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So, What Was Bad About The ‘Diablo 4’ Beta?

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While I am hoping to see the Diablo 4 beta extended at least another day due to its login issues, I have done about everything you can do in it on one character. I’ve finished the story, maxed at level 25, attempted (and failed) to kill a world boss. And I like it a lot, I really do.

But do some aspects need work? Yeah, sure. And no, I don’t just mean login queues and disconnects, deeply annoying aspects of any live game launch, but something Diablo 4 especially doesn’t need after Diablo 3’s launch. That’s a bit obvious, however, so let’s dig a little deeper.

Other Tech Issues – One thing everyone noticed immediately on PC was that for whatever reason, Diablo 4 is a memory hog. There seems to be some sort of bad memory leak issue in certain instances that can really become problematic in time, if not kill the game outright. On top of that, even without running out of memory completely, there was a fair bit of stuttering on PC I want to avoid at launch. In some instances, I also kept running into areas that simply wouldn’t load at all, and my character was left running in place until I quit out and went back in. Also the game crashed roughly 75% of the time I tried to go back to the title screen or quit entirely.

Map Problems – There is no transparent overlay for the map, which seems like something you sort of need in a Diablo game, and essentially any ARPG. Past that, even if you do use the map tools they have, the minimap is borderline useless given how zoomed-in it is, so you’ll need to pull up the full map obstructing your view frequently. There should be a middleground here, because right now, you just have to pull up the full map all the time which is more intrusive than an overlay would be normally, which was plenty easy to toggle on and off before.

The UI – The UI is…fine, but I’d argue it’s not great. It looks a bit unfinished and a bit too mobile-like for my tastes. It’s better than say, Lost Ark, I guess, but not by much, and I think Diablo 3 wins in this department, for now. I’d like to see more work done on the icons, and things like the skill tree screen, which seems to lean a little too heavily into Diablo 2 styling, a game which is 23 years old, and as such, this all looks a little dated.

Fast Travel – This may be a problem solved with mounts, but it really did seem like there were way too many sprawling zones without fast travel points anywhere near them. Past that, the entire TP system is a little weird, as you have to teleport back to a town then to your party if you’re in one. It also took me the entire beta to learn there’s a separate, hidden way in the emote wheel to teleport back to the entrance of a dungeon.

Aesthetics, At Times – While in general, I do love many of the dark, blood-soaked areas of the map and I understand wanting to head back to Diablo 2 vibes, at times things go from spooky and gross to just sort of…drab. The graphics are great and some zones are eye-popping, but others are desaturated to the point of blandness where art direction can feel all but absent. I am curious to see more locations, certainly, before rendering a final verdict here.

MMO Things – I am mixed on the MMO elements of this, as instead of Diablo moving more into MMO territory, during all these server errors I sure found myself wishing for a wholly offline single player version of this, which I suppose is an impossibility in 2023. I find it odd that despite the focus on multiplayer, things like dungeons and strongholds don’t have matchmaking like Lost Ark. And the world boss? While a cool concept, I felt like I had zero control over my instance, which had too few people and too many of them underleveled for us to even have a prayer of beating the thing. There do not seem to be a ton of social tools to organize the MMO elements like there are in other games other than very generalized things like world chat. Maybe this will change for the better in the live game, but it’s not great in the beta.

Enemy Density And Diversity – I feel like I kept running into the exact same 8-10 enemy mob clusters literally everywhere outside of brief horde segments, and I wanted things to be mixed up a bit. And while I know many specific enemies are staples of Diablo lore, I feel like 95% of things I saw were remixed from past games, and not in terribly interesting ways. Again, it’s a big game and there’s a lot more ahead, but I haven’t seen much creativity in this area at the start here.

Playing It Safe? – This is perhaps my general critique of the entire experience. I love past Diablo games, like we all do. This feels like a new Diablo game that has inserted in a lot of Lost Ark-like MMO elements without changing all that much else. Weirdly, the biggest leap forward is probably the storytelling with fantastic cutscenes and a genuinely intriguing plot with Lilith, something lacking in past games. I just feel like maybe I wanted the game to evolve in more ways rather than trying to “fix” Diablo 3 (which was great!) by going back to a bunch of Diablo 2-but-modernized reworks. But again, it’s still early, I haven’t seen all the changes or explored every new system.

What do you think?

Update (3/20): Alright, I think I can expand on things with a few more issues here. now that I’ve played even more.

Legendary Affixes – I’m a little concerned that many of the legendaries I’ve seen so far feel a bit…dull. Not Diablo 3 launch-level dull, as those were famously just mostly boosted stats with little else, but at least in early days here, I’m not seeing anything terribly exciting even after a few dozen drops. Maybe the better ones come later, but also the new inclusion of “Unique” drops makes all this a bit more confusing.

Dungeon Repetitiveness – The more dungeons I ended up doing around the map, the more they started to blur together and by the end, they were kind of just feeling like Greater Rifts, a mish-mash of objectives and bosses that repeat pretty frequently. Again, this could be a beta thing, and certain things are being held back, but it seems like everything was “transport these three cubes to three pedestals” or “kill these three minibosses” before a final boss, and often the same final boss as other dungeons. I know there is a way to turn dungeons into “Nightmare Dungeons” in the future which perhaps will make them a bit more interesting, but I’m not sure what the mechanics are there just yet.

Potions – I don’t know how I feel about the new potion system over health globes, as it just sort of feels like a more convoluted system compared to health globes. I kept running into a situation where I needed to heal just like 10% of my health because I was full on potions and would need to spend one so I could pick up another one that just dropped. If this was a health globe, I would have just hoovered it up automatically, skipping a step. Maybe once more regen perks are in place this will change.

Skill Respecing – It’s not terrible, but it also seems unnecessarily complicated compared to Diablo 3. I am not opposed to returning to a skill point system and having gear give +levels to those, but I kept running into situations where I’d say, get a new legendary bow that modifies my main attack, and yet I couldn’t just go and change that attack. Since that was the first node, I would have to go back and respec everything about my build, even though I was keeping 95% of the rest of it the same, which was a lot with 25 skill points, so I can only imagine what it will be like with 50 or more. Diablo 3 allowing you to change individual skills and runes independently of one another felt better to me.

Lilith – Just kidding Lilith is perfect in every way. All hail Lilith!

 

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Ottawa orders TikTok’s Canadian arm to be dissolved

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The federal government is ordering the dissolution of TikTok’s Canadian business after a national security review of the Chinese company behind the social media platform, but stopped short of ordering people to stay off the app.

Industry Minister François-Philippe Champagne announced the government’s “wind up” demand Wednesday, saying it is meant to address “risks” related to ByteDance Ltd.’s establishment of TikTok Technology Canada Inc.

“The decision was based on the information and evidence collected over the course of the review and on the advice of Canada’s security and intelligence community and other government partners,” he said in a statement.

The announcement added that the government is not blocking Canadians’ access to the TikTok application or their ability to create content.

However, it urged people to “adopt good cybersecurity practices and assess the possible risks of using social media platforms and applications, including how their information is likely to be protected, managed, used and shared by foreign actors, as well as to be aware of which country’s laws apply.”

Champagne’s office did not immediately respond to a request for comment seeking details about what evidence led to the government’s dissolution demand, how long ByteDance has to comply and why the app is not being banned.

A TikTok spokesperson said in a statement that the shutdown of its Canadian offices will mean the loss of hundreds of well-paying local jobs.

“We will challenge this order in court,” the spokesperson said.

“The TikTok platform will remain available for creators to find an audience, explore new interests and for businesses to thrive.”

The federal Liberals ordered a national security review of TikTok in September 2023, but it was not public knowledge until The Canadian Press reported in March that it was investigating the company.

At the time, it said the review was based on the expansion of a business, which it said constituted the establishment of a new Canadian entity. It declined to provide any further details about what expansion it was reviewing.

A government database showed a notification of new business from TikTok in June 2023. It said Network Sense Ventures Ltd. in Toronto and Vancouver would engage in “marketing, advertising, and content/creator development activities in relation to the use of the TikTok app in Canada.”

Even before the review, ByteDance and TikTok were lightning rod for privacy and safety concerns because Chinese national security laws compel organizations in the country to assist with intelligence gathering.

Such concerns led the U.S. House of Representatives to pass a bill in March designed to ban TikTok unless its China-based owner sells its stake in the business.

Champagne’s office has maintained Canada’s review was not related to the U.S. bill, which has yet to pass.

Canada’s review was carried out through the Investment Canada Act, which allows the government to investigate any foreign investment with potential to might harm national security.

While cabinet can make investors sell parts of the business or shares, Champagne has said the act doesn’t allow him to disclose details of the review.

Wednesday’s dissolution order was made in accordance with the act.

The federal government banned TikTok from its mobile devices in February 2023 following the launch of an investigation into the company by federal and provincial privacy commissioners.

— With files from Anja Karadeglija in Ottawa

This report by The Canadian Press was first published Nov. 6, 2024.

The Canadian Press. All rights reserved.

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Here is how to prepare your online accounts for when you die

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LONDON (AP) — Most people have accumulated a pile of data — selfies, emails, videos and more — on their social media and digital accounts over their lifetimes. What happens to it when we die?

It’s wise to draft a will spelling out who inherits your physical assets after you’re gone, but don’t forget to take care of your digital estate too. Friends and family might treasure files and posts you’ve left behind, but they could get lost in digital purgatory after you pass away unless you take some simple steps.

Here’s how you can prepare your digital life for your survivors:

Apple

The iPhone maker lets you nominate a “ legacy contact ” who can access your Apple account’s data after you die. The company says it’s a secure way to give trusted people access to photos, files and messages. To set it up you’ll need an Apple device with a fairly recent operating system — iPhones and iPads need iOS or iPadOS 15.2 and MacBooks needs macOS Monterey 12.1.

For iPhones, go to settings, tap Sign-in & Security and then Legacy Contact. You can name one or more people, and they don’t need an Apple ID or device.

You’ll have to share an access key with your contact. It can be a digital version sent electronically, or you can print a copy or save it as a screenshot or PDF.

Take note that there are some types of files you won’t be able to pass on — including digital rights-protected music, movies and passwords stored in Apple’s password manager. Legacy contacts can only access a deceased user’s account for three years before Apple deletes the account.

Google

Google takes a different approach with its Inactive Account Manager, which allows you to share your data with someone if it notices that you’ve stopped using your account.

When setting it up, you need to decide how long Google should wait — from three to 18 months — before considering your account inactive. Once that time is up, Google can notify up to 10 people.

You can write a message informing them you’ve stopped using the account, and, optionally, include a link to download your data. You can choose what types of data they can access — including emails, photos, calendar entries and YouTube videos.

There’s also an option to automatically delete your account after three months of inactivity, so your contacts will have to download any data before that deadline.

Facebook and Instagram

Some social media platforms can preserve accounts for people who have died so that friends and family can honor their memories.

When users of Facebook or Instagram die, parent company Meta says it can memorialize the account if it gets a “valid request” from a friend or family member. Requests can be submitted through an online form.

The social media company strongly recommends Facebook users add a legacy contact to look after their memorial accounts. Legacy contacts can do things like respond to new friend requests and update pinned posts, but they can’t read private messages or remove or alter previous posts. You can only choose one person, who also has to have a Facebook account.

You can also ask Facebook or Instagram to delete a deceased user’s account if you’re a close family member or an executor. You’ll need to send in documents like a death certificate.

TikTok

The video-sharing platform says that if a user has died, people can submit a request to memorialize the account through the settings menu. Go to the Report a Problem section, then Account and profile, then Manage account, where you can report a deceased user.

Once an account has been memorialized, it will be labeled “Remembering.” No one will be able to log into the account, which prevents anyone from editing the profile or using the account to post new content or send messages.

X

It’s not possible to nominate a legacy contact on Elon Musk’s social media site. But family members or an authorized person can submit a request to deactivate a deceased user’s account.

Passwords

Besides the major online services, you’ll probably have dozens if not hundreds of other digital accounts that your survivors might need to access. You could just write all your login credentials down in a notebook and put it somewhere safe. But making a physical copy presents its own vulnerabilities. What if you lose track of it? What if someone finds it?

Instead, consider a password manager that has an emergency access feature. Password managers are digital vaults that you can use to store all your credentials. Some, like Keeper,Bitwarden and NordPass, allow users to nominate one or more trusted contacts who can access their keys in case of an emergency such as a death.

But there are a few catches: Those contacts also need to use the same password manager and you might have to pay for the service.

___

Is there a tech challenge you need help figuring out? Write to us at onetechtip@ap.org with your questions.

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Google’s partnership with AI startup Anthropic faces a UK competition investigation

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LONDON (AP) — Britain’s competition watchdog said Thursday it’s opening a formal investigation into Google’s partnership with artificial intelligence startup Anthropic.

The Competition and Markets Authority said it has “sufficient information” to launch an initial probe after it sought input earlier this year on whether the deal would stifle competition.

The CMA has until Dec. 19 to decide whether to approve the deal or escalate its investigation.

“Google is committed to building the most open and innovative AI ecosystem in the world,” the company said. “Anthropic is free to use multiple cloud providers and does, and we don’t demand exclusive tech rights.”

San Francisco-based Anthropic was founded in 2021 by siblings Dario and Daniela Amodei, who previously worked at ChatGPT maker OpenAI. The company has focused on increasing the safety and reliability of AI models. Google reportedly agreed last year to make a multibillion-dollar investment in Anthropic, which has a popular chatbot named Claude.

Anthropic said it’s cooperating with the regulator and will provide “the complete picture about Google’s investment and our commercial collaboration.”

“We are an independent company and none of our strategic partnerships or investor relationships diminish the independence of our corporate governance or our freedom to partner with others,” it said in a statement.

The U.K. regulator has been scrutinizing a raft of AI deals as investment money floods into the industry to capitalize on the artificial intelligence boom. Last month it cleared Anthropic’s $4 billion deal with Amazon and it has also signed off on Microsoft’s deals with two other AI startups, Inflection and Mistral.

The Canadian Press. All rights reserved.

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