Tech
Destiny 2 Lightfall: Bungie Releases List Of Known Issues – GameSpot


The launch of Lightfall has been huge for Destiny 2, setting a new concurrent player record on Steam, but it hasn’t been without issues. Bungie support has released a thread of all known issues to do with Lightfall’s launch, with some features temporarily deactivated while bugs are investigated.
The issues currently identified by Bungie thankfully don’t seem to be major bugs. The support team has warned that some players report crashing when they go to the Commendations page in the Journeys tab, and recommend players avoid this page until the issue can be fixed.
In temporarily disabled content, the Jötunn Exotic fusion rifle has been removed from all Crucible modes, while the Arc Hunter’s Disorienting Blow melee has also been temporarily removed.
Some Xbox Series X|S users are also reportedly having problems logging in to Destiny 2 after the update. Bungie has outlined a series of steps that should serve as a workaround for this problem. Some PC players are also reportedly having problems logging in on Steam.
To keep up to date with the bugs Bungie is currently working to fix, you can check out the known issues here. The developer has also asked players to continue reporting any other issues they may have encountered with Lightfall in the Destiny 2 Help Forum.
Here are all the issues Bungie has identified at the time of writing:
- Due to an issue, we have disabled the Jötunn Exotic fusion rifle in all Crucible modes.
- Due to an issue, we have temporarily disabled the Arc Hunter’s Disorienting Blow melee.
- Some players are crashing when they go to the Commendations page in the Journeys tab. It’s recommended to not view this screen until a fix can be deployed.
- The “Solo Legendary Lost Sectors” Guardian Rank objective can be completed with both Master and Legendary Lost Sectors.
- Veteran players starting Lightfall at Guardian Rank 6 will not receive Vanguard Lore Books 1 through 6 and will only receive Vanguard Lore Book 7.
- The Guardian Ranks seasonal reset text is incorrect. Guardian Ranks 7 through 11 are advance ranks and players at these ranks will reset to rank 6 at the end of the season.
- The “Ascendant Scepter Mods” Triumph from Season of Defiance cannot be completed.
- The Swarmers Warlock Exotic Legs do not create Threadlings when a Tangle is thrown if a player has the Strand Shackle grenade equipped.
- The “Shielded Foes” activity modifier is showing a placeholder icon.
- The Quicksilver Storm Exotic auto rifle and Touch of Malice Exotic scout rifle have lost their 40% damage increase against red bar enemies.
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Tech
Is Shimano about to ditch derailleur hangers? Patent reveals direct-mount derailleur design


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Shimano looks to be following SRAM with a direct-mount derailleur design
The patent drawing shows a clamp design with the derailleur fitting directly onto the rear dropout, removing the need for a derailleur hanger, and held in place by the thru-axle.
The patent application hints at Shimano moving to a design similar to SRAM’s direct-mount T-Type rear derailleur.
However, as with any patent application, concrete details are limited. It does, however, provide another hint as to where the future of high-end drivetrains may lie.
Here’s what we know so far.
What is SRAM T-Type?

Before, we look at Shimano’s patent, let’s quickly cast an eye back at SRAM’s new T-Type Eagle Transmission, launched only last week.
In one of the most significant developments in drivetrain design in a number of years, T-Type Eagle combines SRAM’s existing Universal Derailleur Hanger standard with a new, direct-mount rear derailleur.
The new derailleur has no B-tension or limit screw adjustment, and doesn’t need a derailleur hanger. Instead, it mounts directly to the bike’s frame at the dropout.
The derailleur has user-replaceable components and, all told, SRAM says the new T-Type Transmission is intended to increase drivetrain robustness and reliability, improve shifting under load and offer easier setup. (How does it perform? Read our SRAM T-Type Eagle review).
So what about Shimano?
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What has Shimano patented?

Shimano’s patent drawing shows a design for the mounting of a derailleur “coaxially” to the rear wheel of a bike.
Shimano says the purpose of the patent is “to provide a rear derailleur with improved usability”.

Key to this is what Shimano describes as an “‘angular position structure”. This looks similar to a B-gap screw on the rear of the mount and will likely be used for the initial setup of the rear derailleur.
This could also suggest that Shimano’s design is intended to work with different cassette sizes. By comparison, SRAM’s T-Type derailleur forgoes the B-gap screw as it is designed to specifically work with a 10-52t cassette.

Shimano says the B-gap screw improves usability because it “allows for easy adjustment of the angular position of the rear derailleur relative to the frame of the bicycle”.
The patent application shows the setup tool needed. This measures the number of teeth on the cassette to help line up the derailleur correctly.
The patent document also specifies the thickness of the two arms that fit around the dropout. It says these arms will have a radial thickness of at least 2mm to increase the rigidity of the rear derailleur.
How does Shimano’s patent compare to SRAM T-Type?

Shimano’s patent depicts a similar-looking design to SRAM’s T-Type rear derailleur.
Notably, Shimano’s drawing shows two arms sandwiching the rear dropout.

As with the T-Type mount, Shimano’s patent drawing shows the rear axle screwing into a thread used to mount the derailleur, centring the derailleur around a constant point of reference.
Ahead of launching the T-Type Eagle Transmission, SRAM introduced the Universal Derailleur Hanger dropout standard in 2019.
A bike must use UDH in order to be compatible with SRAM T-Type’s Hangerless Interface and, in turn, accept the T-Type rear derailleur.
Shimano’s drawings hint at a similar design, though at this stage we’re unable to comment on how it might influence frame design and, significantly, any cross-compatibility with SRAM’s UDH standard.
Will Shimano go direct-mount?

This patent application suggests Shimano may add a true direct-mount option to its mountain bike range.
On the one hand, Shimano appears to be following SRAM, but this would not be Shimano’s first foray into direct-mount derailleurs – at least in name.
Shimano’s Direct-Mount Rear Derailleur (DRD) standard, which debuted in 2012, replaced the upper link of traditional hangers, connecting the frame to the upper pivot of compatible derailleurs.

However, this still sees the derailleur mounted below the dropout.
Shimano’s latest patent shows the first design from the Japanese firm whereby the derailleur is mounted directly to the axle/dropout.
Will we see Shimano’s patent come to life?
Well, we’ll have to wait and see on that one. A patent application doesn’t guarantee an end product and, while Shimano’s application was published in June 2022, we have no way of knowing whether anything has progressed since then.
But, given SRAM’s recent move with the public launch of T-Type, a direct-mount counter-punch from Shimano seems more likely than not.





Tech
Microsoft Rolls Out New Version of Teams


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For those who turn to tech stock leader Microsoft (NASDAQ:MSFT) and its Teams app for getting together with colleagues, today was a big day. Microsoft rolled out a new version and, with it, detailed monthly average users (MAUs) for the tool. Investors, however, weren’t particularly pleased, as Microsoft slipped slightly in Monday’s trading.
First off, the big score: Microsoft revealed that 280 million users a month are actively putting Teams to work. That figure is up from 270 million back in January and up from 250 million in July 2021. It’s also said to be about 14 times the users that Salesforce’s (NASDAQ:CRM) Slack boasts. Either way, that’s a lot of workers, but Microsoft didn’t stop there. It also noted that it was “…reimagining Teams from the ground up” to ultimately produce a newer, better Teams. The improved version would require fewer resources to run and also work better overall.
The new version of Teams is not only twice as fast as the previous versions, but it also requires just half the computing resources to run. Thus, those who keep Teams running in the background while working on documents, spreadsheets, or whatever will see better performance while they work. It also uses 70% less disc space, allowing more documents and spreadsheets on your local drives.
Overall, Microsoft stock is considered a Strong Buy by analyst consensus based on 26 Buy recommendations against four Holds and one Sell recommendation. Further, with an average price target of $292.48, Microsoft stock comes with 5.83% upside potential.





Tech
Warner Bros brawler Multiversus to go offline in June 2023


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MultiVersus, the online competitive platform fighting game from Warner Bros. and Player First Games will be temporarily closing its doors on 25 June 2023. The title, which features a number of characters from Warner Bros.-owned properties like Looney Tunes, DC Comics, Game of Thrones, Scooby-Doo, and several others, will be pulled offline with an aim to relaunch in early 2024, according to a statement from the company.
The news has come as a surprise to many, as the free-to-play game had been operating continuously since July 2022, with the ability to purchase virtual currencies, cosmetic items, and pricey ‘Founders Packs’ that offered a bounty of items and character unlocks. New characters were introduced somewhat regularly, and two seasons of Battle Pass content were offered.
When Multiversus closes in June 2023, it will have been in operation for almost a full year.
However, it’s important to keep in mind that this opening phase was framed as an ‘open beta’, and Player First Games appears to have no qualms in treating it as such. The game went through a closed beta stage in early 2022, before the ‘open beta’ began in July 2022.
Though the game saw particularly high player uptake when the open beta first launched – over 20 million players – by the end of 2022 it feels as if the player population – as well as new content – had dwindled.
In a statement, Multiversus director Tony Huynh said that the studio knows ‘there’s still a lot of work to do’ on the game.
‘We have a clearer view of what we need to focus on, specifically the content cadence of new characters, maps, and modes to give you more ways to enjoy the game, along with updated netcode and more matchmaking improvements. We’ll also be reworking the progression system based on your feedback and looking at new ways for you to connect with your friends in the game.
After 25 June 2023, all online functionality in Multiversus will be unavailable, although offline training room and local multiplayer match functionality will still be available, along with access to any characters and cosmetic items that players have already unlocked.
Huynh assured that any and all progress that players have already unlocked in Multiversus would be carried over when the game relaunched next year.
A variety of ‘new content, features, and modes’ were promised for the 2024 relaunch.
We found Multiversus to be an entertaining take on the platform fighting genre, with some clever and interesting design choices that separated it from its competitors, and made for a more aggressive, dynamic game. Its focus on catering to high-level competitive play, despite the game’s clear intention to pull a broad, general audience with its characters, was much appreciated and seemingly well-received.
Though the temporary closure of the game is disappointing, given the dwindling playerbase, perhaps it’s what Multiversus needs to try and build in the longevity it needs to survive in a genre and community so heavily fixated on Nintendo‘s Super Smash Bros. series.





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