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Apple and Google Release Updated Details on COVID-19 Tracing Process – Social Media Today

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After many questions were raised about the new Google/Apple contact tracing API, which will enable health authorities to send alerts to people who’ve potentially been in contact with someone who’s tested positive for COVID-19, the tech giants have announced some updates to the system, which they’re aiming to make available for use by regional health bodies early next month.

The new Google/Apple API will, potentially, be the largest data-tracking tool ever created, which understandably has put many privacy advocates on edge.

Through the process, all iOS and Android devices would be able to ‘communicate’ with one another for the purposes of contact tracing – so whomever you cross paths with in your day would be tagged in your phone’s history via anonymized data keys.

It’s important to note here that no personal information is exchanged in this process. As you can see above, the system tracks data through “anonymous identifiers”, which, when a person is found to have the virus, can be used to alert all of the people that they’ve been in proximity to that they also need to self-isolate and/or visit a doctor.

Responding to early concerns, the system has now been updated with enhanced encryption of the exchanged data keys in order to avoid the potential identification of users.

As explained bt The Verge:

“​Under the new encryption specification, daily tracing keys will now be randomly generated rather than mathematically derived from a user’s private key. Crucially, the daily tracing key is shared with the central database if a user decides to report their positive diagnosis.”

The new measures will ensure more security for users, while the system’s also being stripped of certain additional data elements that could, potentially, also be used to identify individuals. 

Apple has also published a new Q & A document on the process, which aims to address the key concerns raised around how the API will be used – and importantly, when it will be shut off.

As per Apple:

Google and Apple can disable the exposure notification system on a regional basis when it is no longer needed.​”

Both companies have separately pledged to turn off the process for each region as required, and in conjunction with local health authorities.

The roll-out of the process will be in two stages, the first involving the download of a separate app, and the second added at a system level in each device, meaning a separate app won’t be needed for the process to be effective. The key to maximizing the value of the process is scale, so both companies are working to establish a solution which won’t require users to download a new app, necessarily – though they will still need to agree to the usage of their data for such purpose.

The update clarifies many of the concerns, but the issue of widespread location tracking and monitoring will remain. Again, an app that can trace users across both iOS and Android will essentially cover more than 97% of mobile devices in the world, which, as you can imagine, many government and illegitimate actors will also be keen to get their hands on for alternative purposes.

The value of contact tracing for the sake of containing COVID-19 will only become more important as we look to shift back into some level of normal activity, but the power of this combined process is significant.

Again, the data is anonymized, there’s no way, really, for a Government to use it beyond its intended purposes, at least as its framed at present. But the system is a significant step up in tracking capacity, and it could, at some stage, facilitate increasingly complex systems of tagging and monitoring citizens, if it’s adapted from this initial process.

Google and Apple are very aware of such concerns, and they’ll be working to solidify their protections in this respect. But it remains a concerning proposal in various respects. 

But then again, both Google and Apple are tracking the location data of most users via location services anyway, they technically have this information already. Maybe, it’s just that they’re being upfront about such that raises the alarm bells. 

You can read the new “Exposure Notification FAQ” from Apple here.

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Raptors Uprising down Nets GC to improve to 7-0 in NBA 2K league esports play – NewmarketToday.ca

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TORONTO — Raptors Uprising GC continued its perfect start to the NBA 2K League esports season, sweeping Nets GC in its best-of-three series Friday to improve to 7-0.

The Raptors raced out to an early lead in Game 1 but had to rally to take Game 2.

Toronto downed Brooklyn 84-71 in Game 1 and 79-72 in Game 2 with star point guard Kenneth (Kenny Got Work) Hailey, an early MVP candidate, racking up 75 points in the Raptors’ two wins.

Hailey was averaging 32.9 points, 6.4 assists, and 3.1 steals going into Friday’s game.

The Nets, who had won three straight, fell to 3-2.

Hailey led the way with 32 points — and zero turnovers — in Game 1 while rookie power forward Maurice (ReeceMode) Flowers added 25 points. Centre Jerry (Sick One) Knapp recorded his fourth triple-double of the season with 15 points, 11 rebounds and 10 assists.

Point guard Josh (Choc) Humphries led the Nets with 32 points and 10 assists. Humphries, the ninth overall pick in the February draft, was averaging 31.6 points and 8.3 assists per game prior to Friday’s play.

In Game 2, the Nets rallied to lead 18-15 after the first quarter — with Humphries accounting for 14 of Brooklyn’s points— and 36-32 at the half. Hailey, who had 14 points in the half, hit a late three-pointer to reduce the Raptors’ deficit.

But Toronto reeled off a 22-7 run to open the third quarter and led 60-50 going into the final quarter.

Brooklyn had some connectivity issues in Game 1, according to the NBA 2K official broadcast feed.

The NBA 2K League’s third season was to have started March 24 but was postponed until May 5 because of the global pandemic. The first six weeks of the rescheduled season are being played remotely rather than at the league’s New York City studio although the league has yet to say what happens beyond Week 6.

It was the fourth game in four days for Brooklyn, which did not open its season until May 29. In contrast, Toronto began play May 5.

Toronto, which has now swept five of its first seven series, hadn’t played in 15 days following a Week 4 bye. The Raptors snapped Hawks Talon GC’s three-game win streak last time they played on May 21.

Friday marked the second ever meeting between the two teams. Toronto won 54-42 in week 3 last season. That game saw former Raptors centre Seanquai (KingQuai614)Harris pull down a franchise-record 20 rebounds to go along with 10 points.

Toronto plays Blazer5 Gaming on June 11 and Celtics Crossover Gaming on June 12.

This report by The Canadian Press was first published June 5, 2020.

Follow @NeilMDavidson on Twitter

Neil Davidson, The Canadian Press

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iPhone 11 customers noticing random green display bug, unclear how to fix – 9to5Mac

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Some users are now complaining about a noticeable green tint on iPhone 11, iPhone 11 Pro, and iPhone 11 Pro Max displays. The problem seems to occur randomly after unlocking the device, and it may be related to a software bug.

Reports about the greenish screen effect have been shared on Reddit (via MacRumors), and it seems that the problem mostly affects iPhone 11 models. There are some inconsistencies about how this issue happens, but in most cases the screen turns green right after unlocking the iPhone or when Dark Mode and Night Shift are activated.

Rather than a hardware problem, this might be a software issue, as many users have claimed they were affected after updating to iOS 13.5.

At first, I feared that it was a hardware issue — but then my mother’s phone started showing the tint. It’s just one more bug in iOS 13.5. They’ll prolly fix it in 13.5.2 (or, well, iOS 14 beta).

It seems that the green tint disappears after a while, but it keeps coming back periodically, bothering iPhone 11 users.

If that is indeed a software problem, Apple can fix it with a future iOS update — the company is currently running tests with iOS 13.5.5 beta. Unfortunately, there are no workarounds for that at the moment, so affected users will have to wait until Apple addresses the bug.

Have you been affected by the random greenish screen effect with your iPhone? Let us know in the comments section below.

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Raptors Uprising down Nets GC to improve to 7-0 in NBA 2K league esports play – pentictonherald.ca

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TORONTO – Raptors Uprising GC continued its perfect start to the NBA 2K League esports season, sweeping Nets GC in its best-of-three series Friday to improve to 7-0.

The Raptors raced out to an early lead in Game 1 but had to rally to take Game 2.

Toronto downed Brooklyn 84-71 in Game 1 and 79-72 in Game 2 with star point guard Kenneth (Kenny Got Work) Hailey, an early MVP candidate, racking up 75 points in the Raptors’ two wins.

Hailey was averaging 32.9 points, 6.4 assists, and 3.1 steals going into Friday’s game.

The Nets, who had won three straight, fell to 3-2.

Hailey led the way with 32 points — and zero turnovers — in Game 1 while rookie power forward Maurice (ReeceMode) Flowers added 25 points. Centre Jerry (Sick One) Knapp recorded his fourth triple-double of the season with 15 points, 11 rebounds and 10 assists.

Point guard Josh (Choc) Humphries led the Nets with 32 points and 10 assists. Humphries, the ninth overall pick in the February draft, was averaging 31.6 points and 8.3 assists per game prior to Friday’s play.

In Game 2, the Nets rallied to lead 18-15 after the first quarter — with Humphries accounting for 14 of Brooklyn’s points— and 36-32 at the half. Hailey, who had 14 points in the half, hit a late three-pointer to reduce the Raptors’ deficit.

But Toronto reeled off a 22-7 run to open the third quarter and led 60-50 going into the final quarter.

Brooklyn had some connectivity issues in Game 1, according to the NBA 2K official broadcast feed.

The NBA 2K League’s third season was to have started March 24 but was postponed until May 5 because of the global pandemic. The first six weeks of the rescheduled season are being played remotely rather than at the league’s New York City studio although the league has yet to say what happens beyond Week 6.

It was the fourth game in four days for Brooklyn, which did not open its season until May 29. In contrast, Toronto began play May 5.

Toronto, which has now swept five of its first seven series, hadn’t played in 15 days following a Week 4 bye. The Raptors snapped Hawks Talon GC’s three-game win streak last time they played on May 21.

Friday marked the second ever meeting between the two teams. Toronto won 54-42 in week 3 last season. That game saw former Raptors centre Seanquai (KingQuai614)Harris pull down a franchise-record 20 rebounds to go along with 10 points.

Toronto plays Blazer5 Gaming on June 11 and Celtics Crossover Gaming on June 12.

This report by The Canadian Press was first published June 5, 2020.

Follow @NeilMDavidson on Twitter

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