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Google Pixel 6 Pro alleged specs make it a high-end smartphone worth considering – MobileSyrup

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Google’s Pixel 6 and 6 Pro are reportedly poised to be heavy-hitters when it comes to specs, according to the latest leak from YouTuber Jon Prosser.

According to Prosser, who leaked exclusive renders of the two handsets back in May, the Pixel 6 and 6 Pro will offer several flagship-level specs.

Both devices are rumoured to support Google’s custom ‘Whitechapel chipset,’ Wi-Fi 6E, 5G and AER (Android Enterprise Recommended) certification.

Below are both the Pixel 6’s and Pixel 6 Pro’s leaked specs:

Google Pixel 6 (codename: Oriel)

  • Screen size: 6.4-inches
  • Display type: AMOLED
  • Rear camera setup: 50-megapixel (Wide) + 12-megapixel (Ultra wide)
  • Front camera: 8-megapixel
  • Battery: 4,614mAh
  • Processor: Google
  • RAM: 8GB
  • Storage: 128GB / 256GB
  • OS: Android 12

Google Pixel 6 Pro (codename: Raven)

  • Screen size: 6.71-inches
  • Display type: Plastic OLED
  • Rear camera setup: 50-megapixel (Wide) + 48-megapixel (Tele) + 12-megapixel (Ultra wide)
  • Front camera: 12-megapixel
  • Battery: 5,000mAh
  • Processor: Google
  • RAM: 12GB
  • Storage: 128GB / 256GB / 512GB
  • OS: Android 12

Additionally, Prosser says that Google is committing to at least five years of software support, which is similar to what Apple offers with the iPhone.

Lastly, the leak doesn’t include a release date for the devices, but Prosser says the Pixel 6 series will likely launch in October 2021 — this is pretty obvious given that’s when Google typically releases its smartphones.

While we’ve been hoping Prosser’s leaks are correct because that means the Pro model is a huge step forward for Google, it’s worth approaching these latest leaks with an air of skepticism until the Pixel 6 series’ official reveal.

Image Credit: Jon Prosser x Rensers By Ian 

Source: Jon Prosser (@Front Page Tech)

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Cat simulator 'Stray' heads to PlayStation and PC in early 2022 – Engadget

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The last time we saw Stray was in the form of a cinematic trailer Sony shared in 2020 that highlighted the game’s futuristic neon-soaked setting and adorable feline protagonist. At the time, we didn’t get to see the game in action, a fact that Annapurna Interactive has now remedied. The publisher shared a slice of gameplay footage from the title during its recent showcase and said it would release Stray sometime in early 2022.

In the opening moments of Stray, our feline protagonist finds himself injured and separated from his family. Gameplay involves using his physical abilities as a cat to navigate the environment and solve puzzles. In the time-honored tradition of duos like Ratchet and Clank, partway through the adventure, you’ll meet a drone named B-12. They will allow you to converse with the city’s other robotic inhabitants and interact with certain objects in the environment. The cat has a playful side to his personality, and you can do things like scratch furniture, interact with vending machines and rub up against the legs of the robots you meet. Good stuff.

When Stray comes out next year, it will be available on PlayStation 4, PS5 and PC. Developer BlueTwelve Studio promised to show off more of the game before then.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

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Cat simulator 'Stray' heads to PlayStation and PC in early 2022 – Yahoo News Canada

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The last time we saw Stray was in the form of a cinematic trailer Sony shared in 2020 that highlighted the game’s futuristic neon-soaked setting and adorable feline protagonist. At the time, we didn’t get to see the game in action, a fact that Annapurna Interactive has now remedied. The publisher shared a slice of gameplay footage from the title during its recent showcase and said it would release Stray sometime in early 2022.

In the opening moments of Stray, our feline protagonist finds himself injured and separated from his family. Gameplay involves using his physical abilities as a cat to navigate the environment and solve puzzles. In the time-honored tradition of duos like Ratchet and Clank, partway through the adventure, you’ll meet a drone named B-12. They will allow you to converse with the city’s other robotic inhabitants and interact with certain objects in the environment. The cat has a playful side to his personality, and you can do things like scratch furniture, interact with vending machines and rub up against the legs of the robots you meet. Good stuff.

When Stray comes out next year, it will be available on PlayStation 4, PS5 and PC. Developer BlueTwelve Studio promised to show off more of the game before then.

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Sony’s new PS5 beta update also fixes one of its silliest flaws – The Verge

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The first major system update for Sony’s PlayStation 5 is arriving in beta form today, finally letting you expand the console’s 667GB of usable storage by adding your own PCIe Gen 4 SSD as well as testing new UI options and expanding 3D Audio support. But the full changelog also includes a few features that Sony didn’t highlight to press — including a way to easily update your DualSense controller if you press the wrong button!

You see, the PS5 currently has a very silly flaw: the only time you can update your controller is when you boot the console. And if you say no or accidentally press the O button instead of X, you can’t trigger that update until 24 hours have passed (or you tweak your PS5’s internal clock to cheat it).

But in Beta 2.0, there’s now a dedicated menu for that under Settings > Accessories > Controllers called Wireless Controller Device Software. Please forgive my grainy photo.

You’ll still see controller update prompts when you launch the console, too — and hitting the circle button will still instantly dismiss them.

The beta also makes one of our other UI frustrations slightly better: the ability to easily turn off the console. It’s still a mystery why Sony switched away from letting you long-press the PS button to requiring extra taps, but at least now you can change how many taps it takes. Pressing the hamburger / start button in the PS5’s quick actions menu now lets you drag any of them (including the PS5’s digital power button) to a different position in that menu.

Separately, did you know the PS5 lets you set up all kinds of parental controls for your kid on what they can play, watch, and do, and it lets you remotely approve their requests over the web? I didn’t realize that, and the beta update now lets you see and respond to those asks through the latest version of the mobile PlayStation App, not just via email.

Frankly, it still needs work: it’s a convoluted process that kicks you out to a web browser for setup, requires your kid to be signed into a PlayStation Network account (not just a local profile), has you set up all kinds of limits, and kicks you out to a web browser again (requiring you to log in) when you want to approve a request. And once you let your kid play a particular game, they get to keep playing until you remove it from the whitelist.

What I want is a simple rich phone notification that effectively lets me tap “yes, you can play this for 30 minutes” or “not right now, kid” and be done with it right away. Perhaps there’s time before the 2.0 software goes gold? Or perhaps in a future update.

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