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Cyberpunk 2077 issues have cost founders more than $1 billion, according to report – TechRadar

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Cyberpunk 2077 has had a rocky launch on PS4 and Xbox One consoles, with reports of hard crashes, bugs and poor performance plaguing the game’s release, and resulting in developer CD Projekt Red issuing an apology and even offering refunds to players.  

The developer admitted in a conference that Cyberpunk 2077’s launch has caused “the loss of gamers’ trust and the reputation” but, according to a new report, these issues have also had a monetary impact on the developer’s parent company, CD Projekt.

According to a report by Bloomberg, CD Projekt’s founders have seen more than $1 billion cut off their collective wealth, with shares of the company plunging by a third over the past six days (Cyberpunk 2077 released on November 10).

The cost of bugs

(Image credit: CD Projekt RED)

Bloomberg reports that the value of the 34% stake the original four founders owned is down to $3 billion collectively. CD Projekt’s founders are currently CEOs Adam Kiciński and Marcin Iwiński, CFO Piotr Nielubowicz, and former CEO Michał Kiciński.

As reported by GamesIndustry.biz, CD Projekt’s share price has been falling since December 4, as the game approached release, with the share price dropping 29% from PLN 443 per share to PLN 310.6. Following the game’s release, this price fell a further 21% from PLN 395.8 to PNL 296.

While this is a significant drop for the company and is attributed directly to the reports of widespread bugs on previous-gen consoles, share prices have risen again by 5% following CD Projekt’s apology and refund offer.

Bloomberg analysts have estimated that how quickly CD Projekt Red fixes these bugs will factor into the long-term effects Cyberpunk 2077’s release has on the company. 

During the conference call earlier this week, CD Projekt affirmed that it intends to “fix the game”, though a timeline on when we’ll start to see some major changes remains unclear.

“Unfortunately I cannot share the cost related to additional work, but the cost of patching the game is irrelevant compared to what we have already spent,” CFO Piotr Nielubowicz said. “So there’s no question – we definitely want to fix the game; we made a promise to gamers and we’ll be doing everything to stick with it.”

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This powerful Assassin's Creed Valhalla weapon is hidden in a pile of magic rocks – Eurogamer.net

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Rock bottom.

Assassin’s Creed Valhalla players have discovered a secret powerful weapon hidden in a pile of rocks. Well. Kind of.

The secret Nodens’ Isu Arc bow unlocks for players who repeatedly hit a small pile of rocks near Brunson Turret in Northumbria. In the lake to the north, there’s a small island, and on there, you’ll find the rock ore pile you need.

YouTuber JorRaptor takes you through the steps right here (thanks, Kotaku) and it’s been verified now by a number of players:

Hit the rocks a few times – you’ll notice it doesn’t break as others do – and then save and reload your game. Rinse and repeat until you load in to find the rock pile is now broken, and Nodens’ Arc Hunter Bow should pop up on the side of the screen.

Whether or not this is intentional remains to be seen (I suspect not), so if you’re keen, head there now and grab it before Ubisoft patch it out.

ICYMI, Ubisoft recently released a big bug-squashing update for Assassin’s Creed Valhalla. The game’s 1.1.1 update is light on new features but heavy on fixes, with dozens of common issues crossed off.

Among those that stood out for Tom in a quick scan down its very long patch notes are solutions to the bug experienced by numerous people which saw them permanently stuck in their Halloween-esque Mari Lwyd disguise even after completing that quest arc. Ubisoft Connect achievements have also been fixed, and should correctly unlock the next time you perform any achievement-related action past the unlock condition.

Next up for Valhalla is a new river raiding mode and a levelling system for your Jomsvikings, due to arrive in February.

Cover image credit: JorRaptor

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Google Photos for Android gets revamped interface for tablets – MobileSyrup

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Google Photos for Android is getting a new interface that is optimized for tablets in order to take advantage of large screens.

Prior to this, the tablet interface was similar to the mobile one with a bottom bar spread across the entire screen and had lots of wasted space. Although Google redesigned the app on mobile last year, it remained the same on tablets.

It now seems that Google has optimized the app for Android tablets. 9to5Google reports that the new interface includes a search field in the top bar called ‘Explore.’ The placement of the bar depends on the width of your screen.

On smaller tablets, it’s placed next to your profile image and on bigger devices, it’s on the left side alongside an ‘Upload’ button. Further, the new interface replaces the bottom bar with a navigation rail.

With the new interface, users can now get quick access to Utilities, Archive and Trash with each option opening up as a fullscreen page.

It appears that the new interface is slowly rolling out and isn’t widely available just yet. The iOS app has yet to be updated.

Source: 9to5Google

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Apple Says to Keep MagSafe Tech a 'Safe Distance' Away From Medical Devices – iPhone in Canada

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If Apple MagSafe tech’s abysmal charging speeds compared to wired alternatives weren’t enough of a letdown, an article written by doctors and published in the Heart Rhythm Journal showed a cardiac pacemaker being deactivated by the magnets in the iPhone 12 (via Mac Magazine).

Because of the addition of MagSafe capabilities, every member of the iPhone 12 lineup has more magnets than older iPhones.

While Apple says the iPhone 12 is “not expected to pose a greater risk of magnetic interference to medical devices than prior iPhone models,” it has not shied away from admitting that the iPhone 12 (and MagSafe accessories) can cause electromagnetic interference with pacemakers, defibrillators, and other medical devices in very close proximity.

According to MacRumors, Apple has updated its support document on the magnets in its devices to include the following information:

Medical devices such as implanted pacemakers and defibrillators might contain sensors that respond to magnets and radios when in close contact. To avoid any potential interactions with these devices, keep your iPhone and MagSafe accessories a safe distance away from your device (more than 6 inches / 15 cm apart or more than 12 inches / 30 cm apart if wirelessly charging). But consult with your physician and your device manufacturer for specific guidelines. All MagSafe accessories (each sold separately) also contain magnets—and MagSafe Charger and MagSafe Duo Charger contain radios. These magnets and electromagnetic fields might interfere with medical devices.

Users are advised to keep their MagSafe-enabled iPhones, MagSafe Chargers, MagSafe Duo Chargers, and any other MagSafe accessories at a safe distance from any medical devices.

Apple also has an entire section on Medical device interference in the Important safety information for iPhone part of the iPhone User Guide.

With all signs pointing toward the iPhone 13 dropping the Lightning port to leverage wireless charging, it’ll be interesting to see how Apple mitigates electronic and electromagnetic interference issues with the next iPhone.

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