The newly-launched MagSafe Battery Pack for the iPhone 12 mini, iPhone 12, iPhone 12 Pro, and iPhone 12 Pro Max is now available for in-store pickup at Apple Stores in a range of countries and regions around the world.
Spot checks show that customers in the U.S., Canada, UK, EU, Australia, Japan, and China can now place an order for a MagSafe Battery Pack on Apple’s website or in the Apple Store app and arrange for in-store pickup at a local retail location. In-store pickup may be one of the only ways to get a MagSafe Battery Pack immediately as mail orders are already facing moderate delays of around one to two weeks.
Priced at $99 in the United States, the MagSafe Battery Pack attaches magnetically to the back of the iPhone 12 mini, iPhone 12, iPhone 12 Pro, or iPhone 12 Pro Max, providing additional hours of battery life. Apple says the battery pack is able to wirelessly charge the iPhone at up to 5W on the go, or at up to 15W when the battery pack is connected to a 20W or higher power adapter with a Lightning to USB-C cable.
Fullbright Co-Founder Steps Down Following Toxic Workplace Allegations – TechRaptor
Steve Gaynor, Fullbright’s co-founder, has stepped down as the studio’s manager and creative lead following a series of allegations surrounding a toxic culture within the studio. Gaynor transitioned from his creative lead to a role as a writer as of March of this year according to a Fullbright representative, who spoke to Polygon.
Open Roads‘ official Twitter account raised alarm bells when it posted a statement regarding the workplace culture and how the company was going to move forward, citing the importance of a “healthy and collaborative environment”. According to the statement, the decision was made for the health of the entire company, relinquishing daily responsibilities to the remaining staff.
Open Roads, the studio’s current in-development project has sustained major setbacks as 15 former employees have left the company since development on the game began in 2019, leaving only six staff members. Of the 15 that have left, 12 did so directly because of Gaynor’s behavior toward women. At least 10 of those that left because of his behavior were women, which lines up with multiple anonymous reports concerning what it’s like to work underneath Gaynor.
The anonymous reports haven’t cited issues such as sexual misconduct or outright sexism. The toxic work environment is reportedly “controlling”, with female employees bearing the brunt of Gaynor’s dismissive and condescending attitude. Gaynor was beyond difficult to work with, cited as making jokes at the expense of his employees in front of others. He’d repeatedly laugh at and embarrass women in front of coworkers while micromanaging women in leadership roles to the point that they felt their creativity, as well as their ability to work, was stifled.
The studio had attempted a mediator between Gaynor and his team as a means of de-escalating the situation, but it only served as a temporary solution. The team didn’t feel respected enough under Gaynor’s leadership, leading to him stepping down to a remote writing role, relinquishing his prior duties to others in leadership.
Under the current state of affairs, Gaynor is working on his writing role separately from the core staff. Instead of continuing to work within the same offices, Open Roads’ publisher, Annapurna Interactive, is communicating between the two parties to avoid further friction. Under this set of circumstances, Gaynor no longer has daily collaboration with Fullbright.
After the story broke out from Polygon, Gaynor released his own statement through a Twitter thread on his own account. According to him, these working conditions have given him the “space and perspective” to reconsider how he approaches leadership.
“Hi all. I have a statement to share about my role at Fullbright.
Earlier this year, I stepped back from my role as creative lead on Open Roads. My leadership style was hurtful to people that worked at Fullbright, and for that I truly apologize.
Stepping back has given me space and perspective to see how my role needs to change and how I need to learn and improve as part of a team, including working with an expert management consultant, and rethinking my relationship to the work at Fullbright.
I care deeply about Open Roads and the Fullbright team. I’m sad to have stepped back from day-to-day development of Open Roads, but it’s been the right thing to do. The Open Roads team has my full fiath and support as they bring the game to completion.”
Given how many people have left because of Gaynor, some might be wondering why he hasn’t been fired. As the studio’s co-founder, being fired isn’t such a simple thing to do. He wasn’t a person that stepped into a leadership role divorced from the studio’s creation. His own personal Twitter account served as the official Fullbright handle for over a decade. The team created @FullbrightGames, created May 2021, around when Gaynor stepped down, as the studio’s Twitter handle moving forward.
Google Pixel 6 and Pixel 6 Pro official wallpapers revealed; display resolutions deciphered – Notebookcheck.net
9to5Google has also deduced the resolutions of the Pixel 6 and Pixel 6 Pro, based on the size of the punch holes in their respective backgrounds. Supposedly, the Pixel 6 has a 2,400 x 1,080-pixel display, 60 pixels taller than the 1080p panel of the Pixel 5. If this is the case, then the Pixel 6’s 6.4-inch display has a 20:9 aspect ratio and a 411 DPI.
Meanwhile, 9to5Google claims that the Pixel 6 Pro will operate natively at 3,120 x 1,440 pixels, making it 80 pixels taller than the Pixel 4 XL, Google’s last 1440p smartphone. The Pixel 4 XL may have a more pixel-dense display though, albeit only marginally. Based on 9to5Google’s findings, the Pixel 6 Pro has a 513 DPI display, compared to the 537 PPI that the Pixel 4 XL offers. Nonetheless, the Pixel 6 Pro supports 120 Hz, which is beyond the Pixel 4 XL’s capabilities.
PlayStation VR 2 to Offer OLED HDR Displays, 110-Degree Field of View: Report – Gadgets 360
PlayStation VR 2 will reportedly have two OLED displays that will support high-dynamic-range (HDR) video — that should make it brighter, more vibrant with an expanded colour spectrum, and capable of deeper blacks and more powerful whites. The original PSVR headset had a standard-dynamic-range (SDR) LCD display. The next-gen PlayStation virtual reality headset will also reportedly offer a 110-degree field of view, up 10 degrees from the first model and 20 degrees more than what the Oculus Quest 2 does. As for the dual controllers, PSVR 2 will feature sensors that can even detect how far your fingers are from the controller.
YouTube channel PSVR Without Parole brings word of new details about PlayStation VR 2 that is being designed exclusively for the next-gen PlayStation 5, citing a private developer conference held by Sony. UploadVR has confirmed that the conference took place earlier this week. This adds to what we have already known about PSVR 2, with UploadVR revealing in May that the next-gen PlayStation VR headset would offer a resolution of 2000×2040 per eye, for a total 4K resolution. The Quest 2 does 1832×1920 per eye. PSVR 2 will still need a cable though.
PSVR 2 will support foveated rendering that reduces rendering workload with the help of eye-tracking, and might also do flexible scaling resolution. Together, this should ensure better performance, as the PlayStation VR 2 will only render what you are looking at, thereby getting more power out of PS5. The controllers, in addition to distance tracking, will reportedly have haptic feedback, adaptive triggers, and capacitive touch sensors for the thumb, index, and middle fingers.
And since it’s talking to game developers, Sony has said that it wants “hybrid” AAA titles that will work both on PlayStation 5 and PlayStation VR 2. Think of what No Man’s Sky, Hitman 3, and Resident Evil 7 have done on PS4 and PS5. This would allow PS5 owners to decide whether they wish to play a game in standard TV mode or in virtual reality.
PlayStation VR 2 is expected in late 2022, per Bloomberg, though the new report says more details will be announced in early 2022.
Canada posts surprise $3.2B trade surplus in June as oil exports surge – CBC.ca
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