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Los Angeles Gladiators says Birdring's collapse during Overwatch League broadcast due to orthostatic hypotension – Dot Esports

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After Los Angeles Gladiators DPS Kim “Birdring” Ji-hyeok collapsed live on yesterday’s Overwatch League broadcast, the organization’s director of operations Brenda Suh confirmed that the pro is “doing okay” and attributed the collapse to dehydration and a drop in blood pressure.

Suh said Birdring was immediately evaluated following the incident and the diagnosis was dizziness from orthostatic hypotension, or a drop in blood pressure that happens when standing up from sitting or lying down.

This lines up with what the team and Birdring said last night, stating that he just felt very dizzy after standing up too quickly. Suh also stated that the team is not downplaying the situation, but that this a common issue for someone who is dehydrated. 

Related: Four more teams eliminated in Overwatch League playoffs

Suh also confirmed the team’s constant medical supervision, saying that the entire team has had weekly check-ins with medical staff and “daily monitoring for a week now.” Similarly, Birdring will be monitored on a map-to-map basis to ensure he is feeling well enough to continue playing.

As of now, there has been no change made to the Gladiators’ starting roster and Birdring should be playing as per usual. There are currently no plans to limit his time on the lineup, although it is “liable to change,” according to Suh.

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Galaxy S20 FE vs. other S20 phones: How is the new Fan Edition so much cheaper? – CNET

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Samsung

Samsung has officially added a new member to its premium Galaxy S20 family in the form of the Galaxy S20 Fan Edition. The device, unveiled Wednesday, costs $700 (£599, AU$999), handily stealing the crown from the $1,000 Galaxy S20 and making it the most affordable phone in Samsung’s premium S20 line. That raises an obvious question: What compromises were made to drive down the cost, and therefore the starting price, of the S20 FE? 

On paper at least, there don’t seem to be many core differences between the phones. The 6.5-inch S20 FE retains many of the top-shelf features found in its flashier siblings. Along with a sharp AMOLED display coupled with ultra-fast refresh rates, it has a large battery, an IP68 rating (for water and dust resistance) and multiple cameras on its rear, including a telephoto lens. 

galaxy-s20-fe-all-colors-2galaxy-s20-fe-all-colors-2

Samsung’s Galaxy S20 FE line comes in six colors.


Samsung

Where Samsung does make compromises is in its choice of material. The S20 FE, unlike its fancier siblings, has a back made of plastic instead of glass. It has less RAM and storage than its family members, and there are some concessions on its rear camera setup, but you might not even miss them. 8K video recording and 100x space zoom are absent, but 30x zoom is available (like what’s featured in the S20 and S20 Plus) and so is 3x optical zoom. 

The S20 FE is available for international preorders starting today, with in-store sales in the US starting Oct. 2 (and it’s already $100 off at Best Buy). Keep in mind that the $700 price is for the low-band 5G variant, while the Verizon model with superfast millimeter-wave 5G starts at $750 (currently discounted to $700). To learn more about the differences and similarities of Samsung’s S20 flagship line, take a look at our specs chart below. 

Galaxy S20 Fan Edition vs. other Galaxy S20 phones

Samsung Galaxy S20 FE Samsung Galaxy S20 Samsung Galaxy S20 Plus Samsung Galaxy S20 Ultra
Display size, resolution 6.5-inch super AMOLED; 2,400×1,080 pixels 6.2-inch Dynamic AMOLED 2X; (3,200 x 1440) 6.7-inch Dynamic AMOLED 2X 6.9-inch Dynamic AMOLED 2X
Pixel density 405ppi 563ppi 525ppi 511ppi
Dimensions (Inches) 6.29×2.97×0.33 inches 2.72×5.97×0.311 inches 2.9×6.37×0.30 inches 2.99×6.57×0.35 inches
Dimensions (Millimeters) 159.8×75.5×8.4mm 69.1×151.7×7.9 mm 73.7×161.9×7.8mm 76.0×166.9×8.8mm
Weight (Ounces, Grams) 6.7 oz; 190g 5.75 oz; 163g 6.56 oz; 186g 7.76 oz; 220g
Mobile software (at launch) Android 10 Android 10 Android 10 Android 10
Camera 12-megapixel (standard), 12-megapixel (ultra-wide), 8-megapixel (3x telephoto) 12-megapixel (wide-angle), 64-megapixel (telephoto), 12-megapixel (ultra-wide) 12-megapixel (wide-angle), 64-megapixel (telephoto), 12-megapixel (ultra-wide), time-of-flight camera 108-megapixel (wide-angle), 48-megapixel (telephoto), 12-megapixel (ultra-wide), time-of-flight camera
Front-facing camera 32-megapixel 10-megapixel 10-megapixel 40-megapixel
Video capture 4K 8K 8K 8K
Processor Qualcomm Snapdragon 865 (5G) Samsung Exynos 990 (4G) 64-bit octa-core processor (Max 2.7GHz + 2.5 GHz + 2.0 GHz) 64-bit octa-core processor (Max 2.7GHz + 2.5 GHz + 2.0 GHz) 64-bit octa-core processor (Max 2.7GHz + 2.5 GHz + 2.0 GHz)
Storage 128GB 128GB 128GB, 512GB 128GB, 512GB
RAM 6GB 12GB 12GB 12GB, 16GB
Expandable storage 1TB Up to 1TB Up to 1TB Up to 1TB
Battery 4,500 mAh 4,000 mAh 4,500 mAh 5,000 mAh
Fingerprint sensor In-screen In-screen In-screen In-screen
Connector USB-C USB-C USB-C USB-C
Headphone jack No No No No
Special features 5G enabled, IP 68 rating, 120Hz screen refresh rate, support for 30W fast charging,15W fast wireless charging 5G enabled; 120Hz refresh rate; water resistant (IP68) 5G enabled; 120Hz refresh rate; water resistant (IP68) 5G enabled; 120Hz refresh rate; 100X zoom; water resistant (IP68)
Price off-contract (USD) *at launch $700 for sub-6 5G; $750 for Verizon model with mmWave 5G $999 $1,199, $1,349 $1,399 (128GB), $1,599 (512GB)
Price (GBP) £599 (4G) £699 (5G) £799, £899 (5G) £999 (5G) £1,199 (128GB), £1,399 (512GB)
Price (AUD) AU$999 (4G), AU$1,149 (5G) AU$1349 (4G), AU$1,499 (5G), AU$1,499 (4G), AU$1,649 (128GB), AU$1,899 (512GB) AU$1,999 (128GB), AU$2,249 (512GB)

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Xbox Boss Phil Spencer Teases Future Bethesda Games – GameSpot

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Microsoft didn’t spend $7.5 billion on ZeniMax/Bethesda for its current pipeline alone–the company splashed out that giant fee because it believes in Bethesda’s future games. We don’t know exactly what those are, but now Xbox boss Phil Spencer has provided a tease.

In an appearance on Major Nelson’s podcast, Spencer said he knows the “future roadmap” for Bethesda’s game studios, and he believes it is an “incredibly exciting time.”

“I have the benefit of knowing the future roadmap and having some insight into the things that have been both announced and unannounced that the teams are working on,” Spencer said. “It’s an incredibly exciting time for the work that Bethesda’s studios are doing, as they continue with the craft of creating games and also thinking about how our medium of gaming continues to evolve and their role in that.”

Some of the highest-profile games in development at Bethesda’s studios that we know about include Starfield and The Elder Scrolls VI. Bethesda has also confirmed it’s working on a third Wolfenstein game. In addition to new games for console and PC, Bethesda has expanded its efforts on mobile, so you can expect additional titles for phones and tablets, too.

Also in the interview, Spencer spoke about why he believes Microsoft’s acquisition of Bethesda was a “natural” next step in their existing relationship.

“You find teams out there that are always pushing themselves and their own capability, and I fundamentally believe that the more closely we work with teams like that, the better we are as a platform,” Spencer said.

For more on Microsoft’s blockbuster buyout of ZeniMax, check out our stories below.

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Why were the PS5 and Xbox Series X pre-orders so chaotic?

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Buying a new, next-generation console is supposed to be an exciting thing. But this generation, pre-orders for the two upcoming consoles, the PlayStation 5 and the Xbox Series X, were more of a time for frustration and disappointment as the preorder periods for both consoles turned into complete fiascos. So what happened?

The PlayStation 5 pre-orders were the first to launch — prematurely, apparently. While pre-orders were supposed to start on September 17, they actually went live on September 16 with almost no warning. Within minutes, both versions of the PS5 were sold out everywhere, and even those who thought they’d managed to snag one would find it vanishing from their carts. For those who’d made the dreadful mistake of eating dinner because they weren’t expecting the pre-orders to go live (such as myself) they completely missed even the opportunity to buy one.

Sony later apologized for the mess, saying it “could have been a lot smoother” (you don’t say) and promising to release more of the consoles for pre-order. Let’s hope that’s true because, according to Press Start’s Shannon Grixti, at least one retailer has already sold their total 2020 stock. One wonders if the company is having to scramble to make more PS5s, as initial reports said it’d limit supplies at launch.

Microsoft officials were quick to chuckle and say that their launch wouldn’t be quite such a mess, but they were apparently a little too quick to say so. The Xbox Series launch was just as bad, if not worse.

At least two retailers — Best Buy and Amazon, of all places — didn’t launch the preorder option on the consoles until well after the start time. Amazon didn’t even have a page for the Xbox Series X ready to go. In fact, while the report is somewhat dubious, it appears enough buyers were confused about the lack of an Xbox Series X option that they accidentally bought the similarly named Xbox One X (see, this is why names like this are foolish, Microsoft). I’m told that GameStop would put players in a preorder queue and would warn them not to refresh the page lest they lose their place, only to keep them stuck in purgatory while the consoles sold out.

Read: Are EVs too expensive? Here are 5 common myths, debunked

And in the case of both consoles, we now have scalpers selling their preorders on eBay for ridiculous markups. If I tell you nothing else in this article, let me tell you this: don’t buy one of those.

What the heck happened here? Why did the launch of these consoles, what should have been one of the most meticulously well-planned events from two of the biggest companies in the world, turn into such a shitshow?

Personally, I put at least some of this down to sloppy planning on the part of both companies. I’m not sure if I believe the rumor that both companies were waiting for the other to announce a release date first, but it is worth noting that the first release date was revealed through a leak. The Xbox Series release dates were leaked ahead of time, forcing Microsoft to finally give an official date of release far, far later than they reasonably should have. Sony followed up with the PS5’s release date shortly afterwards. It would make a depressing amount of sense for the launches to be this haphazard if the companies really did wait until the last minute to set the dates.

There’s also another explanation, which would put this outside the companies’ control: scalpers used bots to buy the console specifically for resale before any human customers managed to get in. This theory was expanded upon by Kotaku’s Luke Plunkett, who described the bots as “software that’s able to crawl a site’s store page and complete multiple sales before actual human fingertips have had time to even move a mouse cursor onto the thing they want.” If that’s the case, let me reiterate — do not buy from scalpers. It’s worth waiting a few weeks or even months after launch to hold onto your money and integrity.

Let’s hope both companies can restock. Until then, lots of us who didn’t manage to snag one of the consoles will just have to wait.

 

 

Source: – The Next Web

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