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Apple Updates Boot Camp to Support Studio Display – MacRumors

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Apple this week released an update for Boot Camp, its solution for running Windows on Intel-based Macs, to support the newly-launched Studio Display.


Boot Camp Update 6.1.17, released to the public earlier this week, adds support for the Studio Display and updates drivers for AMD and Intel GPUs. To update to the latest Boot Camp drivers, users need to navigate to the Start menu in Windows and open the Apple Software Update app.

When connected to any Windows system, the Studio Display’s Center Stage, True Tone, and Spatial Audio functionality will be unavailable, as will any features that require firmware updates. The webcam, speakers, and USB-C ports will continue to function, but much like the Pro Display XDR, the Studio Display works best with macOS.

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Macs powered by ‌Apple silicon do not officially support Windows and there is no Boot Camp feature like there is on Intel Macs, meaning that the update will only benefit the minority of users who have purchased the new Studio Display but have an older, non-Apple silicon based system with Boot Camp set up. Microsoft has declined to make a version of Windows 11 available for Apple’s M1 series of Macs that are built on an Arm architecture, potentially due to an exclusivity deal with Qualcomm.

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Wednesday March 9, 2022 10:53 am PST by

Apple has confirmed to MacRumors that the brand new Studio Display will work when connected to PCs, but critical new features of the display will not carry over and the experience will be lacking compared to using the display with a Mac.
Features that require macOS, such as True Tone, will not work when connected to PCs. When connected to a PC, the webcam in the Studio Display will work as a …

Apple Unveils $1,599 27-Inch 5K ‘Studio Display’ External Monitor

Apple today unveiled the 27-inch 5K “Studio Display” external monitor, alongside the new, high-end Mac Studio desktop computer.
The Studio Display features an all-screen design with narrow borders in a slim, all-aluminium enclosure like the 24-inch iMac. The display can be tiled up to 30 degrees thanks to its built-in stand.
To customize the display, customers can choose a more versatile, …

Apple Announces Powerful ‘Mac Studio’ With M1 Ultra Chip and Companion ‘Studio Display’

Apple today at its “Peek Performance” event announced a new Mac Studio desktop computer with a companion Studio Display monitor.
With a 3.7-inch tall enclosure, the Mac Studio looks like a larger Mac mini, but it is far more powerful. The computer can be configured with the same M1 Max chip as found in the 14-inch and 16-inch MacBook Pro or the just-announced M1 Ultra chip, which features a…

Apple Studio Display Runs Full Version of iOS 15.4

The Apple Studio Display runs a full version of iOS 15.4, Daring Fireball’s John Gruber has highlighted.
In System Information, under “Graphics/Displays,” the Studio Display’s software can be seen, showing that it runs “Version 15.4 (Build 19E241).” This is the exact same build number as iOS 15.4 and iPadOS 15.4, indicating that the Studio Display runs the full version of iOS.
The Studio…

Lucky Customer Receives Mac Studio Days Ahead of Schedule

The Mac Studio isn’t set to launch until Friday, March 18, but a French Apple fan was able to secure his new machine today due to a store error. As relayed to Mac4Ever, an unnamed store gave the customer the Mac Studio early, and he has shared an initial photo of the new device.
According to Mac4Ever, the customer, Simon, will be providing additional photos of the Mac Studio later today, but …

Mac Studio and Studio Display Orders Now Live

Apple today introduced the Mac Studio, an all-new Mac that’s a hybrid between a Mac Pro and a Mac mini, with the new machine equipped with M1 Max and M1 Ultra chips.
Priced starting at $1999 for the M1 Max version and $3999 for the M1 Ultra version, the Mac Studio can now be ordered from Apple’s website.
Alongside the Mac Studio, Apple introduced the new 5K 27-inch Studio Display, which…

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Apple Studio Display Runs Full Version of iOS 15.4

The Apple Studio Display runs a full version of iOS 15.4, Daring Fireball’s John Gruber has highlighted.
In System Information, under “Graphics/Displays,” the Studio Display’s software can be seen, showing that it runs “Version 15.4 (Build 19E241).” This is the exact same build number as iOS 15.4 and iPadOS 15.4, indicating that the Studio Display runs the full version of iOS.
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M1 Ultra Doesn’t Beat Out Nvidia’s RTX 3090 GPU Despite Apple’s Charts

Despite Apple’s claims and charts, the new M1 Ultra chip is not able to outperform Nvidia’s RTX 3090 in terms of raw GPU performance, according to benchmark testing performed by The Verge.
When the M1 Ultra was introduced, Apple shared a chart that had the new chip winning out over the “highest-end discrete GPU” in “relative performance,” without details on what tests were run to achieve…

Hands-On With the New M1 iPad Air

Apple last week introduced an updated iPad Air with an M1 chip, and now the new tablet is available for purchase. We picked one up to see how it compares to the iPad Pro, which also has an M1 chip, to give you an idea of which of Apple’s iPads is right for you.
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macOS Monterey 12.3 Update Bricking Macs That Have Had Logic Board Replacements

The latest macOS Monterey update, released to the public this week, is bricking Macs that have had their logic boards replaced, causing panic among customers who are unable to get their Mac back to a working state, according to a cluster of user reports posted on social media and Apple’s support forums.
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LG’s UltraFine 5K Display Will Be Returning as Alternative to Apple’s Studio Display

LG’s 27-inch UltraFine 5K external display has not been discontinued and will be back in stock next month, LG has told The Wall Street Journal.
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Meta Quest 3 VR headset will cost £500 when it arrives in autumn

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The Meta Quest 3 will pack double the graphics power of its predecessor (Meta )

The Meta Quest 3 VR headset will arrive in the autumn carrying a price tag of £500, Mark Zuckerberg revealed on Thursday.

Like the pricier Meta Quest Pro, the new headset supports mixed reality and colour passthrough. This means you’ll be able to see your surroundings in full-blown colour, compared with black and white on the older Quest 2. Plus, apps and games will be able to render their graphics on top of the outside world.

The Quest 3 packs a next-gen Snapdragon chip that will more than double the graphical performance of the Quest 2, according to Meta. Despite the leap in computing power, the new headset is 40% slimmer than its predecessor, the company said.

The Meta Quest 3 (right) is 40% slimmer than the Meta Quest 2 (left) (Meta)The Meta Quest 3 (right) is 40% slimmer than the Meta Quest 2 (left) (Meta)
The Meta Quest 3 (right) is 40% slimmer than the Meta Quest 2 (left) (Meta)

Meta has trimmed the fat by using “pancake optics”, which mean that the display can be physically smaller and sit closer to the lenses.

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An earlier leak revealed that the new headset will not boast the face and eye tracking features available on the Quest Pro. As such, it won’t support foveated rendering, a feature that allows computing resources to be prioritised based on where you’re looking.

Meta has also redesigned the controllers that come with the Quest 3. This time round, the outer rings are gone so that they feel like “a natural extension of your hands” and take up less space, Meta said. They also borrow the TruTouch haptic feedback tech seen in the Touch Pro controllers. Hand tracking will be supported from the outset, so you can use your hands to type or interact with virtual objects.

The Meta Quest 3 will cost £500 with 128GB storage when it lands this autumn, with Meta promising an additional storage model as is the norm. Zuckerberg and co. will provide more details (and possibly even launch the device) at the Meta Connect event on September 27-28.

On the software side, Meta’s new headset will support the 500 games and apps already available on the Quest 2, along with new mixed-reality titles.

Meta previewed a bunch of new games as part of its VR gaming showcase on Thursday. The highlights included Asgard’s Wrath 2, a fantasy sequel that Meta claims can match the scope of blockbuster console and PC games. Sega is also set to release its first VR game; Samba De Amigo. Meanwhile, Ubisoft is bringing Assassin’s Creed Nexus to Meta’s headsets later this year.

 

Meta’s new controllers no longer come with an outer ring (Meta)Meta’s new controllers no longer come with an outer ring (Meta)
Meta’s new controllers no longer come with an outer ring (Meta)

There’s also good news for Meta Quest 2 owners that may not be ready to make the upgrade just yet. Meta said it will boost the 2020 headset’s computing and graphics performance by 26% and 19%, respectively, as part of an upcoming software update. The £1,000 Quest Pro is also getting an 11% bump.

The upgrade should result in smoother gameplay for the two headsets, with Meta also promising to enable Dynamic Resolution Scaling. This feature automatically adjusts the resolution a VR game is rendered in based on how much graphics power it’s sucking up.

In addition, the Meta Quest 2 price is being discounted to £300 for the 128GB model, and £350 for the 256GB version. The headsets currently cost £400 and £430, respectively, after Meta bumped up their prices last year citing a jump in manufacturing costs.

The timing of Meta’s announcements are notable. Apple is poised to unveil its mixed-reality headset on June 5 at its WWDC event. The high-end device is expected to be more of a competitor to the Quest Pro, given its rumoured $3,000 price (£2,390).

 

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In challenge to Meta, Apple expected to unveil mixed-reality headset

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Apple Inc. AAPL-Q is widely expected to announce a new headset that will blend video of the outside world with the virtual one at its annual software developer conference next week.

Apple chief executive Tim Cook and Meta Platforms Inc.’s META-Q CEO, Mark Zuckerberg, are jockeying to define how consumers will put to use a new generation of technology where real and digital worlds converge.

Mr. Zuckerberg has laid out a vision of the “metaverse,” a parallel digital universe where people will gather together to work and play, and has had products out for years.

Apple marketing chief Greg Joswiak, by contrast, recently called the metaverse “a word I’ll never use.” And Apple’s device so far is just a rumour. Apple’s presentations at its Worldwide Developers Conference start at 10 a.m. PDT (1700 GMT) in California on Monday. Until now, the company best known for iPhones has limited its augmented-reality efforts to technology that works on existing devices, for instance by enabling retailers’ apps to show virtual furniture in a customer’s living room.

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“Meta and Apple are competing with each other. The difference is that Meta is doing it publicly, while Apple is doing it privately,” said Anshel Sag, principal analyst at Moor Insights & Strategy.

Analysts say that the Apple device, which Bloomberg has reported could cost near US$3,000 and look like a pair of ski goggles, is a placeholder of sorts. The Cupertino, California, company’s grand vision remains to produce a pair of transparent glasses that overlay digital information on the real world and can be worn all day, every day, those analysts say, but in the face of competition, it decided to launch its own goggles.

Apple declined to comment on its future plans and products.

The technology for Apple glasses remains years away, and in the meantime, Apple’s rivals such as Sony Group Corp. and Pico, which is owned by TikTok parent ByteDance, have released mixed-reality headsets that hint at what is possible by blending the real and virtual worlds. Meta Platforms this week announced its Quest 3 headset for US$500, after last year’s release of the Quest Pro, which sells for US$1,000.

Apple has been pushing augmented-reality features for its iPhones and iPads since 2017, but its mainstream uses have remained limited to mostly furniture-shopping apps and a handful of games.

Part of the reason Apple has kept its efforts private, analysts say, is that no one in Silicon Valley is quite sure how people will eventually use mixed– or augmented-reality technology, which industry insiders call “XR” for short. There is no “killer app” for the device yet.

So rather than target a mass-market price point, Apple appears to be readying a premium device that is aimed at showing software developers what is possible so they can come up with compelling apps.

“No one there believes this market is anywhere near ripe in the foreseeable future,” said Ben Bajarin, chief executive and principal analyst at Creative Strategies.

The biggest risk for Apple is putting its reputation for polished products on the line while engaging in a costly battle with Meta for dominance over a market that barely exists yet. Last year, Meta had 80 per cent of an overall market for augmented– and virtual-reality headsets that was just 8.8 million units, according to data from research firm IDC. By contrast, IDC estimates that Apple alone sold 226 million iPhones.

While Meta has products on the market, Apple has major advantages in defining the emerging field among software developers, said Jitesh Ubrani, a research manager who tracks the XR market at IDC. Apple has strong relationships with developers who want to access an installed base of 2 billion devices that spans Macs, Apple Watches, iPhones and more.

“They can leverage that ecosystem they’ve already built to keep users within their walled garden,” Ubrani said. “And Apple is in a much better position to give you an experience that works across devices than Meta is.”

 

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Apple WWDC 2023: Date, Time, Live Streaming Details And What To Expect From Apples Event – BQ Prime

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Apple WWDC 2023: Date, Time, Live Streaming Details And What To Expect From Apple’s Event


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