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Pokémon Legends Could Be The Start Of A New Game Series – Screen Rant

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The announcement of Pokémon Legends: Arceus during the February 2021 Pokémon Presents livestream may open the door for something special for the Pokémon franchise. An open-world RPG, Pokémon Legends: Arceus sets players on a journey to complete the Sinnoh region’s first Pokédex at some point in the in-game universe’s past. Players are given a choice between Rowlet, Cyndaquil, and Oshawott as their starting companion, joining them to discover what awaits in a world both familiar and new. Pokémon Legends: Arceus’ new gameplay mechanics and setting may signal a brand new spin-off series.

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Previous Pokémon spin-off games have taken similar routes, fusing the familiar and timeless gameplay of the franchise’s main series with new elements to create a distinct separation. Pokémon Colosseum and its sequel, XD: Gale of Darkness, introduced the Shadow Pokémon system and eschewed random encounters for Pokémon that can be captured from other trainers. The Mystery Dungeon series had players complete different jobs and dungeons as the Pokémon themselves, with changes made to the core gameplay while maintaining some key components to the franchise.

Related: Pokémon Legends: Arceus Starters Are Rowlet, Cyndaquil, & Oshawott

The choice of setting for Pokémon Legends: Arceus separates the game from any other in the series, placing players in a key point of the history of the Sinnoh region. By putting players in such a remote time period compared to the rest of the franchise, Arceus could potentially be the first of a Pokémon Legends series, showing fans more of the lore of the franchise’s world. The biggest signal of this game’s impact, though, is its developer.

Why Pokémon Legends May Be The Next Pokémon Game Series

Pokemon Legends Series Next Region

While developer ILCA Inc. is working on the Generation 4 remakes, Pokémon Brilliant Diamond and Shining Pearl, the usual Pokémon development studio at Game Freak is tackling Pokémon Legends: Arceus. Game Freak working on the new title is a departure from the norm, as Pokémon spin-offs have usually been outsourced to other companies, with Game Freak sticking to the latest core titles or remakes.

Arceus is a Mythical Pokémon known as the Alpha Pokémon. Its Pokédex entries discuss how it may have existed before all other Pokémon, having hatched from an egg before shaping the world itself. Legendary Pokémon tend to be the focus of the core games and act as their mascots, but a focus on the truth behind the myths of the Pokémon world seems to be the direction for this potential new line of Pokémon Legends games.

In a 2019 interview with VGC, Programmer Masayuki Onoue indicated Game Freak, as a studio, has been expanding to other games and using knowledge gained there to improve Pokémon, enabling developers to return to the series with a “refreshed” mindset. The departure from normal Pokémon conventions in Pokémon Legends: Arceus’ open-world RPG format proves this, as fans of the series will be getting a new take from its veteran developers. While Pokémon‘s Gen 4 remakes will provide a more traditional experience at the end of the 2021, Pokémon Legends: Arceus’ launch in early 2022 could be the start of something new.

Next: Everything We Know About Pokémon Legends: Arceus

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Cat simulator 'Stray' heads to PlayStation and PC in early 2022 – Engadget

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The last time we saw Stray was in the form of a cinematic trailer Sony shared in 2020 that highlighted the game’s futuristic neon-soaked setting and adorable feline protagonist. At the time, we didn’t get to see the game in action, a fact that Annapurna Interactive has now remedied. The publisher shared a slice of gameplay footage from the title during its recent showcase and said it would release Stray sometime in early 2022.

In the opening moments of Stray, our feline protagonist finds himself injured and separated from his family. Gameplay involves using his physical abilities as a cat to navigate the environment and solve puzzles. In the time-honored tradition of duos like Ratchet and Clank, partway through the adventure, you’ll meet a drone named B-12. They will allow you to converse with the city’s other robotic inhabitants and interact with certain objects in the environment. The cat has a playful side to his personality, and you can do things like scratch furniture, interact with vending machines and rub up against the legs of the robots you meet. Good stuff.

When Stray comes out next year, it will be available on PlayStation 4, PS5 and PC. Developer BlueTwelve Studio promised to show off more of the game before then.

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Cat simulator 'Stray' heads to PlayStation and PC in early 2022 – Yahoo News Canada

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The last time we saw Stray was in the form of a cinematic trailer Sony shared in 2020 that highlighted the game’s futuristic neon-soaked setting and adorable feline protagonist. At the time, we didn’t get to see the game in action, a fact that Annapurna Interactive has now remedied. The publisher shared a slice of gameplay footage from the title during its recent showcase and said it would release Stray sometime in early 2022.

In the opening moments of Stray, our feline protagonist finds himself injured and separated from his family. Gameplay involves using his physical abilities as a cat to navigate the environment and solve puzzles. In the time-honored tradition of duos like Ratchet and Clank, partway through the adventure, you’ll meet a drone named B-12. They will allow you to converse with the city’s other robotic inhabitants and interact with certain objects in the environment. The cat has a playful side to his personality, and you can do things like scratch furniture, interact with vending machines and rub up against the legs of the robots you meet. Good stuff.

When Stray comes out next year, it will be available on PlayStation 4, PS5 and PC. Developer BlueTwelve Studio promised to show off more of the game before then.

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Sony’s new PS5 beta update also fixes one of its silliest flaws – The Verge

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The first major system update for Sony’s PlayStation 5 is arriving in beta form today, finally letting you expand the console’s 667GB of usable storage by adding your own PCIe Gen 4 SSD as well as testing new UI options and expanding 3D Audio support. But the full changelog also includes a few features that Sony didn’t highlight to press — including a way to easily update your DualSense controller if you press the wrong button!

You see, the PS5 currently has a very silly flaw: the only time you can update your controller is when you boot the console. And if you say no or accidentally press the O button instead of X, you can’t trigger that update until 24 hours have passed (or you tweak your PS5’s internal clock to cheat it).

But in Beta 2.0, there’s now a dedicated menu for that under Settings > Accessories > Controllers called Wireless Controller Device Software. Please forgive my grainy photo.

You’ll still see controller update prompts when you launch the console, too — and hitting the circle button will still instantly dismiss them.

The beta also makes one of our other UI frustrations slightly better: the ability to easily turn off the console. It’s still a mystery why Sony switched away from letting you long-press the PS button to requiring extra taps, but at least now you can change how many taps it takes. Pressing the hamburger / start button in the PS5’s quick actions menu now lets you drag any of them (including the PS5’s digital power button) to a different position in that menu.

Separately, did you know the PS5 lets you set up all kinds of parental controls for your kid on what they can play, watch, and do, and it lets you remotely approve their requests over the web? I didn’t realize that, and the beta update now lets you see and respond to those asks through the latest version of the mobile PlayStation App, not just via email.

Frankly, it still needs work: it’s a convoluted process that kicks you out to a web browser for setup, requires your kid to be signed into a PlayStation Network account (not just a local profile), has you set up all kinds of limits, and kicks you out to a web browser again (requiring you to log in) when you want to approve a request. And once you let your kid play a particular game, they get to keep playing until you remove it from the whitelist.

What I want is a simple rich phone notification that effectively lets me tap “yes, you can play this for 30 minutes” or “not right now, kid” and be done with it right away. Perhaps there’s time before the 2.0 software goes gold? Or perhaps in a future update.

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