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The 2022 M5 CS Sedan is BMW’s quickest production car ever – Driving

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BMW has revealed the 2022 M5 CS bound for the North American markets, and it is a looker and a cooker.

In fact, it’s the quickest and most powerful production vehicle ever made by the German auto company. 

The new M5 CS sedan carries the same twin-turbo 4.4-litre V8 as the other current M5 models, turning out the same 553 lb-ft of torque but tuned for 627 horsepower, up from 617 in the M5 Competition. That power is sent to all four wheels through an eight-speed automatic transmission and the brand’s active all-wheel-drive system, resulting in the record-setting 0-100 km/h in sprint time of 3.0 seconds, a full 0.3 seconds quicker than the M5 Competition. 

Those speeds are made possible by the (minor) increase in power, yes, but also because BMW gave the M5 CS the carbon-fibre-reinforced plastic (CFRP) treatment, helping it shed around 70 kilograms from its Competition weight. Owners can enjoy that nimble body, which is also lower and stiffer, and its top speed of 190 mph (306 km/h) in the car’s new Track Mode. 

Visual changes to the CS include plenty of M5 CS badging, obviously, along with a reworked hood with vents, and a new roof, front splitter, mirror caps, rear diffuser and rear spoiler, all fashioned from the lightweight CRFP. BMW has also fitted the sedan with special 20-inch wheels in gold, with optional gold brake callipers. 

The price of the 2022 M5 CS has been set at US$142,000, plus another US$995 for delivery, which is a full US$30,900 more than the one-step-down M5 Competition. We will update this story with Canadian pricing and availability when it becomes available.

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The Huawei Mate X2 proves that Samsung was right about foldables all along – XDA Developers

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This week, Huawei launched its third foldable phone, the Mate X2, and it appears to be an awe-inspiring piece of hardware, which is par for the course for Huawei. From the way the hinge folds completely flat, to the less noticeable crease, to the fact Huawei managed to cram a Periscope zoom lens into a folding device, these are all hardware accomplishments that one-ups the Samsung Galaxy Z Fold 2.

However, there’s no getting around the elephant in the room: the Huawei Mate X2 is a backtrack in folding philosophy for Huawei.

Huawei Mate X2Huawei Mate X2

The Huawei Mate X2 in a hands-on video by Chinese reviewer Vincent Zhong.

There are only two directions to fold a single sheet of bendable glass: either inward, with the screen closing in on the user; or outward, with the display side bending backward away from the user. Huawei’s first two foldables, the Mate X and Mate XS, took the outward-fold approach, while all three of Samsung’s foldable devices to date fold the other way around.

The Huawei Mate X and Galaxy FoldThe Huawei Mate X and Galaxy Fold

The Huawei Mate X and the Samsung Galaxy Fold, aka the first foldables from Huawei and Samsung.

As is the case whenever two philosophy emerges, each side had its supporters and detractors. In tech media, most writers/reviewers, including myself, preferred Samsung’s inward-fold approach because the flexible screen is protected when folded.

Galaxy-Z-Fold-2-XDA-Full-Review3Galaxy-Z-Fold-2-XDA-Full-Review3

But there were quite a few reviewers who preferred the outward-fold style, mainly because they didn’t like that the inward-fold style required a second smaller screen on the outside.

With the Mate X2, Huawei has conceded that the inward-fold style is the superior way to fold. This normally wouldn’t be an issue, in my opinion, were it not for the fact that Huawei’s consumer boss Richard Yu had criticized the inward-fold approach during the Mobile World Congress 2019. I was in attendance at the press conference when he criticized the need for a second screen.

Huawei Mate X2 and Z Fold 2Huawei Mate X2 and Z Fold 2

The Huawei Mate X2 and the Galaxy Z Fold 2, in a screenshot of a hands-on by video reviewer Vincent Zhong.

I have used both Huawei and Samsung’s previous foldable phones extensively in the real world as my daily driver, and the experiences couldn’t be more different. With the Huawei Mate XS, I never felt fully comfortable using it in the real world because the soft, plasticky, bendy screen was always exposed. I felt like I had to baby the device all the time. Whenever I put it down on a tabletop, I’d do so gently, so the screen wouldn’t get scratched or dinged.

With the Galaxy Fold or the Galaxy Z Fold 2, I was able to use it with much more peace of mind because the most important/fragile/expensive part of the device is protected when it’s not in use. I can shove a folded Galaxy Z Fold 2 into my bag pocket or just put it on a table without needing to go out of my way to be gentle.

That said, I really like what I see from the Huawei Mate X2. The outer (secondary) 6.4-inch screen has an aspect ratio of 21:9, which is still slightly narrow, but nowhere near as cramped as the Galaxy Z Fold 2’s 25:9.

And as mentioned earlier, Huawei found a way to cram its best possible flagship camera system into the Mate X2, while Samsung compromised and used an inferior camera system for the Galaxy Z Fold 2 compared to what was available on the Galaxy Note 20 Ultra. The hinge is also less visible thanks to dual fold structure, similar to the hinge seen in Motorola’s foldable Razr series.

The Huawei Mate X2 and the Galaxy Z Fold 2, in a screenshot of a hands-on video reviewer Vincent Zhong.

Of course, the Mate X2 is only sold in China for now, and it won’t be able to run Google’s core services without some unofficial hack, so it’d be hard to use for most people outside of China even if they decide to import one.

But as a piece of foldable hardware, this may be the most impressive one yet — it’s just so clearly a testament that Samsung had the right folding idea all along. The Android market flourishes with experiments, but recognizing what works better resets the room and drives innovation in a more focused direction. With the Mate X2 now folding in with top-notch hardware, we can expect to see Samsung take some more risks with its own foldables. Perhaps as a reaction, Samsung is now giving users a 100-day return policy to try out the Galaxy Z Fold 2, giving us a glimpse at what this focused competition can really do for consumers at the end of the day.

What do you think? Which approach do you figure is better for foldables?

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EA cancels BioWare's Anthem revamp, servers will remain live – MobileSyrup

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Electronic Arts (EA) has officially cancelled BioWare’s planned overhaul of its Anthem multiplayer shooter.

In a blog post, Christian Dailey, executive producer at BioWare Austin, attributed the cancellation to COVID-19 related development hurdles and a desire to renew the team’s focus on other projects.

“2020 was a year unlike any other however and while we continue to make progress against all our game projects at BioWare, working from home during the pandemic has had an impact on our productivity and not everything we had planned as a studio before COVID-19 can be accomplished without putting undue stress on our teams,” wrote Dailey.

He noted that development had started on the overhaul — also known as ‘Anthem Next’ — in late 2019 and the team had been “doing brilliant work” on it.

“Game development is hard. Decisions like these are not easy,” said Dailey. “Moving forward, we need to laser focus our efforts as a studio and strengthen the next Dragon Age, and Mass Effect titles while continuing to provide quality updates to Star Wars: The Old Republic.”

Anthem was originally developed by the main BioWare team in Edmonton and released in February 2019. However, the game received negative reviews for an overall lack of content, light story, shallow endgame and more. After a number of updates shortly after launch, Anthem received minimal post-launch support until February 2020, when then-BioWare general manager Casey Hudson confirmed that a “substantial reinvention” had begun to improve the game.

This relaunch was taken on by BioWare Austin, the studio behind Star Wars: The Old Republic, due to its more extensive experience with multiplayer games than the historically single-player experience-focused Edmonton team.

Since then, BioWare Edmonton has shifted focus to brand-new Dragon Age and Mass Effect games, as well as a remaster collection of the original Mass Effect trilogy that’s set to release in May.

Dailey says Anthem‘s servers will remain active so players can continue to access the game “as it exists today.”

Source: EA

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YouTube to roll out parent-approved accounts for tweens – FRANCE 24

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Issued on: 24/02/2021 – 20:14Modified: 24/02/2021 – 20:12

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San Francisco (AFP)

YouTube on Wednesday said it will roll out new accounts that let tweens or young teens explore the streaming video service within boundaries set by their parents.

An early version of the offering will be released in coming months, letting parents use Google accounts to provide children YouTube access that comes with content and feature constraints, according to kids and family product management director James Beser.

The move responds to concerns about violence and other inappropriate content which may be viewed by minors on the massive video-sharing platform.

“We’ve heard from parents and older children that tweens and teens have different needs, which weren’t being fully met by our products,” Beser said in a blog post.

“We are announcing a new choice for parents who have decided their tweens and teens are ready to explore YouTube with a supervised account.”

An “explore” option for parental control settings will feature videos considered suitable for children ages 9 and older, such as tutorials, gaming videos, music clips, news and educational content.

A second setting will allow children to access videos deemed appropriate for people ages 13 and older, and include live streams.

A “most of YouTube” setting will open viewing to a gamut of content on the global video sharing platform except for content that is age-restricted or involving sensitive topics only appropriate for older audiences.

“We know that every parent has a different parenting style and that every child is unique and reaches different developmental stages at different times,” Beser said.

The options are designed for parents who are ready to give their children a bit more freedom on YouTube, but with limits, according to Beser.

“We will use a mix of user input, machine learning and human review to determine which videos are included,” Beser said.

“We know that our systems will make mistakes and will continue to evolve over time.”

Google-owned YouTube started out as a video-sharing platform for people at least 13 years of age but added a YouTube Kids option in 2015 with parental controls on content.

The platform has worked to address concerns and complaints about content accessible to children as well as the types of ads paired with what they view.

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