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The Witcher’s Netflix Success Proves CD Projekt Red Made a Big Mistake – CCN Markets

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  • The Witcher developer CD Projekt Red may have made a huge mistake by not capitalizing on the Netflix series.
  • Sales of The Witcher 3: Wild Hunt soared after the TV show debuted.
  • CD Projekt Red should have timed The Witcher 4 or new Wild Hunt DLC to coincide with the launch of the series.

Netflix isn’t the only one reaping the rewards from the success of its new fantasy series, The Witcher. Game developer CD Projekt Red has been cashing in too.

The Witcher 4 Was a Pipe-Dream – But What About DLC?

A recent NPD report revealed that The Witcher 3: Wild Hunt sales exploded by 554% in December 2019 – the month the Netflix show debuted –  compared to the previous December.

But the company may have missed out on an even bigger windfall by failing to capitalize on the Netflix-fueled Witcher hype.

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The Witcher 4 tweet CD Projekt RED
Source: Twitter

Maybe timing The Witcher 4 for a December 2019 or early 2020 release would have been way too ambitious. But they could have at least unveiled some new Wild Hunt DLC.

And it may already be too late for CD Projekt Red to correct its blunder.

Why CD Projekt Red Has Already Missed Its Chance to Leverage the Netflix Hype

Season two of the Netflix series is expected to air in 2021, so it’s virtually impossible that The Witcher 4 would be ready by then.

Before CD Projekt Red begins developing the sequel to Wild Hunt, it has to complete development on Cyberpunk 2077 – which has just been delayed to September 17. Then it will develop Cyberpunk 2077’s multiplayer gameplay, which it plans to launch after 2021.

cd projekt red, the witcher 4cd projekt red, the witcher 4
It took more than three years to develop Wild Hunt. | Source: CD Projekt Red

It took three and a half years to develop The Witcher 3: Wild Hunt – and that game was delayed several times. That means we may not see The Witcher 4 until at least 2024.

By 2024, the series may have ended. Netflix is notorious for canceling shows after a few seasons. Or maybe the quality drops off dramatically, and viewers lose interest.

The Witcher, which has a lengthy production cycle and pays lead actor Henry Cavill $400,000 an episode, isn’t cheap. Netflix can’t afford it to be a niche product.

No matter what happens, it looks like CD Projekt Red has already missed its best chance to leverage the series into a fat payday.

Disclaimer: The opinions expressed in this article do not necessarily reflect the views of CCN.com.

This article was edited by Josiah Wilmoth.

Last modified: February 20, 2020 9:00 PM UTC

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Armored Core VI Announced, Which Isn’t A Souls Game

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ARMORED CORE VI FIRES OF RUBICON – Reveal Trailer

I have not played an Armored Core game in a very long time, and even then I was never the biggest fan. But this looks cool as hell. It’s coming in 2023 for Xbox One, Xbox Series X|S, PS4, PS5 and PC.

Here’s some official words:

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ARMORED CORE VI FIRES OF RUBICON will offer a game experience based on the mech game know-how FromSoftware cultivated over 25 years of developing games in the series, but now introducing groundbreaking gameplay found in the developer’s recent action games. The new ARMORED CORE title will combine these elements into thrilling action that only mechas can provide. The game promises to be a unique entry in the mech action game genre.

In ARMORED CORE VI FIRES OF RUBICON, players will be able to freely move through massive three-dimensional environments with rapid maneuverability while experiencing visceral vehicular combat. Signature to FromSoftware’s carefully crafted game design, the game will feature challenging and memorable battles along with a fulfilling progression system and deep gameplay, all of it now powered by assembling mechs and going into combat with massive bosses. Players will recognize the sense of satisfaction and achievement when they overcome a difficult situation and relish momentary victory, and perhaps a boost to their standing, before encountering the next challenge.

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After Heated Battle, Genshin Impact Wins Player’s Voice at The 2022 Game Awards

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Genshin Impact has won the Player’s Voice award at The Game Awards 2022, following an intense battle against Elden Ring and Sonic Frontiers.

Unlike other awards bestowed at The Game Awards, which are primarily determined by members of the press and other influential individuals in the industry, the Player’s Voice category is 100% fan-voted. Earlier this week, ahead o the show, the results projected that Genshin Impact would edge out both Sonic Frontiers and Elden Ring. Other nominees for the Player’s Voice category include God of War: Ragnarok and Stray.

Although Elden Ring, in particular, did not get selected, FromSoftware’s latest project did go home with a few awards, including Best Art Direction and Best Game Direction. For more on the winners from this year’s Game Awards, check out our roundup that features the nominees and winners of each category.

Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.

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Super Mario Bros. Movie "Mushroom Kingdom" Official Reveal

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When he’s not paying off a loan to Tom Nook, Liam likes to report on the latest Nintendo news and admire his library of video games. His favourite Nintendo character used to be a guitar-playing dog, but nowadays he prefers to hang out with Judd the cat.

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