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Doom Eternal: The First 3 Hours Throw More At You Than All Of Doom 2016 – GameSpot

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When you see Doom Eternal in action, it’s abundantly clear that id Software is doing a whole lot more than making another Doom 2016. It has gone wild with new tools of destruction and platforming mechanics, and unforgiving combat is the adrenaline pumped through its veins. Creative director Hugo Martin admits, “You’ve seen more in the first two-to-three levels in this game than you do in the entire Doom 2016, without question.” And after getting my hands on Doom Eternal’s first three hours, I’ll tell you: he’s not wrong.

As you’d expect, Doom Eternal wastes no time throwing you into the deep end. Hell is brought to earth, and Doom Slayer doesn’t think twice about jumping into the thick of it. If you played the previous game, you’ll feel at home with the act of juggling between weapons for the right situation, busting out the chainsaw to replenish ammo, and ripping and tearing demons with glory kills to keep your health topped up. That remains at the heart of Eternal, but you’ll be damned if you think you can rely on just that. The “Doom dance” has gotten more complex with some all-new steps.

The Pieces Of The Combat Puzzle

In typical fashion, you build out an arsenal over time with swappable attachments that turn each weapon into a destructive multitool. This time, each attachment has its own upgrade path to become even more effective, granting faster reload times, longer-lasting effects, or bigger splash damage. You also get a shoulder-mounted Grenade Launcher, which you can swap to launch Ice Bombs and freeze enemies in place. Then there’s the shoulder-mounted flamethrower, called the Flame Belch, which burns demons and makes them spit out armor shards. Even your fists get some extra love with the addition of the Blood Punch, which sends out an AOE shockwave to do even more damage through melee attacks. All these elements have their own upgrade paths, and expand your number of options to consider amid the chaos.

It’s not just about the weapons at your disposal, it’s also what you do with them. Some demons now take locational damage, letting you dismember specific parts to either stop them in their tracks or significantly hinder their capabilities. For example, sniping off an Arachnotron’s tail gun or destroying a Mancubus’ arm cannons takes away their devastating attacks. Both of these demons specialize in making combat hell and are tough to kill, so you’d be smart to cut them off before you get trounced. And Cacodemons aren’t so scary if you can make them gobble up a grenade to initiate instant glory kills.

Acquainting yourself with all these systems is necessary because if you’re not pulling out every stop in combat, you’re done.

You’re going to be eternally evolving, too; Runes and Praetor Suit perks are back. As if Doom Slayer wasn’t superhuman enough, Runes act as upgrades that grant you up to three dynamic abilities at a time, out of nine options total. Just to name a few: an ultra-fast temporary speed boost after glory kills, slowing down ala bullet-time while in mid-air, or the ability to initiate glory kills from further out. Praetor Suit perks help boost resistances and enhance basic capabilities within specific categories–or add to the destruction you can cause like scatter bombs that burst out of demons you kill with grenades. That’s just scratching the surface since there are 20 total Praetor Suit perks. Doom Eternal has layers.

Hell is your oyster, but part of the challenge is keeping up with everything you’re capable of. As you take a breath after killing every demon in a combat scenario, you’ll probably think about the weapons and abilities you forgot to use. Acquainting yourself with all these systems is necessary because if you’re not pulling out every stop in combat, you’re done. Ammo is more scarce than before, health is in constant short supply, so do what you need to do to get them. And you better stay nimble when demons start to spawn into the arena because it’s now easier to simply become overwhelmed.

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7 Minutes Of Brutal Doom Eternal PC Gameplay

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Traversal, Scope, And Battle In Harmony

At times, combat arenas are unmistakably bigger, which goes hand-in-hand with the increased emphasis on mobility. Your instinct might be to strafe around certain areas of these combat arenas, but you’ll soon learn that spreading your wings to double jump across platforms, swinging on monkey bars, and dashing out of danger is integral to surviving large-scale battles. It’s how the game lets you create space between enemies and find crucial pickups while also driving home the increased size and spectacle of Doom Eternal.

It’s hard to overstate the importance of that dashing capability, too. In lieu of sprinting, you get a double dash that’s on a short cooldown–it’s not unfamiliar in Bethesda shooters as we saw with Rage 2. Its addition in Doom Eternal is small but effective, both as a way to navigate the chaos and as a tool for quickly closing distances. One such example is aerial combat; you might think a far off Cacodemon is floating out of reach when they’re glowing for a glory kill, but with a double jump and a double dash, I’m ripping out their eyeballs in mid-air. And once you get the hookshot attachment for the Super Shotgun, swinging to and from demons becomes this sort of bloody wave you’re riding. New traversal mechanics means nothing is out of reach.

You might be hesitant with the idea of just how much is being layered into the Doom formula, but from what I played, it’s as if id Software painstakingly made sure every mechanic, weapon, and ability serves a purpose.

Platforming itself is fine; it asks to look at your environment as if it was a puzzle found in an action-adventure game, and requires you to connect your jumps to monkey bars and specifically sticky walls. This also affords more elaborate ways for the game to hide secrets, which is good news for those wanting to find every single Rune, Praetor Token, and cute little Doom Slayer figure tucked away in hidden corners.

Hugo Martin says the new mobility has helped expand the scope of Doom, saying, “It’s mostly meant to try to create an experience that’s engaging for players even outside of combat, and expand the scope of the levels quite a bit.” He isn’t concerned about it feeling out of place either. “We’re steering into being a video game. What that means is we tell the designers, ‘just embrace the contrivances that you find in video games. If you want a floating jump pad out in the middle of space where there’s no f*****g gravity, for no reason, do it.'” It’s hard to tell how it’ll play out over the course of the full game, and if they’ll become roadblocks to Doom Eternal’s best parts, but so far, it’s welcome variety.

Another element that really sells the scope of the game is the new hub area in space, the Fortress of Doom. It’s your home between missions that overlooks Earth and harbors a plethora of unlockables. I could peer through the locked doors and see what looks to be armor upgrades, extra mods, and more toys to mess with, but throughout the game, you’ll be rounding up Sentinel Batteries to get these doors open. There’s no doubt to be more secrets within, like a powerful weapon that unlocks with Empyrean keys you earn through tough Slayer Gate challenges, or just that giant mech-like Praetor suit being constructing inside the Fortress.

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Doom Eternal Has A Hub Area, Here’s What’s In it

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The Work Cut Out For Doom Slayer

It’s wild to think that I was able to experience so much of what Doom Eternal is packing in just the opening three hours, yet there are certainly more surprises beyond. In Hugo Martin’s words, “We’re hell-bent on engaging you from beginning to end. This is a 22-plus hour game.” He also mentioned that at a certain point, they’ll give you everything you need, and the onus will be on you to make it all work; “It’s Bruce Lee walking into the dojo, just like, ‘I’m going to wreck 30 dudes.'” To put it another way, Martin said “the fun is mastering [Doom Eternal], because that power fantasy, you’re going to earn that.”

Doom Eternal makes you earn victory for sure, but tuning difficulty was a significant focus for the id Software team. In relation to how Doom 2016 handled difficulty, Martin said, “What was frustrating is that it was kind of like learning a new combat dance… the fireball distance and the way that I learned to dodge it… different rules.” Now, the approach is to scale existing mechanics. Regardless of whether you play on easy, hurt me plenty, ultra-violence or nightmare, the method to the madness remains consistent.

On easier settings, enemies will be less persistent by shooting fewer heavy shots at a time and they’ll do less damage, leaving more room for error, that’s all. Doom Eternal wants you to play a certain way, and its variables are tuned to push you toward engaging with most of its systems regardless of difficulty. The emphasis on resource management, juggling of your arsenal and abilities, and damage enemies take all stay the same.

Doom Eternal throws everything plus the kitchen sink at you, but gives you all the tools you need to deal with it. While three hours is just a slice of the full game, it’s hard to deny that it’s extremely well-put-together. You might be hesitant with the idea of just how much is being layered into the Doom formula, but from what I played, it’s as if id Software painstakingly made sure every mechanic, weapon, and ability serves a purpose. You can’t get away with mindless shooting or pure accuracy here–Doom Eternal really is that relentless FPS combat puzzle, and a bloody, gruesome one at that. You’ll see what I mean on March 20 when Doom Eternal hits Xbox One, PS4, and PC, and later this year on Switch.

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Ottawa orders TikTok’s Canadian arm to be dissolved

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The federal government is ordering the dissolution of TikTok’s Canadian business after a national security review of the Chinese company behind the social media platform, but stopped short of ordering people to stay off the app.

Industry Minister François-Philippe Champagne announced the government’s “wind up” demand Wednesday, saying it is meant to address “risks” related to ByteDance Ltd.’s establishment of TikTok Technology Canada Inc.

“The decision was based on the information and evidence collected over the course of the review and on the advice of Canada’s security and intelligence community and other government partners,” he said in a statement.

The announcement added that the government is not blocking Canadians’ access to the TikTok application or their ability to create content.

However, it urged people to “adopt good cybersecurity practices and assess the possible risks of using social media platforms and applications, including how their information is likely to be protected, managed, used and shared by foreign actors, as well as to be aware of which country’s laws apply.”

Champagne’s office did not immediately respond to a request for comment seeking details about what evidence led to the government’s dissolution demand, how long ByteDance has to comply and why the app is not being banned.

A TikTok spokesperson said in a statement that the shutdown of its Canadian offices will mean the loss of hundreds of well-paying local jobs.

“We will challenge this order in court,” the spokesperson said.

“The TikTok platform will remain available for creators to find an audience, explore new interests and for businesses to thrive.”

The federal Liberals ordered a national security review of TikTok in September 2023, but it was not public knowledge until The Canadian Press reported in March that it was investigating the company.

At the time, it said the review was based on the expansion of a business, which it said constituted the establishment of a new Canadian entity. It declined to provide any further details about what expansion it was reviewing.

A government database showed a notification of new business from TikTok in June 2023. It said Network Sense Ventures Ltd. in Toronto and Vancouver would engage in “marketing, advertising, and content/creator development activities in relation to the use of the TikTok app in Canada.”

Even before the review, ByteDance and TikTok were lightning rod for privacy and safety concerns because Chinese national security laws compel organizations in the country to assist with intelligence gathering.

Such concerns led the U.S. House of Representatives to pass a bill in March designed to ban TikTok unless its China-based owner sells its stake in the business.

Champagne’s office has maintained Canada’s review was not related to the U.S. bill, which has yet to pass.

Canada’s review was carried out through the Investment Canada Act, which allows the government to investigate any foreign investment with potential to might harm national security.

While cabinet can make investors sell parts of the business or shares, Champagne has said the act doesn’t allow him to disclose details of the review.

Wednesday’s dissolution order was made in accordance with the act.

The federal government banned TikTok from its mobile devices in February 2023 following the launch of an investigation into the company by federal and provincial privacy commissioners.

— With files from Anja Karadeglija in Ottawa

This report by The Canadian Press was first published Nov. 6, 2024.

The Canadian Press. All rights reserved.

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Here is how to prepare your online accounts for when you die

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LONDON (AP) — Most people have accumulated a pile of data — selfies, emails, videos and more — on their social media and digital accounts over their lifetimes. What happens to it when we die?

It’s wise to draft a will spelling out who inherits your physical assets after you’re gone, but don’t forget to take care of your digital estate too. Friends and family might treasure files and posts you’ve left behind, but they could get lost in digital purgatory after you pass away unless you take some simple steps.

Here’s how you can prepare your digital life for your survivors:

Apple

The iPhone maker lets you nominate a “ legacy contact ” who can access your Apple account’s data after you die. The company says it’s a secure way to give trusted people access to photos, files and messages. To set it up you’ll need an Apple device with a fairly recent operating system — iPhones and iPads need iOS or iPadOS 15.2 and MacBooks needs macOS Monterey 12.1.

For iPhones, go to settings, tap Sign-in & Security and then Legacy Contact. You can name one or more people, and they don’t need an Apple ID or device.

You’ll have to share an access key with your contact. It can be a digital version sent electronically, or you can print a copy or save it as a screenshot or PDF.

Take note that there are some types of files you won’t be able to pass on — including digital rights-protected music, movies and passwords stored in Apple’s password manager. Legacy contacts can only access a deceased user’s account for three years before Apple deletes the account.

Google

Google takes a different approach with its Inactive Account Manager, which allows you to share your data with someone if it notices that you’ve stopped using your account.

When setting it up, you need to decide how long Google should wait — from three to 18 months — before considering your account inactive. Once that time is up, Google can notify up to 10 people.

You can write a message informing them you’ve stopped using the account, and, optionally, include a link to download your data. You can choose what types of data they can access — including emails, photos, calendar entries and YouTube videos.

There’s also an option to automatically delete your account after three months of inactivity, so your contacts will have to download any data before that deadline.

Facebook and Instagram

Some social media platforms can preserve accounts for people who have died so that friends and family can honor their memories.

When users of Facebook or Instagram die, parent company Meta says it can memorialize the account if it gets a “valid request” from a friend or family member. Requests can be submitted through an online form.

The social media company strongly recommends Facebook users add a legacy contact to look after their memorial accounts. Legacy contacts can do things like respond to new friend requests and update pinned posts, but they can’t read private messages or remove or alter previous posts. You can only choose one person, who also has to have a Facebook account.

You can also ask Facebook or Instagram to delete a deceased user’s account if you’re a close family member or an executor. You’ll need to send in documents like a death certificate.

TikTok

The video-sharing platform says that if a user has died, people can submit a request to memorialize the account through the settings menu. Go to the Report a Problem section, then Account and profile, then Manage account, where you can report a deceased user.

Once an account has been memorialized, it will be labeled “Remembering.” No one will be able to log into the account, which prevents anyone from editing the profile or using the account to post new content or send messages.

X

It’s not possible to nominate a legacy contact on Elon Musk’s social media site. But family members or an authorized person can submit a request to deactivate a deceased user’s account.

Passwords

Besides the major online services, you’ll probably have dozens if not hundreds of other digital accounts that your survivors might need to access. You could just write all your login credentials down in a notebook and put it somewhere safe. But making a physical copy presents its own vulnerabilities. What if you lose track of it? What if someone finds it?

Instead, consider a password manager that has an emergency access feature. Password managers are digital vaults that you can use to store all your credentials. Some, like Keeper,Bitwarden and NordPass, allow users to nominate one or more trusted contacts who can access their keys in case of an emergency such as a death.

But there are a few catches: Those contacts also need to use the same password manager and you might have to pay for the service.

___

Is there a tech challenge you need help figuring out? Write to us at onetechtip@ap.org with your questions.

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Google’s partnership with AI startup Anthropic faces a UK competition investigation

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LONDON (AP) — Britain’s competition watchdog said Thursday it’s opening a formal investigation into Google’s partnership with artificial intelligence startup Anthropic.

The Competition and Markets Authority said it has “sufficient information” to launch an initial probe after it sought input earlier this year on whether the deal would stifle competition.

The CMA has until Dec. 19 to decide whether to approve the deal or escalate its investigation.

“Google is committed to building the most open and innovative AI ecosystem in the world,” the company said. “Anthropic is free to use multiple cloud providers and does, and we don’t demand exclusive tech rights.”

San Francisco-based Anthropic was founded in 2021 by siblings Dario and Daniela Amodei, who previously worked at ChatGPT maker OpenAI. The company has focused on increasing the safety and reliability of AI models. Google reportedly agreed last year to make a multibillion-dollar investment in Anthropic, which has a popular chatbot named Claude.

Anthropic said it’s cooperating with the regulator and will provide “the complete picture about Google’s investment and our commercial collaboration.”

“We are an independent company and none of our strategic partnerships or investor relationships diminish the independence of our corporate governance or our freedom to partner with others,” it said in a statement.

The U.K. regulator has been scrutinizing a raft of AI deals as investment money floods into the industry to capitalize on the artificial intelligence boom. Last month it cleared Anthropic’s $4 billion deal with Amazon and it has also signed off on Microsoft’s deals with two other AI startups, Inflection and Mistral.

The Canadian Press. All rights reserved.

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