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The 10 best games for your new gaming PC – The Verge

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Whether you’ve just gotten a new gaming PC, are building a new PC for yourself, or have just decided to gift yourself with some new games, we have ten suggestions to make your gaming experience fun. Not all of them are new or the most graphically demanding, but they should provide you with hours of enjoyment.

Unlike gaming on a console, there are several ways for PC gamers to get their fix, from Steam and Origin to Epic Game Store and GOG. It’s important to know that not all platforms offer the same games. When they do, shop around — you might find a better price on one versus the other.

We’ve rounded up our favorite and most-used games, apps, and entertainment. Check out our app picks for iPhones, Android phones, PCs, Macs and TVs; our favorite mobile games from Apple Arcade and Google Play Pass; and our top choices for the PS4, Xbox One, and Nintendo Switch. We’ve also listed our favorite streaming shows on Disney+, Hulu and Netflix, some great sci-fi books, and exciting new podcasts. (Note: pricing was accurate at the time of publishing, but may change.)

Destiny 2

If you’re looking for a first-person shooter that masterfully mixes the satisfying mobility, responsive controls, and sci-fi lore of the Halo series (it’s made by Bungie, after all, the same developer that makes Halo) with the endless replayability found in games like Borderlands, Destiny 2 is easy to recommend. The game is now free to play on Steam, so there’s no cost required to play through the base game. After that, you can pay for even more content.

Hades

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Hades is the latest game from Supergiant, the developer of Bastion, Transistor, and Pyre. Right now, it’s in Early Access on Steam and Epic Games, which means that it’s technically incomplete. But it already offers a lot — and the developer aims to keep adding to the game in 2020. Hades is a rogue-like (every attempt is different in some way, including shuffled item drops, enemy encounters, and level layouts), similar in a sense to The Binding of Isaac. As such, it offers tons of depth, the writing is excellent, and the controls are responsive on keyboard and mouse, or with a controller. It will likely make its way to consoles at some point, but right now, the PC is where you can play it.

Red Dead Redemption 2

Rockstar’s sequel to Red Dead Redemption landed on consoles in 2018, but it only recently graced the PC platform. Now that it’s had a few months to shake out some annoying bugs, you should check it out. It’s a technical marvel, and it’s a fun game, too. Unlike the prior entry in the Red Dead franchise, or recent Grand Theft Auto games (which it bears some similarities to), Red Dead Redemption 2 is a more slow-paced adventure that takes its sweet time unrolling, with plenty of twists along the way. The fun gunplay is still a constant presence, though, and when you finish the long campaign, you can hop into the free Red Dead Online component of the game that comes included with it.

Remnant: From the Ashes

At the core of Remnant: From the Ashes is loot, and a lot of it. But it’s not just another loot shooter; this title has similar squad co-op and controls to what you’d find in The Division 2, but with a world that’s steeped in fantasy. This game has a reputation for being difficult — and difficult, it is — though it’s much easier and more fun to make your way through with a trusty group of friends. If games like Destiny 2 and Borderlands 3 are up your alley, you should give this one a try.

Outer Wilds

Outer Wilds

If you want to play through an awe-inspiring first-person adventure that lets you travel through space but doesn’t require you to shoot at things, Outer Wilds is a worthwhile game. Just don’t call it a walking simulator. It’s a game that can deceive you with its simplistic look and unassuming first half-hour of gameplay. After a little more time, though, you’ll be hooked, trying to discover every last secret floating around in Outer Wilds’ universe. And while I mentioned that there’s no shooting in this first-person game, it’s still plenty tense in ways better left unsaid if you want to go in fresh.

Hunt: Showdown

It’s tough to make a list of PC games you should play without mentioning a game in the popular battle royale genre. There’s a good chance you’ve already played Fortnite and PUBG, but Crytek’s Hunt: Showdown is one that may have escaped you. This game puts you and a few friends, along with plenty of other random players, into a sprawling, dangerous, and gorgeously designed map that’s filled with monsters that want to kill you. In addition to standard Player vs. Player gameplay, the other big goal of the match is Player vs. Enemy: dispose of the map’s baddies efficiently and quietly in order to score the most experience points and make your escape with the loot in tow. Neither is easy to do, especially since it’s a battle royale game wrapped in survival horror aesthetic, but the feeling of barely escaping with your life feels fantastic.

Disco Elysium

Disco Elysium is the kind of game made for people who want the freedom of choice, and want to see their actions have an impact on the in-game world. This PC exclusive (until it arrives on consoles later in 2020, at least) is a modern take on the classic RPG genre. It features a stirring whodunit story filled with open-ended conversation paths and memorable characters. It also has plenty of intricate game systems that let you have a personalized experience, and it rewards multiple playthroughs.

Halo: The Master Chief Collection

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The Halo series is coming — in full — to the Windows PC. I don’t really need to tell you why that’s exciting, but I’ll go ahead anyway. Only the first two Halo titles ever came to Windows — long before the advent of digital game platforms — but now all six of them will conveniently be in a single pack on Steam for $39.99. There are two things worth noting, though: only Halo: Reach is available to play right now (with glorious 4K/ 60 FPS support), with the others coming to the collection in 2020. And if you’d rather not buy the whole collection, you can play Halo: Reach with a subscription to Microsoft’s Xbox Game Pass for PC.

Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice

FromSoftware’s latest game runs best on PC, and this means you can enjoy more detailed visuals compared to the console versions, as well as faster load times. Faster load times doesn’t sound crucial, but in a game like Sekiro, where you’ll die again and again, it’s really nice not to be punished by long load times. Another note (which might be controversial to some): the PC version can be modded to allow for cheats. Cheats for Sekiro caused a stir earlier in the year, spawning the incredible “you cheated not only the game, but yourself” meme. Don’t feel bad if you need to cheat, though, especially if you just want to have fun in this tremendous action game without suffering too steeply.

Apex Legends

OK, we’re adding a second battle royale title, but this one is well worth having on the list. Apex Legends is a first-person shooter from Respawn Entertainment, the same crew that developed Titanfall and, more recently, Star Wars Jedi: Fallen Order. Like Overwatch and Team Fortress 2, Apex Legends puts a class-based spin on an already-popular genre. With the studio’s pedigree, this game is, unsurprisingly, very fun to play. The progression systems in place are rewarding and will keep you playing for a while. Better yet, this game is free.

Vox Media has affiliate partnerships. These do not influence editorial content, though Vox Media may earn commissions for products purchased via affiliate links. For more information, see our ethics policy.

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Google Tensor SoC And Pixel 6 Benchmarks Show Google’s Intentions For Building Its Own SoC – Forbes

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We recently covered some of the details around Google’s Tensor SoC at the launch of the Pixel 6 and Tensor SoC that Google had. But now the embargo for reviews has lifted and I’ve had an opportunity to test the Pixel 6 and Pixel 6 Pro’s tensor SoC. Many people believe that Google’s Tensor SoC is more akin to a Samsung Exynos semi-custom design and according to some code that Anandtech’s Andrei Frumusanu found, it probably is along those lines. It seems odd that Google would try to claim the SoC as their own even though Samsung is heavily involved in the manufacturing and modem and likely some of the chip design as well. Nevertheless, Google’s intentions with the Tensor SoC is to derive some of the AI performance and intelligence that it has created with the TPU and bring that down into a mobile SoC. Google claimed that nobody in the market was creating chips that satisfied Google’s needs for AI performance, so they created their own. 

It has been covered numerous times, but just as a refresher the Tensor SoC is a combination of off-the-shelf ARM CPU cores and GPU cores combined with Google’s own TPU and ISP. Google hasn’t really given details about the TPU or ISP’s full capabilities, but that’s what benchmarks and reviews are for. I had a chance to use the Pixel 6 Pro and Pixel 6 for the last week or so and the camera performance genuinely lives up to what people expect out of a flagship smartphone. However, I still wanted to benchmark the device to assess the chip’s actual performance against some of the most notable Android competition. One note, the Galaxy S21 Ultra in the US ships with a Snapdragon 888 and not an Exynos 2100 like many other parts of the world. Additionally, the RedMagic 6S Pro that I tested is the only Snapdragon 888+ device.

Benchmark tests & Methodology

For my testing, I ran GeekBench, GeekBench ML, 3DMark Wildlife, 3DMark Wildlife Stress Test and PCMark. I chose GeekBench because it’s a simple CPU benchmark and can show how Google’s decision to go with two Cortex X1 cores and two A76 cores instead of one X1 and three A78s affected overall CPU performance. To Google’s point, the company has said that it does not actually care about individual SoC component tests but rather a complete system AI test. And when you consider how few AI benchmarks are out there and ones that are easy to run, GeekBench ML was an easy decision. The important part in choosing GeekBench ML was not to test CPU or GPU performance individually, but instead to test them together using the NNAPI test which is Google’s own API that it uses for ML acceleration. This feels like the perfect test to use to compare AI performance across devices, especially since it does multiple types of ML workloads and tests FP32, INT16 and INT8 performance. 3DMark was important because it is cross-platform and the standard for 3D graphics performance, especially in gaming. I also chose to use the stress test because thermal throttling is a real problem with some mobile SoCs and sustained performance is more relevant than a 60 second benchmark. After that, I wanted to run something that was more of a system-level benchmark that considers all the different types of usages a user might have so I ran PCMark for Android. All benchmarks were run at least 3 times to normalize scores for any kind of variance except for 3DMark Wildlife Stress Test since it runs a 20-loop test. Also, the ZTE/Nubia RedMagic 6S Pro has an active cooled fan that automatically runs whenever graphically intensive applications are open, so it did turn on the fan for the 3DMark and PCMark tests but not for the GeekBench results. Additionally, I turned off benchmark boosting mode on the ASUS and Snapdragon Insider devices. Final note, all Pixel devices are running the latest version of Android 12 while the others are still on Android 11, which may represent a small performance difference.

GeekBench 5

Geekbench runs a single core and multi-core benchmark to test CPU performance. In this benchmark, we see that the Pixel 5 by far performs the worst in all tests, which sets Google up to show a significant improvement in performance from one generation to the next if the Tensor SoC is competitive with the rest of the market. Otherwise, Single Core performance across all the devices is roughly within 10% of each other, which makes sense since the Snapdragon 888, Snapdragon 888+ and Google Tensor all use the same ARM Cortex X1 big core. The multicore results are also not surprising, showing that a single X1 with three A78 cores generally does better than two X1 cores with two A76 cores. In our testing, the majority of Snapdragon 888 and 888+ devices scored a solid 20% faster CPU score.

GeekBench ML

This benchmark was the benchmark I was most interested in running because GeekBench ML does test both CPU and GPU, neither of which I was interested in testing. Instead, I ran the NNAPI benchmark which uses TensorFlow Lite as the ML framework and is Google’s default API for machine learning applications. This would also serve as a good test of Google’s claim that the market simply was not producing devices that meet its requirements for AI performance. However, we didn’t really see Google’s claims really stack up, unless you consider Google’s decision to downgrade AI performance on the Pixel 5 when going from the Pixel 4’s Snapdragon 855. The ‘AI Engine’ in the Snapdragon 855 is capable of up to 7 TOPS while the ‘AI Engine’ in the 765G has 5.5 so, it comes as no surprise that Google’s Tensor SoC would look like a huge improvement compared to a downgrade in performance. Additionally, while there is no doubt that Google’s Tensor SoC delivered the fastest NNAPI performance across all the Snapdragon 888 devices, the difference in performance was between 2% and 7% depending on the device. To me, this small of a difference in AI performance indicates that Google’s efforts to build a Tensor SoC with Samsung feels like more of a cost-saving and roadmap certainty decision than a performance one. Additionally, it might not even be a cost-saving measure if Google is spending too much money building the Tensor SoC and doesn’t sell enough devices to amortize that cost across enough chips. Nonetheless, Google’s Tensor is now the AI performance top dog for Android. Also, ASUS needs to do something about its NNAPI performance because both the ROG Phone 5 and Snapdragon Insider Phone are vastly underperforming against the other Snapdragon 888 devices.

3DMark Wildlife

3DMark Wildlife produced some surprising results and some not so surprising results. One of the surprising results was that the Pixel 5 really is performing quite poorly despite running Android 12 just like the Pixel 6 and Pixel 6 Pro and the GPU is simply being outclassed. Almost all the Snapdragon devices performed the same within a few percentage points, but the Pixel 6 Pro and Pixel 6 performed exceptionally well with benchmarks as high as almost 20% higher than the fastest Snapdragon device.  This was somewhat unexpected, so I decided to see if this was ‘bursty’ performance or sustained, which led me to run the 3DMark Wildlife Stress Test.

3DMark Wildlife Stress Test

This test was designed to figure out which devices have great peak GPU performance which devices have great sustained GPU performance. After all, nobody is playing games on their phones for only a minute or two and sustained GPU performance is relevant for applications like augmented reality as well. So, it came as a huge surprise to me to see how much the Google Pixel 6 and Pixel 6 Pro throttled compared to the rest of the devices. As you can see from the graph, the first bar is the initial test run and the second bar is the final test result after 20 loops. Unsurprisingly, the Redmagic 6S Pro had nearly no throttling which means that the little fan in that really does do its job in cooling the phone. If you look at the devices, they have been ordered from lowest to highest final test result, which indicates their ranking based on sustained performance. The difference in performance was so great that I actually had to notate these percentages and graph them.

As you can sort of tell from the graph, the Pixel 6 Pro throttled its GPU performance by over 50% at 58.3% while the Pixel 6 throttled at a more moderate 45%. The other Snapdragon 888 devices throttled anywhere from 24 to 36%. However, the Pixel 5 only throttled by 0.7% and the Redmagic 6S Pro with its active cooling only throttled an equally impressive 1%. To me, this means that Google’s GPU performance, while initially impressive, does have issues with longer term use and isn’t really viable for anything other than limited bursty GPU workloads. This means that gaming performance on the Pixel 6 Pro is worse than most of the flagship phones and the Pixel 6 is roughly on par.

PCMark Android

PCMark for Android is a good test because it tries to emulate a series of day-to-day tasks that a user might do on a device and tests them. As you can see, the Google Pixel 5, 6 and 6 Pro score the lowest across all the other devices. The Pixel 5 is the most obvious underperformer, but the ROG Phone 5 also performs roughly as well as the Pixel 6 devices do. That said, the performance difference between the Pixel 6 devices ranges anywhere between 1% to 37% depending on the device.

Conclusion

In the end, Google’s Tensor SoC inside of the Pixel 6 and Pixel 6 Pro appears to be a very big first step for Google in partnership with Samsung. While it remains to be seen where Google goes with the Tensor SoC in the future and how much more customization the company does, it is quite clear that the company for the most part has a flagship-class SoC that comes close to beating the competition in some aspects and wins in others. If Google’s goal was to go out and build the fastest chip for ML on an Android device, it seems like they may have done it. The performance difference between Qualcomm’s Snapdragon chips does make one wonder if the Tensor project’s goal was really performance oriented or if it was more about cost and roadmap control. If Google doesn’t ship enough Pixels or other devices with the Tensor SoC, I’m not really sure how much of a cost saving exercise it would be to build a semi-custom chip.

Note: Moor Insights & Strategy writers and editors may have contributed to this article. 

Moor Insights & Strategy, like all research and analyst firms, provides or has provided paid research, analysis, advising, or consulting to many high-tech companies in the industry, including 8×8, Advanced Micro Devices, Amazon, Applied Micro, ARM, Aruba Networks, AT&T, AWS, A-10 Strategies, Bitfusion, Blaize, Box, Broadcom, Calix, Cisco Systems, Clear Software, Cloudera, Clumio, Cognitive Systems, CompuCom, Dell, Dell EMC, Dell Technologies, Diablo Technologies, Digital Optics, Dreamchain, Echelon, Ericsson, Extreme Networks, Flex, Foxconn, Frame (now VMware), Fujitsu, Gen Z Consortium, Glue Networks, GlobalFoundries, Google (Nest-Revolve), Google Cloud, HP Inc., Hewlett Packard Enterprise, Honeywell, Huawei Technologies, IBM, Ion VR, Inseego, Infosys, Intel, Interdigital, Jabil Circuit, Konica Minolta, Lattice Semiconductor, Lenovo, Linux Foundation, MapBox, Marvell, Mavenir, Marseille Inc, Mayfair Equity, Meraki (Cisco), Mesophere, Microsoft, Mojo Networks, National Instruments, NetApp, Nightwatch, NOKIA (Alcatel-Lucent), Nortek, Novumind, NVIDIA, Nuvia, ON Semiconductor, ONUG, OpenStack Foundation, Oracle, Poly, Panasas, Peraso, Pexip, Pixelworks, Plume Design, Poly, Portworx, Pure Storage, Qualcomm, Rackspace, Rambus, Rayvolt E-Bikes, Red Hat, Residio, Samsung Electronics, SAP, SAS, Scale Computing, Schneider Electric, Silver Peak, SONY, Springpath, Spirent, Splunk, Sprint, Stratus Technologies, Symantec, Synaptics, Syniverse, Synopsys, Tanium, TE Connectivity, TensTorrent, Tobii Technology, T-Mobile, Twitter, Unity Technologies, UiPath, Verizon Communications, Vidyo, VMware, Wave Computing, Wellsmith, Xilinx, Zebra, Zededa, and Zoho which may be cited in blogs and research.

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Here’s when your Google Pixel will get Android 12L – XDA Developers

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At the Android Dev Summit yesterday, Google officially unveiled the first developer preview of Android 12L, a feature drop for Android 12 designed specifically for foldables, tablets, and large-screen devices.

While Android 12L primarily targets foldables, tablets, and Chrome OS devices, it will also make its way to phones. Google says for now it’s keeping the focus on foldables and Chrome OS devices, but it’ll be opening up beta enrollments for the Pixel lineup in December, starting with the first Android 12L beta release.

Here’s which Pixel phones will be getting the Android 12L beta in December:

  • Pixel 6
  • Pixel 6 Pro
  • Pixel 5a 5G
  • Pixel 5
  • Pixel 4a (5G)
  • Pixel 4a
  • Pixel 4

Android 12L release timeline

Besides the Google Pixel lineup, Google has confirmed that the new software will also be made available to devices like the Galaxy Z Fold 3 and Lenovo Tab P12 Pro. The first beta of Android 12L will arrive in December, followed by the second release in January and the third and final beta in February. The public release is slated for Q1 2022, likely around March.

As Mishaal Rahman points out, although the current developer preview build is API level 31, the Android 12L platform will use API level 32 once the APIs are finalized. However, it seems developers aren’t required to target the new API level when publishing apps on Google Play.

Android 12L is currently available as a developer preview, and you can try it out by booting an Android 12L system image in the Android Emulator. The new version brings along several UI refinements and features to provide an improved software experience on foldables and tablets. The new features include a two-column layout for the notification shade and lockscreen, Activity Embedding, improved multitasking experience, and so on.


Featured image: Pixel 6 Pro

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Redmi Watch 2 unveiled with 1.6" AMOLED display, cheap Redmi Buds 3 Youth Edition follow – GSMArena.com news – GSMArena.com

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Today’s Redmi event introduced the new Note 11 series phones, along with the sequel to the Redmi Watch from last year as well as a Youth Edition of the Redmi Buds 3.

Redmi Watch 2

Xiaomi was able to slim down the bezels of the watch and to fit a larger screen – the Redmi Watch 2 boasts a 1.6” screen (up from 1.4”). Another upgrade is the switch to AMOLED (the old one had an IPS LCD). The screen became taller and its resolution is now 320 x 360 px.


The new Redmi Watch 2 has a 1.6″ AMOLED display (the original had a 1.4″ IPS LCD)

Efficiency also improved, so now the watch can last 12 days on a single charge, the original model had to be put in power saving mode to go that long (according to the official numbers). As before, charging is done with a magnetic connector.

The watch is powered by the Apollo 3.5 chipset and supports 117 different sports modes, including swim tracking. The watch body is rated for 5 ATM (50m) of water resistance. Additionally, it comes with the usual sleep tracking and heart rate monitoring, now a blood-oxygen (SpO2) sensor.

Redmi Watch 2: Heart rate and SpO2 monitoring
Redmi Watch 2: GPS tracking
Redmi Watch 2: 5 ATM water resistance

Redmi Watch 2: Heart rate and SpO2 monitoring • GPS tracking • 5 ATM water resistance

For outdoor activities the Redmi Watch 2 supports four global positioning systems – GPS, GLONASS, Galileo and BeiDou. Another connectivity feature is NFC.

Despite the larger display and improved battery, the watch itself is lighter – it is down four grams to 31g. Buyers can choose between 3 colors for the watch body and 6 colors for the TPU strap.

Three colors for the watch body, 6 strap options
12 day battery life and NFC
Redmi Watch 2 overview

Three colors for the watch body, 6 strap options • 12 day battery life and NFC • Redmi Watch 2 overview

The Redmi Watch 2 is on pre-order now and will start shipping on November 11. Its regular price is CNY 400 ($63/€54/₹4,700), but early birds can snatch it up at a promotional price of CNY 350.

Redmi Buds 3 Youth Edition

These cost just CNY 100 ($16/€14/₹1,200), basically half of what the Buds 3 Pro cost (or as global users may know them, the Air Dots 3 Pro). These feature a “cats ear” design, which is intended to make the buds sit more comfortably and more securely in your ears.

Redmi Buds 3 Youth Edition with
Redmi Buds 3 Youth Edition with
Redmi Buds 3 Youth Edition with
Redmi Buds 3 Youth Edition with

Redmi Buds 3 Youth Edition with “cat ears” design, Bluetooth 5.2 and USB-C charging

The Redmi Buds 3 Youth Edition promise 18 hours of battery life, not quite as impressive as the 28 hours advertised by the Pro model. They still charge over USB-C and come with Bluetooth 5.2 connectivity, though no ANC. The buds have basic IP54 water resistance to protect them against rain and sweat.

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