adplus-dvertising
Connect with us

Tech

How iOS 14 quietly took a big step towards the Apple Glasses – TechRadar

Published

 on


Apple’s annual WWDC keynotes are like an easter egg hunt for tech fans – you don’t always get big hardware reveals, but hidden among all the software announcements is a trail of evidence that collectively reveals a lot. And so it was at WWDC 2020. 

On the face of it, this year’s show was all about Apple Silicon, iOS 14 and Craig Federighi’s continually impressive hair. But connect the dots and you’ll clearly see the exciting silhouette of the Apple Glasses.

Naturally, the always-secretive Apple barely mentioned Augmented Reality (AR) explicitly when talking about iOS 14 and iPadOS 14. And as impressive as Apple CEO Tim Cook’s Space Grey glasses were, they weren’t smart (as far as we could tell).

300x250x1

Like Clark Kent, all Apple needs now is a pair of smart glasses to complete the look.

But piece together some of the slightly puzzling individual announcements and the Apple Glasses picture starts to emerge: a spatial audio update for the AirPods Pro, location-based AR tools for developers, ‘App Clips’ that conveniently serve you little pop-ups of digital info, ‘hand pose’ detection in Apple’s Vision framework, and even new 3D icons that look ideal for AR.

There’s no doubt about it – the AR chess pieces are assembling right across Apple’s ecosystem with iOS 14. And like Clark Kent, all Apple needs now is a pair of smart glasses to complete the look.

The Invisible Glasses

Talking of Superman, perhaps the most overlooked and impressive demo at WWDC was one that soared over a digital San Francisco in a preview of ARKit 4. ARKit is Apple’s set of software tools for AR app developers that, as Apple claims, “powers the world’s largest AR platform, iOS”.

(Image credit: Apple)

You might not be aware that iOS is an AR platform because, well, the tech is still very much in its toddler phase. But a particular ARKit 4 demo, which showed the kit’s new ‘location anchors’, revealed how quickly that’s about to change with iOS 14 and iPadOS 14. These ‘location anchors’ let apps place AR creations – like statues, game characters or giant signposts – to very specific locations in the real world. In other words, Apple’s AR is stepping outside.

This means that everyone in those locations, some of whom may soon be wearing Apple Glasses, can wander around the same virtual creation and experience it in the same way. Which is a huge deal. Aside from Pokemon Go, true AR has largely been stuck indoors shifting around virtual IKEA furniture. And while virtual home shopping will certainly become big, AR’s move into the great outdoors with iOS 14 is a big leap that paves the way for Apple Glasses.

On location

Perhaps the most exciting thing about ‘location anchors’, though, is the tech behind them. On iOS 14 and iPadOS 14 devices, ARkit 4 can crunch together your geographic co-ordinates with high-res map data from Apple Maps.

iOS 14

(Image credit: Apple)

According to Apple ARKit engineer Quinton Petty, this process – which Apple calls ‘visual localization’ – means you’ll be able to “precisely locate your device in relation to the surrounding environment more accurately than could be done before with just GPS”. This is crucial for a good outdoor AR experience, not to mention other smartphone apps. It’s also where Apple’s approach deviates from rivals like Google and Niantic, the maker of Pokemon Go.

Whereas Niantic recently started collecting 3D visual data from its players, raising privacy concerns, Apple said at WWDC that its location-based AR uses advanced machine learning techniques run “right on your device” and that “there’s no processing in the cloud, and no image is sent back to Apple”. Which neatly fitted Apple’s wider privacy theme better than an Airpod slotting into its charging case.  

Treasure maps

Been wondering why Apple keeps persisting with Apple Maps? It’s the foundation for the AR layer Apple is building on top of the real world, rather than just another way to help you get to the supermarket – even if those new cycling directions in Apple Maps on iOS 14 do look incredibly handy.

iOS 14

(Image credit: Apple)

Naturally, there is still a lot of digital surveying to be done. Right now, those ‘location anchors’ are only available in the San Francisco Bay Area, New York, Los Angeles, Chicago and Miami, with “more cities coming through the summer”. This is because much of the localization accuracy appears to be based on Look Around data, which is Apple Maps’ equivalent of Google’s Street View. 

It’s going to take a while to make it global, but iOS 14 is a big step towards Apple Glasses (which are expected to arrive in either March 2021 or 2022) and an outdoor AR experience that’ll see your smartphone apps and games leap into the real world.

The missing pieces

While ‘location anchors’ were the most explicit nod to Apple’s AR plans at WWDC 2020, there were a lot of more subtle nods to the theme too.

The AirPods Pro have a new spatial audio feature, for example, that will bring 3D sound to your favorite true wireless earbuds. Which sounds a bit puzzling, unless you watch a lot of Dolby Atmos films with your AirPods. Still, the real benefit could eventually come with AR, with your phone either giving you simple audio nods to Maps directions or working with Apple Glasses for a truly immersive AR experience.

iOS 14

(Image credit: Apple)

In a similar way, iOS 14’s new ‘App Clips’ feature – which lets you preview small parts of full apps without downloading them – could have some immediate benefits, like quickly paying for your smart scooter (above). But the ultimate aim feels more like it’ll be helping you launch AR experiences by scanning real-world objects.

There were countless other hints at WWDC 2020 too – some incredible ‘hand pose’ recognition for gesture controls in Apple’s Vision framework, new ‘scene geometry’ in ARkit 4 that lets a lidar sensor automatically categorize different objects and materials, and as AR developer Lucas Rizzotto pointed out on Twitter, a new 3D design language looks ideal for augmented reality and Apple Glasses. 

Considering Apple hardly mentioned AR at WWDC 2020, it was an impressively loud statement for such a ‘quiet’ show. Who knows, by the time WWDC 2021 comes around, Tim Cook might be wearing some considerably smarter spectacles.

Let’s block ads! (Why?)

728x90x4

Source link

Continue Reading

Tech

Meta Expands VR Operating System to Third-Party Hardware Makers – MacRumors

Published

 on


Facebook parent company Meta today announced the upcoming expansion of Meta Horizon OS, a virtual and augmented reality operating system that will be available to third-party hardware manufacturers that want to design their own headsets.


Right now, Meta sells the Quest line of headsets, but the company wants to provide the software for third-party VR and AR products in the future, much like Microsoft offers Windows for all manner of third-party PCs.

Meta Horizon OS is the mixed reality operating system that Meta created for its own Quest headsets, and it has support for eye, face, hand, and body tracking along with passthrough, spatial anchors, scene understanding, and other features. There is a “social layer” that will allow the identities, avatars, and friends of users to move between virtual spaces on different devices.

300x250x1

According to Meta, multiple companies are working on devices that will use Meta Horizon OS. ASUS ROG is developing a performance gaming headset and Lenovo is working on mixed reality devices for productivity, learning, and entertainment. Meta says that it is also creating a limited edition version of Meta Quest in partnership with Xbox.

With the expansion of Meta Horizon OS to third-party hardware manufacturers, Meta is making it easier for any developer to ship VR software on the platform by removing barriers between the Horizon Store and App Lab.

By creating an operating system that can be used by other hardware manufacturers, Meta is inserting itself into the growing AR/VR ecosystem and creating opportunities for it to outpace Apple in mixed reality development. Apple launched the Vision Pro headset earlier this year, but software is lacking given the high price and limited distribution of the device.

According to a report from earlier today, interest in the Vision Pro is already waning at Apple’s retail locations with fewer people requesting demos.

Adblock test (Why?)

728x90x4

Source link

Continue Reading

Tech

Brian's Randoms from Sea Otter 2024 – Pinkbike.com

Published

 on


There have been more launches in the past two weeks than any other two-week period I can remember since I started sweeping floors at Freedom Bike Shop back in 2001. Yes, that means I’m very old. It also means that after several years of delayed product releases, some brands have finally cleared out enough inventory to share what they’ve been working on.

The Pinkbike team came down to Sea Otter this year with mixed expectations, and there were definitely some weird vibes. Everyone is concerned for the remaining Kona employees, and more than one brand expressed that their plan is to #surviveto2025. But overall we loved catching up with everyone, the weather was great, and somehow there was even more gear to cover. The industry might be going through a tough time, but ultimately riding bikes is still ridiculously fun and bike tech is as interesting as ever.

And on that note, here are a few of the random things that caught my eye during the show.

300x250x1







OutsideBrendan works smarter not harder, and dog Bubbie(?) is awesome.



I mistakenly thought it was a garage project kind of thing, but it’s a real brand with a promo video and everything.





And with that, it’s time to face my expense report. Until next year, Sea Otter!

Adblock test (Why?)

728x90x4

Source link

Continue Reading

Tech

We tried these three beauty products this week. Here are our thoughts – Vancouver Sun

Published

 on


Article content

Skin Caviar Eye Lift Serum

300x250x1

They say: A luxury serum that firms, smooths and lifts the eye area. The dual-chamber product features the Swiss skin-care brand’s Cellular Complex to ‘restore youthfulness to the eye contour,’ along with a blend of caviar components.

We say: Our tester applied one pump of this serum to the eye area daily. Gently dabbed onto skin, the serum gave an instant boost of hydration. The liquid-serum formula was lightweight and non-sticky, providing an easy base for any additional skin-care or makeup products. With use, our tester reported fine lines and firmness were noticeably improved.

Article content

$760 | Holt Renfrew, holtrenfrew.com

Marc Anthony

Strictly Curls Curl Envy Leave-In Conditioner

They say: A leave-in hair conditioner formulated for curly hair. Boasting strand-smoothing ingredients such as avocado oil, Vitamin E and shea butter, the spray can be used on course, fine, thick or thin curls to promote softness, fight frizz and lock in hydration.

We say: Our tester spritzed this conditioner on her ultra-curly, frizz prone coif. The spray format makes application easy and mess-free. Used both as a de-tangler on freshly washed hair and as a curl pick-me-up in between washes, she found it left curls looking formed, smooth and not stiff.

$12.97 | Mass retailers, walmart.ca

Three buzzed-about beauty products we tried this week.

Ghlee

Lip Balm 

They say: A nourishing lip balm that features antioxidant-rich ghee, along with mango seed butter and Vitamin E to hydrate lips. Available in Original, Rose, Chai, Mango-Papaya and Mint.

We say: This lip balm gives a dose of smoothing hydration with one swipe. Our tester loved the rose iteration, which boasted the scent of a fresh bloom. It’s the kind of balm you keep reaching for in your bag, she reports.

Share this article in your social network

Adblock test (Why?)

728x90x4

Source link

Continue Reading

Trending