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Your Buddy in Pokémon Go will soon follow you on the map – MobileSyrup

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Pokémon Go is getting ready to build the bond between trainers and their favourite Pokémon with a new upcoming feature called ‘Buddy Adventure.’

The feature presents more bonding opportunities for trainers and their Buddy Pokémon like it trailing behind you as you walk in the game, helping you catch wild Pokémon, bringing you collectable Souvenirs and more. The update is slated to roll out by 2020.

You can also interact with your Buddy in augmented reality (AR). This means you can feed it and play with it to increase its affection levels to you. You can earn affection by “exploring with your buddy on the map, battling with your buddy, playing with and feeding your buddy, and taking snapshots of your buddy,” reads the company’s blog post. 

Doing these things will also raise your Buddy’s mood. When it becomes excited, the distance you need to travel to get candies is cut in half and you can get bonus hearts to raise your affection levels faster.

There are four levels of friendship that you can have with your Buddy:

  • Good – Your Buddy follows you on the in-game map and you’ll see how it feels on its profile page.
  • Great – Sometimes it will help you catch Pokémon and it will bring you in-game items every once in a while.
  • Ultra – Your Buddy will let you know about interesting places nearby and bring you Souvenirs. You can keep track of these on the Buddy profile page.
  • Best – The Pokémon will wear a ribbon and will be stronger in battles.

Niantic also says that in the future multiple players and buddies will be able to take pictures in AR together.

Source: Niantic

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Microsoft's Buyout Of Bethesda Could Be A "Brilliant" Counter Move Against Sony, Founder Says – GameSpot

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Bethesda Softworks founder Christopher Weaver–who no longer works at the game company–has shared his thoughts on Microsoft’s $7.5 billion buyout of Bethesda and its parent company ZeniMax. Speaking to Inverse, Weaver said he sees Microsoft’s acquisition of Bethesda as being similar to the company’s buyout of Bungie.

Microsoft famously acquired Bungie in 2000, and its new game, Halo: Combat Evolved, proved to be a very big success and has since become synonymous with Xbox. Bungie and Microsoft later split, but Halo remains one of Microsoft’s crown jewels.

If Microsoft can successfully integrate Bethesda into Microsoft, this could be a “brilliant counter-move against Sony,” Weaver said of the longstanding rivalry between the two companies.

“The acquisition of Bungie acted as an important trigger for the success of the early Xbox. Depending upon how soon Bethesda can prime the Microsoft pipeline, I suspect Microsoft is looking at their playbook and looking to repeat one of its ‘best moves,'” Weaver told the site. “If the strategy works, it will be a brilliant counter-move against Sony. Users from around the world will be the ultimate beneficiaries of this deal. I wish them well.”

Weaver also spoke about how he believes Microsoft purposefully timed its announcement of the Bethesda deal to be close to the recent PS5 news.

“Properly managed, consolidation can provide a powerful mechanism for groups to share experience and ‘best practices,'” he said. “I do not think it is any accident that this announcement occurred so close to Sony’s PS5 announcement. There are only a limited number of proven creators of AAA. What Microsoft owns, Sony cannot get. There are many economies of scale that consolidation between the right partners has the capacity to provide, but the ultimate test will be evidenced by the quality of products produced over time.”

The full interview at Inverse touches on a number of other interesting subjects–go read it here. And for more on the buyout, check out GameSpot’s stories below.

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Benefit broadcast raises $131,000 for Chatham-Kent Hospice – The Kingston Whig-Standard

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More than $131,000 was raised for the Chatham-Kent Hospice during the first Hearts Together for CK Hospice benefit broadcast.

Greg Hetherington, left, and Cheryl Johnstone host the first Hearts Together for CK Hospice benefit broadcast in Chatham, Ont., on Thursday, Sept. 24, 2020. (Contributed Photo)

More than $131,000 was raised for the Chatham-Kent Hospice during the first Hearts Together for CK Hospice benefit broadcast.

The event streamed live on Facebook and YourTV on Sept. 24 asking viewers to donate to local palliative care.

Money was also raised in advance through sponsorship and donations.

“We are overwhelmed with gratitude for the generosity and kindness shown by donors in support of our hospice families,” event chairperson Randi Bokor Caron said in a statement. “Even with the COVID-19 pandemic and the many restrictions associated with it, Chatham-Kent Hospice continues to provide compassionate care to those at end-of-life and their families.

“With over 50 per cent of the Chatham-Kent Hospice operating budget being covered by donations each year, these funds will be used to ensure hospice residents remain comfortable and connected to their families at no cost to them.”

The hospice’s benefit gala held annually in October was cancelled this year because of the COVID-19 pandemic. Its proceeds are part of the donations that go towards the hospice’s operating budget.

The broadcast included testimonials from families supported by hospice, video performances by local artists, and prize draws for gift cards to local businesses. Greg Hetherington and Cheryl Johnstone were the hosts.

Donations are still being accepted at chathamkenthospice.com.

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Microsoft’s Plans For Bethesda On Xbox Series X Seem More Clear Now – Forbes

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I always try to admit when I’m wrong and in this case, I am pre-emptively admitting that I am probably going to be wrong about an initial position I took when Microsoft first announced that it acquired Bethesda for $7.5 billion.

My immediate reaction was that Microsoft probably wouldn’t make Bethesda games Xbox exclusive going forward. Why? A few reasons:

  • They’d still make a killing as a publisher selling dozens of millions of copies of future Bethesda games on PlayStation.
  • They still boast a big advantage offering them for “free” as part of Game Pass while Sony would charge $60-70 at launch.
  • Phil Spencer has previously spoken about disliking exclusives and the whole “us versus Sony” console war concept, and they want to expand gaming across multiple platforms.
  • They paid $2.5 billion for Minecraft, and did not end up restricting that game from being on PlayStation.

And yet, the more I think about this and the more information comes out, the more I believe that yeah, Microsoft probably is going to make most, if not all future Bethesda games Xbox/PC/Game Pass/xCloud exclusive.

Why? A few other things to consider.

Shortly after this news was announced, Phil Spencer said that while current deals Bethesda has with rival consoles would be honored (Deathloop ironically being a PlayStation console exclusive), future titles would be on a “case by case basis” which does not sound terribly promising for free and open sharing with Sony (or in theory, Nintendo) in the future.

Next, you don’t really spend $7.5 billion on a publisher just to only put their games on Game Pass and not make them fully exclusive. If they wanted to do that kind of deal, they probably could have without purchasing Bethesda outright. There were rumblings before this that Microsoft was looking to buy Bungie, but instead of doing that (for $1-2 billion or whatever that might have cost) they managed to land a Game Pass deal where future content (at least old expansions and Beyond Light) is launching on Game Pass. So why would an outright purchase of an entire company (literally the biggest developer acquisition in gaming history) have the same type of Game Pass launch idea without exclusivity?

Also this week, Amazon announced its new Luna cloud gaming service that is going to offer things like publisher specific channels, for instance an Ubisoft subscription through Luna that gets you X amount of Ubisoft games for one fee. So with this purchase, Microsoft isn’t just fighting against Sony, they’re pre-emptively doing battle with the likes of Google and Amazon and these rival cloud services. Now that Microsoft owns Bethesda, there is a roughly zero percent chance that you would ever see a “Bethesda channel” on Luna, as Microsoft will keep that just for Game Pass and xCloud. They’ve already done a deal with EA Access too, which should keep that out of reach for Amazon. They’re starving out future competition before they really even become competition.

Finally, I just have really never believed Microsoft when they talk about how there’s no real rivalry between them and Sony and no console war and that’s all dumb and pointless. While the fanboy flame wars may indeed be dumb and pointless, Microsoft is still fundamentally a business, and they want Xbox to be the global leader in gaming. One the biggest things working against Xbox when stacked up against rivals like Nintendo and Sony? A lack of exclusives. And you really don’t buy yourself an immediately solution for that problem for $7.5 billion and not take advantage of it.

Microsoft has been eternally relying on Halo, Gears, Forza and scarce few others, and while they are developing new titles with other studios they’ve assembled or purchased, the Bethesda deal instantly gets them Starfield, Elder Scrolls, Fallout, Doom, Wolfenstein, Prey, Dishonored and many, many more series as future theoretical exclusives, if they exercise that option. And at this point, I can see now that there’s really no reason for them not to do so. They want you playing on Xbox and Game Pass, not on PlayStation or Switch or Luna or Stadia. That is fundamentally what it comes down to, despite what all their “we’re all just friends playing games” talk might otherwise suggest.

So, new prediction: Loads of Bethesda Xbox exclusives on the way. Count on it.

Follow me on TwitterYouTube and Instagram. Pick up my sci-fi novels Herokiller and Herokiller 2, and read my first series, The Earthborn Trilogy, which is also on audiobook.

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