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Software errors could have destroyed Boeing Starliner, NASA says – CBS News

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Two software errors detected after the launch of a Boeing Starliner crew ship during an unpiloted test flight last December, one of which prevented a planned docking with the International Space Station, could have led to catastrophic failures had they not been caught and corrected in time, NASA said Friday.

An independent review board “found the two critical software defects were not detected ahead of flight despite multiple safeguards,” according to an agency statement. “Ground intervention prevented loss of vehicle in both cases.”

In a teleconference with reporters, Douglas Loverro, director of spaceflight operations at NASA Headquarters, said the issues uncovered by the investigators go beyond the specifics of the software errors and an unexpected communications glitch that initially prevented flight controllers from commanding the spacecraft.

Boeing’s CST-100 Starliner blasts off last December. The flight was marred by a software error that prevented a planned rendezvous and docking with the International Space Station and another programming glitch could have led to the vehicle’s destruction at the end of the flight had it not been caught and corrected in time.

United Launch Alliance


“Too put it bluntly, the issue that we’re dealing with is that we have numerous process escapes in the software design, development and test cycle for Starliner,” he said. The errors themselves “are likely only symptoms, they are not the real problem. The real problem is that we had numerous process escapes” that allowed the errors to slip through.

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The Starliner software is made up of a million lines of code and “as we go forward, that is what we’re going to be concentrating on, how do we assure ourselves that all of the software that we’ve delivered, not just the two routines that were affected by these issues, are fixed.”

“Our NASA oversight was insufficient,” Loverro concluded. “That’s obvious, and we we recognize that. And I think that’s good learning for us. The independent review team didn’t just have recommendations for Boeing, it’s got recommendations for us as well, and we’re going to take all those to heart.”

Neither Loverro, NASA Administrator Jim Bridenstine nor Boeing Starliner project manager John Mulholland would speculate on whether a second unpiloted test flight might be ordered or even whether a Starliner, piloted or unpiloted, would fly this year. No such decisions will be made until after the safety review concludes at the end of the month.

“We will not speculate right now on a specific launch date,” Mulholland said. “What we have to do is fully understand the scope of the corrective actions, implement that into a work plan. Once we get that scope defined … we’ll be able to evaluate a specific launch target.”

The Boeing CST-100 Starliner was launched from Cape Canaveral atop a United Launch Alliance Atlas 5 rocket on Dec. 20. The goal of the flight was to put the commercial crew ship through its paces, from launch through rendezvous and docking with the space station to re-entry and splashdown, to clear the capsule for a piloted test flight.

The Atlas 5 put the Starliner onto a sub-orbital trajectory as planned. After release from the rocket’s Centaur second stage, the spacecraft was expected to fire its own thrusters to put the craft into a safe orbit. But the critical orbit insertion rocket firing never happened, and the Starliner continued along a trajectory that, without quick corrective action, would have resulted in a catastrophic unplanned re-entry.

After struggling with communications glitches, engineers finally managed to regain control and put the spacecraft in a safe orbit. But by then, too much propellant had been wasted to press ahead with a planned rendezvous with the International Space Station. Instead, flight controllers focused on carrying out as many other tests as possible before bringing the ship down for landing in New Mexico two days later.

The Boeing CST-100 Starliner spacecraft with its drum-shaped service module attached.

Boeing


The Starliner’s failure to execute the orbit insertion burn was blamed on software that incorrectly set the spacecraft’s internal clocks based on data retrieved from the Atlas 5’s flight control system. The Starliner code should have retrieved the time during the terminal countdown, after the Atlas 5’s clocks were precisely set for launch.

Instead, the Starliner computer retrieved the time used during an earlier countdown sequence and as a result, its timer was 11 hours off from the actual time. That, in turn, threw off the timing of downstream post-launch events, including the orbit insertion burn.

With that problem finally corrected, engineers began reviewing other critical software sequences as a precaution and discovered yet another problem. Software used to control thruster firings needed to safely jettison the Starliner’s service module just before re-entry was mis-configured, set for the wrong phase of flight.

Had the problem not been found and corrected, the cylindrical service module’s thrusters could have fired in the wrong sequence, driving it back into the crew module and possibly triggering a tumble or even damaging the ship’s protective heat shield.

While a detailed analysis was not carried out at the time, “nothing good can come from those two spacecraft bumping back into one another,” said Jim Chilton, a senior vice president for Boeing Space and Launch.

The timing problem was widely known during the Starliner test flight, but the service module issue was not revealed in any detail until a meeting of the NASA Aerospace Safety and Advisory Panel Thursday, setting off widespread social media calls for more information and “transparency” from NASA’s Commercial Crew Program.

NASA responded with the on-line statement and media teleconference Friday.

“It is very unusual for NASA to do a press conference about what the investigation results are as the investigation is underway,” Bridenstine said. “But in the interest of transparency and, you know, some of the things that I saw online yesterday, I wanted to make sure that everybody knew kind of where we were in the investigation.”

Engineers are still investigating what caused the communications glitches that initially prevented flight controllers from quickly correcting the timing issue. As it turns out, Mulholland said high background radio noise, possibly from cell phone towers, may have played a role.

In any case, “software defects, particularly in complex spacecraft code, are not unexpected,” NASA said in its statement. “However, there were numerous instances where the Boeing software quality processes either should have or could have uncovered the defects.

“Due to these breakdowns found in design, code and test of the software, they will require systemic corrective actions. The team has already identified a robust set of 11 top-priority corrective actions. More will be identified after the team completes its additional work.”

Said Mulholland: “Nobody is more disappointed in the issues that we uncovered … than the Starliner team. But to a person, they’re committed to resolving these issues in partnership with NASA and the IRT and safely returning to flight.”

Since the space shuttle’s retirement in 2011, NASA has been forced to buy seats aboard Russian Soyuz spacecraft to ferry U.S. and partner astronauts to and from the International Space Station.

To end sole reliance on Russia for transportation to and from the space station, NASA announced in 2014 that Boeing and SpaceX would share $6.8 billion to develop independent space taxis, the first new U.S. crewed spacecraft since the 1970s.

An artist’s impression of a Boeing Starliner capsule in orbit.

Boeing


Under a $2.6 billion contract, SpaceX is building a crewed version of its Dragon cargo ship that will ride into orbit atop the company’s Falcon 9 rocket. Boeing’s Starliner is being developed under a $4.2 billion contract.

SpaceX carried out a successful unpiloted flight to the space station in March 2019, but suffered a major setback the following April when that same Crew Dragon capsule was destroyed during a ground test. The California rocket builder has recovered from that incident and carried out a successful in-flight abort test in January.

It is widely expected that SpaceX will be ready to launch a Crew Dragon carrying two NASA astronauts — Douglas Hurley and Robert Behnken — sometime this spring.

Boeing’s unpiloted test flight in December was only partially successful because of the two software errors and the communications glitch. It’s not yet known whether NASA will order a second unpiloted test flight or whether Boeing will be cleared to press ahead for a piloted mission after corrective actions are implemented.

“It’s still too early for us to definitively share the root causes and full set of corrective actions needed for the Starliner system,” NASA said. “We do expect to have those results at the end of February, as was our initial plan.

“Most critically, we want to assure that these necessary steps are completely understood prior to determining the plan for future flights. Separate from the anomaly investigation, NASA also is still reviewing the data collected during the flight test to help determine that future plan. NASA expects a decision on this review to be complete in the next several weeks.”

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United Airlines will offer free internet on flights using service from Elon Musk’s SpaceX

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CHICAGO (AP) — United Airlines has struck a deal with Elon Musk’s SpaceX to offer satellite-based Starlink WiFi service on flights within the next several years.

The airline said Friday the service will be free to passengers.

United said it will begin testing the service early next year and begin offering it on some flights by later in 2025.

Financial details of the deal were not disclosed.

The announcement comes as airlines rush to offer more amenities as a way to stand out when passengers pick a carrier for a trip. United’s goal is to make sitting on a plane pretty much like being on the ground when it comes to browsing the internet, streaming entertainment and playing games.

“Everything you can do on the ground, you’ll soon be able to do on board a United plane at 35,000 feet, just about anywhere in the world,” CEO Scott Kirby said in announcing the deal.

The airline says Starlink will allow passengers to get internet access even over oceans and polar regions where traditional cell or Wi-Fi signals may be weak or missing.

The Canadian Press. All rights reserved.

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How to Preorder the PlayStation 5 Pro in Canada

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Sony has made it easy for Canadian consumers to preorder the PlayStation 5 Pro in Canada directly from PlayStation’s official website. Here’s how:

  • Visit the Official Website: Go to direct.playstation.com and navigate to the PS5 Pro section once preorders go live on September 26, 2024.
  • Create or Log in to Your PlayStation Account: If you don’t have a PlayStation account, you will need to create one. Existing users can simply log in to proceed.
  • Place Your Preorder: Once logged in, follow the instructions to preorder your PS5 Pro. Ensure you have a valid payment method ready and double-check your shipping information for accuracy.

Preorder Through Major Canadian Retailers

While preordering directly from PlayStation is a popular option, you can also secure your PS5 Pro through trusted Canadian retailers. These retailers are expected to offer preorders on or after September 26:

  • Best Buy Canada
  • Walmart Canada
  • EB Games (GameStop)
  • Amazon Canada
  • The Source

Steps to Preorder via Canadian Retailers:

  • Visit Retailer Websites: Search for “PlayStation 5 Pro” on the website of your preferred retailer starting on September 26.
  • Create or Log in to Your Account: If you’re shopping online, having an account with the retailer can speed up the preorder process.
  • Preorder in Store: For those who prefer in-person shopping, check with local stores regarding availability and preorder policies.

3. Sign Up for Notifications

Many retailers and websites offer the option to sign up for notifications when the preorder goes live. If you’re worried about missing out due to high demand, this can be a useful option.

  • Visit Retailer Sites: Look for a “Notify Me” or “Email Alerts” option and enter your email to stay informed.
  • Use PlayStation Alerts: Sign up for notifications directly through Sony to be one of the first to know when preorders are available.

4. Prepare for High Demand

Preordering the PS5 Pro is expected to be competitive, with high demand likely to result in quick sellouts, just as with the initial release of the original PS5. To maximize your chances of securing a preorder:

  • Act Quickly: Be prepared to place your order as soon as preorders open. Timing is key, as stock can run out within minutes.
  • Double-Check Payment Information: Ensure your credit card or payment method is ready to go. Any delays during the checkout process could result in losing your spot.
  • Stay Informed: Monitor PlayStation and retailer websites for updates on restocks or additional preorder windows.

Final Thoughts

The PlayStation 5 Pro is set to take gaming to the next level with its enhanced performance, graphics, and new features. Canadian gamers should be ready to act fast when preorders open on September 26, 2024, to secure their console ahead of the holiday season. Whether you choose to preorder through PlayStation’s official website or your preferred retailer, following the steps outlined above will help ensure a smooth and successful preorder experience.

For more details on the PS5 Pro and to preorder, visit direct.playstation.com or stay tuned to updates from major Canadian retailers.

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Introducing the PlayStation 5 Pro: The Next Evolution in Gaming

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Since the PlayStation 5 (PS5) launched four years ago, PlayStation has continuously evolved to meet the demands of its players. Today, we are excited to announce the next step in this journey: the PlayStation 5 Pro. Designed for the most dedicated players and game creators, the PS5 Pro brings groundbreaking advancements in gaming hardware, raising the bar for what’s possible.

Key Features of the PS5 Pro

The PS5 Pro comes equipped with several key performance enhancements, addressing the requests of gamers for smoother, higher-quality graphics at a consistent 60 frames per second (FPS). The console’s standout features include:

  • Upgraded GPU: The PS5 Pro’s GPU boasts 67% more Compute Units than the current PS5, combined with 28% faster memory. This allows for up to 45% faster rendering speeds, ensuring a smoother gaming experience.
  • Advanced Ray Tracing: Ray tracing capabilities have been significantly enhanced, with reflections and refractions of light being processed at double or triple the speed of the current PS5, creating more dynamic visuals.
  • AI-Driven Upscaling: Introducing PlayStation Spectral Super Resolution, an AI-based upscaling technology that adds extraordinary detail to images, resulting in sharper image clarity.
  • Backward Compatibility & Game Boost: More than 8,500 PS4 games playable on PS5 Pro will benefit from PS5 Pro Game Boost, stabilizing or enhancing performance. PS4 games will also see improved resolution on select titles.
  • VRR & 8K Support: The PS5 Pro supports Variable Refresh Rate (VRR) and 8K gaming for the ultimate visual experience, while also launching with the latest wireless technology, Wi-Fi 7, in supported regions.

Optimized Games & Patches

Game creators have quickly embraced the new technology that comes with the PS5 Pro. Many games will receive free updates to take full advantage of the console’s new features, labeled as PS5 Pro Enhanced. Some of the highly anticipated titles include:

  • Alan Wake 2
  • Assassin’s Creed: Shadows
  • Demon’s Souls
  • Dragon’s Dogma 2
  • Final Fantasy 7 Rebirth
  • Gran Turismo 7
  • Marvel’s Spider-Man 2
  • Ratchet & Clank: Rift Apart
  • Horizon Forbidden West

These updates will allow players to experience their favorite games at a higher fidelity, taking full advantage of the console’s improved graphics and performance.

 

 

Design & Compatibility

Maintaining consistency within the PS5 family, the PS5 Pro retains the same height and width as the original PS5 model. Players will also have the option to add an Ultra HD Blu-ray Disc Drive or swap console covers when available.

Additionally, the PS5 Pro is fully compatible with all existing PS5 accessories, including the PlayStation VR2, DualSense Edge, Pulse Elite, and Access controller. This ensures seamless integration into your current gaming setup.

Pricing & Availability

The PS5 Pro will be available starting November 7, 2024, at a manufacturer’s suggested retail price (MSRP) of:

  • $699.99 USD
  • $949.99 CAD
  • £699.99 GBP
  • €799.99 EUR
  • ¥119,980 JPY

Each PS5 Pro comes with a 2TB SSD, a DualSense wireless controller, and a copy of Astro’s Playroom pre-installed. Pre-orders begin on September 26, 2024, and the console will be available at participating retailers and directly from PlayStation via direct.playstation.com.

The launch of the PS5 Pro marks a new chapter in PlayStation’s commitment to delivering cutting-edge gaming experiences. Whether players choose the standard PS5 or the PS5 Pro, PlayStation aims to provide the best possible gaming experience for everyone.

Preorder your PS5 Pro and step into the next generation of gaming this holiday season.

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