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Drummer of Teenage Head and the Killjoys on ventilator due to COVID-19 – CBC.ca

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A prominent musician from Hamilton is on a ventilator in an intensive care unit battling COVID-19.

Gene Champagne, 52, is the drummer of Canadian rock bands Teenage Head, the Killjoys and Tongue Fu. He’s also the front-man of his own band The Un-Teens.

His wife, Julie Champagne, said he has been on a ventilator at Joseph Brant Hospital in Burlington since Thursday as a “last resort.”

“He’s heavily sedated, he’s not conscious and we don’t know the end in sight, unfortunately,” she said in a phone interview on Monday morning.

Julie is optimistic her husband will pull through, but she and their roughly one-year-old dog, Figgy, are both staying in their Stoney Creek home, missing Gene.

“Figgy sleeps on his pillow at night. That’s a new thing … I know that’s her way of telling me she’s missing him,” Julie said.

Julie and Gene Champagne pose with their dog Figgy. (Submitted by Leigh Johnston)

“She does still look for him in the house. He would come home from work for lunchtime every day, and she’s a bit out of sorts because he’s not here.”

Julie said she and Gene haven’t flocked to stores and restaurants throughout the past year because “we thought it was too soon. We didn’t want to chance it. And it happened anyway.” 

“It felt like a shock  … we were pretty fortunate up until now.”

Teenage Head posted on Facebook about their drummer.

“Gene’s wife Julie sends hugs from both of them for all the loving support and good vibes they’ve received during this difficult time, and apologizes for not being able to keep up with the overwhelming response they’ve received,” the band wrote.

The Killjoys tweeted on late Monday about Gene’s circumstances, asking for good thoughts from fans.

“Pulling for you, brother,” the band said.

Family hopes people see COVID-19 is real

Julie said Gene got infected through his full-time job outside of music, involving transportation and logistics, two weeks ago. Little else is known about how he got the virus.

He initially tested negative, but as his fever, chills, body aches, lack of appetite and other symptoms worsened, Julie said he took another test, and that one showed that he had COVID-19.

Julie managed to avoid getting the virus by distancing while they were home together.

As Gene’s condition deteriorated, Julie worried he had a chest infection. He ended up in Joseph Brant Hospital and tests confirmed he had pneumonia because of COVID-19.

Gene and Julie Champagne stayed away from shopping and restaurants during COVID, she says. “We didn’t want to chance it. And it happened anyway.”  (Submitted by Gord Hawkins)

“The whole time he was in hospital, he was on oxygen and they had to keep increasing it … I was able to see him for two days, and Thursday he was moved to the ICU because he required stronger oxygen. Unfortunately, that was the last resort before the ventilator,” she said.

Before he moved into the ICU, Julie said hospital staff were cautious and would try to make him smile. She said she tried to speak with him when he wasn’t too uncomfortable. They would talk about their wins of the day and kept their conversations light.

“It’s important for people to know this is real,” she said.

No pre-existing conditions

Lou Molinaro, the former co-owner of the now-defunct This Ain’t Hollywood music venue in downtown Hamilton, said Gene’s circumstances have shaken the local music scene and reverberated beyond Canada, prompting online comments from people abroad.

“He’s highly respected … he has that thorough knowledge of song composition and being a solid songwriter. A lot of people recognize Gene as not just being a musician, but an overall artist,” he said.

“When it hits a musician like Gene, it really shows how fragile music has become because of COVID.”

Molinaro said seeing a friend he’s known for more than a decade get infected is “super scary.”

“It’s put a lot of perspective on this whole COVID thing, and for people who don’t believe in it … this is real and it’s really hit home. It’s a really bad reality check,” he said.

“The good thing about Gene is a he’s a fighter … he’ll get through this.”

Gene Champagne is known for playing multiple instruments, in addition to singing, songwriting, producing and engineering. (Gene Champagne/Facebook)

Julie is also optimistic.

“The statistics for this are really scary, but Gene is a young guy and didn’t have pre-existing health conditions, and he’s healthy enough to fight this,” she said.

“We have that on our side. His body just needs a break and that’s what the ventilator will do for him. And now it’s just a waiting game.”

Julie said the outpouring of support from people has been unbelievable.

“I wish he could feel it. I wish he knew. I can’t wait to wake him up and read all of this stuff to him.”

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Dead Space 1, 2, 3, Ignition now on EA Play, Xbox Game Pass – SlashGear

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Assuming you saw the Dead Space remake news on EA Motive, you know that now is a great time to take a peek at those long-unused Dead Space games you have lying around. Or, if you’ve never played any Dead Space game before, now might be a great time to jump in on the whole series, courtesy of either EA Play or Xbox Game Pass Ultimate. These subscription services are serving up a healthy dose of the most deadly off-world games this side of ALIEN.

Dead Space 1, Dead Space 2, and Dead Space 3 appear on both Xbox and PC, but you’ll need to be aware of which service or services you need to subscribe to in order to gain access to these games for “free.” Like the rest of the games in the EA Play and Xbox Game Pass Ultimate systems, you’ll get access to the games so long as you’re still a subscriber – but given the situation we’re in at the moment, waiting for the new Dead Space anyway, that’ll work just fine!

If you have a subscription to Xbox Game Pass Ultimate, there’s a pretty good chance you also have an (included) EA Play subscription. With that, you’ll have access to Dead Space 1, 2, and 3, and Ignition on your Xbox and your PC right now. You’ll need the EA Desktop software (with Origin) with EA Play – or you might’ve purchased your EA Play subscription through Steam. If you’re on Xbox, you’ll want to begin with the Xbox Game Pass Ultimate subscription, and go from there!

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Dead Space was originally released in the year 2008 for Xbox 360, PlayStation 3, and Windows. Dead Space: Extraction (proper) isn’t part of this deal this week, but it was the second game in the series, so to speak, followed by Dead Space Ignition. Dead Space Ignition was released for Xbox 360 and PS3, and Dead Space 2 was released for PS3, Xbox 360, and PC. Dead Space 3 was the otherwise most recent game in the series, with a release date of 2013 and platforms Windows, PS3, and Xbox 360.

It’s high time a new Dead Space title appeared with brand new content for a platform beyond the twice-updated PlayStation 3 and Xbox 360. Before we get there, though, the creators apparently need to release their Dead Space remake for PlayStation 5, Xbox Series X, and PC.

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Electronic Arts announces Battlefield 2042 | Battlefield Portal Game Creation Sandbox – guru3d.com

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The creation suite includes Settings, custom modes, and a Logic Editor so you can build your own signature spin on Battlefield’s sandbox; you’ll be able to change team ratios, tweak victory conditions, restrict weapons, and even put different factions from different eras in Battlefield’s history against one another.

Battlefield Portal is a community-driven platform within Battlefield 2042 that will let you create and find fantastic experiences made by the series’ creative and passionate community.  Those who want to focus on discovering what others have created will have easy access to an entire world of unexpected battles featuring some of the series’ most famous eras mashed together in distinct, exciting experiences.

On top of the content available in Battlefield 2042, Battlefield Portal also lets you play with maps, weapons, vehicles, and more from some of Battlefield’s greatest experiences, all reimagined at modern visuals. We’re excited for you to be able to relive content from Battlefield 1942, Battlefield : Bad Company 2 and Battlefield 3.

DISCOVER. CREATE. SHARE.

With Battlefield Portal, we are aiming to put as much power as possible in your hands, allowing you to create your own signature Battlefield experiences that you’ve always dreamed of playing. It’s really up to you: discover, create, share. To allow you to do this, Battlefield Portal comes with game-changing Settings that will allow you to build the experience you want.As an example of what you can do with the Settings, here’s a small selection you can use in Battlefield Portal at launch.

  • Factions – for the first time in franchise history you can battle across different Battlefield eras, choosing which soldiers, weapons and vehicles can compete on the battlefield. Want to pit an 1942-era team against foes outfitted with modern weapons and tech? Go for it.
  • Mobility – using Battlefield 2042’s Settings, you can disable/enable players’ ability to Aim Down Sights, go prone, and more. We’re giving you the options that allow you to play these Battlefield experiences as authentically as possible or to instead enjoy them with the conveniences of modern gaming experience. For example: If you want a more authentic Battlefield 1942 experience, you can switch off sprinting and disable health regeneration.
  • Visibility – if you want to create a more Hardcore mode experience for your players, why not disable everyone’s Heads’ Up Display (HUD) and the minimap?
  • Arsenal – Tired of getting dusted by sniper rifles or blown to pieces by tanks? You will be able to restrict weapons, specialists, gear, and vehicles that players have access to in your match.
  • Scale – You can control the max number of players for each team as well as which weapons everyone has access to, creating as much balance or chaos as your heart desires. Why not pit 10 players armed with assault rifles against 50 players armed only with knives? Go wild.

And this is just only a tiny portion of the options you’ll be able to adjust with these Settings. There will be some limitations such as not being able to build a Battle Royale mode (yes, we knew you would ask). But we mainly look forward to seeing you discover what’s possible with all these options at your fingertips.

From more tactical, realistic simulations to off-the-wall battles, the power is yours to shape Battlefield’s playground. There are many more Settings that will be available at launch and we can’t wait for you to discover them and to see the kind of experiences you can create.

COMMUNITY EXPERIENCES

In Battlefield Portal, you will be able to create Experiences for other players to join where you can run custom games or preset modes, such as Conquest, Team Deathmatch, Rush, and other fan-favorites available at launch. When creating Experiences, you can also add AI Soldiers as a team or select to use them as backfill, meaning when you launch the experience, AI will fill out that match (though you can opt out of using AI Soldiers entirely in Battlefield Portal).

Community Experiences are created when you make a match, and will remain online while the Experience has players active. At launch you can also expect basic Admin Tools usable by creators of Experiences, such as the ability to ban usernames which continue across Experiences you create.

If you end up liking another player’s Experience, you can Follow that player to keep track of when they’re running matches. As a creator, you’ll be able to share your own creations and give others permission to build upon them with their Settings and logic edits (more on that below). Some of the most creative and popular player-created Experiences will be featured in official curated playlists, making it convenient for you to find fun and inventive new matches the moment you load into Battlefield Portal.

CREATE YOUR EXPERIENCE

One of our biggest goals with Battlefield Portal is to give you the freedom to explore Battlefield your way by letting you create your own Experiences. For those who wish to go beyond the multitude of Settings, Battlefield Portal will also have a Logic Editor that lets players use streamlined visual scripting logic to have even more control when it comes to creating your experiences. While anyone can use the Logic Editor, it’s aimed at those who have prior knowledge of visual scripting logic.

While the Settings will allow you to change many specific conditions with the flick of a switch, the Logic Editor will let you define rules, victory conditions, consequences of specific in-game events (like setting a reward or punishment for a player scoring a kill), and even more to create custom game modes that aren’t possible to create with the Settings alone.

PROGRESSION

Battlefield 2042’s progression is synchronized and will allow you to contribute to your experience gains by playing throughout the various available game modes

We’ll be talking lots more on progression later this year, so stay tuned!

REIMAGINED CLASSICS

Alongside the creative suite, Battlefield Portal will also launch with reimagined content from 3 of Battlefield’s most popular entries. This content includes more than just the maps themselves but also brings over weapons, gadgets, vehicles, factions, and classes from each respective game — all reimagined at the visual standards of Battlefield 2042. Long-time Battlefield fans will once again be able to take up their M1 in a fully reimagined Battle of the Bulge or shoot across the sky in a F/A-18 Hornet at the Caspian Border.

attlefield Portal will allow you to relive some of the series’ best moments in stunning new visual detail or use weapons, gear, factions, and maps from those games to build your own experiences.

You will also be able to use Battlefield 2042’s full arsenal of Specialists, vehicles, gadgets and weapons in Battlefield Portal to help you build unique experiences.

Here’s the full roster of reimagined maps that will be available at launch:

Classic Maps

  • Battle Of The Bulge (Battlefield 1942)
  • El Alamein (Battlefield 1942)
  • Arica Harbor (Battlefield: Bad Company 2)
  • Valparaiso (Battlefield: Bad Company 2)
  • Caspian Border (Battlefield 3)
  • Noshahr Canals (Battlefield 3)

In addition to the classic maps, Battlefield Portal’s eras will also feature fan favorite weaponry such as the M1 Garand (Semi-Automatic Rifle) and the M416 (Assault Rifle) weapons. Classic vehicles such as the Spitfire and B17 Bomber will also make their return to the Battlefield franchise. We’ll be including a wide array of gear and soldiers that will be reimagined at Battlefield 2042’s visual fidelity too.

Battlefield Portal will allow you to mix eras against one another, letting you create new and wild Battlefield experiences. Ever wanted to see a dogfight between some Spitfires and a helicopter? Making it happen is as easy as tweaking some options in Battlefield Portal’s Settings. It’s your playground: Go wild.

Below is a top-level look at what you can expect to use when Battlefield 2042 launches later this year. Within Battlefield Portal, you will be able to use everything listed as tools to craft new modes and experiences using Battlefield Portal’s Settings and Logic Editor.

  • Weapons:
    • 40+ Weapons from 3 Theaters of War;
    • M1 Garand, Panzerschreck, G3, M416 and more
    • Plus the inclusion of Battlefield 2042’s All-Out Warfare Arsenal.
  • Vehicles:
    • 40+ Vehicles from 3 Theaters of War;
    • The Spitfire and B17 Bomber make their return alongside modern hardware such as the Quad Bike and Little Bird.
    • Plus the inclusion of Battlefield 2042’s All-Out Warfare array of vehicles.
  • Gadgets:
    • 30+ Gadgets from 3 Theaters of War;
    • Reconnaissance items such as the MAV and Radio Beacon will be available as gadget selections alongside the Defibrillator and EOD Bot!
    • Plus the inclusion of Battlefield 2042’s Gadgets.
  • Armies
    • Classic Factions will be making their return in Battlefield Portal as you remember them, allowing you the ability to mix and match between 7 different armies from the Classic titles as well as Battlefield 2042’s Specialists.
    • Armies such as 1942’s UK, US, and Germany as well as Bad Company 2’s US and Russia will feature exclusively in Battlefield Portal.
  • Soldiers
    • The return of Factions to Battlefield Portal, we will also mean that we are bringing back soldier archetypes as you know them to be within their relevant titles. As an example, Battlefield 3’s Assault, Engineer, Support and Recon roles make their return in Battlefield Portal.

  

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Alongside all of this reimagined content, Battlefield 2042’s weapons, vehicles, gadgets, and Specialists will be usable in the creative suite, giving you even more content to build or discover as you explore the many possibilities within Battlefield Portal.

Bergqvist says the enhancements afforded by the Frostbite engine have made these versions of Battlefield 1942’s maps even more intense and faithful to DICE’s initial ambitions over 20 years ago. “Destruction in Battle of the Bulge is so cool. We are being true to what the original designers had in mind. We’re just able to go further now, and seeing that is awesome.”

LIVE SERVICE

We envision Battlefield Portal to be a powerful platform driven by the community’s sense of creativity and wonder. Through our live service we intend to continue delivering updates for you to use as tools to build and share your experiences or to discover as you peruse Battlefield Portal. We’re looking forward to seeing the thrilling experiences you’ll be creating! Once it’s in your hands, stay in touch and let us know what’s fun for you and what other features you’d love to see in the future.

With continued updates delivered through Battlefield 2042’s live service, such as new Specialists, maps and weapons, we have the intent to make them available in Battlefield Portal. “As we add new updates to Battlefield 2042, they will be available for Battlefield Portal players and creators, giving them even more options to create the kind of the experiences they desire as the game grows,” Bergqvist says.

Battlefield Portal launches as part of one of your three core experiences included in Battlefield 2042 on October 22, 2021 on Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4 and PC.


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AMG GT R Faces Fearsome Porsche 911 Duo In Three-Way Drag Race – Motor1

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In the world of Porsche, attention is currently focused on upcoming 911 models for the 992-series generation. Oh how quickly we forget about the cars that came before, but this recent drag racing video from Cars With Pilot Tseno on YouTube reminds us just how good the 991.2 911s still are.

This three-way drag race sees the previous-generation Porsche 911 GT3 RS and 911 Turbo S challenge a Mercedes-AMG GT R, but it’s not just a simple line-em-up format. No less than six races are held on this empty runway, representing real-world conditions. That’s important, because we know the 911 Turbo S is easily the quickest of the bunch on paper. But when it comes to an unprepped surface, can it properly use all its 580 horsepower (433 kilowatts) to defend itself?

Before answering that question, four races are held between the contenders. You probably know the stats but just in case, here’s a refresher. The 991.2 911 GT3 RS runs a rev-happy 4.0-liter flat-six pumping out 520 naturally aspirated hp (388 kW), while the AMG GT R uses a twin-turbocharged 4.0-liter V8 making 577 hp (430 kW). It seems like an unfair fight at first, but the GT3 RS is considerably lighter and it carries the majority of its mass over the rear tires. That translates to a significant traction advantage which carries the GT3 RS to an early lead in each race. The Merc comes on strong at the other end, but is it enough?

We’d love to build these preliminary contests into something extraordinary for the final two three-way races with the Turbo S, but neither challenger has a prayer against the boosted 911. In both races, the distance to second place is bus lengths, which means the real drama in this competition is between the GT3 RS and the AMG GT R. Which one takes the overall second-place crown? Out of six races, both the GT R and the GT3 RS score victories over the other but one holds a clear advantage. Any guesses on the victor in this GT R-versus-GT3 RS battle before you click the video?

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