Renders of the Pixel 4a may leave Pixel 4 owners jealous.
Google’s Pixel 3a, while it didn’t sport the greatest specs and looked quite similar to the Pixel 3, it was worth its value. Renders posted by @OnLeaks and 91mobiles suggest that Google will be changing the design of its upcoming entry-level device.
Unlike the Pixel 4 series, the Pixel 4a will reportedly sport an in-display hole-punch selfie camera in the top right, ditching the Pixel 4’s grotesque top bezel. Additionally, the handset will feature a flat display measuring in at either 5.7-inches or 5.8-inches.
It seems unlikely that this phone would sport the Project Soli-based Motion Sense gesture control or face unlock, considering the slim top bezels.
The rear will be matted and sport a camera setup that’s similar to what’s available on the Pixel 4. There’s also a physical fingerprint sensor and the G logo on the back.
— Steve H.McFly (@OnLeaks) December 28, 2019
On the right, there’s a volume rocker and an orange-coloured power button. On the bottom, the USB-C port is flanked by dual speakers with a 3.5mm headphone jack on the top.
91mobiles believes the phone will come in white, black and purple colour variants. Additionally, the Pixel 4a and 4a XL are expected to launch at the Google I/O 2020 developer conference in the first half of the year.
Further, expected specs include at least 4GB of RAM, 64GB of internal storage, either a Snapdragon 730 or a 765 chipset, and a 12.2-megapixel rear-facing camera. 91mobiles suggests that 5G might be a possibility; however, that’s very unlikely.
It’s important to take these renders with a grain of salt, as nothing is certain until the official launch of the Pixel 4a series.
Samsung's rumored Galaxy S21 may not include charger or headphones – CNET
Samsung’s social media recently mocked Apple’s decision to not include a charger or earphones in the box with the recent iPhone 12. Now reports indicate the electronics giant may follow suit with its next flagship lineup in 2021.
Tech site SamMobile on Tuesday detailed rumors that Samsung may cut the charger and corded earphones from the package for the next Galaxy product — which could either be called the . There’s also a chance Samsung removes the earphones from the box and ships the rumored phone with a charger only, according to SamMobile, citing Korean media reports.
, saying the change will help reduce electronic waste. You can still buy a separate Apple power adapter for $19 to charge your iPhone, though there are .
Samsung did charge extra for a faster charger for previous phones, but still included the basic one in the box.
Samsung didn’t respond to a request for comment.
Sony seeing 'very considerable' PS5 demand ahead of launch – Kitco NEWS
TOKYO (Reuters) – Sony Corp is seeing “very considerable” demand for its PlayStation 5 (PS5) console via pre-orders, its gaming chief said on Wednesday, as users rush to secure the next-generation device ahead of its Nov. 12 launch.
The Japanese tech company pre-sold as many PS5 consoles in the first 12 hours in the United States as in the first 12 weeks for its predecessor PlayStation 4 device, Jim Ryan, CEO of Sony Interactive Entertainment, said in an interview.
“The demand as expressed by the level of pre-order has been has been very, very considerable,” Ryan told Reuters.
Sony, which went on to sell more than 100 million PS4 units, aims to persuade its user base to upgrade to its new device to play titles like “Marvel’s Spider-Man: Miles Morales” with enhanced graphics, sound and feedback via a new controller.
The launch comes in the midst of the COVID-19 pandemic that has boosted gaming companies’ revenues but also disrupted retail networks, games development and manufacturing supply chains around the world.
“It may well be that not everybody who wants to buy a PS5 on launch day will be able to find one,” said Ryan, adding the company is “working as hard as we ever can” to ensure supply for the year-end shopping season.
Sony has built a network of in-house studios producing exclusive titles, including “Ghost of Tsushima” from Sucker Punch Productions, to fend off rivals including Microsoft’s Xbox and new entrants.
Sony’s will continue to grow its studio capability organically Ryan said, adding that “where we can bolster our in-house capability with selective M&A that might be possible.”
Analysts question how far the expansion in gaming driven by stuck-at-home consumers will continue longer term, with Ryan saying it will be up to Sony to drive that engagement.
“We’re definitely looking upwards and thinking that we can do better than we thought we could,” Ryan said.
Reporting by Sam Nussey and Noriyuki Hirata; Editing by David Holmes
Cyberpunk 2077 Delayed Until December – IGN – IGN
Cyberpunk 2077 will be delayed again by 21 days, with a new release date set for December 10, 2020.CD Projekt Red announced the news in a statement on Twitter citing the immense task of shipping Cyberpunk 2077 across nine consoles and two generations of hardware.
100 New Cyberpunk 2077 Screenshots: Gangs, Characters, and Playstyles Revealed
“The biggest challenge for us right now is shipping the game on current-gen, next-gen, and PC at the same time, which requires us to prepare and test 9 versions of it,” CD Projekt co-founders Adam Badowski and Marcin Iwinski said in a statement.
The launch platforms for Cyberpunk 2077 include Xbox One/X, Xbox Series S/X, PS4/Pro, PS5m PC, and Stadia.
Badowski and Iwinski also confirmed that Cyberpunk 2077 was “almost a next-gen title” during development and so releasing the RPG across different generations requires effort for “every version” to run smoothly.
“We’re aware it might seem unrealistic when someone says that 21 days can make any difference in such a massive and complex game, but they really do,” the founders say.
We have important news to share with you pic.twitter.com/qZUaD6IwmM
— Cyberpunk 2077 (@CyberpunkGame) October 27, 2020
CD Projekt Red also addressed the news that Cyberpunk 2077 reached gold master a few weeks ago, but explained that “going gold” is not the end of development. “On the contrary, this is the time where many improvements are being made which will then be distributed via a Day 0 patch. This is the time period we undercalculated.”
The 21-day delay and additional development time will likely further raise questions about crunch culture at CD Projekt Red. In September it was reported that developers were required to work mandatory overtime to meet its November release date, and Badowski confirmed that employees would be “well compensated” for their time.
In the meantime, check out IGN’s Cyberpunk 2077 hands-on preview.
Matt T.M. Kim is a reporter for IGN.
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