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Fortnite’s ‘safety and fairness’ ban actually hurts users and developers – VentureBeat

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When the news broke yesterday that Apple and Google banned Epic’s super-popular game Fortnite from their app stores, most people focused on the bans — how could this happen? — and Epic’s nearly instant, comprehensive lawsuits against both tech giants. Given how quickly everything was moving, they might have missed the specific reasons Apple and Google gave for the bans.

In prepared statements, Apple claimed its App Store “guidelines create a level playing field for all developers and make the store safe for all users.” Google used nearly identical language, saying that its Play Store has “consistent policies that are fair to developers and keep the store safe for users.” Both companies suggested Epic violated their policies by offering an in-app route to purchase Fortnite’s “V-Bucks” currency at a discounted price — something that’s currently possible on Mac, PC, PlayStation 4, Xbox One, and Nintendo Switch platforms, or in physical stores with Fortnite gift cards.

These might just be the companies’ canned explanations, but Apple and Google may well die on the hill fighting Epic over supposed developer fairness and user safety. Epic isn’t just any old developer; it’s a 29-year-old company with offices across North America, Europe, and Asia, relied upon by hundreds of developers for the widely respected Unreal Engine. It has operated the developer-centric Unreal Engine Marketplace for six years and the consumer-focused Epic Games Store for nearly two years. Both charge third-party developers a 12% fee — a “permanent rate” that Epic notes “covers the operating costs of the store and makes us a profit.” It has been generous to developers, using its profits to help them pay off student loans and awarding MegaGrants to create content.

It’s therefore no shock that Epic’s view of what’s “fair to developers” isn’t the same as Apple’s or Google’s. The larger tech companies generally take a 30% cut of all app purchases and in-app revenues generated by their developers; Apple goes further than Google, preventing iOS users from installing apps that weren’t downloaded from its own App Store. Too many developers to count have complained about these 30% cuts as unfair and damaging to their businesses, but Apple generally brushes aside their complaints, suggesting that like it or not, everyone’s playing by the same rules. It doesn’t take much to conclude that 12% (or any number lower than 30%) will be more “fair to developers” than the status quo.

Apple’s claim of a supposedly “level playing field” for app developers is equally questionable. The iOS App Store and Google Play Store might offer the same terms to a two-woman independent developer and a company with thousands of engineers, but if they’re selling identical apps, everyone knows the big company will roll over the indie repeatedly on that playing field due to its other resources. It can rig search results with paid ads, acquire customers with cross-promotions, and brute-force updates to copy innovations with comparative impunity.

There’s also no shortage of evidence that certain developers have won different treatment by leveraging existing relationships, size, or legal threats to force either exceptions or changes to the rules. A Congressional antitrust investigation revealed that Apple agreed in 2016 to reduce its cut to 15% for long-time holdout Amazon — a concession undermining Apple’s claim that all App Store developers are treated equally. On the other hand, Epic says that Google used its power to force OnePlus and LG to kill deals that would have pre-installed Fortnite on Android phones using an Epic Games app, rather than the Google Play Store. Sideloading apps is permitted on Android, but Google is apparently willing to aggressively discourage it, citing trust issues.

Is either platform holder actually making these moves to “keep the store safe for users?” From a 30,000-foot perspective, sure. If Apple or Google controls the payment system, screens every app, manages every update, and acts as an intermediary for user-developer disputes, it can theoretically guarantee a safe experience. But so can experienced developers. Amazon has been selling products online since 1995 — years before Apple launched its modern online store (1997) and opened its first brick-and-mortar locations (2001) — so it’s not as if consumers can’t trust its infrastructure. Epic has been selling its own software since 1991 and content from others for years. Everyone else has access to alternate but well-trusted payment systems that merely deny the platform holders a cut.

What sort of additional safety are Apple and Google really providing here? At best, the promise that they will serve as a better intermediary than developers — not necessarily these developers, but less established or scrupulous ones — over time. In Apple’s case, there’s also some likelihood that added screening will keep malware or other issues from impacting users. Google has had at best mixed results and doesn’t seem to have done a very good job with this, but it’s trying, while Apple has achieved at least some of its success here by becoming stricter, forbidding things it previously either permitted or didn’t explicitly stop.

As I’ve said before, the root of Apple’s problem is its obsession with control and exorbitant profits, which Google has tried to emulate with its Play Store to the disadvantage of both companies’ users and developers. Thanks to Epic’s credibility and Fortnite’s popularity, Epic is ideally suited to challenge these platform holders in the courts of both law and public opinion, hopefully forcing the sort of large-scale changes that smaller developers have struggled for years to achieve — plus the benefits to consumers that will follow from greater competition and more reasonable prices.

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United Airlines will offer free internet on flights using service from Elon Musk’s SpaceX

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CHICAGO (AP) — United Airlines has struck a deal with Elon Musk’s SpaceX to offer satellite-based Starlink WiFi service on flights within the next several years.

The airline said Friday the service will be free to passengers.

United said it will begin testing the service early next year and begin offering it on some flights by later in 2025.

Financial details of the deal were not disclosed.

The announcement comes as airlines rush to offer more amenities as a way to stand out when passengers pick a carrier for a trip. United’s goal is to make sitting on a plane pretty much like being on the ground when it comes to browsing the internet, streaming entertainment and playing games.

“Everything you can do on the ground, you’ll soon be able to do on board a United plane at 35,000 feet, just about anywhere in the world,” CEO Scott Kirby said in announcing the deal.

The airline says Starlink will allow passengers to get internet access even over oceans and polar regions where traditional cell or Wi-Fi signals may be weak or missing.

The Canadian Press. All rights reserved.

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How to Preorder the PlayStation 5 Pro in Canada

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Sony has made it easy for Canadian consumers to preorder the PlayStation 5 Pro in Canada directly from PlayStation’s official website. Here’s how:

  • Visit the Official Website: Go to direct.playstation.com and navigate to the PS5 Pro section once preorders go live on September 26, 2024.
  • Create or Log in to Your PlayStation Account: If you don’t have a PlayStation account, you will need to create one. Existing users can simply log in to proceed.
  • Place Your Preorder: Once logged in, follow the instructions to preorder your PS5 Pro. Ensure you have a valid payment method ready and double-check your shipping information for accuracy.

Preorder Through Major Canadian Retailers

While preordering directly from PlayStation is a popular option, you can also secure your PS5 Pro through trusted Canadian retailers. These retailers are expected to offer preorders on or after September 26:

  • Best Buy Canada
  • Walmart Canada
  • EB Games (GameStop)
  • Amazon Canada
  • The Source

Steps to Preorder via Canadian Retailers:

  • Visit Retailer Websites: Search for “PlayStation 5 Pro” on the website of your preferred retailer starting on September 26.
  • Create or Log in to Your Account: If you’re shopping online, having an account with the retailer can speed up the preorder process.
  • Preorder in Store: For those who prefer in-person shopping, check with local stores regarding availability and preorder policies.

3. Sign Up for Notifications

Many retailers and websites offer the option to sign up for notifications when the preorder goes live. If you’re worried about missing out due to high demand, this can be a useful option.

  • Visit Retailer Sites: Look for a “Notify Me” or “Email Alerts” option and enter your email to stay informed.
  • Use PlayStation Alerts: Sign up for notifications directly through Sony to be one of the first to know when preorders are available.

4. Prepare for High Demand

Preordering the PS5 Pro is expected to be competitive, with high demand likely to result in quick sellouts, just as with the initial release of the original PS5. To maximize your chances of securing a preorder:

  • Act Quickly: Be prepared to place your order as soon as preorders open. Timing is key, as stock can run out within minutes.
  • Double-Check Payment Information: Ensure your credit card or payment method is ready to go. Any delays during the checkout process could result in losing your spot.
  • Stay Informed: Monitor PlayStation and retailer websites for updates on restocks or additional preorder windows.

Final Thoughts

The PlayStation 5 Pro is set to take gaming to the next level with its enhanced performance, graphics, and new features. Canadian gamers should be ready to act fast when preorders open on September 26, 2024, to secure their console ahead of the holiday season. Whether you choose to preorder through PlayStation’s official website or your preferred retailer, following the steps outlined above will help ensure a smooth and successful preorder experience.

For more details on the PS5 Pro and to preorder, visit direct.playstation.com or stay tuned to updates from major Canadian retailers.

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Introducing the PlayStation 5 Pro: The Next Evolution in Gaming

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Since the PlayStation 5 (PS5) launched four years ago, PlayStation has continuously evolved to meet the demands of its players. Today, we are excited to announce the next step in this journey: the PlayStation 5 Pro. Designed for the most dedicated players and game creators, the PS5 Pro brings groundbreaking advancements in gaming hardware, raising the bar for what’s possible.

Key Features of the PS5 Pro

The PS5 Pro comes equipped with several key performance enhancements, addressing the requests of gamers for smoother, higher-quality graphics at a consistent 60 frames per second (FPS). The console’s standout features include:

  • Upgraded GPU: The PS5 Pro’s GPU boasts 67% more Compute Units than the current PS5, combined with 28% faster memory. This allows for up to 45% faster rendering speeds, ensuring a smoother gaming experience.
  • Advanced Ray Tracing: Ray tracing capabilities have been significantly enhanced, with reflections and refractions of light being processed at double or triple the speed of the current PS5, creating more dynamic visuals.
  • AI-Driven Upscaling: Introducing PlayStation Spectral Super Resolution, an AI-based upscaling technology that adds extraordinary detail to images, resulting in sharper image clarity.
  • Backward Compatibility & Game Boost: More than 8,500 PS4 games playable on PS5 Pro will benefit from PS5 Pro Game Boost, stabilizing or enhancing performance. PS4 games will also see improved resolution on select titles.
  • VRR & 8K Support: The PS5 Pro supports Variable Refresh Rate (VRR) and 8K gaming for the ultimate visual experience, while also launching with the latest wireless technology, Wi-Fi 7, in supported regions.

Optimized Games & Patches

Game creators have quickly embraced the new technology that comes with the PS5 Pro. Many games will receive free updates to take full advantage of the console’s new features, labeled as PS5 Pro Enhanced. Some of the highly anticipated titles include:

  • Alan Wake 2
  • Assassin’s Creed: Shadows
  • Demon’s Souls
  • Dragon’s Dogma 2
  • Final Fantasy 7 Rebirth
  • Gran Turismo 7
  • Marvel’s Spider-Man 2
  • Ratchet & Clank: Rift Apart
  • Horizon Forbidden West

These updates will allow players to experience their favorite games at a higher fidelity, taking full advantage of the console’s improved graphics and performance.

 

 

Design & Compatibility

Maintaining consistency within the PS5 family, the PS5 Pro retains the same height and width as the original PS5 model. Players will also have the option to add an Ultra HD Blu-ray Disc Drive or swap console covers when available.

Additionally, the PS5 Pro is fully compatible with all existing PS5 accessories, including the PlayStation VR2, DualSense Edge, Pulse Elite, and Access controller. This ensures seamless integration into your current gaming setup.

Pricing & Availability

The PS5 Pro will be available starting November 7, 2024, at a manufacturer’s suggested retail price (MSRP) of:

  • $699.99 USD
  • $949.99 CAD
  • £699.99 GBP
  • €799.99 EUR
  • ¥119,980 JPY

Each PS5 Pro comes with a 2TB SSD, a DualSense wireless controller, and a copy of Astro’s Playroom pre-installed. Pre-orders begin on September 26, 2024, and the console will be available at participating retailers and directly from PlayStation via direct.playstation.com.

The launch of the PS5 Pro marks a new chapter in PlayStation’s commitment to delivering cutting-edge gaming experiences. Whether players choose the standard PS5 or the PS5 Pro, PlayStation aims to provide the best possible gaming experience for everyone.

Preorder your PS5 Pro and step into the next generation of gaming this holiday season.

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