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Everything You Need To Know About ‘Call Of Duty: Vanguard’ — Release Date, Reveal Trailer And More – Forbes



Activision and Sledgehammer Games revealed Call Of Duty: Vanguard today during a special event—The Battle of Verdansk—in Warzone. The upcoming 2021 game is set in World War II, though unlike Sledgehammer’s last game, Call Of Duty: WWII, it will take place across several different fronts.

Here’s everything you need to know about Call Of Duty: Vanguard.

Release Date / Platforms

Vanguard releases a bit later in the year than Modern Warfare did back in 2019 and a bit earlier than Black Ops Cold War did in 2020. The game hits shelves on November 5th, 2021. It’s releasing on PS5, PS4, Xbox Series X|S, Xbox One and PC. The PC port is being developed by Beenox.

Here’s the trailer:

As you can see, this is a very campaign-focused trailer. We should be getting more multiplayer info soon.


Vangaurd’s campaign takes place across four theaters of war: the Western Front, the Eastern Front, North Africa and the South Pacific. The campaign will follow four special ops soldiers who formed the multinational Task Force One:

  • Sgt. Arthur Kingsley, British, 9th Parachute Battalion
  • Lt. Polina Petrova, Soviet, 138th Rifle Division
  • Captain Wade Jackson, American, Scouting Squadron Six (Navy)
  • 2 Lt. Lucas Riggs, Australian, 20th Battalion

The game is being developed with the same engine and technology that was used in Infinity Ward’s Modern Warfare (2019) but adds “reactive environments” aka destructible environments.


At launch, Vanguard will include 20 maps. 16 of those maps are 6v6 with the other 4 set aside for Champion Hill mode.

Gunsmith returns so expect lots of gun customization. Custom ballistics also make their debut in Vanguard which sounds interesting.

Activision and Sledgehammer’s buzz-phrase this time around is “down the barrel gunplay” (in past years it was “boots on the ground gameplay” etc.) which I take as an emphasis on WWII arsenal as opposed to the more modern loadouts in Modern Warfare and Black Ops Cold War.

Champion Hill

Champion Hill is the new tentpole mode and it sounds kind of like Gunfight Tournament. This time around you can play 1v1, 2v2 or 3v3 in an arena tournament that consists of four maps. That’s pretty cool as it gives players options when they’re running solo or playing with more than just one friend (I really wish that Black Ops Cold War would open up Gunfight to 1v1 and 3v3 permanent playlists).

Multiplayer Beta

There will be a multiplayer beta as well, with PlayStation and pre-order players gaining early access. Details to come.

Treyarch Zombies

This time around, Treyarch is taking the lead on Zombies so as to better incorporate the stories between Vanguard and Black Ops Cold War. This is good news for Zombies fans as Treyarch is clearly the top Call of Duty studio when it comes to that mode.


Once again, Warzone will integrate seamlessly (or as seamlessly as possible) with this year’s Call of Duty. This time, however, Raven Studios is developing an entirely new map for Vanguard. And since the two games will share the same tech—unlike Warzone and Black Ops Cold War—the experience should be much more uniform.


Once again, as with the past two entries in the Call of Duty franchise, all post-launch maps will be free. There will be a Battle Pass system, bundles in the Item Shop and lots of other post-release content including new guns, Operators and so forth. You know the drill by now—and it’s a fine drill, much better than loot boxes and paid map packs.

I made a video about the Call of Duty: Vanguard reveal which you can watch below:

Stay tuned for more coverage of Call of Duty: Vanguard and Warzone and whatever happens with Black Ops Cold War going forward here at this blog and on my YouTube channel. This was a rundown of the basics, but there’s going to be lots more to cover and I should be previewing the game in the not-so-distant future (hopefully) and will return with impressions. Thanks for reading!

Follow me on Twitter and Facebook. You can support my work on Patreon or Substack, and subscribe to my YouTube channel here.

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European Union could force all smartphone manufacturers to use USB-C charging – MobileSyrup



Europe could soon require all smartphone manufacturers to use USB-C charging, according to a new EU Commission ruling proposal.

The commission says the proposal aims to reduce e-waste and the “consumer inconvenience” resulting from different chargers. The commission also mentions that it wants manufacturers to stop selling chargers alongside electronic devices to minimize e-waste further.

“With today’s proposal… USB-C will become the standard port for all smartphones, tablets, cameras, headphones, portable speakers and handheld videogame consoles,” reads the report.

The report then says that it has reduced the number of mobile chargers in Europe from 30 to just three, with Apple’s proprietary Lightning port part of the smaller list. The report states that roughly 20 percent of devices sold in Europe feature the Lightning port, but that the EU wants to change this — possibly by forcing Apple to adopt USB-C.

EU executive vice president Margrethe Vestager made the following statement in the report:

“European consumers were frustrated long enough about incompatible chargers piling up in their drawers. We gave industry plenty of time to come up with their own solutions, now time is ripe for legislative action for a common charger. This is an important win for our consumers and environment and in line with our green and digital ambitions.”

As you may have already guessed, Apple has resisted the shift to USB-C in the past concerning the EU’s efforts. For example, last year, when the organization voted on the concept of a standard charger, Apple released a statement stating that adopting USB-C would “stifle innovation.”

In a statement to the BBC, Apple said, “We remain concerned that strict regulation mandating just one type of connector stifles innovation rather than encouraging it, which in turn will harm consumers in Europe and around the world.”

With the release of the iPhone 12, Apple stopped including a charging brick in the box of its smartphones, citing environmental concerns related to materials and shipping costs. This move also likely saved the tech giant a lot of money. The company has also shifted to USB-C charging with several of its other devices, including Macs, most iPad models and its accompanying ecosystem of accessories. Some Android devices from companies like Samsung, for example, also no longer include chargers in their boxes.

It’s unclear if this law will go through, given it’s still in the proposal stages and must first be passed by lawmakers and several governments. However, it’s possible that in a few years, Apple could be forced to adopt USB-C for the iPhones it sells in Europe.

Source: European Union, BBC Via: Engadget

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Nintendo Switch Online will add N64 and Mega Drive games with a new subscription plan – Video Games Chronicle



Nintendo [2,050 articles]” href=””>Nintendo has announced that Nintendo 64 [151 articles]” href=””>Nintendo 64 and Mega Drive / Genesis games will be added to Nintendo Switch [1,941 articles]” href=””>Switch Online in late October.

A new membership tier called the Expansion Pack will be introduced that adds selections of games from each system.

Special controllers for each system will also be released at $49.99 / €49.99 / £39.99 each.

The Japanese Mega Drive controller will have six buttons, whereas the North American and European version will be the 3-button controller released alongside the console when it originally launched.

Nintendo Switch OLED Model Trailer

The full list of games at launch will be:

Nintendo 64

Nintendo Switch Online will add N64 and Mega Drive games with a new subscription plan

Mega Drive

Nintendo Switch Online will add N64 and Mega Drive games with a new subscription plan
Nintendo Switch Online will add N64 and Mega Drive games with a new subscription plan
Nintendo Switch Online will add N64 and Mega Drive games with a new subscription plan
Nintendo Switch Online will add N64 and Mega Drive games with a new subscription plan

Nintendo has also confirmed some of the Nintendo 64 games that will be added after launch, including:

There was no mention, however, of Game Boy and Game Boy Color games on Switch Online, which had been reported in the past few weeks.

Nintendo discussed expanding the Switch Online library with other platforms as far back as 2019, 12 months after it launched.

During a 2019 shareholder meeting, president Shuntaro Furukawa [145 articles]” href=””>Shuntaro Furukawa was asked specifically if the company had plans to re-release Nintendo 64 and Nintendo GameCube [174 articles]” href=””>GameCube software.

“At this place we cannot tell new information about future classic hardware among others, but we are thinking about providing an extension of the online service which is currently providing Famicom [NES] software, as well as other methods of providing them,” he said.

“We also recognise that there are opinions wanting to play past titles.”


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U.S. social audio app Clubhouse launches ‘wave’ feature for private chats



U.S. social audio app Clubhouse launched a feature on Thursday to let users virtually wave at friends inside its audio-only chat app to show they are open to a private chat, in a move to expand beyond public rooms that can have thousands of listeners.

Clubhouse, which pioneered the “social audio” feature that has since been copied by Facebook and Twitter, wants to enable users to have private chats, Co-Founder and Chief Executive Paul Davison told Reuters.

“A lot of people know us for bigger conversations, but the reason people stay so long is they’re finding their friends and meeting new people,” he said in an interview.

Users of Clubhouse, which is backed by venture capital firm Andreessen Horowitz, can “wave” at friends online in the app and a private audio chat room will open when a person accepts the wave. The user can then invite more contacts into the private room, or choose to open the chat to the public, Clubhouse said.


(Reporting by Sheila Dang in Dallas; Editing by Edmund Blair)

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