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Five Indie Video Games that Are Also Works of Art

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That a video game may have real artistic value is, by now, mostly accepted. However, there are as many styles as there are titles, including games that don’t look like the stereotypical ones with their fully rendered 3D environments and realistic characters. We selected five independent video games that reference art and animation history, something that even those who are not fully plugged into the video-game universe can appreciate.

Gris
For fans of art nouveau, fashion illustration, and Disney’s Sleeping Beauty

Nomada Studio

If anyone could capture the look of early modernism in video-game form, it would be Studio Nomada, whose Gris is definitely a title to check out. Not much happens in terms of plot: A girl meanders through different realms after an unspecified traumatic event has caused her to lose her voice and turned her world into a grayscale wasteland. The farther she proceeds in her journey, the more colors are added to the game’s visuals. Gris’s environments, with their stylized buildings and delicate line work, have echoes of art nouveau and also hint at Miyazaki’s animations and Disney’s Sleeping Beauty. The design is by Conrad Roset, an artist who specializes in fashion illustration and whose signature color palette of reds, blues, and yellows is also found in Gris. Even if your skills as a gamer leave a lot to be desired, you can enjoy Gris; think of it as the visual equivalent of a symphonic poem, in which not much happens in terms of action but in which the senses are delighted. Available on macOS, Microsoft Windows, Nintendo Switch, iOS, PlayStation 4, and Android.

Bound
For fans of abstract art, ballet, and M. C. Escher

IMDB

Poland-based Plastic Studio, which got its start in the demoscene environment in 1997 and now mainly creates virtual-reality and interactive content for museums, has created a 3D platformer that pays tribute to both the visual and the performing arts. I know, I said I would to sidestep games that looked like videogames, avoiding standard 3D environments and pixel art. Yet the 3D environment in which Bound takes place only resembles Super Mario 64 on a surface level. Its abstract shapes, its convoluted line of action, and its psychedelic patterns make it nothing short of Escher-like. Here again we have a girl on a quest to overcome past trauma, but instead of climbing mountains and digging for hidden treasure, Bound’s main character moves in space like a dancer: When she has to jump, she performs a grand-jeté; when she glides along a runway that unfurls like a ribbon, she performs a figure-skating-inspired twirl; to dodge an attack, she may do a cartwheel. Honestly, one could spend hours making this character prance around. Available on PlayStation 4.

Genesis Noir
For fans of film noir, jazz, and trivia.

Feral Cat Den

The movies Alphaville, Metropolis, and The Big Sleep, and Italo Calvino’s short-story collection Cosmicomics, are only a few of the references that can come to mind when playing Genesis Noir, a visual narration by the Brooklyn-based Feral Cat Den that is set at the end or the beginning of the world as we know it. In it, you control a watch salesman living in a seedy metropolis who has an affair with a jazz singer and eventually gets found out. The gunshot that is supposed to end his life is actually what sets the events in motion, and, as you travel through time and space, you encounter a plethora of allusions and tributes to art history: An overview of the main hub town has a diner that looks a lot like that in Edward Hopper’s Nighthawks; the antagonist wears his hair in a pompadour with a curl that looks toward the Fibonacci spiral; a sequence at the bottom of the ocean sees the protagonist adopt the pose of William Blake’s Newton. All of these impressive artistic feats are rendered in a black-and-white palette, with occasional splashes of yellow. It is sometimes said that the more constraints you have, the more creative you can be, and Genesis Noir definitely proves this to be true. Available on: macOS, Microsoft Windows, Nintendo Switch, Xbox One.

Cuphead
For fans of early animation, body horror, and Creepy Kawaii

Studio MDHR

If you find yourself obsessing over early Disney cartoons and Warner Bros. shorts, marveling at the detailed line work, the vaguely uncanny rubber-hose shapes of the characters’ limbs, and the tips of the hat to surrealism, then we suggest you try Cuphead from Studio MDHR. The vintage feel is ubiquitous; even the soundtrack was recorded by a live jazz orchestra. Yet, despite its retro appearance evocative of Saturday morning children’s cartoons, it rests on a dark premise: The characters Cuphead and Mugman have lost a bet with the Devil, who tricked them into gambling away their souls. Playing it requires actual skills, which drew the ire of some crowds, who felt the game was trying to exclude unskilled players. Nevertheless, Cuphead has now garnered mainstream success: More than 4 million units have been sold since its release, and there’s a Netflix animated series too. Available on Microsoft Windows, Xbox One, macOS, Nintendo Switch, PlayStation 4.

Sable
For fans of 1970s-’80s sci-fi and Studio Ghibli

Shedworks

A girl on a desertlike planet is looking for artifacts. No, it’s not Nausicaä of the Valley of the Wind, nor Star Wars The Force Awakens, nor is it the world of the first adaptation of Dune. This is Sable, a game from Shedworks in which the eponymous heroine embarks on a coming-of-age task: She has to find a mask that will reflect her job and purpose before she can return to her nomadic clan. It’s an open-world exploration, where dinosaur bones alternate with palm groves and ruins of great civilizations past, and where the color palette changes according to location and time of day. The style is reminiscent of both Moebius and early Miyazaki (for one thing, the glider the heroine uses bears some resemblance to the one seen in Nausicaä) while the open world and the focus on exploration and puzzle solving is a tribute to Legend of Zelda: Breath of the Wild.The soundtrack is by indie-pop band Japanese Breakfast, and the game has an overall indie-pop feel, something rarely found in a video game. Film and TV adaptations are on the way. Available on: Microsoft Windows, Xbox Series X/S, Xbox One, PlayStation 5.

 

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A misspelled memorial to the Brontë sisters gets its dots back at last

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LONDON (AP) — With a few daubs of a paintbrush, the Brontë sisters have got their dots back.

More than eight decades after it was installed, a memorial to the three 19th-century sibling novelists in London’s Westminster Abbey was amended Thursday to restore the diaereses – the two dots over the e in their surname.

The dots — which indicate that the name is pronounced “brontay” rather than “bront” — were omitted when the stone tablet commemorating Charlotte, Emily and Anne was erected in the abbey’s Poets’ Corner in October 1939, just after the outbreak of World War II.

They were restored after Brontë historian Sharon Wright, editor of the Brontë Society Gazette, raised the issue with Dean of Westminster David Hoyle. The abbey asked its stonemason to tap in the dots and its conservator to paint them.

“There’s no paper record for anyone complaining about this or mentioning this, so I just wanted to put it right, really,” Wright said. “These three Yorkshire women deserve their place here, but they also deserve to have their name spelled correctly.”

It’s believed the writers’ Irish father Patrick changed the spelling of his surname from Brunty or Prunty when he went to university in England.

Raised on the wild Yorkshire moors, all three sisters died before they were 40, leaving enduring novels including Charlotte’s “Jane Eyre,” Emily’s “Wuthering Heights” and Anne’s “The Tenant of Wildfell Hall.”

Rebecca Yorke, director of the Brontë Society, welcomed the restoration.

“As the Brontës and their work are loved and respected all over the world, it’s entirely appropriate that their name is spelled correctly on their memorial,” she said.

The Canadian Press. All rights reserved.

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Calvin Lucyshyn: Vancouver Island Art Dealer Faces Fraud Charges After Police Seize Millions in Artwork

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In a case that has sent shockwaves through the Vancouver Island art community, a local art dealer has been charged with one count of fraud over $5,000. Calvin Lucyshyn, the former operator of the now-closed Winchester Galleries in Oak Bay, faces the charge after police seized hundreds of artworks, valued in the tens of millions of dollars, from various storage sites in the Greater Victoria area.

Alleged Fraud Scheme

Police allege that Lucyshyn had been taking valuable art from members of the public under the guise of appraising or consigning the pieces for sale, only to cut off all communication with the owners. This investigation began in April 2022, when police received a complaint from an individual who had provided four paintings to Lucyshyn, including three works by renowned British Columbia artist Emily Carr, and had not received any updates on their sale.

Further investigation by the Saanich Police Department revealed that this was not an isolated incident. Detectives found other alleged victims who had similar experiences with Winchester Galleries, leading police to execute search warrants at three separate storage locations across Greater Victoria.

Massive Seizure of Artworks

In what has become one of the largest art fraud investigations in recent Canadian history, authorities seized approximately 1,100 pieces of art, including more than 600 pieces from a storage site in Saanich, over 300 in Langford, and more than 100 in Oak Bay. Some of the more valuable pieces, according to police, were estimated to be worth $85,000 each.

Lucyshyn was arrested on April 21, 2022, but was later released from custody. In May 2024, a fraud charge was formally laid against him.

Artwork Returned, but Some Remain Unclaimed

In a statement released on Monday, the Saanich Police Department confirmed that 1,050 of the seized artworks have been returned to their rightful owners. However, several pieces remain unclaimed, and police continue their efforts to track down the owners of these works.

Court Proceedings Ongoing

The criminal charge against Lucyshyn has not yet been tested in court, and he has publicly stated his intention to defend himself against any pending allegations. His next court appearance is scheduled for September 10, 2024.

Impact on the Local Art Community

The news of Lucyshyn’s alleged fraud has deeply affected Vancouver Island’s art community, particularly collectors, galleries, and artists who may have been impacted by the gallery’s operations. With high-value pieces from artists like Emily Carr involved, the case underscores the vulnerabilities that can exist in art transactions.

For many art collectors, the investigation has raised concerns about the potential for fraud in the art world, particularly when it comes to dealing with private galleries and dealers. The seizure of such a vast collection of artworks has also led to questions about the management and oversight of valuable art pieces, as well as the importance of transparency and trust in the industry.

As the case continues to unfold in court, it will likely serve as a cautionary tale for collectors and galleries alike, highlighting the need for due diligence in the sale and appraisal of high-value artworks.

While much of the seized artwork has been returned, the full scale of the alleged fraud is still being unraveled. Lucyshyn’s upcoming court appearances will be closely watched, not only by the legal community but also by the wider art world, as it navigates the fallout from one of Canada’s most significant art fraud cases in recent memory.

Art collectors and individuals who believe they may have been affected by this case are encouraged to contact the Saanich Police Department to inquire about any unclaimed pieces. Additionally, the case serves as a reminder for anyone involved in high-value art transactions to work with reputable dealers and to keep thorough documentation of all transactions.

As with any investment, whether in art or other ventures, it is crucial to be cautious and informed. Art fraud can devastate personal collections and finances, but by taking steps to verify authenticity, provenance, and the reputation of dealers, collectors can help safeguard their valuable pieces.

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Ukrainian sells art in Essex while stuck in a warzone – BBC.com

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Ukrainian sells art in Essex while stuck in a warzone  BBC.com

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