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Half-Life: Alyx Is Not Receiving the Mainstream Recognition It Deserves – The Escapist

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Half-Life: Alyx, Valve’s surprise VR return to the series that established the company, has picked up a number of “Best in VR” awards from major establishments. However, most critics have overlooked it for more mainstream recognition, like FPS of the Year or the all-important Game of the Year, and in many cases it’s not even made the nominations.

To some extent this is understandable. The December 2020 Steam hardware survey shows that Steam users with VR headsets still account for less than 2% of the overall Steam user base. And while Alyx has been optimized to run well on a number of different headsets, it requires a powerful PC, so it’s unclear how many of that 2% can actually run it. So why give mainstream recognition to a game that only an extreme minority of players can enjoy?

Let’s start with the ideological reason. Half-Life: Alyx was supposed to be a “killer app” for a nascent platform, something that shifts VR headsets the way Halo shifted the original Xbox. And it did. Sales of VR headsets jumped dramatically following the surprise announcement of Alyx in November 2019. Even the Valve Index, with its $1000 price tag for the full system, sold out globally by January 2020, two months ahead of Alyx’s release.

More than merely a sales pitch for VR headsets, Half-Life: Alyx was also supposed to be a transformative moment for the games industry. It was meant to demonstrate that it is possible to tell an engaging full-length story in VR with AAA fidelity, interactivity, polish, and minimal discomfort. And it managed all of this as well. Even at the lowest graphical settings, the scale, attention to detail, and interactivity are jaw-dropping and free of motion sickness for the full 15-hour campaign.

9 years later, Valve is finally ready to talk about its games and communicate again, on Half-Life: Alyx at least

Valve has also released modding tools for Alyx, which is generating swathes of user-created content that is easily accessible through Steam Workshop, including some genuinely brilliant custom levels. This is a democratization of VR like we’ve not seen before, allowing users to tell their own VR stories with relative ease. Granted, it’s a democratization for the 2%, but it’s an important step forward in making VR content more accessible all the same.

However, none of this is worth very much if Half-Life: Alyx is recognized only for its qualities as a VR game. By failing to acknowledge that Alyx can go toe to toe with non-VR titles, the industry is undermining Alyx’s potential. It’s hindering the exact thing that it was hoping Alyx would achieve – the move of VR games from the VR space into the mainstream. Indeed, given the tiny install base for VR, it is much easier to dismiss Alyx as “just another VR game” than it is to dismiss something like The Last of Us Part II as “just another action adventure game.”

Of course, ideological reasons can quickly turn to dogma. If Alyx is no good as a game, then what does it matter how nice it looks and feels, or how important it is for the industry? Why consider it for mainstream recognition if it’s just a glorified tech demo?

Thankfully, Half-Life: Alyx is an excellent game in its own right. The story is heavily backloaded, but it’s fascinating, with a provocative and possibly ingenious (I still haven’t made up my mind.) take on existing Half-Life lore. And the game compensates for its slow start with brilliant world-building, art direction, characters, and more than a touch of Portal 2’s humor.

Valve wants you to search every nook and cranny in Half-Life: Alyx VR experience, Sean Vanaman and Corey Peters

Valve wants you to search every nook and cranny in Half-Life: Alyx VR experience, Sean Vanaman and Corey Peters

Alyx does make obvious concessions to VR that, in terms of scope, put it closer to Half-Life 2: Episode 1 or Half-Life: Opposing Force than to other games in the series. The Gravity Gloves place the majority of Alyx’s surroundings within comfortable reach, but they lack the punch of Gordon Freeman’s Gravity Gun. Combat encounters are limited to a handful of enemies at a time and focused on cover. And the game revels in variants of join-the-dot puzzles more than the physics-based fare we got accustomed to in Half-Life 2. But none of this hurts it. With the headset on, the combat and exploration feel visceral without being overwhelming and carry Valve’s trademark eye for balance and pacing.

That does mean Half-Life: Alyx almost certainly would not translate well to a flat screen, but that is precisely the point: It is a VR exclusive attempting to prove a concept to a mainstream audience. As such, in its design, writing, and gameplay, it deserves to compete with the rest of them. In its grander ambitions, it needs to compete with the rest of them. Without that, I am not sure we will ever see VR leave its niche.

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Ottawa orders TikTok’s Canadian arm to be dissolved

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The federal government is ordering the dissolution of TikTok’s Canadian business after a national security review of the Chinese company behind the social media platform, but stopped short of ordering people to stay off the app.

Industry Minister François-Philippe Champagne announced the government’s “wind up” demand Wednesday, saying it is meant to address “risks” related to ByteDance Ltd.’s establishment of TikTok Technology Canada Inc.

“The decision was based on the information and evidence collected over the course of the review and on the advice of Canada’s security and intelligence community and other government partners,” he said in a statement.

The announcement added that the government is not blocking Canadians’ access to the TikTok application or their ability to create content.

However, it urged people to “adopt good cybersecurity practices and assess the possible risks of using social media platforms and applications, including how their information is likely to be protected, managed, used and shared by foreign actors, as well as to be aware of which country’s laws apply.”

Champagne’s office did not immediately respond to a request for comment seeking details about what evidence led to the government’s dissolution demand, how long ByteDance has to comply and why the app is not being banned.

A TikTok spokesperson said in a statement that the shutdown of its Canadian offices will mean the loss of hundreds of well-paying local jobs.

“We will challenge this order in court,” the spokesperson said.

“The TikTok platform will remain available for creators to find an audience, explore new interests and for businesses to thrive.”

The federal Liberals ordered a national security review of TikTok in September 2023, but it was not public knowledge until The Canadian Press reported in March that it was investigating the company.

At the time, it said the review was based on the expansion of a business, which it said constituted the establishment of a new Canadian entity. It declined to provide any further details about what expansion it was reviewing.

A government database showed a notification of new business from TikTok in June 2023. It said Network Sense Ventures Ltd. in Toronto and Vancouver would engage in “marketing, advertising, and content/creator development activities in relation to the use of the TikTok app in Canada.”

Even before the review, ByteDance and TikTok were lightning rod for privacy and safety concerns because Chinese national security laws compel organizations in the country to assist with intelligence gathering.

Such concerns led the U.S. House of Representatives to pass a bill in March designed to ban TikTok unless its China-based owner sells its stake in the business.

Champagne’s office has maintained Canada’s review was not related to the U.S. bill, which has yet to pass.

Canada’s review was carried out through the Investment Canada Act, which allows the government to investigate any foreign investment with potential to might harm national security.

While cabinet can make investors sell parts of the business or shares, Champagne has said the act doesn’t allow him to disclose details of the review.

Wednesday’s dissolution order was made in accordance with the act.

The federal government banned TikTok from its mobile devices in February 2023 following the launch of an investigation into the company by federal and provincial privacy commissioners.

— With files from Anja Karadeglija in Ottawa

This report by The Canadian Press was first published Nov. 6, 2024.

The Canadian Press. All rights reserved.

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Here is how to prepare your online accounts for when you die

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LONDON (AP) — Most people have accumulated a pile of data — selfies, emails, videos and more — on their social media and digital accounts over their lifetimes. What happens to it when we die?

It’s wise to draft a will spelling out who inherits your physical assets after you’re gone, but don’t forget to take care of your digital estate too. Friends and family might treasure files and posts you’ve left behind, but they could get lost in digital purgatory after you pass away unless you take some simple steps.

Here’s how you can prepare your digital life for your survivors:

Apple

The iPhone maker lets you nominate a “ legacy contact ” who can access your Apple account’s data after you die. The company says it’s a secure way to give trusted people access to photos, files and messages. To set it up you’ll need an Apple device with a fairly recent operating system — iPhones and iPads need iOS or iPadOS 15.2 and MacBooks needs macOS Monterey 12.1.

For iPhones, go to settings, tap Sign-in & Security and then Legacy Contact. You can name one or more people, and they don’t need an Apple ID or device.

You’ll have to share an access key with your contact. It can be a digital version sent electronically, or you can print a copy or save it as a screenshot or PDF.

Take note that there are some types of files you won’t be able to pass on — including digital rights-protected music, movies and passwords stored in Apple’s password manager. Legacy contacts can only access a deceased user’s account for three years before Apple deletes the account.

Google

Google takes a different approach with its Inactive Account Manager, which allows you to share your data with someone if it notices that you’ve stopped using your account.

When setting it up, you need to decide how long Google should wait — from three to 18 months — before considering your account inactive. Once that time is up, Google can notify up to 10 people.

You can write a message informing them you’ve stopped using the account, and, optionally, include a link to download your data. You can choose what types of data they can access — including emails, photos, calendar entries and YouTube videos.

There’s also an option to automatically delete your account after three months of inactivity, so your contacts will have to download any data before that deadline.

Facebook and Instagram

Some social media platforms can preserve accounts for people who have died so that friends and family can honor their memories.

When users of Facebook or Instagram die, parent company Meta says it can memorialize the account if it gets a “valid request” from a friend or family member. Requests can be submitted through an online form.

The social media company strongly recommends Facebook users add a legacy contact to look after their memorial accounts. Legacy contacts can do things like respond to new friend requests and update pinned posts, but they can’t read private messages or remove or alter previous posts. You can only choose one person, who also has to have a Facebook account.

You can also ask Facebook or Instagram to delete a deceased user’s account if you’re a close family member or an executor. You’ll need to send in documents like a death certificate.

TikTok

The video-sharing platform says that if a user has died, people can submit a request to memorialize the account through the settings menu. Go to the Report a Problem section, then Account and profile, then Manage account, where you can report a deceased user.

Once an account has been memorialized, it will be labeled “Remembering.” No one will be able to log into the account, which prevents anyone from editing the profile or using the account to post new content or send messages.

X

It’s not possible to nominate a legacy contact on Elon Musk’s social media site. But family members or an authorized person can submit a request to deactivate a deceased user’s account.

Passwords

Besides the major online services, you’ll probably have dozens if not hundreds of other digital accounts that your survivors might need to access. You could just write all your login credentials down in a notebook and put it somewhere safe. But making a physical copy presents its own vulnerabilities. What if you lose track of it? What if someone finds it?

Instead, consider a password manager that has an emergency access feature. Password managers are digital vaults that you can use to store all your credentials. Some, like Keeper,Bitwarden and NordPass, allow users to nominate one or more trusted contacts who can access their keys in case of an emergency such as a death.

But there are a few catches: Those contacts also need to use the same password manager and you might have to pay for the service.

___

Is there a tech challenge you need help figuring out? Write to us at onetechtip@ap.org with your questions.

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Google’s partnership with AI startup Anthropic faces a UK competition investigation

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LONDON (AP) — Britain’s competition watchdog said Thursday it’s opening a formal investigation into Google’s partnership with artificial intelligence startup Anthropic.

The Competition and Markets Authority said it has “sufficient information” to launch an initial probe after it sought input earlier this year on whether the deal would stifle competition.

The CMA has until Dec. 19 to decide whether to approve the deal or escalate its investigation.

“Google is committed to building the most open and innovative AI ecosystem in the world,” the company said. “Anthropic is free to use multiple cloud providers and does, and we don’t demand exclusive tech rights.”

San Francisco-based Anthropic was founded in 2021 by siblings Dario and Daniela Amodei, who previously worked at ChatGPT maker OpenAI. The company has focused on increasing the safety and reliability of AI models. Google reportedly agreed last year to make a multibillion-dollar investment in Anthropic, which has a popular chatbot named Claude.

Anthropic said it’s cooperating with the regulator and will provide “the complete picture about Google’s investment and our commercial collaboration.”

“We are an independent company and none of our strategic partnerships or investor relationships diminish the independence of our corporate governance or our freedom to partner with others,” it said in a statement.

The U.K. regulator has been scrutinizing a raft of AI deals as investment money floods into the industry to capitalize on the artificial intelligence boom. Last month it cleared Anthropic’s $4 billion deal with Amazon and it has also signed off on Microsoft’s deals with two other AI startups, Inflection and Mistral.

The Canadian Press. All rights reserved.

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