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Mobile COVID-19 vaccination clinic at Edmonton Elks home opener; city outlines safety protocols – Global News

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The Edmonton Elks home opener is this Saturday, and the organization will be hosting a mobile COVID-19 vaccination clinic before kick-off against the Ottawa Redblacks.

From 5:30 p.m. to 8:30 p.m. on Saturday, fans will be able to visit the mobile vaccination clinic (MVC) get their first or second vaccine dose outside Gate 9.

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“We’re all excited for the return of football and the opportunity to welcome fans back to The Brick Field at Commonwealth Stadium this weekend,” Elks president and CEO Chris Presson said in a Thursday news release.

“By partnering to bring the MVC to our home opener, we’re happy to provide fans an opportunity to be vaccinated, as we collectively look to move past COVID-19.”

Read more:
Edmonton Elks ready to charge into 2021 CFL season after competitive training camp

The Elks organization is working with the Industry for Vaccination (IVF) Alberta Coalition to make the clinic happen.

“We are honoured to be bringing the mobile vaccination clinic to so many Albertans across the province while working with the government and industry partners,”  said Matthew Cox, president and CEO of TRAXX Holdings Inc., an IFV partner and the provider of the MVC motor coach.

“It is our mandate to help vaccinate as many Albertans as possible, and we are grateful for the opportunity to partner with the Elks to do so.”

While the MVC will be set up outside the main gate, you don’t need a ticket to the game to receive the vaccine, an Elks spokesperson said. Anyone in the area looking to receive a dose can do so.

Before the game, the mobile clinic will be offering COVID-19 vaccination from 12 p.m. to 4 p.m. in the parking lot of the Abottsfield-Penny McKee branch of the Edmonton Public Library. The library’s address is 3210 118 Avenue.


Commonwealth Stadium COVID-19 safety protocols

There will be a number of safety protocols in place at Commonwealth Stadium this Elks season in an effort to stop the spread of COVID-19.

“We are thrilled to see the stadium reopen to the public and the return of CFL football and other large-scale events. It’s been a long time coming,” Heather Seutter, director of Commonwealth Stadium, said.

“The health and safety of fans, players and staff is our priority and we will be implementing a number of new practices and policies as football season returns this weekend.”

Edmonton transit provides transportation directly to the venue and masks are still required on all transit vehicles until the end of August.

The stadium will be operating at full capacity for the 2021 season with no separations required in seating areas. The city “highly recommends” wearing a mask or face covering at the stadium, but it is not required.

Read more:
‘I wasn’t clear’: Hinshaw not happy about how Alberta’s eased COVID-19 response was shared

Hand sanitizer will be available around the stadium, and additional cleaning and sanitizing measures will be in place before, during and after each game.

While physical distancing is not required, it is recommended.

There will be no re-entry permitted during the games and smoking will only be allowed in designated areas and Commonwealth Stadium is strongly encouraging fans to not bring any type of bags in an effort to reduce congestion at the gates.

Fans will be able to carry a clear plastic, vinyl or PVC bag size 12”x12”x 6”. Small clutch bags, which do not exceed 4.5″ x 6.5″ in size, with or without a handle or strap can be taken into the stadium. Medical exceptions may also apply.

All tickets will be offered through mobile ticking this year to avoid touchpoints and 50/50 tickets will be available for purchase from a mobile device.

Read more:
COVID-19: Edmonton physicians urge Alberta government to test, trace, isolate

Anyone who is feeling ill or has tested positive for COVID-19 in the previous 10 days is asked to stay home. If someone starts to develop symptoms while at the game, the city says to inform a stadium staff member and leave the venue immediately.

Full details about the Elks and Commonwealth Stadium’s safety protocols can be found on the team’s website.

© 2021 Global News, a division of Corus Entertainment Inc.

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OpenAI Looks to Escape Copyright Lawsuit Over Open Source Code

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OpenAI Inc., the viral generative artificial intelligence company that’s drawn major investment from Microsoft Corp., moved to dismiss a wide-ranging lawsuit brought by open-source software developers claiming that the company’s “Copilot” AI program was trained with and reproduced their code without authorization.

OpenAI, which was sued alongside Microsoft and Github Inc.—companies that helped develop Copilot—said in court documents filed on Thursday that the complaint had major procedural problems and relied mostly on unspecific allegations.

OpenAI is the company behind other popular AI programs like the image-generating DALL-E and the chatbot ChatGPT; this month it received a $10 billion investment …

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Electronic Arts Spotlights Accessibility Features In Motive’s All-New ‘Dead Space’ Revival – Forbes

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In a blog post published this week, video game captain of industry Electronic Arts (referred to as EA henceforth) outlined several of the accessibility features included in Motive’s popular horror title Dead Space. The Redwood City-based EA’s announcement coincided with the release of the updated game late this week.

As noted on the game’s website, the story of Dead Space revolves around “the dark secrets behind the events aboard the USG Ishimura through the final logs of the ill-fated crew and your encounters with the few survivors that remain.” The new version of the game, available on PlayStation 5, Xbox Series X/S, and PC, is a remake of the classic version with what the developer calls “jaw-dropping visual fidelity, suspenseful atmospheric audio, and improvements to gameplay.”

Dead Space is a classic that changed how horror games were perceived when it was released,” said lead senior experience designer Christian Cimon in a statement included in the post. “[It] made sense to revive that game and share it with a whole new generation. But the game came out 15 years ago, when accessibility features were less common. Things like subtitles, menu narration, control-remapping, and the like are pretty much expected now [by the disability community], so we wanted to make sure the remake aligns with today’s highest standards.”

EA notes Motive has made Dead Space more accessible and inclusive by building in a number of “customization options with some fine-grained control.” Amongst many others, they include colorblind settings, control customization, and aim assistance. There’s also the ability to have screen reader-like narration of menus, as well as options to reduce motion effects, enable subtitles for dialogue, and display content warnings in anticipation of more gruesome moments.

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There’s a video demoing accessibility in Dead Space on its YouTube channel.

All told, Motive is acutely aware that supporting accessibility is an evergreen endeavor that never finishes. The company is committed to making Dead Space even more inclusive going forward, with Cimon astutely noting the inclusivity ultimately benefits gamers yet also helps the business too. Accessibility features, he said, help the game feel more accessible and approachable by making it appealing to the widest possible swath of potential players. Ergo, more players means more business for the development studio to pour into future innovations.

As the axiom goes, a rising tide lifts all boats.

“[Working on accessibility is] about addressing and removing barriers that come between our players and games,” said EA’s program lead for game accessibility Morgan Baker in the post. “Accessibility improves experiences for people of all abilities and backgrounds, allowing for better products and ensuring that more players can have an enjoyable experience. And the work done by the Dead Space team shows that increasing accessibility continues to be a priority for us.”

For Baker, it’s heartening to see Motive so committed to accessibility.

“It’s so motivating to see a studio like Motive so invested in providing players more choices around how they consume horror content,” Baker said. “It’s inspiring. And we hope to see more studios consider the same. Because ultimately, when we can all play games, we all win.”

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Samsung Galaxy S23 series German pricing leaks – GSMArena.com news – GSMArena.com

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Just a few days ago we got some detailed pricing info for the Galaxy S23 series in Germany and Spain, WinFuture is here with some more finalized sums for the German market.

Based on the latest info, the entry-level Galaxy S23 with 8GB RAM and 128GB storage will start at €949 while the 256GB S23 model will go for €1,009. These sums are €10 less than the alleged Spanish pricing.

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Galaxy S23+ will start at €1,199 in its 8/256GB trim while the 8/512GB model will go for €1,319. The 8/256GB Galaxy S23 Ultra starts at €1,399 while the 12/512GB model will go for €1,579.

Germany
Galaxy S23 Galaxy S23+ Galaxy S23 Ultra
8/128 GB €949 N/A N/A
8/256 GB €1,009 €1,199 €1,399
8/512 GB N/A €1,319 N/A
12/512 GB N/A N/A €1,579

A closer comparison to the S22 series pricing reveals Samsung will be charging a €100 premium on the entry-level S23 and S23+ models. The base model S23 Ultra gets €50 price increase though the new model should arrive with 256GB storage instead of 128GB on its predecessor. The top-dog 12/512GB Galaxy S23 will be a cool €130 costlier this time around. Pre-orders from Samsung.com are expected to get the storage upgrade promos.

Source (in German)

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