Connect with us

Tech

The Fortnite island flipped over during Chapter 2's final event – nation.lk – The Nation Newspaper

Published

 on


Fortnite’s big chapter-ending event just ended, and it was a big one. After an all-out war against UFOs, zombies, and the Cube Queen, players were saved in a rescue mission led by Dwayne Johnson. (Well, his in-game character.) Then, the island flipped over.

The event

Let’s back up a bit. The game’s latest season has been all about the cubes, and right when the event loaded up, a mysterious giant blue cube spawned on the map next to all of the players in my lobby. Jumping at the cube bounced players away, but it otherwise, didn’t do anything beyond loom ominously. We also could look at the Cube Queen in the distance, which has been floating in an energy ball over the center of the island for part of the season.







Hello, blue cube.
Screenshot: Jay Peters / The Verge







The Cube Queen floats menacingly in the distance.
Screenshot: Jay Peters / The Verge

When the even’t countdown clock reached 10 minutes, the Cube Queen’s evil laugh echoed over the island and zombies started spawning in front of our base. Fortunately, weapons were added to everyone’s inventory, so players worked to fend off the incoming zombie troopers (though the zombies didn’t seem to pose any real threat).







Stay back!
Screenshot: Jay Peters / The Verge

When the clock reached zero, an alarm blared over the island, and the Cube Queen’s pyramid shone bright. She launched a beam into the sky that opened up a huge portal revealing a horde of giant UFOs. During the game’s seventh season, the island was under the shadow of just one UFO; the Cube Queen had brought an army.

UFOs and zombies approached the blue cube as players tried to fend them off. But the battle began to look unwinnable, and things went from bad to worse when a UFO blew up the blue cube.







Yikes.
Screenshot: Jay Peters / The Verge

After that, the event took an interesting twist, moving the perspective under the surface of the island to a CGI cutscene. (It was kind of like if Netflix made a Fortnite TV show.) The game’s main character, Agent Jones, was strapped to a laboratory chair with a device on his head, and Doctor Slone, who betrayed players at the end of last season, was seemingly about to end Jones’ life. Then, a hulking figure known as The Foundation burst in to save the day — and he took off his mask to reveal that he’s played by, as suspected, none other than Dwayne Johnson.

As Jones and The Foundation tried to get to safety, two other characters dressed similarly to The Foundation rescued players on the surface and brought them down to the inner island. Players were then given control to follow someone called The Scientist to get to Jones and The Foundation. But during the escape, the island began to tip over bit by bit.







The island began to tip over slowly.
Screenshot: Jay Peters / The Verge

Eventually, players made it to Jones and The Foundation at the Zero Point (essentially a big ball of energy that has been a key plot point in Fortnite). The Scientist assured everyone that we were safe, but then one of the giant zombies smashed a window, causing water to rush in and for all of us to be forced out.

Soon, my character surfaced and watched as the island slowly tipped up to be completely vertical and then fall the other way. That crushed the Cube Queen, which caused the giant portal with the UFOs to close up. Then the island flipped all the way over revealing a whole new landscape. At a distance, you could see a little bit of the new areas to explore, but a tidal wave quickly swept my player out to sea.

When will Fortnite be back?







Just me and the open water.
Screenshot: Jay Peters / The Verge

Now, Fortnite just shows my player at sea on an empty log. I can’t move, and there’s hardly anything on screen except for me, my log, and the vast open ocean. It’s all reminiscent of the black hole that bridged the transition between Chapters 1 and 2.

There’s no timer or any sort of indication of when Chapter 3 might be playable. But if you want a sneak peek of what’s to come, a leaked trailer looks to have spoiled a lot of what you can expect.

This chapter, which kicked off in October 2019 after a multi-day downtime featuring the black hole, pushed Fortnite’s growing narrative ambitions with events featuring first-person storytelling, an arcade shooter against a Marvel villain, a thrilling single-player event to try and stabilize reality, and even a mission inside an alien mothership full of cubes. Chapter 2’s concluding event took things another step forward, and now we’ll have to wait and see what Epic has in store for Chapter 3.

Adblock test (Why?)



Source link

Continue Reading

Tech

Microsoft’s Activision Blizzard Buy Is Not A ‘Metaverse Bet’ – Forbes

Published

 on


When Microsoft bought Activision Blizzard this past week for nearly $70 billion, the same refrain kept being repeated, first by Microsoft, then by mainstream outlets. That this purchase was a “big bet on the metaverse.”

And yet no one, Microsoft’s Satya Nadella included, have been able to articulate exactly what that means, or why that’s the case. Unless we have finally arrived at the inescapable conclusion that the true metaverse as it exists right now, is mostly just…video games, and has been for decades now.

There is nothing about the Activision Blizzard purchase that actually speaks to this new, often VR or web3-driven vision of the metaverse. Activision is not a VR or AR developer in any meaningful capacity. Their most “immersive” virtual world game is World of Warcraft, the MMO that has existed as a “livable” virtual space since 2004, and these days, is often badly showing its age.

The metaverse is supposed to be a shared, interconnected digital space, but there’s nothing about this purchase that signals Microsoft is building something like that. This is simply a very large tech company buying a very large video game publisher, and they will then start making a lot of money from those very popular video games.

What idea of the metaverse are we even trying to qualify here? Is it simply the idea that if you own a bunch of IPs under one company, they could theoretically be combined someday to create a “metaverse”? If that’s the definition, than Fortnite is far ahead of everyone, licensing hundreds of IPs for use in its game, including a number across Sony and Microsoft video games (Master Chief, Kratos, Aloy, Marcus Fenix, etc).

Microsoft is betting on the video game industry, you know, the thing that has existed for forty years and is bigger than all other entertainment industries combined? The metaverse remains little more than a buzzword, something to spur investment in web3 projects, or try to justify Facebook’s colossal investment in VR. I do agree that video games, as a concept, are closer to the fictionalized vision of the metaverse than anything else, and yet this has been true for eons. Purchasing Activision Blizzard, which does not really have much of a roster of “living universe” games, seems entirely outside of this. Minecraft was more of a “metaverse purchase than this,” but that buzzword didn’t exist back then.

I think tech investment in video games is a good thing overall, and I expect to see more of it. But pretending like buying the company who produces the highest selling video game of the year, every year, is about making a “metaverse play” is disingenuous, and simply repackaging something that has already existed for decades.

Follow me on TwitterYouTubeFacebook and Instagram. Subscribe to my free weekly content round-up newsletter, God Rolls.

Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.

Adblock test (Why?)



Source link

Continue Reading

Tech

Samsung Galaxy S22 series now rumoured to launch February 9 – MobileSyrup

Published

 on


Samsung recently revealed an Unpacked event is coming but didn’t set a specific date for the keynote. Rumours previously indicated that the event would take place on February 8th. However, information from reliable tipster Ice Universe suggests the S22 series will instead be revealed on February 9th.

Ice Universe reportedly made the post on the China-based microblogging site Weibo, stating that the Galaxy S22 series will launch on February 9th alongside the Galaxy Tab S8.

However, Digital Daily says that the phone series will launch on February 8th, with the devices releasing on February 24th.

Rumours indicate Samsung’s Galaxy S22 Ultra will feature a Snapdragon 8 Gen 1 processor, up to 12GB of RAM, 512GB of storage and work with an S Pen. The other S22 models will lack the S Pen, sport an S21-like design, a trio of cameras, and the aforementioned Snapdragon 8 gen 1 chipset.

Samsung will likely unveil the official launch date for the Galaxy S22 series in the coming weeks.

Source: Weibo, Android Police 

Adblock test (Why?)



Source link

Continue Reading

Tech

Samsung Galaxy A53 passes through TENAA, some specifications revealed – XDA Developers

Published

 on


The Galaxy S22 series isn’t too far off, with Samsung now accepting reservation orders for the phones, but there are a few other devices in the pipeline too. One of them is the Galaxy A53, the upcoming entry in Samsung’s super-popular A50 lineup, which has already leaked a few times. Now we have the first concrete information about the phone’s hardware, thanks to a new regulatory listing.

TENAA, China’s equivalent to the FCC, has published certification information for the Galaxy A53 (via Android Authority). The page includes dimly-lit photos of the phone from the front, rear, and side, which appear to match the renders published by OnLeaks from November. There is some new information though, especially about the internal hardware.

The phone is identified as the SM-A5360, and has 5G support — there was speculation that Samsung might be ditching the 4G option and only selling a 5G-capabel A53, but we’ll have to wait and see if that’s true for every region. TENAA says the device measures 159.5×74.7×8.1 mm, again matching the information from OnLeaks, and weighs 190 grams.

Other hardware details include a 6.46-inch 1080×2400 display, a 4,860mAh battery, an unspecified 8-core CPU, 8GB of RAM, 128 or 256GB of internal storage, microSD card support up to 1TB, and an under-screen fingerprint sensor. There are three rear cameras: 64MP, 32MP, and two 5MP. The listing also reaffirms the Galaxy A53 won’t have a headphone jack, which is a shame.

Overall, the phone doesn’t appear to be significantly different from last year’s Galaxy A52. The screen is nearly identical in size, though we don’t know the refresh rate — the A52 4G had a 90Hz display, while the A52 5G/A52S was 120Hz. The Galaxy A52 also had the same 8GB RAM, 128/256GB storage, and in-display fingerprint sensor. We don’t know for sure what each camera will do, but the A52 had a 64MP primary lens, a 12MP ultra-wide, a 5MP macro, and a 5MP depth sensor. The 32MP camera mentioned in the listing could be an upgraded ultra-wide, or Samsung might be swapping it for something else (like a telephoto camera).

Adblock test (Why?)



Source link

Continue Reading

Trending