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Here's what to expect for the Samsung's S21 Unpacked event – MobileSyrup

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Like every year, Samsung has announced that it’ll unveil its new S series smartphones at an Unpacked event. Unlike in previous years, however, Samsung is holding the event in January. When most things around the world are pushed back due to COVID-19, the top phone manufacturer in the world has managed to push up its timeline by a tad more than a month.

To be exact, Samsung will host the Unpacked event on January 14th at 10am ET/7am PT. The video will stream on the company’s website and likely YouTube.

We’re expecting to see the Galaxy S21 series of smartphones, the successor to the Galaxy Buds+ and a new Samsung-branded tracker.

Samsung Galaxy S21 series

The trio of devices will be the company’s newest flagships and potentially the best ‘Candybar’ handsets the tech-maker will release all year, as rumours indicate the South Korean manufacturer may ditch its Note brand.

The largest and greatest of the three phones will likely be the Samsung Galaxy S21 Ultra. It’s expected to sport a Snapdragon 888 chipset, four rear-facing camera shooters, a large battery and come in two colour variants.

Here are the handset’s rumoured specs, leaked by WinFuture

    • Snapdragon 888 chipset (Canada/U.S.)
    • 12GB of RAM
    • Curved 6.8-inch WQHD+, Infinity-O Dynamic AMOLED 2X, Always-On display with Gorilla Glass 7, 120Hz refresh rate, 1,600 nits of brightness 515ppi pixel density
    • 128GB/256GB/512GB of storage
    • 108-megapixel (wide-angle lens, f/1.8, 79-degree field of view, OIS) + 12-megapixel (ultra-wide-angle lens, f/2.2, 120-degree, autofocus) + 10-megapixel (telephoto f/2.4, 35-degree field of view, OIS), 10-megapixel (telephoto f/4.9 10-degree field of view, 3x & 10x hybrid optical zoom)
    • 40-megapixel front-facing camera (f/2.2, 80-degree field of view)
    • 8K video recording at 30fps, 4K video recording at 30/60fps, etc.
    • IP68 rated, Wireless PowerShare, e-SIM, Ultrasonic in-display fingerprint scanner
    • 5,000mAh battery, fast charging, Qi charging,
    • Phantom Silver, Phantom Black
    • 165.1 x 75.6 x 8.9mm
    • 228g
  • For those who think they’ll miss the S-Pen with Samsung potentially ditching the Note series, the S21 Ultra works with the S-Pen. Unlike Note series smartphones, however, S21 Ultra won’t be capable of holding the stylus; instead, you’ll need to purchase a case. 

If you want a powerhouse smartphone, the S21 Ultra is it, but it’ll also come at a high price as the handset is rumoured to cost 1,349€ (roughly $2,109 CAD). So, if you’re looking for a more affordable, high-quality device, look no further than the Samsung Galaxy S21+, another phone that Samsung will unveil at next week’s event.

The Samsung Galaxy S21+ is a handset that offers high-quality specs but isn’t over the top. You can expect three cameras on this device, a large 4,800mAh battery, but with less RAM and a screen quality that is by all means quite standard.

Here are the handset’s rumour specs, leaked by WinFuture

  • Snapdragon 888 chipset (Canada/U.S.)
  • 8GB of RAM
  • Flat 6.7-inch FullHD+, Infinity-O Dynamic AMOLED Always-On display with Gorilla Glass Victus, 120Hz refresh rate, 1,300 nits of brightness 398ppi pixel density
  • 12-megapixel (f/1.8 aperture, 26mm, 79-degree field of view, OIS) + 64-megapixel telephoto (f/2.0 aperture 76-degree field of view, OIS, 3x hybrid zoom, auto-focus) + 12-megapixel ultrawide (f/2.2 aperture, 120-degree field of view)
  • 10-megapixel (f/2.2 aperture, 80-degree field of view)
  • 8K video recording at 30fps, 4K video recording at 30/60fps, etc.
  • 128GB/256GB of storage
  • 5G, Bluetooth 5.0, USB-C, NFC,
  • 4,800mAh battery with 25W charging, Qi Wireless charging and reverse charging
  • IP68 rated, Wireless PowerShare, e-SIM, Ultrasonic in-display fingerprint scanner
  • Phantom Silver, Phantom Black, Phantom Purple
  • 161.4 x 75.6 x 7.8mm
  • 202g

Personally, I’m excited to get my hands on the Phantom Purple or Phantom Silver versions of this handset. As with previous years, this phone has been leaked in several videos so that you can get a better look at the device. Check out YouTuber Random Stuff 2’s video to see more of the handset or wait for our official review later this month.

Next up is the smaller handset for those who think 6.7-inch or 6.8-inch smartphones are too large. The Samsung Galaxy S21 is mostly the same phone as the S21+, except it offers a 6.2-inch display paired with a smaller battery. It’s also worth mentioning the phone has a plastic back, this time around.

Here are the handset’s rumoured specs, leaked by WinFuture

    • Snapdragon 888 chipset (Canada/U.S.)
    • 8GB of RAM
    • Flat 6.2-inch FullHD+, Infinity-O Dynamic AMOLED Always-On display with Gorilla Glass Victus, 120Hz refresh rate, 1,300 nits of brightness 421ppi pixel density
    • 12-megapixel (f/1.8 aperture, 26mm, 79-degree field of view, OIS) + 64-megapixel telephoto (f/2.0 aperture 76-degree field of view, OIS, 3x hybrid zoom, auto-focus) + 12-megapixel ultrawide (f/2.2 aperture, 120-degree field of view)
    • 10-megapixel (f/2.2 aperture, 80-degree field of view)
    • 8K video recording at 30fps, 4K video recording at 30/60fps, etc.
    • 128GB/256GB of storage
    • 5G, Bluetooth 5.0, USB-C, NFC,
    • 4,000mAh with 25W charging, Qi Wireless, and reverse charging,
    • IP68 rated, Wireless PowerShare, e-SIM, Ultrasonic in-display fingerprint scanner
    • Phantom Gray, Phantom White, Phantom Pink, Phantom Purple
    • 151.7 x 71.2 x 7.9mm
    • 171 grams

Samsung Galaxy S21 leak

Samsung Galaxy Buds Pro

While the phones alone are enough for an Unpacked event, rumours indicate that Samsung also has a pair of new earbuds up its sleeves.

Accidentally confirmed by Samsung Canada, the company will likely announce the Galaxy Buds Pro at its Unpacked event. Leaker Walking Cat has revealed quite a bit about the upcoming earbuds, indicating that the buds sport a 2-way speaker, noise-cancelling, three microphones, always-on Bixby and eight hours of battery.

The earbuds actually seem to be available to purchase from a seller on Facebook in the U.S. YouTuber Digital Slang was able to purchase the earbuds.

[embedded content]

In the video, he notes that the noise cancellation isn’t as good as Apple’s AirPods Pro, but the transparency mode is the best he’s heard from any other earbuds.

Finally, rumours are pointing to Samsung officially launching its Galaxy SmartTags, tile-like trackers — and beating Apple to the punch.

The Galaxy SmartTags were spotted on the Taiwanese NCC.

This IoT device reportedly uses Bluetooth to connect with nearby devices, according to 91mobilesThe SmartTag is powered by a standard button cell battery that’ll allow users to swap out the battery when it dies.

We can confirm that Samsung will launch the Galaxy SmartTags in Canada, as it was spotted on the Canadian Radio Equipment List database. 

While we’ll see these above devices on January 14, Canadian pricing and availability are currently unclear.

What might be there:

We might see s new Galaxy Z Flip as well. Last year, Samsung revealed the Galaxy Z Flip alongside the Galaxy S series; however, it doesn’t seem likely the company will do so again this year. Rumours indicate that Samsung will launch the Z Flip 3 series sometime in the latter half of the year, near when it’ll launch the Z Fold 3. This is likely to make up for the lack of the Note handsets in 2021.

Sources: Winfuture + Roland Quandt, WalkingCat, Taiwan NCC 

Image Credit: Android Police, GSMArena,

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Cyberpunk 2077's Latest Patch Reportedly Added A Game-Breaking Bug – Kotaku

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Screenshot: CD Projekt Red / Kotaku

Last night, CD Projekt Red dropped the first major update for its troubled open-world shooter, Cyberpunk 2077. “Major” is a relative term. While larger than previous updates, yesterday’s patch 1.1 focuses more on stability fixes rather than a wide-ranging overhaul. In fact, it may have even made the game worse—by introducing a potentially game-breaking bug.

Patch 1.1 addresses an issue in the mission “Down on the Street” where Takemura would not call, thereby preventing any progress in the mission. He’ll call now, apparently, but then won’t say a word. Some users say that reloading old saves or creating new save files doesn’t fix it either.

There’s at least one apparent workaround. First, try to call Judy before Takemura calls. When he does, hang up the line, then tackle a side job. (The player who reported this workaround tackled a Delamain side-quest.) Wait 24 hours in-game and Takemura should call in—with dialogue and everything—allowing you to progress in “Down on the Street.”

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Kotaku has reached out to CD Projekt Red for comment.

I’m playing Cyberpunk 2077 on an Xbox Series X, where it performs better than it appears to on last-gen consoles but not, as one of my roommates likes to so frequently remind me, as well as it does on his high-end rig. Still, I’ve run into some bugs since day one. Usually, they’re garden-variety hiccups: NPCs floating in the air in ways they should not, or a weapon refusing to reload even though I’ve tapped “X,” like, eighteen times. Small potatoes.

bug in cyberpunk 2077 patch 1.1

I hope the funny bugs (see above) never go away.
Screenshot: CD Projekt Red / Kotaku

The bug that soured me on the game popped up during the “Stadium Love” side-quest, in which you meet up with a bunch of veterans, throw back bad vodka shots like you’re at a bad frat party (“What is this, rubbing alcohol?” V asks), and then engage in a shooting contest. In one attempt, I wasn’t able pull out my gun—pretty much an instant DQ in a shoot-off. In another, I was, but all of the veterans around me also would whip theirs out and then start shooting at me. That sucked too. I decided to shelve the game until it was in a better state.

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“Stadium Love” is not listed among the dozen or so quests that were addressed in yesterday’s 1.1 patch. Against my better judgement, after downloading the 16.5GB (!!!) update, I tried the quest again. I was able to shoot my gun without issue. I also still got shot at. So, not perfect.

CDPR says yesterday’s update addresses an issue with the quest “M’ap Tann Pèlen,” where players could run into a roadblock trying to talk to the character Mr. Hands on the phone. I had no issue doing so today, but hadn’t tried the quest at all before downloading the 1.1 patch. Who knows if I would’ve hit a snag, say, three weeks ago.

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In general, after spending some time with the game last night, I can say it feels pretty much exactly the same as it did before I put it down. Maybe those on last-gen consoles are seeing more benefits. Right now, social media seems to be loud with news outlets noting the patch exists or players pointing out how thin the notes seem. CDPR says this patch is “focused on various stability improvements and bug fixes” and “lays the groundwork for the upcoming patches.” Next one’s due in February, per a statement from December.

Ten days ago, CDPR released a video stating that January’s big update would release within the following ten days. Yesterday’s 1.1 patch, in the most technical sense, hits that mark. These are indeed updates that indeed address some issues with the game. It also landed at 5:00 p.m. ET (10:00 p.m. Warsaw time) on a Friday. Make of that what you will.

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Is Cyberpunk 2077 “good” now, in the way No Man’s Sky clawed its way to greatness? No. Not yet. But this is one small step in the right direction. I’m eager to see what’s next.

Cyberpunk 2077 is in a cyberfunk

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Microsoft blasts Apple's MacBook Pro in new Surface Pro 7 ad – iMore

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Microsoft has fired several shots at Apple’s MacBook Pro in a new advert for its Surface Pro 7 shared yesterday.

The new advert compares the MacBook Pro with Microsoft’s Surface Pro 7, seemingly mocking the MacBook Pro’s lack of support for either a touch screen or a pen. It also highlights the detachable keyboard of the Surface as well as support for various bits of software including games that macOS doesn’t have.

Finally, the 30-second clip highlights the price, at $890 the Surface Pro is certainly a lot cheaper than the MacBook, but are its criticisms fair?

Of course, Apple has a tablet with touch screen support, Apple Pencil, a detachable keyboard, and more in its iPad lineup, and you could perhaps be forgiven for thinking that comparing a Surface to a MacBook isn’t really a fair comparison… What do you think?

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Apple is planning big changes to its Mac lineup this year, including the introduction of a 14-inch and 16-inch MacBook Pro with all-new Apple silicon chips. From a recent report:

A huge dump of massive MacBook Pro leaks has revealed a slew of details about Apple’s rumored upcoming new models.

First up, supply chain analyst Ming-Chi Kuo has revealed several key new details about the expected devices. In a note seen by iMore, Kuo reiterated that Apple will release a new 14-inch and 16-inch MacBook Pro in Q3 of 2021. They will feature a new chassis design with a flat, right-angled top and bottom cover akin to that of the iPhone 12, rather than the slight curve of previous models. Kuo says that MagSafe charging will return, but the Touch Bar is out in favor of a row of physical buttons.

Reports from Kuo are echoed by Bloomberg’s Mark Gurman, who says that Apple will bring back both MagSafe charging and the SD card slot to its MacBook Pro this year.

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Cyberpunk 2077 patch 1.1 arrives with stability improvements, bugfixes – MobileSyrup

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Update 01/23/2020 at 1:03pm: Well, that didn’t last long. CD Projekt Red’s latest patch for Cyberpunk 2077 apparently introduced a potentially game-breaking bug even as it solved several other issues with the game.

As reported by Kotaku, patch 1.1 addresses an issue in a mission called ‘Down on the Street’ that caused a character named Takemura not to call the player. While Takemura will now make the call, he reportedly won’t say anything to the player. Worse, reports indicate reloading an old save or creating a new one also doesn’t fix the problem.

That said, there is one odd workaround that involves trying to call another character, Judy, before Takemura calls you. Then, when Takemura calls, hang up and tackle a side job, wait 24 hours in-game and then accept another call from Takemura. The second call will have dialogue and will allow players to progress the mission.

Aside from that new bug, Kotaku reported that the rest of the 16.5GB patch helps a little, but generally, the game feels as buggy as before, at least on the Xbox Series X the publication tested it on.


After a rocky launch and several hotfixes, Cyberpunk 2077 got its first major patch.

In a tweet on the Cyberpunk Twitter account, developer CD Projekt Red (CDPR) announced patch 1.1 for PC, console and Stadia, which focuses on various stability improvements and bugfixes. Additionally, CDPR said the patch “lays the groundwork” for upcoming patches.

The tweet included a link to a website listing all the changes included in patch 1.1. It’s a long list, but some of the highlights include improved memory usage in multiple areas, crash fixes related to loading saved games, opening or closing the game and the ‘Point of No Return,’ a section in the game in which players begin the finale of the main story and are no longer able to complete side content.

On top of that, patch 1.1 fixes several issues with quests, the user interface and more. CDPR’s patch notes say that the update improves performance on the PlayStation 4 Pro and PlayStation 5 consoles, while Xbox One, One X and One S players should see improved memory usage in several areas of the game.

You can read the full patch list here.

Whether these changes will have a big enough impact on Cyberpunk 2077 to repair the damage of its rocky launch remains to be seen. The game arrived in a buggy state, especially on older consoles. CDPR released hotfixes to fix some of the worst issues. Eventually, Sony pulled Cyberpunk from the PlayStation Store, and retailers began offering refunds. CDPR itself eventually launched a refund program to help players who couldn’t return the game to the store they bought it from. Investors also filed a lawsuit against CDPR alleging the company misled them about the game’s issues.

The Verge notes that CDPR announced another major patch would follow this update. The developer called it a “larger, more significant update” and it will arrive in the coming weeks.

Source: CDPR Via: The Verge

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