Overwatch 2 is free-to-play (well, beyond the requirement to have a console or capable PC, a solid internet connection and possibly a valid mobile phone number). As you may expect, that means the game has microtransactions.
There’s a new premium currency in Overwatch 2 called Overwatch Coins. They typically cost $1 for 100. The premium Battle Pass costs 1,000 Coins, so that’s $10. There is, however, a way to earn Overwatch Coins for free in Overwatch 2.
Right now, there is only one way to do that: by completing weekly challenges. You can earn up to 60 each week, for a total of 540 over the course of a season. That’s enough for one premium Battle Pass roughly every two seasons.
You’ll need to complete 11 weekly challenges to collect the maximum amount of coins. You’ll get 30 Coins for completing four challenges, another 20 after completing eight challenges and an additional 10 for completing all 11. These include tasks such as:
- Win 10 games
- Win 20 games in Competitive or Unranked (including Quick Play, Mystery Heroes and Deathmatch)
- Win 7 Arcade mode games
- Win 10 games each as 2 different roles (Tank, Damage or Support) in Quick Play or Competitive Play
- Mitigate 40,000 total damage
- Heal 65,000 damage
- Earn 50 eliminations or assists with Ultimates
- Earn 20 team kills
You’re probably not going to achieve all of these in one day. It might even be tough for many people to complete all the challenges each week (that team kills challenge could be especially difficult). On the plus side, each challenge offers a reward of 5,000 XP. That’s half of a Battle Pass level.
To be clear: you will not receive any Overwatch Coins for progressing through the Battle Pass. That stinks, because other live service games such as Fortnite and Fall Guys allow you to earn in-game currency through their premium Battle Passes. If memory serves me correct, reaching the end of the Battle Pass in either of those games will earn you enough currency to buy the one for the next season.
That’s not the case with Overwatch 2, disappointingly. I hope Blizzard revisits its approach to free Coins and offers some as Battle Pass rewards in future seasons.
The Witcher’s Geralt of Rivia drops into Fortnite with his mate Doom Slayer
(Pocket-lint) – Fortnite has always been the king of the crossover and now it’s at it again with Chapter 4 Season 1 with Geralt and Doom Slayer making an appearance.
The next big thing in Fortnite is now live with Chapter 4 Season 1 getting an all-new map and a whole lot more. One of those things is a new character called Selene, available from the get-go. But things will get interesting for The Witcher fans come mid-season when Epic Games adds Geralt of Rivia as Battle Pass skin.
As always, the Battle Pass costs 950 V-Bucks and as you progress through you’ll unlock items and whatnot. Geralt will be unlocked via that Battle Pass, as will Doom Slayer – of DOOM fame, of course. Other unlockable skins include Massai, Dusty, Nezumi, Helsie, and The Ageless. The Geralt unlock won’t be available until later on in the season, Epic says.
The latest season includes plenty of other tweaks and treats and makes use of Unreal Engine 5.1, making this the best-looking version of Fortnite to date on PlayStation 5, Xbox Series X|S, and PC.
All of this will take place on a brand-new island with new points of interest that include The Citadel, Anvil Square, and Brutal Bastion.
The new season of Fortnite is up and running right now and you can get involved yourself. You can play Fortnite on just about anything right now and the download is of course free.
Writing by Oliver Haslam.
‘Elden Ring’ Reveals Free PvP Colosseum Update, Hopefully Ahead Of DLC Announcement
FromSoftware has just released a new trailer for an upcoming free update to Elden Ring that drops tomorrow, Wednesday December 7.
It’s a PvP-focused update to the game which will herd players into battles into the many colosseums doting the map, hence why it’s called the “Colosseum Update.” They just released a new trailer for it, which you can see below:
According to the official press release about the addition, we have some confirmation on what exactly the modes are that will be added:
“The Colosseums of Limgrave, Leyndell and Caelid will open their gates, allowing players to engage in battles such as duels, free-for-alls and team fights.”
In the trailer, we see a traditional 1v1 battle at the start, but it progresses to players fighting each other’s summons, and then finally a 3v3 team fight battle which is well beyond anything the game is currently capable of now.
Elden Ring has spent many months balancing all of its magic and weapon skills in an effort to try to create more parity in PvP, which has turned out to be a significant part of the game, and the core of the game’s endgame once you’ve done everything in PvE.
There is a theory that I personally subscribe to, that FromSoft is revealing this PvP update now and launching it tomorrow so it will not get drowned out by a potential announcement this Thursday at The Game Awards. There are rumblings, and fervent prayers, that this would be the stage in which they would finally announce sizable, PvE DLC for Elden Ring. We are well, well behind the pacing of past DLC announcements from FromSoft games, given that Elden Ring came out almost ten months ago now, but it’s obviously a bigger game than past ones. Elden Ring DLC repeatedly is brought up as the “World Premiere” at The Game Awards that everyone is hoping to see, and these days, with the demise of E3, it’s pretty much the biggest place in the industry to debut things, outside of first party PlayStation and Xbox showcases.
That’s the hope anyway, but the concrete facts right now are just that this PvP update will come tomorrow, so get your builds ready and find some teammates in order to take on the toughest PvP challenges in the game yet. Should be a lot of fun.
After Backlash, Overwatch 2's New Tank Will Be Easier To Unlock For Free – Kotaku
On Twitter, Overwatch 2 game director Aaron Keller tweeted that Blizzard had reviewed data from Season 1 and decided to move Ramattra from tier 55 to tier 45 in the battle pass. And some challenges will be made “easier” to complete.
“Hey, all! Quick update on some changes coming to Season 2,” said Keller. “After reviewing data for Season 1, we’re moving Ramattra into Tier 45 of the Battle Pass and making a few more weekly challenges easier to complete. Excited for you all to see everything new in Season 2 starting tomorrow!”
This is part of Blizzard’s ongoing efforts to make progression in the shooter “more rewarding.” Of course on Twitter, players were mixed. While many seemed happy about the change, others were still upset that the hero was locked behind such a high tier of the pass, suggesting a lower tier would be better.
Now, it should be noted that unlike in the original Overwatch—which added all characters for free for all players with no restrictions—Ramattra will still be locked behind a paywall unless you grind. But at least now the grind will be less terrible and once you hit 45 you can stop focusing on challenges and the battle pass and just enjoy your new character. Well, unless Blizzard removes him like Mei or Bastion for a few weeks.
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