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‘Lightfall’ May Have The Most Major Changes Of Any ‘Destiny 2’ Expansion Ever

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We have gotten an absolute deluge of Lightfall information over the last month, as Destiny 2’s new expansion is just over a week way now. There has actually been so much information from six months ago until now, that stopping to take stock of it all, I genuinely believe this expansion has the most major changes we’ve ever seen come with a singular Destiny 2 release. Probably more than Taken King and Rise of Iron overall back in Destiny 1, as well.

This isn’t saying anything about its overall quality, as none of us have played it yet. But I think it’s easy to lose sight of just how many huge changes are coming to the game with Lightfall. So let’s recap:

In-Game Loadouts – This has been a request for Destiny as a series for literally its entire lifespan, and Bungie finally now has a system to instantly save and change loadouts on the fly, which will even pull gear from your vault.

Combat Mod Rework – There is an absolutely massive overhaul of all combat mods coming with the new armor charge system, which blends elements of Charged with Light and Elemental Wells, and some Well abilities have been put into subclass 3.0 builds instead. It’s going to be wholly transformative.

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Artifact Mod Perks – Another long-requested change, Bungie has agreed to let us unlock Artifact mods not as mods, but instead always-on perks, meaning they will not take up room on your armor, a hugely welcome switch.

More Champion Stun Options – In addition to always-on champion mods from the artifact above, Bungie has given all five subclasses ways to stun at least two out of three champions simply by using some of their subclass verbs, which should make loadouts way less restrictive.

No Match Game – Bungie has killed off one of Destiny’s most exhausting modifiers, which makes shields borderline immune to non-matching weapons in higher difficulties. No more, and again, this means greater diversity of loadouts for all activities.

Crafting Changes – Bungie has stripped crafting down to its base elements, now having deleted practically of the crafting-specific currencies they invented for the new system. They’ve made Deepsight farming less cumbersome, and they’re now making Adept weapons drop with crafting-like traits, allowing endgame activities to offer similar value to crafted weapons.

Strand – Oh yeah, we have an entirely new subclass coming, which was not the case for three of the four Destiny 2 expansions before this. I’d argue Strand is more interesting than Stasis because it’s not just “the freeze class,” it’s something wholly unique with its reality-bending strings that Bungie invented just for this moment in time. Really looking forward to it.

No More Umbral Engrams – These are being changed into seasonal engrams that will not clutter up your inventory, and there will be less seasonal currencies overall to grind for.

Guardian Ranks – While we have yet to fully discover how this system will pan out, it’s at least meant to be a more cohesive “directional” instruction for newer Destiny players, as well as give veterans something to shoot for. Seems like something the game has needed.

Guardian Commendations – A way to encourage positive play among teams that should be a neat addition.

Refreshed Strikes and Nightfall Battlegrounds – Bungie is beginning the process of revamping some of the oldest strikes in the game to feel more modern and challenging, starting with Arms Dealer and Lake of Shadows this season. They’re also starting to make Battlegrounds into Nightfalls, starting with the Mars Heist.

Ada-1 Selling Old Shaders – This is a big deal for some people who have missed some of the best shaders in the game because they weren’t playing five years ago, and it’s something I hope to see expand in time.

Look, I’m open to counter-arguments, but I’m not sure you can point to another expansion with this many key changes that arrived at the same time. Again, we’ll see how the campaign and meta shake out for the overall quality of the expansion itself, but the level of these changes is past anything I think the game has seen before. Cannot wait.

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The video game industry’s annual trade show E3 is canceled again as organizers say they will ‘re-evaluate the future’ – Fortune

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E3, the annual trade show of the video game industry where upcoming titles are unveiled and showcased, has been cancelled for 2023—and many observers suspect the event might finally be over for good.

The Entertainment Software Association and ReedPop, which had been hired to organize this year’s show, announced the cancellation late Thursday. The news came after a growing number of game publishers, including Microsoft, Nintendo, Ubisoft, and Tencent, announced they would not take part in E3 2023.

Both the physical and digital events were scrubbed. On the E3 Website, the two show organizers declined to address whether they would attempt another gathering next year, saying only “both parties will re-evaluate the future of E3.”

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That’s a tremendous U-turn from the hyperbole of the show runners last July, when they claimed E3 2023 would set “a new benchmark for video game expos in 2023 and beyond.”

The last physical E3 was held in 2019, where attendees were able to get their first hands-on time with Google’s Stadia cloud-streaming service and Microsoft began discussing “Project Scarlett,” which would become the Xbox Series X. (Cyberpunk 2077 and Final Fantasy 7 Remake earned “best of show” honors.)

The ESA cancelled the show in 2020 due to the pandemic and held a digital version in 2021 that met with mixed reactions, at best. In 2022, it once again cancelled both the digital and in person show.

While E3 is dead, the industry is still likely to unveil upcoming games over the course of the summer. Ubisoft plans to host an event (likely online) around the same mid-June time frame E3 was scheduled for. Microsoft, Sony and Nintendo will likely hold their own showcases. And Summer Game Fest, hosted by Game Awards founder Geoff Keighley, will take place on June 8 in Los Angeles.

While many in the industry are mourning the apparent death of E3, the wheels for the show’s diminishing relevancy were set into motion a decade ago. In 2013, Nintendo broke tradition and announced it would not hold its traditional pre-show press conference, opting instead to talk directly to fans via a Webcast and offering demos of unreleased games at Best Buy stores around the country in conjunction with E3.

That initial Nintendo Direct proved to be an effective way to talk directly to customers, without the filter of the media. In the years since, all of the major console manufacturers have embraced it, as have many third-party publishers, such as EA and Ubisoft.

And even in 2013, some analysts were questioning whether the show could survive.

“With the acknowledgement that most of the growth, in a general sense, in gaming is coming outside of retail, E3 is going to take another tick down,” said John Taylor, who was with Arcadia Research Corp, said at the time. “I think we’re going to start hearing discussions about how important E3 is. … It may end up being too big of a venue.”

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GM is phasing out Apple CarPlay and Android Auto in EVs – Yahoo News Australia

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Many car makers tout smartphone connectivity as a selling point, but GM won’t in the future. In a Reuters interview, GM digital chief Edward Kummer and executive cockpit director Mike Himche say GM will phase out Apple CarPlay and Android Auto with upcoming electric cars, beginning with the 2024 Chevy Blazer EV. Instead, you’ll have to rely on Android Automotive and its apps.

Users will get eight years of free Google Assistant and Google Maps use at no extra charge, GM says. The company doesn’t mention what you’ll pay if you still need those functions afterward. We’ve asked GM for comment. It will still offer CarPlay and Android Auto in combustion engine models, and you won’t lose access on existing EVs. GM plans an all-electric passenger vehicle line by 2035.

The company argues that Android Automotive provides more control over the experience. There are upcoming driver assistance technologies that are “more tightly coupled” with navigation features, Himche says, and GM doesn’t want them to require a smartphone. Kummer also acknowledged that there are “subscription revenue opportunities.” Don’t be surprised if you’re paying a recurring fee for certain features like you already do with some brands.

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Android Automotive has a growing footprint. On top of GM, companies like BMW, Honda, Polestar, Stellantis, Volvo and VW are adopting it with or without Google apps. However, the platform doesn’t preclude support for CarPlay or Android Auto. GM is deliberately dropping those features. While this could lead to some innovative driver aids, it could also force you to mount your phone if there’s an app or function the EV’s infotainment system doesn’t support.

The decision is a blow to Apple. Its services may not have native support in GM EVs. The iPhone maker is also developing a next-gen CarPlay experience that can take over the entire dashboard — GM just ruled itself out as a potential customer. If Apple is going to have more control over your drive, it will have to turn to other marques.

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Sega Releases Free Murder Mystery Sonic Game for April Fools’ Day – ComingSoon.net

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April Fools’ Day has not yet arrived quite yet in 2023, but that hasn’t stopped Sega from celebrating. The company stealth dropped a new Sonic the Hedgehog game for free called The Murder of Sonic the Hedgehog, which lets players solve, as the title says, who killed the Blue Blur.

This game is currently on Steam and takes around 70 minutes to complete. It’s a text-based adventure where players have to piece together clues and use them to prove a suspect’s alibi in order to figure out who “killed” Sonic in a Glass Onion-style murder mystery gone awry. There are also small runner levels where players control Sonic and collect rings while dodging obstacles.

Sega put out a cheeky trailer with the game, too, saying it had “heard the feedback” and was taking the franchise in a whole new direction.

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