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Here are the release dates for all 11 skins coming to League of Legends during this month's Sentinels of Light event – Dot Esports

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Sentinels of Light, the newest event for League of Legends and Riot’s other titles, is now live. The event will last from July 8 to Aug. 10 and is bringing countless updates to League, including an in-client strategy game, as well as a new champion in Akshan. 

Additionally, Sentinels of Light is set to bring more skins to League than any other event in the game’s history. Eleven new skins will be added to the game throughout the course of the event, with each of them serving a canon purpose in League’s Ruination story.

Here’s a quick rundown of every skin coming to League during the month-long Sentinels of Light event, as well as when they’ll release onto the game’s live servers. 

July 8: Sentinel Vayne (legendary), Sentinel Olaf, Sentinel Irelia, Sentinel Riven, Sentinel Diana, Ruined Pantheon

Image via Riot Games

The launch of Sentinels of Light brings with it six skins, five of which will fall under the Sentinel skin line while one is for the Ruined skin line. The five initial Sentinel skins will be for Olaf, Irelia, Riven, Diana, and Vayne, the latter of which is a legendary skin. 

Ruined Pantheon will also be released alongside the start of the event. The Sentinels of Light event will feature an exclusive Prestige skin for Ruined Pantheon called “Ascendant Pantheon Prestige Edition” in which the skin is represented in an “alternate timeline where the human spirit inside Pantheon overcomes Ruination,” according to Riot. 

July 22: Sentinel Graves (legendary), Sentinel Pyke, Sentinel Rengar, Ruined Miss Fortune

Image via Riot Games

Two weeks into the Sentinels of Light event, four more skins will be released. Three new Sentinels—Graves, Pyke, and Rengar—will enter the fray alongside a Ruined variant of Miss Fortune. Sentinel Graves will be the second legendary skin to be released during the Sentinels of Light event. 

July 29: Unbound Thresh 

Image via Riot Games

The final skin to be released during League’s Sentinels of Light event will be Unbound Thresh, a skin that features a practically unchained version of the Chain Warden. This human variant of Thresh will be exclusive to the event’s shop during its initial launch. 

Unless otherwise denoted as a legendary skin, all skins released during League’s Sentinels of Light event will cost 1,350 RP.


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Cat simulator 'Stray' heads to PlayStation and PC in early 2022 – Engadget

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The last time we saw Stray was in the form of a cinematic trailer Sony shared in 2020 that highlighted the game’s futuristic neon-soaked setting and adorable feline protagonist. At the time, we didn’t get to see the game in action, a fact that Annapurna Interactive has now remedied. The publisher shared a slice of gameplay footage from the title during its recent showcase and said it would release Stray sometime in early 2022.

In the opening moments of Stray, our feline protagonist finds himself injured and separated from his family. Gameplay involves using his physical abilities as a cat to navigate the environment and solve puzzles. In the time-honored tradition of duos like Ratchet and Clank, partway through the adventure, you’ll meet a drone named B-12. They will allow you to converse with the city’s other robotic inhabitants and interact with certain objects in the environment. The cat has a playful side to his personality, and you can do things like scratch furniture, interact with vending machines and rub up against the legs of the robots you meet. Good stuff.

When Stray comes out next year, it will be available on PlayStation 4, PS5 and PC. Developer BlueTwelve Studio promised to show off more of the game before then.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

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Cat simulator 'Stray' heads to PlayStation and PC in early 2022 – Yahoo News Canada

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The last time we saw Stray was in the form of a cinematic trailer Sony shared in 2020 that highlighted the game’s futuristic neon-soaked setting and adorable feline protagonist. At the time, we didn’t get to see the game in action, a fact that Annapurna Interactive has now remedied. The publisher shared a slice of gameplay footage from the title during its recent showcase and said it would release Stray sometime in early 2022.

In the opening moments of Stray, our feline protagonist finds himself injured and separated from his family. Gameplay involves using his physical abilities as a cat to navigate the environment and solve puzzles. In the time-honored tradition of duos like Ratchet and Clank, partway through the adventure, you’ll meet a drone named B-12. They will allow you to converse with the city’s other robotic inhabitants and interact with certain objects in the environment. The cat has a playful side to his personality, and you can do things like scratch furniture, interact with vending machines and rub up against the legs of the robots you meet. Good stuff.

When Stray comes out next year, it will be available on PlayStation 4, PS5 and PC. Developer BlueTwelve Studio promised to show off more of the game before then.

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Sony’s new PS5 beta update also fixes one of its silliest flaws – The Verge

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The first major system update for Sony’s PlayStation 5 is arriving in beta form today, finally letting you expand the console’s 667GB of usable storage by adding your own PCIe Gen 4 SSD as well as testing new UI options and expanding 3D Audio support. But the full changelog also includes a few features that Sony didn’t highlight to press — including a way to easily update your DualSense controller if you press the wrong button!

You see, the PS5 currently has a very silly flaw: the only time you can update your controller is when you boot the console. And if you say no or accidentally press the O button instead of X, you can’t trigger that update until 24 hours have passed (or you tweak your PS5’s internal clock to cheat it).

But in Beta 2.0, there’s now a dedicated menu for that under Settings > Accessories > Controllers called Wireless Controller Device Software. Please forgive my grainy photo.

You’ll still see controller update prompts when you launch the console, too — and hitting the circle button will still instantly dismiss them.

The beta also makes one of our other UI frustrations slightly better: the ability to easily turn off the console. It’s still a mystery why Sony switched away from letting you long-press the PS button to requiring extra taps, but at least now you can change how many taps it takes. Pressing the hamburger / start button in the PS5’s quick actions menu now lets you drag any of them (including the PS5’s digital power button) to a different position in that menu.

Separately, did you know the PS5 lets you set up all kinds of parental controls for your kid on what they can play, watch, and do, and it lets you remotely approve their requests over the web? I didn’t realize that, and the beta update now lets you see and respond to those asks through the latest version of the mobile PlayStation App, not just via email.

Frankly, it still needs work: it’s a convoluted process that kicks you out to a web browser for setup, requires your kid to be signed into a PlayStation Network account (not just a local profile), has you set up all kinds of limits, and kicks you out to a web browser again (requiring you to log in) when you want to approve a request. And once you let your kid play a particular game, they get to keep playing until you remove it from the whitelist.

What I want is a simple rich phone notification that effectively lets me tap “yes, you can play this for 30 minutes” or “not right now, kid” and be done with it right away. Perhaps there’s time before the 2.0 software goes gold? Or perhaps in a future update.

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