, including:

  • Assassin’s Creed Valhalla
  • Call of Duty: Black Ops Cold War (technically the day after, November 13th)
  • Devil May Cry 5: Special Edition
  • Fortnite
  • Just Dance 2021
  • Observer: System Redux

Sony is also offering a collection of PS4 games that you can download and play on your PS5 at launch if you have a PlayStation Plus subscription. Some of Sony’s biggest first-party PS4 hits are part of the collection, but there are a number of third-party titles in the mix, too.

[embedded content]

Here’s a list of the games that Sony has shown will be included:

  • Batman: Arkham Knight
  • Battlefield 1
  • Bloodborne
  • Days Gone
  • Detroit: Become Human
  • Fallout 4
  • Final Fantasy XV
  • God of War
  • Infamous Second Son
  • Monster Hunter World
  • Mortal Kombat X
  • Persona 5
  • Ratchet and Clank
  • Resident Evil 7: Biohazard
  • The Last Guardian
  • The Last of Us Remastered
  • Uncharted 4: A Thief’s End
  • Until Dawn

There are already lots of PS5 games to look forward to

While the list of brand-new PS5 games available on launch day is pretty short, there are a number of titles that should quickly round out the PS5’s lineup into 2021.

Ratchet & Clank: Rift Apart, the latest entry in the hit series from Insomniac Games, is set to launch sometime in PS5’s “launch window.” We’ll hopefully see the aforementioned Horizon Forbidden West in 2021. And Sony has announced a sequel to 2018’s God of War that’s set to release in 2021, too.

[embedded content]

There are a lot of big third-party titles to look forward to in the PS5’s life span as well, including Final Fantasy XVI, a PS5 exclusive; Resident Evil Village, the eighth mainline game in the popular horror series that’s scheduled for 2021; Gran Turismo 7; Hogwarts Legacy, an open-world game set in the wizarding world of Harry Potter; and the spooky-looking Five Nights at Freddy’s: Security Breach.

The PS5 is expected to be backwards compatible with many PS4 games

The PS5 is “99 percent” backwards compatible with PS4 games Sony has tested on it according to Sony PlayStation boss Jim Ryan. While we don’t know exactly which games aren’t backwards compatible, it seems like a safe bet that the 18 games revealed for the PlayStation Plus collection will work on the PS5 if you already own them for PS4. And “select” PS4 and PlayStation VR games that are backwards compatible will see “faster and smoother frame rates,” Sony says.

If you want to play PS3, PS2, and PS1 games on the PS5, though, it’s not clear if — or when — you might be able to do that. (You won’t be able to at launch, at least.) On the PS4, you can only play games from those older consoles through Sony’s PlayStation Now game streaming service. And even then, Sony only offers a curated catalog of games for streaming.

Sony said in October 2019 that it planned to bring PS Now to PS5, but it hasn’t said when — so until that’s available, you might want to hold onto an older console if you want to play older PlayStation games.

How much does the PlayStation 5 cost, and when does it go on sale?

For $499.99, you can buy a PS5 with a 4K Blu-ray drive. But for $100 less, at $399.99, you can buy the Digital Edition PS5 (which also looks noticeably thinner than its more expensive sibling).

Both consoles launch on November 12th in the US, Japan, Mexico, Australia, New Zealand, and South Korea. They’ll launch on November 19th in the rest of the world. The one exception is China — Sony says it will announce a launch date for China in the future.

Preorders were technically supposed to start on September 17th, but many retailers started them a day early. They’ve been a bit of a mess, sometimes selling out in less than a minute. On September 19th, though, Sony promised that more consoles will be available over “the next few days” but didn’t share anything more concrete than that, saying that retailers would share more information.

So if you’re thinking about picking up a PS5 at launch, you might need a little luck.

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Building Homes Faster with our Latest 3D Construction Printer

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Copenhagen, 22.10.2024 – COBOD International, the global leader in 3D construction printing technology, proudly introduces the BOD3 3D Construction Printer for 3D printing of real concrete. Equipped with an extendable ground-based track system, the BOD3 advances the construction process by eliminating printer downtime between multiple buildings on the same site, setting a new benchmark for productivity and efficiency. The BOD3 is the most advanced solution for high-volume low-rise construction and a very effective alternative to conventional construction methods.

The heart and key feature of the new BOD3 3D printer is the advanced extendable ground-based track system. This system enables limitless extension along the Y-axes (length), expanding the printable area to cover 2 or 3 buildings, and reducing setup time to a single installation for multi-building projects. It’s a game-changer, allowing continuous, uninterrupted printing across large sites, increasing efficiency for high volume and mass production at an unmatchable scale.

 

Render of COBOD BOD3 3D Construction Printer.

The BOD3, COBOD’s third printer model, is the outstanding achievement of years of dedicated research, development, and close collaboration with customers. It is a vital advancement in automated construction technology, directly addressing the urgent global demand for faster, smarter, more efficient and sustainable building solutions. Like every COBOD 3D printer, the BOD3’s modular design offers customization, allowing it to easily adapt to any customer’s size wishes in addition to complying with the various sizes of construction sites anywhere in the world.

The BOD3 follows COBOD’s vision to build smarter through automation. Its operational stand combines the control and monitoring of both the 3D printer and supplementary equipment in one user-friendly system. The Advanced Hose Management System (AHMS) transports 3D printable material from the materials delivery system to the printhead via hoses secured within E-chains, minimizing physical labor and optimizing material flow. With the addition of the dual dosing system for additives, operators can better control the concrete and adapt it to onsite environmental conditions. By introducing additives directly at the printhead, the system reduces drying time between layers, speeding up the overall construction process. Designed for easy operation and precision, the BOD3 can be operated by a small, trained, and certified team, reducing the costs of projects.

Incorporating the innovative Universal X-Carriage, the BOD3 is ready for future COBOD advancements and technologies, like the introduction of additional tools for the printer aimed at insulating, painting, sanding, etc. This ensures long-term versatility and performance that will keep the BOD3 at the forefront of the industry for years to come.

 

Universal X-Carriage with Printhead.

Already deployed to the global market, the BOD3 is currently active in Indonesia, by Modula Tiga Dimensi, Angola, by Power2Build, and Bahrain, by Ab’aad 3D. The customers report faster project execution with near-zero downtime between individual buildings on the same site. The projects showcase the BOD3’s ability to speed up construction and print with real concrete, with 99% locally sourced materials and 1% of innovative D.fab, a co-developed solution by COBOD and Cemex to make concrete 3D printable.

Henrik Lund-Nielsen, Founder and General Manager of COBOD, commented on the BOD3: “The global housing crisis demands a more efficient construction solution that is faster, more efficient, and scalable. The BOD3 is our answer to this challenge. Drawing on years of research and expertise, we’ve designed the BOD3 with innovative features, making it our most cost-effective and efficient model yet for multiple low-rise buildings. Its design supports high-volume, linear production of houses, enabling mass production without compromising quality. The fact that six units have already been sold before its official launch speaks volumes about the BOD3’s market demand and the trust our customers place in our technology.

Michael Holm, Chief Innovation Officer at COBOD, states, “The advanced ground-based track system was developed as a response to our customers’ needs to increase efficiency and productivity. Now the 3D construction printer can be easily extended, and multiple consecutive structures can be printed with minimal repositioning and zero downtime between projects, making 3D construction printing more efficient than ever before.

 

The BOD3 is now available for purchase worldwide; for more information, please visit our website, www.cobod.com, or contact us at info@cobod.com.

 

RELEVANT LINKS

 

ABOUT COBOD

COBOD stands as the global leader in supplying 3D printers for the construction sector, with over 80 printers distributed across North and Latin America, Europe, the Middle East, Africa, and Asia-Pacific. Driven by a mission to revolutionize construction through multifunctional robots based on 3D printing, COBOD envisions automating half of the construction processes to achieve faster, cost-effective, sustainable results with enhanced design versatility.

From residential, commercial, and public buildings, COBOD’s 3D printers have been instrumental in erecting 1- to 3-story structures across all six inhabited continents. The innovative technology also extends to fabricate large-scale data centers, wind turbine towers, tanks, and more.

Embracing an open-source material approach, COBOD collaborates with global partners, including customers, academia, and suppliers. The company, backed by prominent shareholders such as General Electric, CEMEX, Holcim, and PERI, operates from its main office in Copenhagen, Denmark, and regional competence centers in Miami, Florida, and Kuala Lumpur, Malaysia. COBOD’s dynamic team comprises over 100 professionals from 25 diverse nationalities.

 

ABOUT MODULA TIGA DIMENSI

PT Modula Tiga Dimensi is a joint venture between Bakrie & Brothers (BNBR) and COBOD. BNBR focuses on offering and providing solutions for housing backlog problems currently encountered by the country.

Teaming up with COBOD International, the company is now set to adopt the latest 3D printing construction technology and is ready to offer the Indonesian market a new and better solution to housing obstructions.

 

ABOUT POWER2BUILD
Reshaping the construction sector and adapting it to urgent human needs.

Power2Build is a technology company for the construction industry, prepared to establish partnerships with private, public, and non-governmental organizations (NGOs) so that they can make the transition to Build 4.0 through 3DCP.

We offer our clients value-added services and high-quality projects, always with a multidisciplinary approach that brings together the necessary experience to deal with complex issues.

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Slack researcher discusses the fear, loathing and excitement surrounding AI in the workplace

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SAN FRANCISCO (AP) — Artificial intelligence‘s recent rise to the forefront of business has left most office workers wondering how often they should use the technology and whether a computer will eventually replace them.

Those were among the highlights of a recent study conducted by the workplace communications platform Slack. After conducting in-depth interviews with 5,000 desktop workers, Slack concluded there are five types of AI personalities in the workplace: “The Maximalist” who regularly uses AI on their jobs; “The Underground” who covertly uses AI; “The Rebel,” who abhors AI; “The Superfan” who is excited about AI but still hasn’t used it; and “The Observer” who is taking a wait-and-see approach.

Only 50% of the respondents fell under the Maximalist or Underground categories, posing a challenge for businesses that want their workers to embrace AI technology. The Associated Press recently discussed the excitement and tension surrounding AI at work with Christina Janzer, Slack’s senior vice president of research and analytics.

Q: What do you make about the wide range of perceptions about AI at work?

A: It shows people are experiencing AI in very different ways, so they have very different emotions about it. Understanding those emotions will help understand what is going to drive usage of AI. If people are feeling guilty or nervous about it, they are not going to use it. So we have to understand where people are, then point them toward learning to value this new technology.

Q: The Maximalist and The Underground both seem to be early adopters of AI at work, but what is different about their attitudes?

A: Maximalists are all in on AI. They are getting value out of it, they are excited about it, and they are actively sharing that they are using it, which is a really big driver for usage among others.

The Underground is the one that is really interesting to me because they are using it, but they are hiding it. There are different reasons for that. They are worried they are going to be seen as incompetent. They are worried that AI is going to be seen as cheating. And so with them, we have an opportunity to provide clear guidelines to help them know that AI usage is celebrated and encouraged. But right now they don’t have guidelines from their companies and they don’t feel particularly encouraged to use it.

Overall, there is more excitement about AI than not, so I think that’s great We just need to figure out how to harness that.

Q: What about the 19% of workers who fell under the Rebel description in Slack’s study?

A: Rebels tend to be women, which is really interesting. Three out of five rebels are women, which I obviously don’t like to see. Also, rebels tend to be older. At a high level, men are adopting the technology at higher rates than women.

Q: Why do you think more women than men are resisting AI?

A: Women are more likely to see AI as a threat, more likely to worry that AI is going to take over their jobs. To me, that points to women not feeling as trusted in the workplace as men do. If you feel trusted by your manager, you are more likely to experiment with AI. Women are reluctant to adopt a technology that might be seen as a replacement for them whereas men may have more confidence that isn’t going to happen because they feel more trusted.

Q: What are some of the things employers should be doing if they want their workers to embrace AI on the job?

A: We are seeing three out of five desk workers don’t even have clear guidelines with AI, because their companies just aren’t telling them anything, so that’s a huge opportunity.

Another opportunity to encourage AI usage in the open. If we can create a culture where it’s celebrated, where people can see the way people are using it, then they can know that it’s accepted and celebrated. Then they can be inspired.

The third thing is we have to create a culture of experimentation where people feel comfortable trying it out, testing it, getting comfortable with it because a lot of people just don’t know where to start. The reality is you can start small, you don’t have to completely change your job. Having AI write an email or summarize content is a great place to start so you can start to understand what this technology can do.

Q: Do you think the fears about people losing their jobs because of AI are warranted?

A: People with AI are going to replace people without AI.

The Canadian Press. All rights reserved.

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Biden administration to provide $325 million for new Michigan semiconductor factory

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WASHINGTON (AP) — The Biden administration said Tuesday that it would provide up to $325 million to Hemlock Semiconductor for a new factory, a move that could help give Democrats a political edge in the swing state of Michigan ahead of election day.

The funding would support 180 manufacturing jobs in Saginaw County, where Republicans and Democrats were neck-in-neck for the past two presidential elections. There would also be construction jobs tied to the factory that would produce hyper-pure polysilicon, a building block for electronics and solar panels, among other technologies.

Commerce Secretary Gina Raimondo said on a call with reporters that the funding came from the CHIPS and Science Act, which President Joe Biden signed into law in 2022. It’s part of a broader industrial strategy that the campaign of Vice President Kamala Harris, the Democratic nominee, supports, while Republican nominee Donald Trump, the former president, sees tariff hikes and income tax cuts as better to support manufacturing.

“What we’ve been able to do with the CHIPS Act is not just build a few new factories, but fundamentally revitalize the semiconductor ecosystem in our country with American workers,” Raimondo said. “All of this is because of the vision of the Biden-Harris administration.”

A senior administration official said the timing of the announcement reflected the negotiating process for reaching terms on the grant, rather than any political considerations. The official insisted on anonymity to discuss the process.

After site work, Hemlock Semiconductor plans to begin construction in 2026 and then start production in 2028, the official said.

Running in 2016, Trump narrowly won Saginaw County and Michigan as a whole. But in 2020 against Biden, both Saginaw County and Michigan flipped to the Democrats.

The Canadian Press. All rights reserved.

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