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ThinPrint Delivers Cloud Printing for Microsoft's Windows 365 Cloud PC – GlobeNewswire

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BERLIN and DENVER, July 16, 2021 (GLOBE NEWSWIRE) — Print management expert ThinPrint will support Microsoft’s new Windows 365 Cloud PC with its ezeep cloud printing solution. Companies can thus ensure that their hybrid work approach does not miss the mark on printing.

Microsoft unveiled its response to hybrid work, the Windows 365 Cloud PC, at Microsoft Inspire. The new Microsoft solution provides users with their own Windows desktop in the cloud in the simplest way possible – individually configured and available at any time, usable with any end device, and ideal for constantly changing work locations. The announced support of the Cloud PC by ThinPrint’s cloud printing solution ezeep ensures that this flexibility does not end when it comes to printing.

The Cloud PC will be available in two versions, enterprise and business. While the enterprise variant integrates with the corporate network via a hybrid AD, the business variant is hosted entirely in the Azure Cloud via the Azure AD.

ThinPrint’s cloud printing solution ezeep supports both versions and adds many key printing features to the Microsoft Windows 365 Cloud PC, including:

  • Cloud management of printers – no need for cumbersome logon scripts, policies, etc. 
  • User Self Service Portal also for printers – reduces helpdesk tickets, results in more satisfied and productive users.
  • Optimized speed and print quality. 
  • Local printer support for Cloud PC in the browser – working from any device won’t fail because of lack of printing. 
  • Network printers for Cloud PC business – even smaller environments can efficiently connect printers in offices instead of managing printing individually per user. 
  • Network printers outside of the Active Directory – printers can thus be connected not only in home offices but also at any location, for example, on-site with a customer. 
  • Local printing support for Chromebooks and iPads.  
  • Native Windows printer driver support for Macs – far better support for printer features and models especially for low-cost, efficient printers.  
  • Zero trust printing via ezeep Hub in network and home offices – work and personal data remain securely separated even in the home office as print data is not routed through users’ private devices. 

Using ezeep ensures that the hybrid work approach of Windows365 doesn’t fail due to printing. ThinPrint also offsets the amount of CO2 for each printout its customers make by supporting the justdiggit.org initiative.

“Printing continues to play an important role in everyday work-office life. That’s why it’s important that hybrid work doesn’t fail because of printing,” said Charlotte Kuenzell, CEO at ThinPrint. “With the new Cloud PC and ezeep’s cloud printing, companies are well prepared for the new hybrid work era.”

More information on printing with ezeep for the Windows 365 Cloud PC will be available to interested parties in a webinar held on August 11. Information and registration: https://www.ezeep.com/everything-you-need-to-know-about-windows-365-and-cloud-pc/
  

About ezeep:

The future of printing is ezeep. With ezeep, printing is dramatically simplified, enabling any device to print to any printer – whether with the ezeep printer driver from PC or Mac, via app for smartphones and tablets or even by web-based drag & drop for the occasional user.

Consumers print unlimited and – naturally – free-of-charge to their own printers and, depending on the provider, free or at a cost to external printers. This makes printing as easy as making a phone call, eliminating the need for any user support. Companies can lower the infrastructure demands on their printer setups in branch offices worldwide, thanks to ezeep, drastically simplifying their administration. With this, the total costs for deploying printers is significantly reduced.

Coworking spaces, universities, exhibition grounds, train stations, airports and kiosks can not only make their printers publicly available with just a single click, but also charge for printing with ease. The same applies to private users or cafés which want to share their printers with others. Printers are thereby transformed into sources of income, not costs. Open interfaces enable integrations with existing solutions, such as for user and resource management, cost control or compliance monitoring for maximum cost savings via automation. A constantly growing ecosystem of standard integrations by development partners makes these benefits also available to non-technical users.

By reducing costs and removing all technical requirements, whilst providing the ability to use third-party printers at any time, ezeep ensures that in the future people will be able to print from almost every location quickly and easily, for whatever reason they might have. ezeep is committed to minimizing the CO2 footprint of printing and ensuring that printed paper can be a meaningful, productive and responsible alternative to screen-based information consumption. For more information, please visit: www.ezeep.com.

Media Contacts:

North America:
Kendra Westerkamp, VisiTech PR
Phone: +1-303-752-3552, email: CT@visitechpr.com

Rest of World:
Silke Kluckert, Public Relations Manager
Phone: +49 30 39493166, email: press@cortado.com

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Cat simulator 'Stray' heads to PlayStation and PC in early 2022 – Engadget

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The last time we saw Stray was in the form of a cinematic trailer Sony shared in 2020 that highlighted the game’s futuristic neon-soaked setting and adorable feline protagonist. At the time, we didn’t get to see the game in action, a fact that Annapurna Interactive has now remedied. The publisher shared a slice of gameplay footage from the title during its recent showcase and said it would release Stray sometime in early 2022.

In the opening moments of Stray, our feline protagonist finds himself injured and separated from his family. Gameplay involves using his physical abilities as a cat to navigate the environment and solve puzzles. In the time-honored tradition of duos like Ratchet and Clank, partway through the adventure, you’ll meet a drone named B-12. They will allow you to converse with the city’s other robotic inhabitants and interact with certain objects in the environment. The cat has a playful side to his personality, and you can do things like scratch furniture, interact with vending machines and rub up against the legs of the robots you meet. Good stuff.

When Stray comes out next year, it will be available on PlayStation 4, PS5 and PC. Developer BlueTwelve Studio promised to show off more of the game before then.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

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Cat simulator 'Stray' heads to PlayStation and PC in early 2022 – Yahoo News Canada

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The last time we saw Stray was in the form of a cinematic trailer Sony shared in 2020 that highlighted the game’s futuristic neon-soaked setting and adorable feline protagonist. At the time, we didn’t get to see the game in action, a fact that Annapurna Interactive has now remedied. The publisher shared a slice of gameplay footage from the title during its recent showcase and said it would release Stray sometime in early 2022.

In the opening moments of Stray, our feline protagonist finds himself injured and separated from his family. Gameplay involves using his physical abilities as a cat to navigate the environment and solve puzzles. In the time-honored tradition of duos like Ratchet and Clank, partway through the adventure, you’ll meet a drone named B-12. They will allow you to converse with the city’s other robotic inhabitants and interact with certain objects in the environment. The cat has a playful side to his personality, and you can do things like scratch furniture, interact with vending machines and rub up against the legs of the robots you meet. Good stuff.

When Stray comes out next year, it will be available on PlayStation 4, PS5 and PC. Developer BlueTwelve Studio promised to show off more of the game before then.

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Sony’s new PS5 beta update also fixes one of its silliest flaws – The Verge

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The first major system update for Sony’s PlayStation 5 is arriving in beta form today, finally letting you expand the console’s 667GB of usable storage by adding your own PCIe Gen 4 SSD as well as testing new UI options and expanding 3D Audio support. But the full changelog also includes a few features that Sony didn’t highlight to press — including a way to easily update your DualSense controller if you press the wrong button!

You see, the PS5 currently has a very silly flaw: the only time you can update your controller is when you boot the console. And if you say no or accidentally press the O button instead of X, you can’t trigger that update until 24 hours have passed (or you tweak your PS5’s internal clock to cheat it).

But in Beta 2.0, there’s now a dedicated menu for that under Settings > Accessories > Controllers called Wireless Controller Device Software. Please forgive my grainy photo.

You’ll still see controller update prompts when you launch the console, too — and hitting the circle button will still instantly dismiss them.

The beta also makes one of our other UI frustrations slightly better: the ability to easily turn off the console. It’s still a mystery why Sony switched away from letting you long-press the PS button to requiring extra taps, but at least now you can change how many taps it takes. Pressing the hamburger / start button in the PS5’s quick actions menu now lets you drag any of them (including the PS5’s digital power button) to a different position in that menu.

Separately, did you know the PS5 lets you set up all kinds of parental controls for your kid on what they can play, watch, and do, and it lets you remotely approve their requests over the web? I didn’t realize that, and the beta update now lets you see and respond to those asks through the latest version of the mobile PlayStation App, not just via email.

Frankly, it still needs work: it’s a convoluted process that kicks you out to a web browser for setup, requires your kid to be signed into a PlayStation Network account (not just a local profile), has you set up all kinds of limits, and kicks you out to a web browser again (requiring you to log in) when you want to approve a request. And once you let your kid play a particular game, they get to keep playing until you remove it from the whitelist.

What I want is a simple rich phone notification that effectively lets me tap “yes, you can play this for 30 minutes” or “not right now, kid” and be done with it right away. Perhaps there’s time before the 2.0 software goes gold? Or perhaps in a future update.

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