The contact tracing technology, which the two companies have been working on for a little over a month, was initially Tim Cook and Google head Sundar Pichai promised the technology would be .if someone they were in contact with over a 14-day period was diagnosed with the coronavirus. When the project was first announced, Apple CEO
The technology basically works by helping Apple iPhones or devices powered by Google’s Android software . They do this by sending signals to one another over Bluetooth radio that are stored on the phones. If someone is then confirmed as having the coronavirus, their phones send out a new signal alerting all the phones they’d come in contact with over the preceding 14 days.
Apple’s and Google’s efforts are just the latest ways big tech companies have been working to help fight the coronavirus, which has killed nearly 200,000 people around the world, and infected more than 2.7 million people.
Verily, the life sciences arm of Google parent company Alphabet, last month launched a website that gives people in California information about virus testing. The website, developed in partnership with the White House, lets people fill in symptoms and complete an online screener.
Google also last month said it’s committing more than $800 million to help small businesses and crisis responders dealing with the coronavirus pandemic. Apple and Google have both also begun making and distributing protective equipment for health care workers.
Now with this new coronavirus tracing technology, two of Silicon Valley’s biggest rivals are hoping to help create apps that’ll help us regain a sense of normalcy as we wait for a vaccine or other ways to fight the virus.
New privacy protections
Apple and Google said the technology will be opt-in, meaning it won’t be turned on by default. The companies will offer programming tools to developers in mid-May, allowing health authorities to build apps with this new technology. Then Apple and Google plan to offer software updates to the more than 2 billion active devices around the world using their software by the end of the year.
Apple said that includes any phone that can, the company’s latest software, which runs on devices as far back as , which was initially released in 2015.
The companies began discussing the project two weeks ago, sharing initial planning documents publicly to offer security researchers, partners and critics a way to begin vetting the technology.
To ensure further security, Apple and Google said they’d change the contact tracing program to use better encryption, scrambling any identifying information to ensure people cannot be tracked. The companies are also protecting any potentially identifiable information about a person’s phone, such as which model of phone they’re using or the signal strength of their transmissions.
Apple and Google are looking to health officials to build apps, the companies said, but they’ll also provide assistance. The companies said it’ll be easy to build an app for this project. And for health officials who don’t want to build their own, they’ll be able to use a premade app that can be rebranded.
Call it ‘exposure notification’
The companies are also changing the terminology they’re using, moving away from the widely used term “exposure notification,” saying it better describes the functionality of the program while the companies shift to emphasizing that the program is “privacy-preserving.”,” which could heighten anxieties of people worried about their privacy. Instead, they’re calling this system “
Whether Apple’s and Google’s software will ultimately win over people is still unclear. The companies admitted they don’t know the minimum number of people opting in that’s necessary for the system to be effective. Experts believe at least half the population would have to opt in, meaning the companies would need to convince potentially billions of people to sign up.
As part of their efforts to entice people, Apple and Google have promised to dismantle the system when the coronavirus crisis passes. That will include shutting down the application programming interface, or API, built to work with public health apps being built.
“The promise that Apple and Google will shut the API off is very welcome,” Jennifer Stisa Granick, the ACLU’s surveillance and cybersecurity counsel,. “We just want to make sure that this is something that’s verifiable, and that there will be an independent review to make sure the commitments they’ve made is something they’re living up to.”
Linus apologizes to Epic boss over PlayStation 5 SSD remarks – TweakTown
A bit ago Linus from Linus Tech Tips called Tim Sweeney out and criticized the Epic boss’ remarks about the PS5’s SSD. Now Linus has apologized and delves deeper into the PlayStation 5’s storage tech.
Tim Sweeney is a huge fan of the PS5’s SSD, and went so far as to call it ‘god-tier.’ Sony’s next-gen SSD is beyond the highest-level PC SSDs on the market today with best-in-class storage, Sweeney said. Like many PC gamers, Linus Sebastian was skeptical and made some comments about Sweeney shilling for the PS5. But now after actually watching Mark Cerny’s presentation, digging through research, and checking out older Sony SSD patents, Linus is apologizing.
The apology video goes into depth about the PS5’s SSD, but none of the details will be a surprise to anyone that’s read our PlayStation 5 SSD deep dive coverage.
“Bottom line, Mr. Sweeney probably knows thigns we don’t. But even based on what we can see for ourselves, if what Sony is saying is true, he wasn’t shilling for the PS5,” Linus said.
“I set some of you on a wrong path, it was a breach of our trust, and I can do better. And finally, once more, I’m especially sorry to Mr. Sweeney who might not give a hoot about my blunder, or my apology, and I would understand that.”
VIEW GALLERY – 5 IMAGES
The gist of the PS5 SSD’s potential isn’t just the raw 5.5GB/sec speeds of the PCIe 4.0 NVMe M.2 SSD, but how the console will be able to actually make use of those speeds.
The PS5 has a special 12-channel memory controller that allows for instantaneous data access and streaming right into special dedicated I/O block built right into the SoC, which is then loaded into the 16GB GDDR6 RAM pool and passed to the CPU and GPU for processing. Custom OS software and tools allows Sony to circumvent limitations of environments like Windows 10–instead of being built for a myriad of builds, the PS5’s OS is made specifically to synergize with the hardware itself.
Alongside a decompression block that uses Kraken’s new compression tech, the PS5 can pull compressed assets at 9GB/sec with up to 20GB/sec speeds, and rapidly decompress them for use within the system.
So what does this mean? The following is a brief breakdown of what to expect from the PS5’s SSD, but bear in mind this is just the beginning. We don’t truly know how far devs can push this technology yet.
Decompressed assets will load much faster, leading to instantaneous gaming without loading times.
Since SSDs don’t need to seek for data like an HDD, the elimination of seek times will also supercharge loading and streamline gaming–environments will be accessible right away, no textures will pop in like in No Man’s Sky on PS4, and the system will be able to access and load data within the blink of an eye. Compressed assets can also be made ready faster than ever before.
Sony says the PS5’s SSD is 100x faster than the PS4 and will lead to instantaneous open-world gaming.
Games can be smaller now that there’s no need for asset duplication.
Right now games have to store assets into the RAM memory buffer, which requires lots of data replication. Games like Spider-Man, for instance, have many separate instances of smaller objects like light poles, newspapers, cars, and fire hydrants. With the PS5’s SSD, the game can simply load a single asset as its needed instead of having to load hundreds of them from the RAM pool (the PS5’s memory buffer can also process speeds at up to 448GB/sec).
Streamlined data will make everything more efficient, including graphical effects.
Now that the PS5 can blast data, textures, and assets through the RAM and to the CPU and GPU for processing at such high speeds, it allows an even more efficient delivery pipeline for said data. This is vital for new enhanced graphical upgrades like ray tracing, which depends on complex lighting rendering techniques made possible by data fed to the Navi RDNA 2.0 GPU.
It will also enable the new Lumen features found in Unreal Engine 5, a new kind of photogrammetry lighting system that lets developers bake in next-gen global illumination into environments.
This pipeline will also allow UE5’s new Nanite system, a micro-polygon rendering technique that lets developers render cinematic-quality visuals in real-time with sub-pixel control. Streamlined data pipelines are needed to facilitate this kind of higher-end tech.
The SSD will also be hugely instrumental for other features like 8K visuals, native 4K 60FPS, 1080p 120FPS, etc.
Sony’s PlayStation 5 is slated to release Holiday 2020. No pricing or exact launch has been announced, but Sony will reveal PS5 launch exclusives sometime soon.
PlayStation 5 specs and details:
- Custom SoC with second-gen Navi GPU, Zen 2 CPU
- 8-Core, 16-thread Zen 2 CPU at 3.5GHz
- Navi 2X GPU with 36 CUs on RDNA 2 at 2.23GHz
- Ultra-fast 825GB SSD with up to 9GB/sec speeds
- Support for 4K 120 Hz TVs
- Ray-tracing enabled
- 8K output support (for gaming)
- Plays PS4 games, BC is on a title-to-title basis
- Separate games that ship on BD-XL Blu-ray discs
- New controller with extensive haptic and tactile feedback
Google is facing a class action lawsuit because it's incognito mode still allows websites to track your data – Mashable SE Asia
Using incognito mode might not be the best way to hide yourself on the internet.
Many of us think that it’s a somewhat ‘safer’ way to surf the internet. But in truth, the only thing it does is not save your browsing history.
But the misconception of what it can and can’t do has angered some people who used incognito mode on Chrome.
Because of this, the tech giant was slapped with a US$5 million lawsuit for illegally tracking millions of users.
The class action lawsuit states that Google needs to pay US$5,000 in damages for each violation, which covers wiretapping and privacy laws in California.
It was filed by the San Jose, California federal court on June 2. The court said that Google collects user’s data through its Google Analytics, Google Ad Manager, website plug-ins, and mobile apps in incognito mode. Google knows everything users do, including the “most intimate and potentially embarrassing things” they search on the internet.
However, if you open the incognito window in Chrome, it clearly states that:
Your activity might still be visible to:
– Websites you visit
– Your employer or school
– Your internet service provider
And it doesn’t save the following information:
– Your browsing history
– Cookies and site data
– Information entered in forms
Google spokesperson Jose Castaneda said, “Incognito mode in Chrome gives you the choice to browse the internet without your activity being saved to your browser or device. As we clearly state each time you open a new incognito tab, websites might be able to collect information about your browsing activity.”
Castaneda also said that the company plans to defend itself, because Google has clearly stated in its support page that incognito mode doesn’t hide your activity or location from websites you visit.
If you want to hide yourself on the internet, the best way is to use a Virtual Private Network (VPN). While these kind of services are quite costly, it’s a sure-fire way that your identity and information are kept from prying eyes.
So the next time you browse or search the internet in incognito mode, just remember that you’re still being tracked.
Saint John Kindergartners Head To Super Mario World – country94.ca
Two kindergarten teachers at Hazen White-St. Francis School earned an inclusive education award for turning their classroom into Super Mario World.
Ellen Higgins and Rhonda Magee based their lesson plan on the popular Nintendo video game franchise. They work with students to set individual goals, then the five-year-olds watch as their characters progress along the board as they meet their learning goals.
The pair were among 13 recipients of the National Inclusive Education Award presented by the New Brunswick Association for Community Living.
Higgins says rather than earning a reward for topping the class, the purpose of the game is to encourage students to move forward at their own speed.
“We have five-year-olds running into the class, begging to work on their goal and move up a level, which we’ve never seen before,” she said. “They truly have developed a growth mindset and are in charge of their own learning. It’s really exciting.”
The classroom has done away with prizes and stickers. Instead, the game is built to motivate children to learn, as opposed to providing a reward at the end of the class.
She says by not rewarding students there is no jealousy or hurt feelings. The children are equally excited by their friend’s progress as their own.
“With this system, everybody feels success and pride in themselves, which is paramount to viewing yourself as a lifelong learner,” said Higgins.
“They’re not relying on getting a toy, or extra recess time. They do it because they want to do it. It really creates great habits for them.”
The Saint John region was well represented among the 2020 award winners. Sheryl Titus in Quispamsis, Wanda MacDonald at Champlain Heights School, and the welding faculty at NBCC Saint John were also recognized.
Teaching at a high priority school like Hazen White, Higgins says it’s critical for teachers to ensure their students’ diverse needs are met in the classroom.
“It’s really up to teachers right now to make sure that everyone’s needs are getting met,” she said. “Involving the students in that is the best way to do it.”
Trump: Brees 'should not have taken back his original stance' on flag – theScore
Linus apologizes to Epic boss over PlayStation 5 SSD remarks – TweakTown
B.C.'s "living dinosaurs" threatened by ocean warming and acidification – Straight.com
- Science17 hours ago
Full 'Strawberry' Moon coincides with a penumbral lunar eclipse tonight – Daily Mail
- Media9 hours ago
3 Media and Entertainment Industry Trends Driven by the Impact of COVID-19 on Digital Content Consumption Patterns | Submit RFP for Detailed Insights | Quantzig – Business Wire
- News21 hours ago
Canadians living in China watch developments in Meng case closely – CTV News
- Art23 hours ago
Ottawa business faces backlash after posts on Blackout Tuesday – CTV News Ottawa
- Economy21 hours ago
BoC eyeing supply, consumer demand for July economic outlook, deputy says – BNNBloomberg.ca
- News9 hours ago
Feds to send $600 to some Canadians with disabilities – CTV News
- Tech21 hours ago
Reminder: You Can Download A Free Version Of Clubhouse Games: 51 Worldwide Classics – Nintendo Life
- Media21 hours ago
Hong Kong's free media fears being silenced by China's national security law – The Globe and Mail