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Animal Crossing: New Horizons infinite tarantula island: How to get there and why you'd even want to – GamesRadar+

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Animal Crossing: New Horizons infinite tarantula island is real, and it’s an extremely efficient way to pay off your mortgage for bug catchers with nerves of steel.

Every Switch owner gets their own island in Animal Crossing: New Horizons, and they all have the usual number of tarantulas on them. A few days into playing the game, you’ll unlock the ability to redeem a Nook Ticket at the airport to fly to other, uninhabited islands; they seem to be randomly generated and you can never revisit them, so they exist for the sole purpose of meeting new animal friends or collecting resources. These islands also tend to have the usual number of tarantulas.

Every now and then your ticket will give you fare to a special island; an island of infinite tarantulas. Players have greeted this discovery with equal parts horror and delight. Horror because tarantulas are extremely aggro creatures in an otherwise chill and peaceful game…

…and delight because each tarantula you catch can be sold for 8,000 bells. Since infinite tarantula island is filled with the damn things, you’ll run out of inventory space before you run out of spiders to catch.

The proud residents of infinite tarantula island won’t line your pockets without a fight. If you get too close, they’ll try to chase you down and bite you, causing your character to faint.

Here’s a conservative tarantula-catching method that takes some time but is fairly reliable: when you see a tarantula, bring out your net and hold “A” to start sneaking toward it. When the tarantula rears back and hisses, halt and stand your ground. When it drops back down to all eight legs, start creeping forward again. Repeat until you’re close enough, then let go of “A” to bring your net down and catch it. Try not to miss.

Find out how to catch the rest of your insectoid prey with our guide to Animal Crossing: New Horizons bugs.

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Animal Crossing: New Horizons’ Gulliver is getting sabotaged by crew – Polygon

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Animal Crossing: New Horizons has been out for a few weeks now, and during that time, Gulliver the seagull has washed up on my island around five times. At first, I welcomed the sight of the seabird — a prize was imminent! Now, I’m starting to get worried.

Something about the whole thing doesn’t sit right with me. Every time, Gulliver stands up in a daze, saying that he must have fallen asleep and then gone overboard. His phone is always smashed, leaving him with no way to contact his crew. And when he calls his mates, they somehow never know where he is even though he always ends up in the same place.

How could this be? How could this happen over and over again, in the same way — and with Gulliver landing on an island that, up until somewhat recently, was deserted? How is it that the communicator parts are always buried in the sand across vast stretches of the island, as if someone didn’t want them to be found?

In short, I’m starting to believe that perhaps Gulliver’s crew members are sabotaging him on purpose, and hoping each time that it actually sticks. I have no other way of explaining why it always takes them an entire day to save their captain, even though they should know exactly where he is. It’s only fitting, then, that players keep joking that a murder has transpired when they see Gulliver’s body. It’s close — an attempted murder, my gut says.

Maybe Gulliver shouldn’t have licked those cookies that he talks about in his sleep? But by god, man, you need to get a new, more trustworthy crew!

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Animal Crossing removed from Chinese stores after Hong Kong protests: report – Polygon

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Pro-democracy protesters in Hong Kong have been pushed inside, like many of us around the world, as the coronavirus pandemic disrupts everyday life. School, work, and other events have been moved online — including protests. Activists are using Nintendo’s new, idyllic life simulator Animal Crossing: New Horizons to support Hong Kong protesters’ five demands.

But on Friday morning, the game had disappeared from major Chinese online retailers Taobao and Pinduoduo, reports Reuters. Nintendo began selling the Switch in China in December 2019, but has not released New Horizons there; interested parties must purchase foreign versions of the game to play it. Only three games are officially available for the Switch in China: New Super Mario Bros. U Deluxe, Mario Kart 8 Deluxe, and Super Mario Odyssey.

It’s not immediately clear that New Horizons has been pulled because of the protests in-game, but the game’s removal comes after increased news coverage of the actions, popularized by Hong Kong activist Joshua Wong. Reuters also reported there’s no indication whether the game was pulled as the result of “a directive from China’s content regulator or a voluntary act by politically sensitive e-commerce platforms.”

Industry analyst Daniel Ahmad wrote on Twitter Friday that despite not being officially available there, Animal Crossing: New Horizons is “extremely popular in China.” Players were able to purchase it from online retailers, small game shops that have imported it, and by changing the Nintendo eShop location.

Demonstrations inside Animal Crossing: New Horizons include a creative use of Nintendo’s customization options. Of course, players are donning medical and gas masks — symbols of the protest — and wearing all black. But others have created signage and artwork sharing the message “Free Hong Kong, Revolution Now.” Others are using the game’s nets to bop Hong Kong leader Carrie Lam, who is widely unpopular within the pro-democracy movement.

Wong tweeted Friday that gamers in China are blaming him for New Horizons’ disappearance. Polygon has reached out to Wong for comment.

Protests in Hong Kong have been ongoing since the summer of 2019. Hongkongers are fighting for “universal suffrage” and an investigation into the Hong Kong police force, according to Vox. Last year, Hong Kong-based Hearthstone pro Ng “blitzchung” Wai Chung used a postgame interview to express support for the movement, and was subsequently suspended and fined for the action. (Blizzard later reduced the punishment.) Angry with Blizzard, supporters began boycotting the company’s products and using Chinese Overwatch hero Mei as a symbol of the resistance. Demonstrators also appeared outside of BlizzCon 2019 to protest the suspension.

Similarly, a Taiwanese horror game, Devotion, was removed from Steam last year after players found a meme mocking Chinese president Xi Jinping in-game. The game has not returned to the platform, and it is currently playable only via bootlegged copies or at the Harvard-Yenching Library in Cambridge, Massachusetts.

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Apple and Google partner on COVID-19 contact tracing technology – Apple Newsroom

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Across the world, governments and health authorities are working together to find solutions to the COVID-19 pandemic, to protect people and get society back up and running. Software developers are contributing by crafting technical tools to help combat the virus and save lives. In this spirit of collaboration, Google and Apple are announcing a joint effort to enable the use of Bluetooth technology to help governments and health agencies reduce the spread of the virus, with user privacy and security central to the design.

Since COVID-19 can be transmitted through close proximity to affected individuals, public health officials have identified contact tracing as a valuable tool to help contain its spread. A number of leading public health authorities, universities, and NGOs around the world have been doing important work to develop opt-in contact tracing technology. To further this cause, Apple and Google will be launching a comprehensive solution that includes application programming interfaces (APIs) and operating system-level technology to assist in enabling contact tracing. Given the urgent need, the plan is to implement this solution in two steps while maintaining strong protections around user privacy.

First, in May, both companies will release APIs that enable interoperability between Android and iOS devices using apps from public health authorities. These official apps will be available for users to download via their respective app stores.

Second, in the coming months, Apple and Google will work to enable a broader Bluetooth-based contact tracing platform by building this functionality into the underlying platforms. This is a more robust solution than an API and would allow more individuals to participate, if they choose to opt in, as well as enable interaction with a broader ecosystem of apps and government health authorities. Privacy, transparency, and consent are of utmost importance in this effort, and we look forward to building this functionality in consultation with interested stakeholders. We will openly publish information about our work for others to analyze.

All of us at Apple and Google believe there has never been a more important moment to work together to solve one of the world’s most pressing problems. Through close cooperation and collaboration with developers, governments and public health providers, we hope to harness the power of technology to help countries around the world slow the spread of COVID-19 and accelerate the return of everyday life.

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