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Cyberpunk 2077 Execs Say They ‘Ignored’ Signals That The Console Versions They Hyped Were In Rough Shape – Kotaku Australia

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It’s clear by now that Cyberpunk 2077 is a bit of a disaster, especially on consoles. During a recent conference call with CD Projekt Group’s management board, executives said they knew the game was busted before its December 10 launch.

CD Projekt president and co-CEO Adam Kiciński opened a presentation to investors yesterday with comments about the giant, cybernetic elephant in the room: Cyberpunk 2077’s performance on consoles.

The game launched “way below […] expectations,” Kiciński explained, going on to say that management had “ignored the signals” that more time was needed to make sure Cyberpunk 2077 was ready for the base PlayStation 4 and Xbox One platforms.

“It was the wrong approach and against our business philosophy,” Kiciński said. “On top of that, during the campaign, we showed the game mostly on PCs.”

“We definitely did not spend enough time looking at [PlayStation 4 and Xbox One performance],” vice president Michał Nowakowski added later in the call.

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When asked why Cyberpunk 2077 wasn’t shown running on PlayStation 4 and Xbox One before release, billionaire co-CEO Marcin Iwiński explained that they kept the console version from the public eye due to working on the game right up to release.

“The reason [we didn’t show the game on PlayStation 4 and Xbox One] is that we were updating the game on last-gen consoles until the very last minute, and we thought we’d make it in time,” Iwiński said. “Unfortunately, this resulted in giving it to reviewers just one day before the release, which was definitely too late and the media didn’t get the chance to review it properly. That was not intended; we were just fixing the game until the very last moment.”

I don’t buy the picture these executives are painting here. Last year, lead quest designer Paweł Sasko told Eurogamer that CD Projekt had every version of Cyberpunk 2077 running “at all times” in order to keep an eye on parity across platforms. They had to have some inkling that performance on PlayStation 4 and Xbox One wasn’t living up to expectations, an assumption that’s backed up by the studio’s attempts to keep those versions from public scrutiny as long as possible. You don’t dick around with console footage and review codes, as CD Projekt did right up until launch, unless you know your game is broken.

Looking back, it becomes obvious that this atmosphere of obfuscation around how Cyberpunk 2077 performed on PlayStation 4 and Xbox One was baked into the marketing. As Iwiński noted, the only console footage they showed was of the game running on souped up last-gen platforms like PlayStation 4 Pro and Xbox One X or through the backwards compatibility of PlayStation 5 and Xbox Series X. But in comparing the limited footage CD Projekt released to the analysis of outlets like Digital Foundry, which shows constant framerate drops no matter which last-gen console is being used, even that is suspect.

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Speaking to Wccftech in July 2019, UI coordinator Alvin Liu talked up Cyberpunk 2077’s graphics on less-powerful platforms.

“We’re targeting consoles as first-class platforms and it looks amazing there,” Liu said. So obviously, if you spent, you know, $US2,000 ($2,653) building your PC rig, it’s going to look better on that. But the graphics are quite amazing for what you’re going to get from Cyberpunk 2077 on consoles and low-end PCs.”

Liu was, of course, not part of the marketing team, and Cyberpunk 2077 was still over a year away from release when he made these statements. It’s entirely possible that developers on the ground believed that the game would be ready for consoles at launch and weren’t intending to be misleading. That said, it’s much harder to give the same leeway to statements made by corporate management in the months directly preceding the December 10 release.

After Cyberpunk 2077 was delayed for a second time, CD Projekt vice president Michał Nowakowski downplayed concerns about the game’s performance on last-gen consoles during an October call with investors.

“[T]here’s nothing wrong with Xbox or PS4 versions – there is optimisation to be handled, also because of how we were approaching things from the get-go in terms of development; so – there is no problem with Xbox or PlayStation 4, to be honest,” Nowakowski said.

;CD Projekt executives even kept this façade up during the company’s most recent financial presentation on November 30, less than two weeks before Cyberpunk 2077 was set to launch.

“Of course a bit lower than on pro consoles, but surprisingly good, I would say, for such a huge world,” CEO Adam Kiciński said, responding to a question about how Cyberpunk 2077 performed on PlayStation 4 and Xbox One since it was still being hidden away. “That’s the answer.”

What happened with Cyberpunk 2077 is unfortunate, not only because of its eight-year hype campaign but also because of the toll it took on developers just to get out the door. Making a game is hard, even without a pandemic breathing down your neck. I don’t envy the position CD Projekt put themselves in by taking on such an ambitious (ahem) project, not to mention the workers who had to suffer under poor management and then watch the game get torn to shreds because executives needed the boost to their bottom line.

That said, the deliberate way in which the studio both made sure to keep footage and impressions of Cyberpunk 2077 running on PlayStation 4 and Xbox One away from the public and insulated themselves from criticism by enlisting influencers and sympathetic journalists is nothing short of reprehensible. This is just another example of the way the fraught, capitalistic relationship between developers, consumers, and the press (both professional and enthusiast) can be blatantly exploited, and I think it’s high time the industry takes a long, hard look in the mirror before we continue to normalize these toxic business strategies.

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Ottawa orders TikTok’s Canadian arm to be dissolved

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The federal government is ordering the dissolution of TikTok’s Canadian business after a national security review of the Chinese company behind the social media platform, but stopped short of ordering people to stay off the app.

Industry Minister François-Philippe Champagne announced the government’s “wind up” demand Wednesday, saying it is meant to address “risks” related to ByteDance Ltd.’s establishment of TikTok Technology Canada Inc.

“The decision was based on the information and evidence collected over the course of the review and on the advice of Canada’s security and intelligence community and other government partners,” he said in a statement.

The announcement added that the government is not blocking Canadians’ access to the TikTok application or their ability to create content.

However, it urged people to “adopt good cybersecurity practices and assess the possible risks of using social media platforms and applications, including how their information is likely to be protected, managed, used and shared by foreign actors, as well as to be aware of which country’s laws apply.”

Champagne’s office did not immediately respond to a request for comment seeking details about what evidence led to the government’s dissolution demand, how long ByteDance has to comply and why the app is not being banned.

A TikTok spokesperson said in a statement that the shutdown of its Canadian offices will mean the loss of hundreds of well-paying local jobs.

“We will challenge this order in court,” the spokesperson said.

“The TikTok platform will remain available for creators to find an audience, explore new interests and for businesses to thrive.”

The federal Liberals ordered a national security review of TikTok in September 2023, but it was not public knowledge until The Canadian Press reported in March that it was investigating the company.

At the time, it said the review was based on the expansion of a business, which it said constituted the establishment of a new Canadian entity. It declined to provide any further details about what expansion it was reviewing.

A government database showed a notification of new business from TikTok in June 2023. It said Network Sense Ventures Ltd. in Toronto and Vancouver would engage in “marketing, advertising, and content/creator development activities in relation to the use of the TikTok app in Canada.”

Even before the review, ByteDance and TikTok were lightning rod for privacy and safety concerns because Chinese national security laws compel organizations in the country to assist with intelligence gathering.

Such concerns led the U.S. House of Representatives to pass a bill in March designed to ban TikTok unless its China-based owner sells its stake in the business.

Champagne’s office has maintained Canada’s review was not related to the U.S. bill, which has yet to pass.

Canada’s review was carried out through the Investment Canada Act, which allows the government to investigate any foreign investment with potential to might harm national security.

While cabinet can make investors sell parts of the business or shares, Champagne has said the act doesn’t allow him to disclose details of the review.

Wednesday’s dissolution order was made in accordance with the act.

The federal government banned TikTok from its mobile devices in February 2023 following the launch of an investigation into the company by federal and provincial privacy commissioners.

— With files from Anja Karadeglija in Ottawa

This report by The Canadian Press was first published Nov. 6, 2024.

The Canadian Press. All rights reserved.

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Here is how to prepare your online accounts for when you die

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LONDON (AP) — Most people have accumulated a pile of data — selfies, emails, videos and more — on their social media and digital accounts over their lifetimes. What happens to it when we die?

It’s wise to draft a will spelling out who inherits your physical assets after you’re gone, but don’t forget to take care of your digital estate too. Friends and family might treasure files and posts you’ve left behind, but they could get lost in digital purgatory after you pass away unless you take some simple steps.

Here’s how you can prepare your digital life for your survivors:

Apple

The iPhone maker lets you nominate a “ legacy contact ” who can access your Apple account’s data after you die. The company says it’s a secure way to give trusted people access to photos, files and messages. To set it up you’ll need an Apple device with a fairly recent operating system — iPhones and iPads need iOS or iPadOS 15.2 and MacBooks needs macOS Monterey 12.1.

For iPhones, go to settings, tap Sign-in & Security and then Legacy Contact. You can name one or more people, and they don’t need an Apple ID or device.

You’ll have to share an access key with your contact. It can be a digital version sent electronically, or you can print a copy or save it as a screenshot or PDF.

Take note that there are some types of files you won’t be able to pass on — including digital rights-protected music, movies and passwords stored in Apple’s password manager. Legacy contacts can only access a deceased user’s account for three years before Apple deletes the account.

Google

Google takes a different approach with its Inactive Account Manager, which allows you to share your data with someone if it notices that you’ve stopped using your account.

When setting it up, you need to decide how long Google should wait — from three to 18 months — before considering your account inactive. Once that time is up, Google can notify up to 10 people.

You can write a message informing them you’ve stopped using the account, and, optionally, include a link to download your data. You can choose what types of data they can access — including emails, photos, calendar entries and YouTube videos.

There’s also an option to automatically delete your account after three months of inactivity, so your contacts will have to download any data before that deadline.

Facebook and Instagram

Some social media platforms can preserve accounts for people who have died so that friends and family can honor their memories.

When users of Facebook or Instagram die, parent company Meta says it can memorialize the account if it gets a “valid request” from a friend or family member. Requests can be submitted through an online form.

The social media company strongly recommends Facebook users add a legacy contact to look after their memorial accounts. Legacy contacts can do things like respond to new friend requests and update pinned posts, but they can’t read private messages or remove or alter previous posts. You can only choose one person, who also has to have a Facebook account.

You can also ask Facebook or Instagram to delete a deceased user’s account if you’re a close family member or an executor. You’ll need to send in documents like a death certificate.

TikTok

The video-sharing platform says that if a user has died, people can submit a request to memorialize the account through the settings menu. Go to the Report a Problem section, then Account and profile, then Manage account, where you can report a deceased user.

Once an account has been memorialized, it will be labeled “Remembering.” No one will be able to log into the account, which prevents anyone from editing the profile or using the account to post new content or send messages.

X

It’s not possible to nominate a legacy contact on Elon Musk’s social media site. But family members or an authorized person can submit a request to deactivate a deceased user’s account.

Passwords

Besides the major online services, you’ll probably have dozens if not hundreds of other digital accounts that your survivors might need to access. You could just write all your login credentials down in a notebook and put it somewhere safe. But making a physical copy presents its own vulnerabilities. What if you lose track of it? What if someone finds it?

Instead, consider a password manager that has an emergency access feature. Password managers are digital vaults that you can use to store all your credentials. Some, like Keeper,Bitwarden and NordPass, allow users to nominate one or more trusted contacts who can access their keys in case of an emergency such as a death.

But there are a few catches: Those contacts also need to use the same password manager and you might have to pay for the service.

___

Is there a tech challenge you need help figuring out? Write to us at onetechtip@ap.org with your questions.

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Google’s partnership with AI startup Anthropic faces a UK competition investigation

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LONDON (AP) — Britain’s competition watchdog said Thursday it’s opening a formal investigation into Google’s partnership with artificial intelligence startup Anthropic.

The Competition and Markets Authority said it has “sufficient information” to launch an initial probe after it sought input earlier this year on whether the deal would stifle competition.

The CMA has until Dec. 19 to decide whether to approve the deal or escalate its investigation.

“Google is committed to building the most open and innovative AI ecosystem in the world,” the company said. “Anthropic is free to use multiple cloud providers and does, and we don’t demand exclusive tech rights.”

San Francisco-based Anthropic was founded in 2021 by siblings Dario and Daniela Amodei, who previously worked at ChatGPT maker OpenAI. The company has focused on increasing the safety and reliability of AI models. Google reportedly agreed last year to make a multibillion-dollar investment in Anthropic, which has a popular chatbot named Claude.

Anthropic said it’s cooperating with the regulator and will provide “the complete picture about Google’s investment and our commercial collaboration.”

“We are an independent company and none of our strategic partnerships or investor relationships diminish the independence of our corporate governance or our freedom to partner with others,” it said in a statement.

The U.K. regulator has been scrutinizing a raft of AI deals as investment money floods into the industry to capitalize on the artificial intelligence boom. Last month it cleared Anthropic’s $4 billion deal with Amazon and it has also signed off on Microsoft’s deals with two other AI startups, Inflection and Mistral.

The Canadian Press. All rights reserved.

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