adplus-dvertising
Connect with us

Tech

Baldur's Gate 3 Confirmed For Console On PS5 (And Maybe Xbox), Gets Release Date – GameSpot

Published

 on


As part of the PlayStation State of Play event, Larian Studios announced that Baldur’s Gate 3 is headed to console. Previously, it was confirmed only for PC.

The game will launch on August 31 on PlayStation 5 and PC. An Xbox release has not been announced yet, but Larian boss Swen Vincke suggested the game won’t be exclusive to PS5 on console. A new trailer was also released.

Baldur’s Gate 3 will have split-screen co-op on console, as well as cross-progression between PC, Mac, and PS5. An Xbox release may also be on tap.

300x250x1

Larian Studios also announced a new character for Baldur’s Gate III, General Ketheric Thromthe, who is voiced by Oscar-winning actor J.K. Simmons. Ketheric is one of three main villains in the game.

“Ketheric’s plans for the people of Faerûn are as complex as his motivations, and so we knew his role would benefit from the kind of depth and gravitas that renowned character actor could provide,” Larian said.

A Digital Deluxe edition of Baldur’s Gate III is coming, too. It includes:

  • Divinity Bard Song Pack – Astound audiences by performing this special set of new songs from the Divinity series
  • Paintings from Rivellon – Discover a new collection of paintings across the Forgotten Realms
  • Adventurer’s Pouch – Receive a collection of camp supplies and potions to help get your journey started
  • Digital OST – Enjoy the music of Baldur’s Gate 3 from composer Borislav Slavov
  • Digital Artbook – Explore the art and design of Baldur’s Gate 3 in this digital artbook, written by Larian
  • Digital Character Sheets – Peruse a set of four-page D&D character sheets for each Baldur’s Gate 3 origin character
  • Mask of the Shapeshifter: Allows you to change race and appearance on the fly, inspired by Fane
  • Cape of the Red Prince: Cloak inspired by the Red Prince
  • Lute of the Merryweather Bard: Playable instrument inspired by Lohse
  • Needle of the Outlaw Rogue: Dagger inspired by Sebille
  • Bicorne of the Sea Beast: Headgear inspired by Beast

People who bought Baldur’s Gate III on Steam via Early Access will get a free upgrade to the Digital Deluxe edition at launch. The same is true for people who buy the Collector’s Edition on PC and PS5. This includes everything in the image below.

The products discussed here were independently chosen by our editors.
GameSpot may get a share of the revenue if you buy anything featured on our site.

Adblock test (Why?)

728x90x4

Source link

Continue Reading

Tech

How To Play Counter-Strike 2 Limited Test | GameSpot News – GameSpot

Published

 on


Adblock test (Why?)

728x90x4

Source link

Continue Reading

Tech

The biggest announcements from Epic Games’ State of Unreal 2023 keynote

Published

 on

 

a:hover]:text-gray-63 [&>a:hover]:shadow-underline-black dark:[&>a:hover]:text-gray-bd dark:[&>a:hover]:shadow-underline-gray [&>a]:shadow-underline-gray-63 dark:[&>a]:text-gray-bd dark:[&>a]:shadow-underline-gray”>Illustration: Alex Castro / The Verge

Epic Games has just wrapped its State of Unreal 2023 keynote, where it showed off new enhancements coming to Unreal Engine 5.2, stunning new MetaHuman technology, a big push to unify its disparate assets marketplaces, and Fortnite’s long-awaited Unreal Editor tools. Given the popularity of Unreal Engine and Fortnite, the day’s announcements could have a major impact on the games we play in the future.

Here are the biggest announcements from the show.

a:hover]:shadow-highlight-franklin dark:[&>a:hover]:shadow-highlight-franklin [&>a]:shadow-underline-black dark:[&>a]:shadow-underline-white”>Epic showed off a stunning, foliage-filled Unreal Engine 5.2 demo

 

One of Unreal Engine 5.2’s biggest additions is new procedural generation tools, which Epic showed off in a gorgeous “Electric Dreams” demo that took place in a dense, foliage-filled forest partially created with those tools. (It also stars a Rivian truck.) You can catch the demo early in Epic’s keynote, and the first preview of Unreal Engine 5.2 will be available today.

300x250x1

a:hover]:shadow-highlight-franklin dark:[&>a:hover]:shadow-highlight-franklin [&>a]:shadow-underline-black dark:[&>a]:shadow-underline-white”>You’ll soon be able to animate MetaHumans using an iPhone

A screenshot of Senua from the Hellblade series.

A screenshot of Senua from the Hellblade series.

 

a:hover]:text-gray-63 [&>a:hover]:shadow-underline-black dark:[&>a:hover]:text-gray-bd dark:[&>a:hover]:shadow-underline-gray [&>a]:shadow-underline-gray-63 dark:[&>a]:text-gray-bd dark:[&>a]:shadow-underline-gray”>Image: Epic Games

Epic showed off a jaw-dropping demo of MetaHuman animation captured with just an iPhone. The tool is set to launch this summer.

a:hover]:shadow-highlight-franklin dark:[&>a:hover]:shadow-highlight-franklin [&>a]:shadow-underline-black dark:[&>a]:shadow-underline-white”>Epic finally showed off Fortnite’s Unreal Editor

A world made using Unreal Editor for Fortnite.

A world made using Unreal Editor for Fortnite.

 

a:hover]:text-gray-63 [&>a:hover]:shadow-underline-black dark:[&>a:hover]:text-gray-bd dark:[&>a:hover]:shadow-underline-gray [&>a]:shadow-underline-gray-63 dark:[&>a]:text-gray-bd dark:[&>a]:shadow-underline-gray”>Image: Epic Games

We finally got a look at Epic’s new Unreal Editor for Fortnite, which will give creators a bunch of new tools to create custom Fortnite maps and experiences. In a demo, the company showed off some bright Fortnite characters in a gritty, distinctly non-Fortnite-y world.

a:hover]:shadow-highlight-franklin dark:[&>a:hover]:shadow-highlight-franklin [&>a]:shadow-underline-black dark:[&>a]:shadow-underline-white”>Epic’s new “Creator Economy 2.0” gives 40 percent of Fortnite’s net revenues back to creators

An illustration of Fortnite chracters.

An illustration of Fortnite chracters.

 

a:hover]:text-black [&>a:hover]:shadow-underline-black dark:[&>a:hover]:text-gray-e9 dark:[&>a:hover]:shadow-underline-gray-63 [&>a]:shadow-underline-gray-13 dark:[&>a]:shadow-underline-gray-63″>Read the story this image is from right here.a:hover]:text-gray-63 [&>a:hover]:shadow-underline-black dark:[&>a:hover]:text-gray-bd dark:[&>a:hover]:shadow-underline-gray [&>a]:shadow-underline-gray-63 dark:[&>a]:text-gray-bd dark:[&>a]:shadow-underline-gray”>Illustration: Jarett Sitter / The Verge

Epic announced a major change to the way creators can make money from Fortnite, promising that 40 percent of the game’s net revenues will be put back into a pool for creators. Interestingly, that pool includes Epic itself.

a:hover]:shadow-highlight-franklin dark:[&>a:hover]:shadow-highlight-franklin [&>a]:shadow-underline-black dark:[&>a]:shadow-underline-white”>Epic is merging its asset marketplaces under one brand, Fab

The Fab logo.

The Fab logo.

 

a:hover]:text-gray-63 [&>a:hover]:shadow-underline-black dark:[&>a:hover]:text-gray-bd dark:[&>a:hover]:shadow-underline-gray [&>a]:shadow-underline-gray-63 dark:[&>a]:text-gray-bd dark:[&>a]:shadow-underline-gray”>Image: Epic Games

Later this year, Unreal Engine Marketplace, Quixel Bridge, ArtStation Marketplace, and Sketchfab will all be merged into one marketplace, Fab. You can actually check out the marketplace a bit sooner than that, though, as an alpha plug-in for the Unreal Editor for Fortnite.

728x90x4

Source link

Continue Reading

Tech

Google’s new Bard chatbot told an AI expert it was trained using Gmail data. The company says that’s inaccurate and Bard ‘will make mistakes.’

Published

 on

Google’s rollout of its new AI chatbot, Bard, has hit some early snags.Jakub Porzycki/NurPhoto via Getty Images
  • Google Bard started rolling out this week, and it’s off to a bit of a rocky start.
  • The AI chatbot told one user that it was trained on data from Gmail, among other sources.
  • Google later said this was inaccurate, noting that Bard is an “early experiment” that “will make mistakes.”

Google Bard began rolling out to some users this week, and it’s already hit a few snags.

AI expert Kate Crawford posted an exchange she had with the new AI chatbot in which she asks where Bard’s training dataset comes from.

In her screenshot of the conversation, Bard responds that its dataset “comes from a variety of sources,” one of which is “Google’s internal data,” including data from Gmail.

“Anyone a little concerned that Bard is saying its training dataset includes… Gmail? I’m assuming that’s flat out wrong, otherwise Google is crossing some serious legal boundaries,” Crawford wrote.

300x250x1

A few hours later, Google tried to set the record straight.

“Bard is an early experiment based on Large Language Models and will make mistakes. It is not trained on Gmail data,” the company said in a tweet.

In a separate response that has since been deleted, Google also said, “No private data will be used during Barbs [sic] training process.”

In Bard’s initial response to Crawford, the chatbot said it was also trained using “datasets of text and code from the web, such as Wikipedia, GitHub, and Stack Overflow,” as well as data from companies that “partnered with Google to provide data for Bard’s training.”

Google CEO Sundar Pichai has instructed employees to anticipate errors as people begin using Bard.

“As more people start to use Bard and test its capabilities, they’ll surprise us. Things will go wrong,” he wrote in an email to staff on Tuesday, published by CNBC.

728x90x4

Source link

Continue Reading

Trending