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Samsung Brings Galaxy to More People: Introducing Galaxy S10 Lite and Note10 Lite – Samsung Newsroom

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Giving more access to signature Galaxy innovations including the latest camera features, S Pen, and other key tools for self-expression and productivity

Samsung Electronics today announced the new Galaxy S10 Lite and Galaxy Note10 Lite. Building on the legacy of the Galaxy S and Galaxy Note series, these Galaxy Lite models bring key premium features such as the latest camera technology, signature S Pen, immersive display and a long-lasting battery at an accessible price point.

“The Galaxy S and Galaxy Note devices have met consumer wants and demands around the world. These devices represent our continuous effort to deliver industry leading innovations, from performance and power to intelligence and services,” said DJ Koh, President and CEO of IT & Mobile Communications Division, Samsung Electronics. “The Galaxy S10 Lite and Galaxy Note10 Lite will introduce those distinct key premium features that make up a Galaxy S and Galaxy Note experience.”

Galaxy S10 Lite: Ultimate Pro-Grade Camera for Perfect Photos and Smooth Video

Galaxy Lite devices offer a suite of camera features and capabilities, building on Samsung’s industry-leading camera technologies and bringing them to more widely accessible devices.

Bring your photography to the next level with the Galaxy S10 Lite, which features a main Wide-angle camera and Ultra Wide and Macro cameras alongside the new Super Steady OIS. When paired with Super Steady mode, Super Steady OIS provides higher stability for action-focused photos and videos, letting you share your world, your experience, without any compromise.

The Ultra Wide camera has a 123-degree angle lens, like the human eye, while the front and rear high resolution cameras allow you to capture details in crystal-clear focus.

Galaxy Note10 Lite: Enhanced Productivity Anytime, Anywhere

Enjoy the premium Note experience and increase your productivity on the Galaxy Note10 Lite with the signature S Pen. Bluetooth Low-Energy (BLE) support means you can navigate a presentation, control your video content or take a picture, all with a simple click of the S Pen. Air Command will also give you quick and easy access to the signature S Pen features you need quickly and easily. The Samsung Notes app makes note taking faster and easier when on the go. And now, you can turn those handwritten notes into text for easy editing and sharing.

Galaxy Premium Features:

The Galaxy S10 Lite and Galaxy Note10 Lite will give even more people access to key premium Galaxy features:

  • Uninterrupted Display: Galaxy S10 Lite and Galaxy Note10 Lite offer edge-to-edge Infinity-O displays. With a 6.7-inch screen size, the display provides an expansive and immersive experience, allowing you to fully enjoy and get lost in your favorite multimedia content.
  • Larger and Long-Lasting Battery: The Galaxy S10 Lite and Galaxy Note10 Lite are packed with a large 4,500mAh battery and super-fast charging capabilities, so you can stay connected longer and spend more time doing the things you love.
  • Services and Security: The Galaxy S10 Lite and Galaxy Note10 Lite come with Samsung’s ecosystem of apps and services, including Bixby, Samsung Pay and Samsung Health. As you would expect, these Galaxy Lite devices are also protected with defense-grade security platform Samsung Knox.

 

The Galaxy S10 Lite is available in Prism White, Prism Black and Prism Blue while Galaxy Note10 Lite is available in Aura Glow, Aura Black and Aura Red. The Galaxy S10 Lite and Galaxy Note10 Lite will be on display at CES 2020, which takes place January 7-10, 2020, in the Samsung booths (#15006) located in the Las Vegas Convention Center. For more information about the latest Galaxy devices, please visit news.samsung.com/galaxy, www.samsungmobilepress.com, www.samsung.com.

Galaxy S10 Lite and Galaxy Note10 Lite Specifications1

 Galaxy S10 LiteGalaxy Note10 Lite
Display6.7-inch Full HD+

Super AMOLED Plus Infinity-O Display,

2400×1080 (394ppi)

6.7-inch Full HD+

Super AMOLED Infinity-O Display,

2400×1080 (394ppi)

* Super AMOLED Plus display creates ergonomic design with thin and light display panel by adopting flexible OLED technology”
* Screen measured diagonally as a full rectangle without accounting for the rounded corners; actual viewable area is less due to the rounded corners and camera hole.
CameraRear: Triple Camera

– Macro: 5MP F2.4

– Wide-angle: 48MP Super Steady OIS AF F2.0

– Ultra Wide: 12MP F2.2

Front: 32MP F2.2

Rear: Triple Camera

– Ultra Wide: 12MP F2.2

– Wide-angle: 12MP Dual Pixel AF F1.7 OIS

– Telephoto: 12MP AF F2.4 OIS

Front: 32MP F2.2

Body75.6 x 162.5 x 8.1mm, 186g76.1 x 163.7 x 8.7mm, 199g
AP7nm 64-bit Octa-core processor (Max. 2.8 GHz + 2.4 GHz + 1.7 GHz)10nm 64-bit Octa-core processor (Quad 2.7GHz + Quad 1.7GHz)
Memory6/8GB RAM with 128GB internal storage6/8GB RAM with 128GB internal storage
* May differ by model, color, market and mobile operator.
* User memory is less than the total memory due to storage of the operating system and software used to operate the device features. Actual user memory will vary depending on the operator and may change after software upgrades are performed.
Battery4,500mAh (typical)4,500mAh(typical)
* Typical value tested under third-party laboratory condition. Typical value is the estimated average value considering the deviation in battery capacity among the battery samples tested under IEC 61960 standard. Rated (minimum) capacity is 4,370mAh. Actual battery life may vary depending on network environment, usage patterns and other factors.
OSAndroid 10.0

1 All functionality, features, specifications and other product information provided in this document including, but not limited to, the benefits, design, pricing, components, performance, availability, and capabilities of the product are subject to change without notice.

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CD Projekt Red is the second-largest video game company in Europe – Videogamer.com

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CD Projekt Red is the second-largest video game company in Europe, with a market valuation of approximately $8 billion (via PC Gamer).

The developer is making a lot of moolah right now. Sales of The Witcher 3: Wild Hunt surpassed $50 million since 2018, and as a result, CD Projekt Red gets an 80 per cent share of subsequent sales. Given that the series enjoyed a rush of interest from the TV adaptation, it makes sense that there was a whopping 554 per cent increase in sales for physical editions of The Witcher 3 across all platforms. In December, it was recorded that The Witcher saw over 5,000 concurrent players on Steam, which blew its previous record to smithereens, and The Witcher 3: Wild Hunt got over one million players dipping their toes into The Continent.

CD Projekt Red’s glad tidings in the festive season only continued with a new agreement with the author of The Witcher books, Andrzej Sapkowski. This “sets out a framework for the future cooperation” and entitles the company to the intellectual property in video games, graphic novels, board games, and merchandise. Of course, its distribution platform GOG.com is sure to have swayed the statistics, and excitement for the future Cyberpunk 2077 hasn’t been dissuaded by the delay.

As a “dual franchise” developer, the success of The Witcher and Cyberpunk 2077 may lift the company to the pole position in time. Currently, Ubisoft is the king of the castle, with an estimated market valuation of $9.6 billion. We do know that Ubisoft ran into trouble with the poor performance of Ghost Recon Breakpoint and The Division 2 late last year. It is rumoured that the company is considering an editorial team reshuffle in order to encourage variance and newness in its properties. 

The Witcher 3: Wild Hunt is out now for PC, PlayStation 4, Xbox One, and Nintendo Switch

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The Witcher’s Netflix Success Proves CD Projekt Red Made a Big Mistake – CCN Markets

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  • The Witcher developer CD Projekt Red may have made a huge mistake by not capitalizing on the Netflix series.
  • Sales of The Witcher 3: Wild Hunt soared after the TV show debuted.
  • CD Projekt Red should have timed The Witcher 4 or new Wild Hunt DLC to coincide with the launch of the series.

Netflix isn’t the only one reaping the rewards from the success of its new fantasy series, The Witcher. Game developer CD Projekt Red has been cashing in too.

The Witcher 4 Was a Pipe-Dream – But What About DLC?

A recent NPD report revealed that The Witcher 3: Wild Hunt sales exploded by 554% in December 2019 – the month the Netflix show debuted –  compared to the previous December.

But the company may have missed out on an even bigger windfall by failing to capitalize on the Netflix-fueled Witcher hype.

The Witcher 4 tweet CD Projekt RED
Source: Twitter

Maybe timing The Witcher 4 for a December 2019 or early 2020 release would have been way too ambitious. But they could have at least unveiled some new Wild Hunt DLC.

And it may already be too late for CD Projekt Red to correct its blunder.

Why CD Projekt Red Has Already Missed Its Chance to Leverage the Netflix Hype

Season two of the Netflix series is expected to air in 2021, so it’s virtually impossible that The Witcher 4 would be ready by then.

Before CD Projekt Red begins developing the sequel to Wild Hunt, it has to complete development on Cyberpunk 2077 – which has just been delayed to September 17. Then it will develop Cyberpunk 2077’s multiplayer gameplay, which it plans to launch after 2021.

cd projekt red, the witcher 4cd projekt red, the witcher 4
It took more than three years to develop Wild Hunt. | Source: CD Projekt Red

It took three and a half years to develop The Witcher 3: Wild Hunt – and that game was delayed several times. That means we may not see The Witcher 4 until at least 2024.

By 2024, the series may have ended. Netflix is notorious for canceling shows after a few seasons. Or maybe the quality drops off dramatically, and viewers lose interest.

The Witcher, which has a lengthy production cycle and pays lead actor Henry Cavill $400,000 an episode, isn’t cheap. Netflix can’t afford it to be a niche product.

No matter what happens, it looks like CD Projekt Red has already missed its best chance to leverage the series into a fat payday.

Disclaimer: The opinions expressed in this article do not necessarily reflect the views of CCN.com.

This article was edited by Josiah Wilmoth.

Last modified: February 20, 2020 9:00 PM UTC

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Animal Crossing: New Horizons Save Recovery Limit Might Get Changed – GameSpot

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During its Animal Crossing-focused Direct, Nintendo once again confirmed that the upcoming New Horizons will not make use of Nintendo Switch Online’s cloud save backup function, but NSO subscribers will have a way to recover their save data should something unfortunate happen to their system. However, this feature comes with one notable caveat.

[Update] The caveat that previously stated that players would only be able to recover data once in the event a Switch console was damaged or lost resulted in some criticism from the community and became a key subject of discussion around the game. In the time since, Nintendo has re-uploaded the Animal Crossing: New Horizons Direct video–sacrificing a considerable number of views in the process–and changed the language used in the data recovery section to indicate it may be reconsidering the limitation.

Where it previously stated, “Nintendo Switch Online members can only have save data recovered one time due to loss or damage of system” it now says, “More details on save data recovery functionality will be shared at a future date.” Of course, there is no guarantee that the limitation will be removed; Nintendo may simply want to justify the restriction better at a later date.

[Original story continues] In fine print during the presentation, Nintendo specifies that you will only be able to recover your Animal Crossing: New Horizons save data one time should your Switch get lost or damaged. As previously mentioned, this service will only be offered to Nintendo Switch Online subscribers, and it won’t be available until sometime after the game launches.

This isn’t the only unusual save data restriction New Horizons imposes on players. Nintendo recently confirmed that only one island can exist per Nintendo Switch console–so if another player who shares your system would like to start their own island, they’ll need their own Switch and game. Additionally, you will not be able to transfer your New Horizons save data from one Switch system to another, at least from launch. Nintendo UK’s website says that a function to move your save to another console is “planned for later this year.”

We learned a lot of other details about New Horizons during the Animal Crossing Direct. Nintendo showcased a variety of quality-of-life improvements, as well as some new and returning characters you’ll meet in the game. New Horizons also lets you change your island’s terrain for the first time in the series, and it’ll make use of both the Nintendo Switch Online smartphone app and the Animal Crossing Amiibo figures and cards.

Animal Crossing: New Horizons releases worldwide on March 20. You can see what pre-order bonuses are available for the title in our Animal Crossing: New Horizons pre-order guide. For more on the game, be sure to check out our roundup of everything we know about New Horizons.

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